http://bugs.winehq.org/show_bug.cgi?id=30951
Bug #: 30951
Summary: mono's GraphicsPathTest.AddString_NegativeSize test
fails
Product: Wine
Version: 1.5.4
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: download, regression, source, testcase
Severity: normal
Priority: P2
Component: gdiplus
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: madewokherd(a)gmail.com
CC: dmitry(a)baikal.ru
Classification: Unclassified
Regression SHA1: 2c93bf7e4e469b36d3244f5a5f3c3c0ca0e0d897
This is a new failure that came up today when I ran the Mono System.Drawing
tests:
28) MonoTests.System.Drawing.Drawing2D.GraphicsPathTest.AddString_NegativeSize
: System.ArgumentException : A null reference or invalid value was found [GDI+
status: InvalidParameter]
at System.Drawing.GDIPlus.CheckStatus (Status status) [0x00000] in <filename
unknown>:0
at System.Drawing.Drawing2D.GraphicsPath.AddString (System.String s,
System.Drawing.FontFamily family, Int32 style, Single emSize, Rectangle
layoutRect, System.Drawing.StringFormat format) [0x00000] in <filename
unknown>:0
at System.Drawing.Drawing2D.GraphicsPath.AddString (System.String s,
System.Drawing.FontFamily family, Int32 style, Single emSize, Point origin,
System.Drawing.StringFormat format) [0x00000] in <filename unknown>:0
at (wrapper remoting-invoke-with-check)
System.Drawing.Drawing2D.GraphicsPath:AddString
(string,System.Drawing.FontFamily,int,single,System.Drawing.Point,System.Drawing.StringFormat)
at MonoTests.System.Drawing.Drawing2D.GraphicsPathTest.AddString_NegativeSize
() [0x00000] in <filename unknown>:0
at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke
(System.Reflection.MonoMethod,object,object[],System.Exception&)
at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags
invokeAttr, System.Reflection.Binder binder, System.Object[] parameters,
System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
Here's the code for that test:
public void AddString_NegativeSize ()
{
GraphicsPath gp = new GraphicsPath ();
FontFamily ff = GetFontFamily ();
gp.AddString ("mono", ff, 0, -10, new Point (10, 10),
StringFormat.GenericDefault);
Assert.IsTrue (gp.PointCount > 0, "PointCount");
}
Bisecting gave me this:
2c93bf7e4e469b36d3244f5a5f3c3c0ca0e0d897 is the first bad commit
commit 2c93bf7e4e469b36d3244f5a5f3c3c0ca0e0d897
Author: Dmitry Timoshkov <dmitry(a)baikal.ru>
Date: Fri May 11 19:19:21 2012 +0900
gdiplus: Retrieve LOGFONT from a GpFont using GdipGetLogFontW instead of
accessing it directly.
It seems it's valid to call GdipAddPathString with a negative font size. This
fails now because GdipCreateFont doesn't accept a negative font size, but I
don't know if it's correct for GdipAddPathString to call GdipCreateFont.
I can provide a compiled version of the System.Drawing tests if that would
help.
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http://bugs.winehq.org/show_bug.cgi?id=30846
Bug #: 30846
Summary: Super Monday Night Combat: Unable to join multiplayer
match, unable to leave queue.
Product: Wine
Version: 1.5.5
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jordanw2(a)gmail.com
Classification: Unclassified
Created attachment 40394
--> http://bugs.winehq.org/attachment.cgi?id=40394
Wine output
The game is called Super Monday Night Combat it's available at
http://store.steampowered.com/app/104700/ it's free to play. The problem
happens when I try to join a non-training multiplayer match, I enter the queue
and I never leave, I've waited up to 30 minutes in different regions and I
never get to join a match.
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http://bugs.winehq.org/show_bug.cgi?id=30298
Bug #: 30298
Summary: Sikuli IDE runtime error
Product: Wine
Version: 1.5.0
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fracting(a)gmail.com
Classification: Unclassified
wine-1.5.0-147-g4c6a198
1. Download jre-6u31-windows-i586-s.exe :
http://java.com/en/download/manual.jsp
2. Download portable version of Sikuli:
https://launchpadlibrarian.net/79944128/Sikuli-X-1.0rc3%20%28r905%29-win32.…
3. Install jre
4. Start Sikuli, executing any sikuli script ( for example, notepad.skl, will
attach to bugzilla)
$ LANG=en_US.utf8 wine Sikuli-IDE.exe -s -r ~/notepad.skl
Then there will be a runtime error, the console output has something about
msvcp90:
fixme:msvcp90:basic_ios_char_copy_ctor (0x100d2378 0x100d233c) stub
fixme:msvcp90:basic_ostream_char_ctor (0x100d2338 0x100d233c 0) stub
fixme:msvcr90:__clean_type_info_names_internal (0x473bc7c) stub
fixme:msvcr90:__clean_type_info_names_internal (0x46647dc) stub
fixme:msvcr90:__clean_type_info_names_internal (0x43d9d3c) stub
winetricks vcrun2008 workrounds for it
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http://bugs.winehq.org/show_bug.cgi?id=5535
Alexandre Julliard <julliard(a)winehq.org> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #89 from Alexandre Julliard <julliard(a)winehq.org> 2012-06-22 13:30:55 CDT ---
Closing bugs fixed in 1.5.7.
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http://bugs.winehq.org/show_bug.cgi?id=23742
Summary: Graphics appear upside-down in SinkSub Pro and Piranha
Panic
Product: Wine
Version: 1.2
Platform: x86
URL: http://www.wihlborg.se/piranha_panic.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: markk(a)clara.co.uk
This bug applies to two games by Wihlborg Entertainment, Piranha Panic and
SinkSub Pro. Demo versions can be downloaded from
http://www.wihlborg.se/piranha_panic.html and
http://www.wihlborg.se/sinksub_pro.html
Piranha Panic works in Windows 3.1 and later. SinkSub Pro works in Windows 95
and later. There are possibly two problems which may be connected:
- Most graphics are rendered upside-down.
- Graphics are not refreshed properly.
The installers work okay, albeit complaining about not being able to create a
program group.
After starting Piranha Panic, notice the "garbage" which appears on-screen.
Drag the window mostly off-screen and back again. Doing that forces the window
contents to refresh and the upside-down text appears.
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http://bugs.winehq.org/show_bug.cgi?id=30272
Bug #: 30272
Summary: Mario Cat sometimes work
Product: Wine
Version: 1.4
Platform: x86-64
URL: http://www.pimpmynintendo.com/flash/cat-mario.zip
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thunderstormpolska(a)o2.pl
Classification: Unclassified
Created attachment 39544
--> http://bugs.winehq.org/attachment.cgi?id=39544
Mario cat Debugger
Mario Cat work or not work :D If the game doesn't work (Debug), try again (and
again, and again, and again ...)
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http://bugs.winehq.org/show_bug.cgi?id=3962
Alexandre Julliard <julliard(a)winehq.org> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #69 from Alexandre Julliard <julliard(a)winehq.org> 2012-06-22 13:31:14 CDT ---
Closing bugs fixed in 1.5.7.
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http://bugs.winehq.org/show_bug.cgi?id=7831
Rosanne DiMesio <dimesio(a)earthlink.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
Summary|Snood: not displayed |Snood 3.52 (and older)
|correctly and program |unresponsive to mouse
|freezes after first shot |clicks after first shot
--- Comment #14 from Rosanne DiMesio <dimesio(a)earthlink.net> 2012-07-25 11:39:01 CDT ---
Revising summary to more accurately describe the issue.
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