http://bugs.winehq.org/show_bug.cgi?id=25729
Summary: Dead Space joypad always looks up
Product: Wine
Version: 1.3.11
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dinput
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: H3g3m0n(a)gmail.com
When the game starts while a joypad is plugged in, the character will always
look up. Other that that the gamepad works fine.
Unplugging the gamepad after starting the game doesn't stop the looking up.
Someone else reported a similar problem in the first post here:
http://appdb.winehq.org/objectManager.php?sClass=version&iId=14457
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http://bugs.winehq.org/show_bug.cgi?id=23195
Summary: wine notepad: Bugged scrolling with long files
Product: Wine
Version: 1.2-rc1
Platform: x86
URL: http://winehq.org
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: adys.wh(a)gmail.com
Download attachment 28858 from bug 23193 and uncompress it. Open it in wine
notepad.
Scroll down the window by DRAGGING the scroll handle.
Around the end of file (~10 pixels on a 800px window), scrolling bugs out and
stops while the window shows the top of the file. Scrolling back towards the
top "fixes" it. It's like an additional dead area.
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http://bugs.winehq.org/show_bug.cgi?id=20284
Summary: Fingerprint software for encrypted USB stick (APDisk)
doesn't work, likely due to unsupported hard disk
ioctl
Product: Wine
Version: 1.1.29
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: muehlenhoff(a)univention.de
We're trying to make an encrypted USB stick with an integrated fingerprint
scanner work with Linux. The stick comprises of two sections, the actual
storage partition which is encrypted by firmware and a user-visible partition
containing a Windows application to unlock the secured section. The password
tool allows the checking of a fingerprint through an integrated scanner or
entering a password.
Tests were done with Wine 1.1.29 built on Debian Lenny:
When running the unlock tool, the following error messages are given:
root@scratch:/media/APdisk$ wine AutoVerify.exe
err:rpc:I_RpcGetBuffer no binding
root@scratch:/media/APdisk$ err:rpc:I_RpcGetBuffer no binding
fixme:netapi32:NetUserGetLocalGroups ((null), L"root", 0, 00000001, 0x33e7c0
-1, 0x33e7b4, 0x33e7b0) stub!
fixme:advapi:LookupAccountNameW L"" L"Everyone" (nil) 0x33e110 (nil) 0x33e114
0x33e108 - stub
fixme:advapi:LookupAccountNameW L"" L"Everyone" 0xa12674 0x33e110 0x15f1a0
0x33e114 0x33e108 - stub
fixme:mountmgr:harddisk_ioctl unsupported ioctl 4d014
fixme:mountmgr:harddisk_ioctl unsupported ioctl 4d014
I suppose the error stems from the unsupported ioctl? Judging from some Google
searces it normally seems to be used for low-level access, especially for copy
protection and tools doing bit-exact copies of CDROMs.
Are there plans to implement this functionality or do you need further debug or
logging information?
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http://bugs.winehq.org/show_bug.cgi?id=11991
Summary: Wine Windows OpenGL support regression
Product: Wine
Version: 0.9.57.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: imamdxl8805(a)yahoo.com
Dear Wine developers,
This is wine version 0.9.56 and 0.9.57
There are two games that support OpenGL rendering as well as Direct3D redering.
Here are the games:
1. Hitmen 2 Silent Assasin
2. Hitmen 3 Contracts
When I have updated my wine version to 0.9.57, then these games are not playing
anymore with OpenGL rendering. But when I start these games with Direct3D
rendering they are playing fine.
These games played properly with wine version 0.9.55 with OpenGL rendering as
well as Direct3D rendering.
Then I have decided to reinstall wine 0.9.55.
Sorry for the err message printed in the command line. Because I do not have
Internet connection in my home PC.
Best regards,
DXL
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http://bugs.winehq.org/show_bug.cgi?id=10643
Summary: WInUAE settings window reappears after being dismissed
Product: Wine
Version: 0.9.50.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: wine-user
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: markk(a)clara.co.uk
Hi,
WinUAE is an open source (GPL) emulator of Amiga computers. After running
WinUAE and starting the emulation, pressing F12 brings up the settings window.
When this is dismissed by pressing Reset, Quit, Restart, OK, or Cancel, the
window closes and reopens. It should not reopen. That repeats if you press one
of those buttons again. If you press Quit, then Cancel a few times after the
window closes and reopens, the program does eventually quit.
Steps to demonstrate the problem:
(Typical usage of WinUAE involves obtaining an Amiga ROM image file, however it
is possible to use some software without.)
- Download WinUAE 1.4.4 from http://www.winuae.net/. Direct URL for the
installer is http://www.winuae.net/files/InstallWinUAE1440.exe
- Run the installer.
