http://bugs.winehq.org/show_bug.cgi?id=30978
Bug #: 30978
Summary: SharpEye: wine crashes on attempt to play music
Product: Wine
Version: 1.5.7
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kapfell(a)gmx.de
Classification: Unclassified
Created attachment 40656
--> http://bugs.winehq.org/attachment.cgi?id=40656
Sample mro-file, open with SharpEye v2.68 (File->Open Music...)
Wine crashes when attempt is made to play music.
a) install and start SharpEye
./wine ~/.wine/drive_c/Program\ Files/visiv-co-uk/SharpEye2/sharpeye.exe
b) load test file 'test.mro' (see attachment)
File -> Open Music...
c) play music
File -> Play
triggers a wine crash. Message box entitled "Program Error" informs me "The
program sharpeye.exe has encountered a serious problem ...".
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http://bugs.winehq.org/show_bug.cgi?id=21415
Summary: tales of pirates mouse Issues
Product: Wine
Version: 1.0.1
Platform: x86
URL: http://top.igg.com/download.php
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: moshersteven(a)att.net
While running tales of pirates in wine I have an issues where the cursor
doesn't show up or if it does it isn't aligned with my actual mouse for example
when i get to the server chooser i am unable to see the cursor and when i am
ingame the cursor is off
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http://bugs.winehq.org/show_bug.cgi?id=28144
Summary: wine hitting OS X areas
Product: Wine
Version: 1.2.3
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: johnsankey(a)ncf.ca
1. I'm not sure whether it was before or after installing winetricks and mono,
but at some point the sleep function of OS X 10.6.8 was hit - now the computer
goes to sleep normally, but when a key is hit to awaken it, it turns the power
off instead. I can't use sleep until I reinstall OS X.
2. As soon as I tried to run wine's Internet Explorer, I got a heap of errors
(reported here). I also got the scroll button on the mouse disabled so I can no
longer scroll pages except with arrows and keyboard arrows. (Yes, I've reset
everything mouse in System Preferences - no change.)
Both of these impact use so severely I'm going to have to reinstall OS X, and
stop using wine if they reoccur.
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http://bugs.winehq.org/show_bug.cgi?id=14598
Summary: Skype crash after first run
Product: Wine
Version: 1.1.1
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: luca.cappelletti(a)gmail.com
Created an attachment (id=14973)
--> (http://bugs.winehq.org/attachment.cgi?id=14973)
The complete console output
Ubuntu Hardy Heron 8.04
Wine 1.1.1 via PlayOnLinux
Downloaded official Windows version of Skype than installation done.
Starting first skype istance with:
heron@hardy:~$ export
PATH=/home/heron/.PlayOnLinux/WineVersions/1.1.1/usr/bin:$PATH
heron@hardy:~$ export
LD_LIBRARY_PATH=/home/heron/.PlayOnLinux/WineVersions/1.1.1/usr/lib:/home/heron/.PlayOnLinux/WineVersions/1.1.1/usr/lib/wine:$LD_LIBRARY_PATH
env WINEPREFIX="/home/heron/.PlayOnLinux/wineprefix/prefixSkype" wine
"C:\\Programmi\\Skype\\Phone\\Skype.exe"
At this point the Skype windows appear for about 10 seconds than crashes.
Attached you can find the entire console output
Thanks,
Luca Cappelletti
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http://bugs.winehq.org/show_bug.cgi?id=27645
Summary: MAKING HISTORY II: The War of the World Demo wants
msvcp90.dll.?end@?$basic_string@_WU?$char_traits@_W@st
d@@V?$allocator@_W@2@@std@@QAE?AV?$_String_iterator@_W
U?$char_traits@_W@std@@V?$allocator@_W@2@@2@XZ
(purist)
Product: Wine
Version: 1.3.23
Platform: x86
URL: http://www.gamershell.com/download_74330.shtml
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: msvcp
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Only occurs if msvcp90 is forced to builtin.
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http://bugs.winehq.org/show_bug.cgi?id=30700
Bug #: 30700
Summary: GTASA is unplayable because of lots of long lags
Product: Wine
Version: 1.5.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: b7.10110111(a)gmail.com
Classification: Unclassified
Regression SHA1: 275dfb83f2371a476b615b260465afb3cdf67f32
After upgrading to wine-1.5.4 I've tested GTASA, and it appeared to have
frequent lags which look like hangs for 0.2-4 seconds each several seconds.
Regression testing gives this:
275dfb83f2371a476b615b260465afb3cdf67f32 is the first bad commit
commit 275dfb83f2371a476b615b260465afb3cdf67f32
Author: Alexander E. Patrakov <patrakov(a)gmail.com>
Date: Mon May 7 00:06:13 2012 +0600
dsound: Added a windowed-sinc resampler.
