http://bugs.winehq.org/show_bug.cgi?id=31272
Bug #: 31272
Summary: card game does not work - sound problems
Product: Wine
Version: 1.5.9
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: aankoopdenissen(a)skynet.be
Classification: Unclassified
Created attachment 41084
--> http://bugs.winehq.org/attachment.cgi?id=41084
log on console
My card game Jack blocks (see section "with_winepulse" in jack.txt).
I tried to disable winepulse.drv via winecfg but this did not solve the problem
(see section "without_winepulse" in jack.txt)
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http://bugs.winehq.org/show_bug.cgi?id=31275
Bug #: 31275
Summary: Subpixel Fonts (Clear Type) not working unless
hovering with mouse in Office 2010
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ldm(a)gmx.at
Classification: Unclassified
Fonts are not smoothly rendered with subpixel rendering.
Subpixel rendering only works on Textboxes and only if you first hove with your
mouse over it.
See this (magnified) screenshot as an example:
https://dl.dropbox.com/u/13281067/wine-subpixel-rendering-office2010.png
I hovered with the mouse over the "fonts" textfield, and you can see it has
blue and red pixels arround it and gets rendered nice. The text in the rest of
the programm is only rendered in shades of grey without subpixel rendering.
This is a huge readablility and usablility problem! Please fix!
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http://bugs.winehq.org/show_bug.cgi?id=31263
Bug #: 31263
Summary: http://bigsight.org/cyberworlduk
Product: Wine-gecko
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-gecko-unknown
AssignedTo: jacek(a)codeweavers.com
ReportedBy: hotukdeals.com2(a)yahoo.co.uk
Classification: Unclassified
http://bigsight.org/cyberworlduk
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http://bugs.winehq.org/show_bug.cgi?id=31257
Bug #: 31257
Summary: Payday: The Heist - decals not removed
Product: Wine
Version: 1.5.9
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: igor.demyanov(a)gmail.com
Classification: Unclassified
Created attachment 41058
--> http://bugs.winehq.org/attachment.cgi?id=41058
Decals-wine 1.5.9
After shooting or exploding decals is stay on screen.(Not removed)
See attached screenshot.
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http://bugs.winehq.org/show_bug.cgi?id=30863
Bug #: 30863
Summary: Editplus 3.41: sftp not working
Product: Wine
Version: 1.5.5
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: raven566(a)hotmail.com
Classification: Unclassified
I am running the following software:
- Arch Linux
- Wine 1.5.5
- Editplus 3.41
When I try to connect to a machine via sftp, I get the error "Could not create
E value". Speaking to the developer, he said Editplus uses the Windows crypto
API.
As per this link below, Editplus including sftp should be working.
http://appdb.winehq.org/objectManager.php?sClass=version&iId=11435
There is nothing written to the console if I run via the command line. I posted
in the forum at the link below and was suggested that I raise a defect. Please
let me know if you need any more information.
http://forum.winehq.org/viewtopic.php?t=15790
I am also able to simulate this on Red Hat Enterprise Linux 6.2 64b and Wine
1.2.3.
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http://bugs.winehq.org/show_bug.cgi?id=31297
Bug #: 31297
Summary: Device can't draw to d3dfmt_A16B16G16R16f
Product: Wine
Version: 1.5.8
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mtrdraco(a)hotmail.com
CC: wine-bugs(a)winehq.org
Classification: Unclassified
Created attachment 41130
--> http://bugs.winehq.org/attachment.cgi?id=41130
Output from WINEDEBUG=+d3d wine grimrock.exe
Game Legend of Grimrock will not start. Fails with "Device can't draw to
d3dfmt_A16B16G16R16F."
Output of WINEDEBUG=+d3d wine grimrock.exe and glxinfo attached.
Note that LoG plays fine under Win7.
Graphics card is Nvidia GT 555M 2048MB with Optimus.
Note that Steam starts before the game does.
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http://bugs.winehq.org/show_bug.cgi?id=31268
Bug #: 31268
Summary: Insufficient Privileges
Product: Wine
Version: 1.5.9
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: viny_viny304(a)hotmail.com
Classification: Unclassified
When running the game executable this message is displayed:
"Insufficient Privileges: You must be administrator when run this application
for the first time"
I will attach some logs
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http://bugs.winehq.org/show_bug.cgi?id=31294
Bug #: 31294
Summary: wine-1.2.2 unable to install .NET 4.0
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Szymon.Piszczek(a)gmail.com
Classification: Unclassified
Created attachment 41126
--> http://bugs.winehq.org/attachment.cgi?id=41126
output from ` wine dotNetFx40_Client_x86_x64.exe`
I'm trying hard to install AutoCAD 2013 under Wine but it's stops with info
like "The Setup.exe has problem and have to be closed. Sorry" (sorry for
shortened translation from Polish). I found that the problems is when
installing .NET 4.0.
(dotNetFx40_Client_x86_x64.exe file from Microsoft webpage). I tried to use
winetrikcs but I get the same error.
Error window pop-ups near line
fixme:advapi:LsaClose (0xcafe) stub
(see attachment)
and, when closed, .NET small window popups with last line of attachment and
program looks to hang (and wait for Ctrl-C).
How can I fix/test/enything it?
Can Wine give more informative bug window at least?
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http://bugs.winehq.org/show_bug.cgi?id=31265
Bug #: 31265
Summary: Heroes of Might and Magic 3 Complete: Randomly crashes
Product: Wine
Version: 1.5.9
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: metalgrid(a)mail.bg
Classification: Unclassified
Created attachment 41071
--> http://bugs.winehq.org/attachment.cgi?id=41071
Crash while moving on a randomly generated map.
The game crashes randomly while playing. Doesn't seem to be related to
anything, sometimes crashes when idle.
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http://bugs.winehq.org/show_bug.cgi?id=31292
Bug #: 31292
Summary: wine prefix is not populated correctly with
WINEARCH=win32
Product: Wine
Version: 1.5.8
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pavel1r(a)gmail.com
Classification: Unclassified
Created attachment 41124
--> http://bugs.winehq.org/attachment.cgi?id=41124
running with WINEDEBUG=+file
When I'm trying to create win32 wine prefix by setting WINEARCH=win32 prefix
virtual drive is not populated.
I'm using following sequence:
$ rm -Rf ~/.winetest
$ WINEPREFIX=/home/pasha/.winetest WINEARCH=win32 wineboot -u
wine: created the configuration directory '/home/pasha/.winetest'
wine: cannot find L"C:\\windows\\system32\\wineboot.exe"
err:process:start_wineboot failed to start wineboot, err 2
wine: cannot find L"C:\\windows\\system32\\wineboot.exe"
$ find .winetest/
.winetest/
.winetest/drive_c
.winetest/drive_c/windows
.winetest/drive_c/windows/system32
.winetest/dosdevices
.winetest/dosdevices/z:
.winetest/dosdevices/c:
.winetest/system.reg
$ cat .winetest/system.reg
WINE REGISTRY Version 2
;; All keys relative to \\Machine
#arch=win32
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