http://bugs.winehq.org/show_bug.cgi?id=19588
Summary: Symantec LiveUpdate 3.4 - wrong permissions set on
folder
Product: Wine
Version: 1.1.26
Platform: PC
URL: ftp://ftp.symantec.com/public/english_us_canada/liveup
date/3.4/lusetup.exe
OS/Version: Linux
Status: NEW
Keywords: download, Installer
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Created an attachment (id=22841)
--> (http://bugs.winehq.org/attachment.cgi?id=22841)
wine-1.1.26-391-g914a9ca installation console output
The installer for Symantec LiveUpdate 3.4 does complete despite this error,
because it is a fairly simple application.
Basically, incorrect permissions are set on a program folder.
$ ls -l /home/test/.wine2/drive_c/users/Public/Application\ Data
total 232
-rw-r--r-- 1 test test 228661 2009-08-05 23:11 LuInstall.LiveUpdate
dr-xrwsr-x 3 test test 4096 2009-08-05 23:11 Symantec
Attempting to remove this folder (without root access) results in PERMISSION
DENIED.
http://en.wikipedia.org/wiki/Setgid#setgid_on_directories
Wine shouldn't be setting setgid, Windows does not support it.
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http://bugs.winehq.org/show_bug.cgi?id=27200
Summary: Crazy Machines Demo crashes on start
Product: Wine
Version: 1.3.20
Platform: x86
URL: http://www.gamershell.com/download_7568.shtml
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=34757)
--> (http://bugs.winehq.org/attachment.cgi?id=34757)
backtrace
Installs fine. If you decline directx9 setup, you'll want to run 'winetricks
xact d3dx9_36' to get the missing dlls. After that, crashes on start.
Backtrace attached.
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http://bugs.winehq.org/show_bug.cgi?id=29347
Bug #: 29347
Summary: Preview pane in office 2007 file browser does not show
files
Product: Wine
Version: 1.3.34
Platform: x86-64
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jack(a)codeweavers.com
Classification: Unclassified
>From within an Office 2007 app, going to "open file", and switching the
explorer View to "preview", no Office app except Word will actually generate a
preview (and at that, only with .doc/.docx files - not rtf, for instance).
All other office apps, when looking at files of the type opened by the
respective program, report that the "preview is unavailable."
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http://bugs.winehq.org/show_bug.cgi?id=29372
Bug #: 29372
Summary: Chrome exit with "fixme:file:ReplaceFileW Ignoring
flags 2" while dragging tabs
Product: Wine
Version: 1.3.35
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fracting(a)gmail.com
Classification: Unclassified
1. Downlaod and install Google Chrome
http://www.google.com/chrome/index.html?platform=win&hl=en&standalone=1
sha1sum :
ChromeStandaloneSetup-b6ea56f7a04f9bcee3565687f5aef83695d13b97-2011-12-09.exe
2.
disable "Allow the window manager to decorate the windows." in winecfg
(Reference: Bug 28467 and Bug 28468)
3.
Start chrome
$ cd ~/.wine/drive_c/users/fracting/Local\ Settings/Application\
Data/Google/Chrome/Application
$ wine chrome.exe
4. make sure there is only one tab, drag the chrome tab away from the origin
position, then chrome will exit with following messages:
fixme:file:ReplaceFileW Ignoring flags 2
fixme:file:ReplaceFileW Ignoring flags 2
fixme:file:ReplaceFileW Ignoring flags 2
fixme:iphlpapi:CancelIPChangeNotify (overlapped 0xc8ab1c): stub
fixme:advapi:UnregisterTraceGuids 0: stub
fixme:advapi:UnregisterTraceGuids 0: stub
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http://bugs.winehq.org/show_bug.cgi?id=12122
Summary: Notepad ++ hangs when opened file gets updated
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jager49(a)zonnet.nl
For as long as I can remember, Notepad++ (including latest version 4.8.2) hangs
when an opened file gets updated. This bug was present in 0.9.46 and 0.9.57. A
window does get created, asking the user whether to reload the file or not
("Yes" / "No"), however that window is non-responsive. The only way out of this
is to force quit the application.
uname -a;
Linux vostro1400 2.6.22-14-generic #1 SMP Tue Feb 12 07:42:25 UTC 2008 i686
GNU/Linux
Distro is Ubuntu Gutsy Gibbon (7.10), although this behavior was observed on
Feisty as well.
