http://bugs.winehq.org/show_bug.cgi?id=5048
Bruno Jesus <00cpxxx(a)gmail.com> changed:
What |Removed |Added
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CC| |00cpxxx(a)gmail.com
--- Comment #16 from Bruno Jesus <00cpxxx(a)gmail.com> 2012-03-22 18:58:53 CDT ---
Still present in wine 1.5.
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http://bugs.winehq.org/show_bug.cgi?id=24231
Summary: Heroes of Might and Magic 3: Crashes often.
Product: Wine
Version: 1.3.1
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: how2roll(a)live.com
HoMM3 crashes within a few minutes of playing. The crashes do not seem to be
caused by anything specific in-game, but instead happen rather randomly.
The following error appears in Terminal when this occurs:
err:seh:setup_exception_record nested exception on signal stack in thread 0009
eip 7bc74c10 esp 7ffdbc7c stack 0x232000-0x330000
Segmentation fault
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http://bugs.winehq.org/show_bug.cgi?id=30238
Bug #: 30238
Summary: Mouse does not work correctly
Product: Wine
Version: 1.5.0
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dinput
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: doomrevx(a)gmail.com
Classification: Unclassified
Mouse input is very strange. And bring game unplayable
In clean wine prefix with WINEARCH=win32 on 64bit ArchLinux
Wine version - 1.5.0
Maybe this bug in Will Rock v1.2 too.
After installing dinput from winetricks, mouse bug not fixed but works
otherwise.
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http://bugs.winehq.org/show_bug.cgi?id=4342
Jerome Leclanche <adys.wh(a)gmail.com> changed:
What |Removed |Added
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Keywords| |patch
CC| |adys.wh(a)gmail.com
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http://bugs.winehq.org/show_bug.cgi?id=7566
Lucas Fialho Zawacki <lfzawacki(a)yahoo.com.br> changed:
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CC| |lfzawacki(a)yahoo.com.br
--- Comment #26 from Lucas Fialho Zawacki <lfzawacki(a)yahoo.com.br> 2012-03-21 13:00:24 CDT ---
I wanted to test this and maybe finally close this bug, but download links are
down.
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http://bugs.winehq.org/show_bug.cgi?id=4066
Christopher May <maquis196(a)yahoo.co.uk> changed:
What |Removed |Added
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CC| |maquis196(a)yahoo.co.uk
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http://bugs.winehq.org/show_bug.cgi?id=29762
Bug #: 29762
Summary: Crashes on games with X-Server 1.11.3/NVIDIA driver
290.10
Product: Wine
Version: 1.4-rc1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sworddragon2(a)aol.com
Classification: Unclassified
Created attachment 38644
--> http://bugs.winehq.org/attachment.cgi?id=38644
Crash after a game started
I'm using Ubuntu 12.04 dev and after I have upgraded the X-Server from version
1.10.4 to 1.11.3 and the NVIDIA driver from version 280.13 to 290.10 Wine is
crashing on every game that is trying to initialize 3D graphics (for example
Guild Wars and Warcraft 3).
Somebody on ubuntuforums.org said this happens because Wine doesn't work with
XInput of the new X-Server: http://ubuntuforums.org/showthread.php?t=1915170
In the attachements is a log of such a crash.
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http://bugs.winehq.org/show_bug.cgi?id=3919
Nikolas <ybrjkfc(a)yandex.ru> changed:
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CC| |ybrjkfc(a)yandex.ru
--- Comment #14 from Nikolas <ybrjkfc(a)yandex.ru> 2012-03-20 09:20:30 CDT ---
this bug not actual. wine 1.4 Picasa 3.9.0.135.81
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http://bugs.winehq.org/show_bug.cgi?id=30224
Bug #: 30224
Summary: Piping wine in a shell makes it run slower.
Product: Wine
Version: 1.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: qparis(a)playonlinux.com
Classification: Unclassified
Sometimes, it can be useful to run wine through pipes to catch debug logfiles.
For exemple, we might want to run something like wine 2>&1 | tee -a logfile.log
to get stdout and stderr into a logfile
The problem is that if wine is run like this, it takes 4 seconds to exit. The
problems does not appear to be important, but sometimes (bash scripts, POL,
winetricks for example), we need to run wine several times and we want to log
everything. This problem really slows down the process.
The problem is really simple to reproduce : in a clean wineprefix, run the two
following commands:
time wine wineconsole 2>&1 | cat
# real 0m4.912s
time wine wineconsole 2>&1 | grep Usage
# real 0m4.006s
time wine wineconsole 2>&1
# real 0m0.865s
For the first commands (the slow ones), we can see that wineconsole takes time
to exit without knowing why.
This problem does not appear if stdin and stdout are separated:
time wine wineconsole | cat
# real 0m0.836s
time wine wineconsole > >(cat) 2> >(cat)
# real 0m0.774s
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http://bugs.winehq.org/show_bug.cgi?id=28882
Bug #: 28882
Summary: vindictus
Product: Wine
Version: 1.3.31
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gamecarde(a)hotmail.com
Classification: Unclassified
The new MMO game dont work with wine
vindictus
http://en.vindictus.nexoneu.com/NXEU.aspx?PART=/Download/GameClient
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