http://bugs.winehq.org/show_bug.cgi?id=7382
Jerome Leclanche <adys.wh(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
CC| |adys.wh(a)gmail.com
Resolution| |FIXED
--- Comment #18 from Jerome Leclanche <adys.wh(a)gmail.com> 2012-03-23 12:06:10 CDT ---
Reported fixed by Joerg
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=2082
Chris Cunningham <sexyeuroboy(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |sexyeuroboy(a)gmail.com
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=30235
Bug #: 30235
Summary: xinput2: erratic mouse movement
Product: Wine
Version: 1.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sa(a)whiz.se
Classification: Unclassified
In many games, such as Bioshock or STALKER: Clear Sky, mouse movement in-game
is very erratic, to the point of being completely broken. The slightest mouse
movement causes the view to jump around.
This is only the case when Wine is using Xinput2, when compiled with
--without-xinput2 it's working fine (Well, with the usual limitations of
course).
As far as I can tell, this isn't a regression in Wine, but seems to have
happened as a result of some X upgrade.
I'm guessing that XI2 is broken on my system, but I'm not sure how to track
this down. I'm using Xorg 1.12.0, evdev 2.7.0, libxi 1.5.99.2.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=25226
Summary: HaoFang client (like Garena) crashes in WSAIoctl
Product: Wine
Version: 1.3.7
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winsock
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: donlinn.tang(a)gmail.com
HaoFang client (China's largest platform for online play)
HomePage: http://www.cga.com.cn
Download(ZIP Version 5.5.0) : http://pv.cga.com.cn/counter.asp?id=952
Installation&Start:
WINEPREFIX=~/.wine-hf winetricks ie6 flash dotnet20 msxml6 vcrun6 riched20
riched30 gdiplus wenquanyi
cd .wine/drive_c/Program\ Files/platform\ 5.0/
WINEPREFIX=~/.wine-hf/ LC_ALL=zh_CN.UTF8 wine GameClient.exe &>/dev/null
Without the +relay, HaoFang's FNWar3.dll will crash when you try to join a game
(or when someone else joins your game) in Warcraft3.
like this: http://appdb.winehq.org/objectManager.php?sClass=version&iId=19336
Also Related :Garena client crashes in WSASendTo
http://bugs.winehq.org/show_bug.cgi?id=16047
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=21826
Summary: GL_COMBINE_EXT is not supported in the r128 driver
Product: Wine
Version: 1.1.39
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: maxxus(a)gmail.com
Created an attachment (id=26421)
--> (http://bugs.winehq.org/attachment.cgi?id=26421)
Log showing a GL_INVALID_ENUM when using GL_COMBINE_EXT with the r128 driver.
Wine tries to use the GL_COMBINE_EXT extension which only works if your driver
supports the GL_ARB/EXT_texture_env_combine extension, which the r128 driver
does not. The attached log is from running StarCraft with OpenGL. Here is the
snippet from the attached log showing the OpenGL error.
fixme:d3d:context_create >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from
glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_COMBINE_EXT); @ context.c /
1438
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=3930
Jörg Höhle <hoehle(a)users.sourceforge.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
Summary|HOMM shows black screen |HOMM shows black screen
|(sound problem) |(winmm sound callback
| |deadlock)
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=6548
GyB <gyebro69(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |gyebro69(a)gmail.com
--- Comment #15 from GyB <gyebro69(a)gmail.com> 2012-03-22 22:38:20 CDT ---
The Nancy Drew games "Kapu Cave" and "Danger by Design" are starting fine with
recent Wine, tested with 1.4 and 1.5.0.
According to my testing this was fixed between 1.3.32 and 1.3.33
http://source.winehq.org/git/wine.git/commitdiff/c3d6061593601463ac96d63295…
Dan, could you please retest and confirm the fixed state?
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=7878
--- Comment #7 from Thomas Spear <Speeddymon(a)gmail.com> 2012-03-22 21:43:29 CDT ---
Sadly, I don't. But if someone does, wine's goal is to document the Windows
API, so yes it should be supported. The only exception to that is code in wine
which is no longer being worked on. I think Win95/98 and DOS are the only ones
that have been deprecated so far.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=5388
Bruno Jesus <00cpxxx(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |00cpxxx(a)gmail.com
--- Comment #19 from Bruno Jesus <00cpxxx(a)gmail.com> 2012-03-22 21:24:54 CDT ---
I have installed and created a new account on the game. I tried logging in and
the game screen opened but I was greeted with the message that all servers are
off-line for maintenance. I guess it may be working and it's worthy try again
in wine 1.5.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=3962
--- Comment #60 from Bruno Jesus <00cpxxx(a)gmail.com> 2012-03-22 20:32:03 CDT ---
Can you please try it again to get a different log?
strace -e trace=network wine <xyz>
It looks like the connection is timing out.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.