http://bugs.winehq.org/show_bug.cgi?id=17831
Summary: Autoclose ?
Product: WineHQ Bugzilla
Version: unspecified
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: bugzilla-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cngnome(a)gmail.com
Now,
I hope this is the right list to log proposals for the bugzilla. If not, please
instruct me of the correct approach.
I have been updating tickets, not touched for 3 months and browsing a lot of
more of them. I have found a trend, that most of the low activity items are
pretty much impossible to test for one of the following reasons.
1. The purpose of the program or issue is not stated and application is not in
apps db. If a program is not in English, it is pretty hard to figure out what
it does. And if the program is not in my scope of expertice - for example a
scientific matrix program, then I don't have an idea what is the problem. A
short note of the purpose would help.
2. There is no link to demo or example code. No instructions of how to compile
the code. It is pretty impossible to figure out the issue.
3. There are no steps how to repeat it. For example I was looking a polish
program. I had no idea of the logic or what it does because I don't understand
Polish. A set of steps to dummies would help, for example: 1. execute this
command, 2. press this button having this label etc. and then what happends.
4. Logger had lost interest on it. Or maybe the owner no longer has the program
or has moved to other programs.
So many of the issues with above problems had been open for 2-7 years. In most
cases the links no longer worked, programs had been updated and moved and
original contacts where not there.
What I propose, is that all bugs missing the info and no updates would be
automatically closed after three months. This would reduce the issues to
something that could be solved by almost 50% - yesterday wine had 1980 open
tickets with 781 items not touched for 3 months and 76 not touched for 6
months. Maybe a warning mail to logger after two months, two and half months,
just before close and then autoclose. After which you could log a new request,
pointing to old ticket ID and provision of the information of above with latest
build.
With this process we testing volunteers could easily find the right test cases
that would have the greatest benefit to wine developers community. Wine can
never be 100% windows, but this would help to focus on the most important
development items.
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http://bugs.winehq.org/show_bug.cgi?id=12288
Summary: Need for Speed III - freezes on trying to configure
steering wheel
Product: Wine
Version: 0.9.58.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: johnboyholmes(a)gmail.com
Hi,
When trying to enter the options -> controllers screen whilst having my
non-force feedback sidewinder steering wheel plugged in the game freezes.
Steering wheel is working according to jcalibrator.
Thanks
John
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http://bugs.winehq.org/show_bug.cgi?id=24368
Summary: Incoming: game is uncontrollably fast
Product: Wine
Version: 1.1.8
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wylda(a)volny.cz
This regression is about the freely downloadable game "Incoming" being
uncontrollably fast.
1. I did a regression test between 1.1.7 and 1.1.8:
commit 21453b4c2e163ec2fb5e630ef812b74e53c58083
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Wed Oct 29 17:32:45 2008 +0100
ntdll: Allocate a new virtual region for large blocks, and ensure 16-byte
alignment.
:040000 040000 51c8db21bc03eedb7a6585a1155b26d105359117
4ccc1ed9690e3ab20aee39ad003bb47919c2c530 M dlls
2. There are another bug reports suffering from this commit, see bug 14822, bug
18975, bug 21409.
3. Revert of this patch after git checkout makes that problem go away.
4. Adding author of this patch to CC.
--private keyword: bisected
Note1: Graphical problems are described at bug 22744.
Note2: No difference between console output before and after the commit.
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http://bugs.winehq.org/show_bug.cgi?id=24907
Summary: Can't write '<' character in firefox portable
Product: Wine
Version: 1.3.5
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: paloseco(a)gmail.com
Created an attachment (id=31542)
--> (http://bugs.winehq.org/attachment.cgi?id=31542)
symbol shown for character <
download firefox portable 3.6.11, go to google and try to write <.
Actually what is shown is the symbol in the attached screenshot.
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http://bugs.winehq.org/show_bug.cgi?id=21128
Summary: Envisioneer 4.5 Express Setup fails to write various
data files under Application Data for the "Public"
user
Product: Wine
Version: 1.1.35
Platform: x86
URL: http://www.jumpjet.info/Win2k/05/Envisioneer_Express/E
nvisioneer_4_5_Express_Setup.zip
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: arethusa26(a)gmail.com
Created an attachment (id=25381)
--> (http://bugs.winehq.org/attachment.cgi?id=25381)
Envisioneer 4.5 Express Setup output
On Windows, after the Envisioneer 4.5 Express installer completes, there should
be resource data files installed that belong to Envisioneer 4.5 Express located
under %ALLUSERSPROFILE%\Application Data\Cadsoft\Envisioneer 4.5 Express. With
wine-1.1.35-105-gd4a7a9d, however, only %ALLUSERSPROFILE%\Application
Data\Cadsoft\Envisioneer 4.5 Express\Cadsoft.lic appears to have been
installed. The missing data files result in the Envisioneer 4.5 Express
application failing with:
"No quick key definitions found"
and later
"Unable to load: C:\users\Public\Application Data\Cadsoft\Envisioneer 4.5
Express\Catalogs\Env4_5 Express Master Catalog.bdb"
which result in the application hanging.