:040000 040000 8ecb8b2fbc5c65c2066aaf9a5e8c58104996c5ab
3768c38fdafc656c5e18e14ad70884ea7864b758 M dlls
:040000 040000 680c52a0ebe164ca9b6a42d40c6521a91ae86e96
83407150c9beff0aa69d2d2e017b522543ac347f M tools
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http://bugs.winehq.org/show_bug.cgi?id=16281
Summary: Wine lacks support for fully animated cursors
Product: Wine
Version: 1.1.9
Platform: All
OS/Version: All
Status: NEW
Severity: minor
Priority: P2
Component: winex11.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ben(a)atomnet.co.uk
As per the title, currently only the first frame of the animated cursor is
shown, the cursor itself doesn't "play".
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http://bugs.winehq.org/show_bug.cgi?id=23427
Summary: Microsoft Visual C++ 2010 Redistributable Package
crashes during installation
Product: Wine
Version: 1.2-rc5
Platform: x86
URL: http://www.microsoft.com/downloads/details.aspx?displa
ylang=en&FamilyID=a7b7a05e-6de6-4d3a-a423-37bf0912db84
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nsandschn(a)gmx.de
Created an attachment (id=29221)
--> (http://bugs.winehq.org/attachment.cgi?id=29221)
Backtrace with wine-1.2-rc5-37-gdb68b1e
After extracting some files the installer crashes immediately.
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http://bugs.winehq.org/show_bug.cgi?id=31071
Bug #: 31071
Summary: DotA 2: overbright/broken lighting effects
Product: Wine
Version: 1.5.7
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cephryx(a)gmx.net
Classification: Unclassified
(This is a lengthy one because there are already lots of observations and
attempt-fixes to describe.)
DotA 2 is suffering from weird overbright lighting effects issues, best seen on
these screenshots:
appdb.winehq.org/appimage.php?iId=39263appdb.winehq.org/appimage.php?iId=39265
All heroes, items and buildings having some lighting effects are affected.
Static map decoration (flares, ...) is not (or at least to a very minor
extent).
Steps to reproduce:
- start the game client and create a lobby in all-pick mode
- start the match and pick Lina
- have a look at what's supposed to be the hero's flaming hands, or at the
visuals of her second spell
See the attachend image for a direct comparison (what it SHOULD vs. what it
DOES look like).
My personal observations regarding the problem:
- does not seem to occur with other source engine games (HL2, Portal2, L4D2)
- persists throughout:
-- ubuntu 11.04, 11.10, 12.04
-- the propriatary nvidia graphics driver series 295.xx to 302.17 (and most
likely also before)
-- wine 1.3.x, 1.4.x and 1.5.x up to 1.5.7
-- 32bit and 64bit systems
-- kernel versions 2.6.x to 3.2.0-26-generic
-- various window managers (2D as well as 3D-enabled ones)
- the only wine registry setting having an effect on the problem seems to be
"OffscreenRenderingMode = backbuffer"
-- setting it, the overbright effect is gone, but pretty much anything else
gets messed up (ambient lighting is too low and somewhat greenish; continuity
of visual effects is broken, etc)
- no imgame setting / console variable seems to have an effect
- none of the options in the 'nvidia-settings' tool has an effect
- creating a fresh 32bit wine prefix with 'WINEARCH=32bit' (instead of
defaulting to 64bit) has no effect
- confirmed to happen on Geforce GTX 8800, GTX 260, GT 330M
Note:
Unlike other source games, DotA 2 must be run with the '-nod3d9ex' parameter.
Otherwise it won't render at all. However, doing so does not cause the
described visual issues on Windows.
I am currently using:
- wine-1.5.7, GeForce GTX 260, nvidia driver 302.17, Xubuntu 12.04 x64
(xfwm4.10.0), kernel 3.2.0-26-generic
I am suffering from this bug
http://bugs.winehq.org/show_bug.cgi?id=30270
which MIGHT be related to the problem (though I have no evidence to prove this
assumption right or wrong).
The three provided logs were created with
WINEPREFIX=~/.wine/dota2 wine Steam.exe &> dota2.txt
and split around:
- steam being fully loaded
- dota 2 being fully loaded
- creating a lobby, starting the match, picking a hero and entering the game
map
(gonna add the logs to messages below this one because I cannot create several
attachments...)
Though it only seems like a cosmetic problem, this bug results in a SEVERE
impact on gameplay, since the player loses track of what's happening when only
seeing huge overbright explosions.
Also note the discussion taking place on the game's AppDB site
(http://appdb.winehq.org/objectManager.php?sClass=version&iId=24458), under the
message "Weird lighting effects bugs/issues", for some more details.
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http://bugs.winehq.org/show_bug.cgi?id=15776
Summary: MyspaceIM fails to connect to server
Product: Wine
Version: 1.1.7
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: heavensblade23(a)gmail.com
MyspaceIM installs correctly but when you try to connect to the server it
cycles through a list of ports, then reports there was a problem connecting to
the server.
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