http://bugs.winehq.org/show_bug.cgi?id=30169
Bug #: 30169
Summary: Polybius crashes on exit
Product: Wine
Version: 1.4
Platform: x86
URL: http://www.sinnesloschen.com/POLYBIUS%20v6-1.zip
OS/Version: Linux
Status: NEW
Keywords: download
Severity: trivial
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Classification: Unclassified
Created attachment 39371
--> http://bugs.winehq.org/attachment.cgi?id=39371
backtrace
Now that bug #22451 has been fixed, the game can be started using the built-in
d3drm.dll.
There is a crash when you exit the game though.
To reproduce the problem press the <Esc> key while the game is booting (or wait
until the flashing POLYBIUS logo appears and press <Esc> there).
I set component to d3d because the backtrace suggests that.
Native d3drm.dll doesn't help.
The attached backtrace was created with wine-1.4-246-g945c5bb.
Fedora 16
Nvidia 250 / driver 290.10
X.Org X Server 1.11.4
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http://bugs.winehq.org/show_bug.cgi?id=14256
Summary: Half-Life Episode 2: hl2.exe continues to running after
exit of game
Product: Wine
Version: 1.1.0
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: svega85(a)gmail.com
CC: svega85(a)gmail.com
game saves and quits normally but hl2.exe continues to running after I quit the
game and if I try to restart hl2:e2 it says you can only have one instance of
the game running at a time. if i kill hl2.exe after I exit the game it causes
issues simalar to bug #6297 and say registry in use the every time I start the
game until i verify the game cache.
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http://bugs.winehq.org/show_bug.cgi?id=12515
Summary: Adobe Premiere CS2 doesn't run
Product: Wine
Version: 0.9.58.
Platform: PC
URL: http://download.adobe.com/pub/adobe/premiere/win/2.x/Pre
mierePro2_0_Tryout.zip
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: danniello(a)gmail.com
Created an attachment (id=12072)
--> (http://bugs.winehq.org/attachment.cgi?id=12072)
Terminal output after start Adobe Premiere Pro.exe
Wine version: 0.9.59
I successfully installed Adobe Premiere CS2 (first with error, but second start
setup.exe ended without error)
After start Adobe Premiere Pro.exe there is error message:
Adobe Premiere Pro has encountered an error.
[\dev\stingray\Libraries\UIFramework\Src\BitmapDB.cpp-84]
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http://bugs.winehq.org/show_bug.cgi?id=15714
Summary: tools/font_convert.sh should be bourne compatible
Product: Wine
Version: 1.1.6
Platform: PC
OS/Version: Linux
Status: NEW
Keywords: source
Severity: enhancement
Priority: P2
Component: tools
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Almost all of our scripts are bourne compatible, but tools/font_convert.sh
isn't (configure has some errors as well, but that could be autoconf issues).
austin@austin-desktop:~/wine-git$ checkbashisms tools/font_convert.sh
possible bashism in tools/font_convert.sh line 98 (bash arrays,
${name[0|*|@]}):
for i in "${FONTS[@]}"; do cp $i $TMPDIR; done
possible bashism in tools/font_convert.sh line 101 (bash arrays,
${name[0|*|@]}):
for i in "${FONTS[@]}"; do
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http://bugs.winehq.org/show_bug.cgi?id=15292
Summary: Microsoft Office Outlook 2007: Cannot start outlook once
e-mail settings have been configured
Product: Wine
Version: 1.1.4
Platform: PC
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=16101)
--> (http://bugs.winehq.org/attachment.cgi?id=16101)
terminal output in git + patch for bug 12975
First, get past bug 12975 and bug 15291.
Now, either configure your e-mail client, or decline setting up an account (my
terminal output is from setting one up, but when I tried yesterday w/o setting
one up, I get the same error).
After configuring/declining, Outlook will attempt to start, but fail with:
'Cannot start Microsoft Office Outlook. Cannot open the Outlook window'.
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http://bugs.winehq.org/show_bug.cgi?id=10281
Summary: No$gba not rendering 3D models (at all) as it does in
Windows
Product: Wine
Version: 0.9.48.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: wine-opengl
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: echidnaman(a)gmail.com
No$gba running under Wine does not render some 3D models at all, where it does
in windows.
I have tested with 3 different drivers, (Both proprietary and un-proprietary
nVidia drivers, and an intel driver) so I don't believe my drivers are at
fault.
To reproduce, run these freeware tech demos:
http://www.ndshb.com/cgi-bin/cfiles/cfiles.cgi?0,0,0,0,4,22http://www.ndshb.com/cgi-bin/cfiles/cfiles.cgi?0,0,0,0,4,93
(Use the nds.gba binary for the second tech demo link)
In both instances the 3D fails to render completely. No error messages are
given at the console relating to this bug.
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http://bugs.winehq.org/show_bug.cgi?id=16559
Summary: PixelFormat_WineD3DtoDD Can't translate this Pixelformat
Product: Wine
Version: 1.1.10
Platform: PC
URL: http://downloads.popcap.com/www/popcap_downloads/DinerDa
sh2Setup.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-ddraw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Created an attachment (id=18059)
--> (http://bugs.winehq.org/attachment.cgi?id=18059)
Screenshot showing drawing errors
I have seen this error in the console log a few times, but it has never caused
any problems.
However, when running "Diner Dash 2" the console fills with the same three
messages repeated over and over, the CPU runs at 100% and the game can not be
played.
err:ddraw:PixelFormat_WineD3DtoDD Can't translate this Pixelformat 62
err:ddraw:PixelFormat_WineD3DtoDD Can't translate this Pixelformat 63
err:ddraw:PixelFormat_WineD3DtoDD Can't translate this Pixelformat 64
These three lines are repeated continuously.
Tried "winetricks directx9" but this does not replace ddraw.dll (which I am
assuming is the problem).
Replaced ddraw.dll with a native Windows XP version (which wine itself does not
recommend), and had to copy dciman32.dll too, but this causes a page fault.
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http://bugs.winehq.org/show_bug.cgi?id=20264
Summary: SmartHeap Library reports MEM_BAD_POINTER and app
crashes on launch
Product: Wine
Version: 1.1.29
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P1
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mail(a)nathanshearer.com
Created an attachment (id=23915)
--> (http://bugs.winehq.org/attachment.cgi?id=23915)
SmartHeap Library dialog
When launching the program a "SmartHeap Library" dialog repeatedly appears with
MEM_BAD_POINTER and the program crashes.
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