http://bugs.winehq.org/show_bug.cgi?id=23519
Summary: Microsoft Office 2007: Mini-toolbar does nothing.
Product: Wine
Version: 1.2-rc6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: ole
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: unwantedspamhere(a)gmail.com
Created an attachment (id=29359)
--> (http://bugs.winehq.org/attachment.cgi?id=29359)
Terminal output with and without overrides.
Whenever selecting text and right-clicking, the mini-toolbar pops up above the
right-click menu. However, when clicking any of the buttons, the menu and
toolbar closes, but nothing changes in the selected text.
If trying to change the font type or font size by clicking the arrow on the
drop down menu, the drop down choices (e.g. font type or font size) shows
momentarily for half a second. However, both the mini-toolbar and right-click
closes down before selecting a font type or font size.
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http://bugs.winehq.org/show_bug.cgi?id=21620
Summary: Grand Theft Auto: San Andreas Crash at Start of Game
Product: Wine
Version: 1.1.38
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: paulmmj(a)gmail.com
My game crashes at the beginning of a new game. It opens, runs fine, and then
when a new game starts it just crashes. I'm using driconf for my 3D rendering
because my computer has an nVidia card. I don't know how to put the "code" for
the my crash on here, but I can if I get some instruction on the matter.
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http://bugs.winehq.org/show_bug.cgi?id=19140
Summary: LineAge II T2 Gracia part II crashes at startup with
"Exception frame is not in stack limits"
Product: Wine
Version: 1.1.24
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: evstropovd(a)yandex.ru
LineAge II T2 Gracia part II crashes at startup with err:seh:raise_exception
Exception frame is not in stack limits => unable to dispatch exception.
wine og in attachment.
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http://bugs.winehq.org/show_bug.cgi?id=27220
Summary: Internet Explorer 8 always show error message on
startup
Product: Wine
Version: 1.3.20
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mr_wire(a)mail.ru
Created an attachment (id=34783)
--> (http://bugs.winehq.org/attachment.cgi?id=34783)
Wine console output
I installed IE8 in 1.3.19/1.3.20 and it always shows me standard error message
on startup. This message doesn't prevent me from using IE but it's annoying.
Standard trace attached. Please, write me if extended debug trace is needed.
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http://bugs.winehq.org/show_bug.cgi?id=27362
Summary: Java control panel fails to open
Product: Wine
Version: 1.3.21
Platform: x86
URL: http://www.java.com/en/download/manual.jsp
OS/Version: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
I was looking at an old bug that wanted java (bug 12090), so I installed java
and reran the app. Nothing changed, so I wanted to verify that java was
installed. I ran 'wine control', and sure enough, I see the java control panel.
Double clicking that doesn't do anything though:
austin@aw25 ~ $ wine control
fixme:ntdll:NtLockFile I/O completion on lock not implemented yet
fixme:win:EnumDisplayDevicesW ((null),0,0x380db44,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),1,0x380db44,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x380da20,0x00000000), stub!
err:ntdll:RtlpWaitForCriticalSection section 0x7dbbdd40 "wined3d_main.c:
wined3d_cs" wait timed out in thread 0033, blocked by 0034, retrying (60 sec)
#
# A fatal error has been detected by the Java Runtime Environment:
#
# Internal Error (0xc0000194), pid=36, tid=51
#
# JRE version: 6.0_25-b06
# Java VM: Java HotSpot(TM) Client VM (20.0-b11 mixed mode, sharing windows-x86
)
# Problematic frame:
# C [ntdll.dll+0x1c4fc]
#
# An error report file with more information is saved as:
# C:\Program Files\Java\jre6\bin\hs_err_pid36.log
#
# If you would like to submit a bug report, please visit:
# http://java.sun.com/webapps/bugreport/crash.jsp
# The crash happened outside the Java Virtual Machine in native code.
# See problematic frame for where to report the bug.
#
Using:
b6b1c0e058902d1e46895a1ea480f678c1d5b5bf jre-6u25-windows-i586-s.exe
wine-1.3.21-92-gb6484cc
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http://bugs.winehq.org/show_bug.cgi?id=29431
Bug #: 29431
Summary: General Dsound crash in games
Product: Wine
Version: 1.3.35
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xvachon(a)gmail.com
Classification: Unclassified
I tried to play some games today (namely Might and Magic 7, Deathspank and TES4
: Oblivion), and all of them crash with the same backtrace related to Dsound.