I've attached a screenshot of the window that Notepad++ throws. Dragging it
around just clears it and leaves trails all over the background window.
Amazing job guys & good luck with 1.0 !
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http://bugs.winehq.org/show_bug.cgi?id=25684
Summary: 16 bit ole2 installer hangs
Product: Wine
Version: 1.1.38
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Created an attachment (id=32716)
--> (http://bugs.winehq.org/attachment.cgi?id=32716)
interesting threads from bt all
Happens with both 1.1.38 and current git.
To reproduce:
rm -rf ~/.wine
mkdir tmp
cd tmp
wget
http://download.microsoft.com/download/win31/update/2.03/win/en-us/ww1116.e…
unzip ww1116.exe
wine setup.exe
After clicking ok, it hangs here with
err:ntdll:RtlpWaitForCriticalSection section 0x7eb29760 "syslevel.c:
Win16Mutex" wait timed out in thread 000b, blocked by 0021, retrying (60 sec)
err:ntdll:RtlpWaitForCriticalSection section 0x7efec7c4 "loader.c:
loader_section" wait timed out in thread 0021, blocked by 000b, retrying (60
sec)
and then eventually crashes.
btall says the deadlocked threads are in TASK_ExitTask and LoadLibrary16.
I'll attach the deadlocked thread stacks.
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http://bugs.winehq.org/show_bug.cgi?id=30974
Bug #: 30974
Summary: No backtrace with Visual C++ 2010 .pdb files in large
app; "Unsupported type 1404 in STRUCT field list"
Product: Wine
Version: 1.5.6
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: dbghelp
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
When trying to get a backtrace from a large proprietary app built with
Visual C++ 2010, wine's backtracer issues the errors seen in bug 30973
along with a few more, e.g.
fixme:dbghelp_msc:codeview_add_type_struct_field_list Unsupported type 1404 in
STRUCT field list
fixme:dbghelp_msc:codeview_fetch_type Cannot locate type 103
fixme:dbghelp_msc:codeview_get_type Returning NULL symt for type-id 103
fixme:dbghelp_msc:codeview_snarf S-Udt nullptr_t: couldn't find type 0x103
and fails to generate a useful backtrace.
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http://bugs.winehq.org/show_bug.cgi?id=26321
Summary: Star Wars: Galactic Battlegrounds Clone Campaigns:
1.0x - Exit DataBank will crash game.
Product: Wine
Version: 1.3.15
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bug.me(a)comcast.net
Created an attachment (id=33546)
--> (http://bugs.winehq.org/attachment.cgi?id=33546)
Log file with err:dplay
When you exit DataBank back to the main game menu the game will crash.
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http://bugs.winehq.org/show_bug.cgi?id=11607
Summary: Blood 2: The Chosen keyboard repeat problem
Product: Wine
Version: 0.9.55.
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: liquid.acid(a)gmx.net
Hi there,
I'm filing another Blood 2 bug. This one is input related, more precisely about
keyboard input. I know that the Blood 2 informations on the net mentioned the
support for DirectInput devices, but I'm not sure this is a dinput bug. So I'm
leaving this to unknown for now.
To the problem:
I installed Blood 2 through wine and did no patching (version is still 1.0).
Also the copy protection was not removed, the executable should be clean.
Starting the game and entering the configuration menu I noticed it was very
hard to setup the keys I wanted to use in the game (like moving forward,
backward, etc.)
When running Blood 2 natively you select a action in the menu you want to map.
You press ENTER and the game engine waits for you to press another key, which
it uses for mapping.
Now when running wine I had to be REALLY quick when pressing the mapkey. Like
some milliseconds later, it was really no fun to config the game. When I wasn't
quick enough for an action the ENTER key itself is mapped.
Now the interesting part. When not releasing the ENTER key after pressing it,
and then pressing the mapkey, the process works.
I suspect that the ENTER key generates two events for the game. Pressing and
releasing, and the game interprets both events as seperate key presses, so
ENTER gots mapped to everything (because the engine thinks it's pressed twice).
So either this is X related or a bug in the wine's keyb implementation.
Thanks,
Tobias
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