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http://bugs.winehq.org/show_bug.cgi?id=17306
Summary: GTA2 Menu Discoloured and Unresponsive
Product: Wine
Version: 1.1.14
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: karlmarx22(a)gmail.com
When starting GTA2, the main menu display is discoloured (it displays only as
fixed white and yellow. The mouse cursor does not display and the menu system
is unresponsive using either the mouse or keyboard.
My system is an x86 Intel Atom N270 running Ubuntu Jaunty (9.40) Beta and Wine
1.1.14 .
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http://bugs.winehq.org/show_bug.cgi?id=23928
Summary: Missing clickable items in Monopoly Tycoon demo
Product: Wine
Version: 1.3.0
Platform: x86
URL: http://longtail.archive2.clubic.com/files/523319d98ec1
6e9e02d5529b13b3501c/4c5b9768/longtail/0135/135138/Mon
opolyTycoon.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: shdocvw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jeremielapuree(a)yahoo.fr
Created an attachment (id=30031)
--> (http://bugs.winehq.org/attachment.cgi?id=30031)
Screenshot of the first screen with missing items
When lauching the demo, a screen appears asking if we want to buy the retail
game. No item can be clicked. So, we are stuck at this screen and we can not
play the demo game.
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http://bugs.winehq.org/show_bug.cgi?id=30137
Bug #: 30137
Summary: Depth Hunter unable to take photos without native
d3dx9_36 (D3DXSaveSurfaceToFileA not implemented)
Product: Wine
Version: 1.4
Platform: x86
URL: http://www.biart7.com/dh_demo.zip
OS/Version: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
CC: wine-bugs(a)winehq.org
Classification: Unclassified
Depth Hunter is an underwater fishing game. The game starts and runs fine using
only built-in d3dx9* dlls, but taking photos in the game doesn't work without
native d3dx9_36.
There is no error message or crash, photos are simply not saved.
These messages are showing up in the console when I take a picture in the game:
>fixme:d3dx:D3DXSaveSurfaceToFileA (0x32fa58, 0, 0x29e9520, (nil), 0x32f848): stub
>fixme:d3dx:D3DXSaveSurfaceToFileA (0x32f858, 0, 0x2745b40, (nil), 0x32f838): stub
Steps to reproduce the problem with the demo version:
1. winetricks mfc42
2. install the demo. At the end of installation choose to *not* to install
DirectX.
3. start the demo with depthhunter.exe. Start a new game. While in the game
press 'r' to bring up the photo camera and press the left mouse button to take
a photo.
Although the demo version lacks the in-game photo gallery feature, you can find
the pictures in ~/DepthHunter/Photos directory. Pictures are in bmp format.
Native d3dx9_36.dll is a workaround.
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http://bugs.winehq.org/show_bug.cgi?id=24625
Summary: RSA SecurID Soft Token generator fails to start in 64
bit Ubuntu
Product: Wine
Version: 1.3.4
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mrsqueezles(a)gmail.com
This was tested using Ubuntu 10.04 on two 32 bit machines and two 64 bit
machines.
Overview:
The application works in 32 bit Linux. After installing on a 64 bit computer,
the RSA SecurID software fails to start with a dialog window titled "RSA
SecurID" and message "Error loading desktop client." There isn't any output to
the command line.
Steps to reproduce:
1) Download the RSA SecurID Software Token Generator.
http://www.rsa.com/node.aspx?id=1162
2) msiexec /i [Downloaded file] and accept all defaults
3) Execute drive_c/Program\ Files/RSA\ SecurID\ Software\ Token/SecurID.exe
Actual results:
The RSA SecurID software failed to start with a dialog window titled "RSA
SecurID" and message "Error loading desktop client."
Expected results: The application should start and run the initial
configuration process (import token, etc).
Tested in Wine 1.2 and 1.3.4
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http://bugs.winehq.org/show_bug.cgi?id=27603
Summary: Total Overdose: audio issues with 'Diesel Power 3D'
sound system
Product: Wine
Version: 1.3.23
Platform: x86
URL: http://www.gamershell.com/download_10831.shtml
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
The full version of the game offers 3 choices of sound system: Auto, Diesel
Power 3D and Directsound.
On my system only Directsound works reliably (music, voices, sound effects).
When either 'Diesel Power 3D' or 'Auto' is selected audio is not playing
correctly:
- music is popping during the cutscenes
- voices are skipping a lot during cutscenes
- and most importantly sound effects and voices are missing from the game (only
ambient sounds are playing).
The demo version doesn't allow you to change in-game sound system, it always
uses Diesel Power 3D.
A plain terminal output doesn't reveal too much, the only relevant lines are:
fixme:dsalsa:IDsDriverBufferImpl_SetVolumePan (0x13a300,0x13a738): stub
fixme:dsalsa:IDsDriverBufferImpl_SetVolumePan (0x13a600,0x13b1a8): stub
At least the audio issue during the cutscenes can be worked around by setting
ALSA to 'emulation' but sound effects and voices are still missing from the
game when Diesel Power 3D is used as in-game sound system.
Fedora 15 x86
Alsa 1.0.24
nVidia Corporation MCP61 High Definition Audio (rev a2)
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