All these games were working very well on my computer before Wine 1.3.30.
=>0 0x7c58c255 DSOUND_RecalcVolPan+0xa5(volpan=0x67d3068)
[/wine-git/dlls/dsound/mixer.c:58] in dsound (0x0032f194)
1 0x7c57b463 IDirectSoundBufferImpl_Create+0x382(device=0x67d2848,
pdsb=0x32f2a8, dsbd=0x32f360) [/wine-git/dlls/dsound/buffer.c:1004] in dsound
(0x0032f1e4)
2 0x7c584d9e DirectSoundDevice_CreateSoundBuffer+0x4ad(device=0x67d2848,
dsbd=0x32f360, ppdsb=0x1e718dac, lpunk=(nil), from8=0x1)
[/wine-git/dlls/dsound/dsound.c:1638] in dsound (0x0032f2c4)
3 0x7c585387
IDirectSound8_IDirectSound8_CreateSoundBuffer+0x96(iface=0x6808638,
dsbd=0x32f360, ppdsb=0x1e718dac, lpunk=(nil))
[/wine-git/dlls/dsound/dsound.c:855] in dsound (0x0032f314)
Could this be a bug related to the MMdevAPI rewrite? Tagging Andrew.
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http://bugs.winehq.org/show_bug.cgi?id=29245
Bug #: 29245
Summary: WinUAE graphics trashed/corrupted, regression between
1.3.15 and 1.3.28?
Product: Wine
Version: 1.3.34
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: markk(a)clara.co.uk
Classification: Unclassified
Hi,
[I set the component of this bug to directx-d3d, but I'm not certain that's
correct.]
WinUAE is an open-source Amiga emulator. I tested WinUAE version 2.3.3 in Wine.
The test system was running Lubuntu 11.10 x86-64 with Nvidia graphics driver
version 285.
There has been a regression, probably some time between 1.3.15 and 1.3.28. (I
don't recall seeing this issue with Wine 1.3.15 in Xubuntu 9.10 32-bit.)
First test, using Wine 1.2.3. This works correctly:
- Download and run the WinUAE installer.
- Run winuae.exe
- Click OK at the dialog box about system ROMs.
- The WinUAE Properties window appears. Click Start.
- The emulation window opens. It shows shades of grey for several seconds,
then "No bootable media found..." text. There's a red mouse pointer which you
can move.
Second test, running Wine 1.3.28:
- First four steps as above.
- The emulation window opens. There is just graphical trash/garbage in it. The
window contents are static, and don't have any relation to the graphics which
should be there.
Testing with Wine 1.3.34 shows the same problem as 1.3.28.
There's little difference in console output testing with 1.3.28 vs 1.2.3. There
was this line in the 1.3.28 output:
fixme:d3d:swapchain_init Add OpenGL context recreation support to
context_validate_onscreen_formats
However I've seen similar lines with other programs before when there was no
corruption.
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http://bugs.winehq.org/show_bug.cgi?id=26934
Summary: JPEG support breaks with libjpeg8
Product: Wine
Version: 1.3.18
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: adys.wh(a)gmail.com
Wine builds, however jpeg support is broken with libjpeg8 (at least on Ubuntu,
x64).
err:jpeg:error_exit_fn Wrong JPEG library version: library is 62, caller
expects 80
err:ole:OleLoadPicture IPersistStream_Load failed
err:jpeg:error_exit_fn Wrong JPEG library version: library is 62, caller
expects 80
err:ole:OleLoadPicture IPersistStream_Load failed
Wine either should break on compile or properly accept libjpeg8.
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http://bugs.winehq.org/show_bug.cgi?id=26624
Summary: Typo in online documentation
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: documentation
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: spammis(a)spam.la
URL: http://www.winehq.org/docs/winedev-guide/x2988#AEN3090
Go to the table "Table 8-1. DOS, Win32 and NT paths equivalences".
In the section "Drive relative path", it says "On Windows NT (and DOS), \toto
is the default directory on drive J:."
Based on text earlier in the "8.6.1.3. Wrap up" section on that page, it is
supposed to say "Windows 9x" instead of "Windows NT". The Windows NT behaviour
is explained on the following two lines.
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