- For an example disk image, you can download e.g.
ftp://ftp.coresystems.de/pub/uae/rsi1.adf.gz
- Start WinUAE. The settings/configuration window appears. Click the "Floppy
drives" entry in the left side of the window, then the "..." button for drive
DF0:. Select the rsi1.adf.gz file.
- Click Start to start emulation.
- Press F12 to bring up the settings window.
- Try to dismiss the window by pressing one of the buttons at the bottom.
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http://bugs.winehq.org/show_bug.cgi?id=24644
Summary: AstroburnLite fails to install
Product: Wine
Version: 1.3.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Created an attachment (id=31146)
--> (http://bugs.winehq.org/attachment.cgi?id=31146)
Error message
Steps to reproduce:
1) remove ~/.wine
2) wine AstroburnLite130-0100.exe
Behaviour:
error (see attachment)
Expected behaviour:
Application should start installing
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http://bugs.winehq.org/show_bug.cgi?id=30406
Bug #: 30406
Summary: WinUAE crashes when the emulation window is resized
Product: Wine
Version: 1.5.1
Platform: x86-64
URL: http://www.winuae.net/files/InstallWinUAE2400.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: markk(a)clara.co.uk
Classification: Unclassified
Created attachment 39747
--> http://bugs.winehq.org/attachment.cgi?id=39747
Backtrace output for crash when resizing window
I'm testing with Wine 1.5.1, Lubuntu 11.10 64-bit, Nvidia driver 295.20.
This bug applies to version 2.4.0 of the WinUAE Amiga emulator. WinUAE can use
either DirectDraw or Direct3D for its graphics output. The default is
DirectDraw (at least when installed under Wine in XP mode). I get a crash on
resizing the emulation window. In my testing, it seems to happen more often
when graphics API is set to Direct3D.
To reproduce the problem:
- Download and run the WinUAE installer. Run WinUAE.
- Click Start. The emulation window opens and after a few seconds the insert
media screen appears. There's a red mouse pointer which you can move.
- Click the middle mouse button to un-capture the mouse, then resize the
emulation window several times. You may get a crash at this point.
- Press F12 to bring up the settings window. Click Miscellanous in the treeview
and change Graphics API to Direct3D.
- To work around Wine bug 10643, click in the emulation window then press and
release F12.
- Click OK to continue the emulation.
- Repeatedly resize the window. You should get a crash sooner or later.
When it crashes, a dialog box appears with caption Crash, and text like this:
Crash detected. MiniDump saved as:
C:\Program Files\WinUAE\winuae_240_yyyymmdd_hhmmss.dmp
On clicking OK a Wine Program Error window appears. Backtrace output from that
is attached.
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http://bugs.winehq.org/show_bug.cgi?id=21428
Summary: Stronghold 2: some textures are not displayed, map
hangs for a while when scrolled;
Product: Wine
Version: 1.1.36
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alientor(a)poczta.onet.pl
Created an attachment (id=25805)
--> (http://bugs.winehq.org/attachment.cgi?id=25805)
terminal output, what You see should be multiplied...
Hi;
I've installed 'Stronghold 2 1.4' on 'Ubuntu 9.10' with 'Wine 1.1.36', the game
didn't work at first, but started after installing DirectX 9.0c. Almost
everything is fine, the game loads fine (except for the first time when it
hanged at players name confirmation...). Menu, options etc. looks and works
perfectly. Then I tried playing...
On the play-map I can see the grass, trees, water is always perfectly
displayed... and so on, but except for two buildings, stockpile and sawmill I
see squares in blue or red colour, I haven't seen any units also, maybe the
weren't any at this time, but most likely they're not displayed correct also.
It looks to me that this could be fixed, as game doesn't crash, it only looks
funny. What should I change to get it to work? I've seen this bug in other
posts, but it never seemed to be the problem that was fixed. Could anyone help?
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http://bugs.winehq.org/show_bug.cgi?id=16296
Summary: Activeworlds client 4.2 chat breaks after sending one
message
Product: Wine
Version: 1.1.9
Platform: Other
URL: http://activeworlds.com/products/download.asp
OS/Version: other
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Do "winetricks vcrun6" to get missing redistributables (mfc42 and msvcp60),
"winetricks wininet" if needed to work around bug 16292, and
"winetricks directx9" if needed to work around bug 16293.
Then send a chat message by typing in the chat window.
("Hello, is chat working?" is a good one to try :-)
If somebody is around and friendly, they will reply, and
you will see their reply above their head, but the chat
window goes blank after you put in your first message.
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