http://bugs.winehq.org/show_bug.cgi?id=25779
Summary: world of tanks updater: never shows a gui without
winetricks ie7
Product: Wine
Version: 1.3.11
Platform: x86
URL: http://game.worldoftanks.com/update
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: shdocvw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Blocks: 25730
Created an attachment (id=32854)
--> (http://bugs.winehq.org/attachment.cgi?id=32854)
WINEDEBUG=+shdocvw,+urlmon,+tid wine WOTLauncher.exe &> ~/log.txt
First, workaround bug 25730 with winetricks msxml3.
Then, run the updater:
austin@midna ~/.wine/drive_c/Games/World_of_Tanks_closed_Beta $ wine
WOTLauncher.exe
fixme:winsock:WSAIoctl SIO_GET_EXTENSION_FUNCTION_POINTER: unimplemented
TransmitFile
fixme:winsock:WS_setsockopt Unknown IPPROTO_IPV6 optname 0x00000017
fixme:shdocvw:PersistStreamInit_InitNew (0x15f118)
fixme:shdocvw:navigate_url Unsupported args (Flags 0x32f870:3; TargetFrameName
0x32f860:8)
fixme:urlmon:URLMoniker_BindToObject use running object table
fixme:shdocvw:bind_to_object BindToObject failed: 8007007e
'winetricks ie7' works around it.
WINEDEBUG=+shdocvw,+urlmon,+tid attached.
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http://bugs.winehq.org/show_bug.cgi?id=22865
Summary: Split Second demo foggy, doesn't show most of scene
Product: Wine
Version: 1.2-rc1
Platform: x86
URL: http://www.fileplanet.com/212404/210000/fileinfo/Split
/Second-Demo
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Looks like there are some interesting d3d errors in the log, attached.
e.g.
fixme:d3d_texture:basetexture_generate_mipmaps iface 0xb9d50a8 stub!
fixme:d3d_shader:print_glsl_info_log Error received from GLSL shader #445:
fixme:d3d_shader:print_glsl_info_log Fragment info
fixme:d3d_shader:print_glsl_info_log -------------
fixme:d3d_shader:print_glsl_info_log 0(8) : warning C7050: "R0.z" might be
used before being initialized
fixme:d3d_surface:IWineD3DBaseSurfaceImpl_Blt Filters not supported in software
blit
fixme:d3d_surface:IWineD3DBaseSurfaceImpl_Blt Stretched blit not implemented
for bpp 64!
fixme:d3d_surface:IWineD3DBaseSurfaceImpl_Blt Filters not supported in software
blit
fixme:d3d_surface:IWineD3DBaseSurfaceImpl_Blt Stretched blit not implemented
for bpp 64!
fixme:d3d_shader:shader_glsl_validate_link Program 509 link status invalid.
...
fixme:d3d_shader:print_glsl_info_log Error received from GLSL shader #509:
fixme:d3d_shader:print_glsl_info_log Fragment info
fixme:d3d_shader:print_glsl_info_log -------------
fixme:d3d_shader:print_glsl_info_log (0) : error C6001: Temporary register
limit of 2 exceeded; 9 registers needed to compile program
...
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http://bugs.winehq.org/show_bug.cgi?id=21808
Summary: URU Complete Chronicles: Black Screen Freeze upon
UruExplorer.exe launch
Product: Wine
Version: 1.1.39
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gaming4jc2(a)yahoo.com
Created an attachment (id=26390)
--> (http://bugs.winehq.org/attachment.cgi?id=26390)
fixme:d3d8 plus attempted "bt all"
Install works fine (after sh winetricks mfc42), as does setting up config using
"UruSetup.exe", but as soon as you click play, it begins to load (starts
UruExplorer.exe) and the screen goes totally black. Wine then becomes
non-responsive, log attached.
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http://bugs.winehq.org/show_bug.cgi?id=31557
Bug #: 31557
Summary: Guild Wars 2 screenshots look bad
Product: Wine
Version: 1.5.11
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rmlipman(a)gmail.com
Classification: Unclassified
Created attachment 41501
--> http://bugs.winehq.org/attachment.cgi?id=41501
Screenshot with problem
Attached is what they look like. I've tried many combinations of settings and
they all look like that.
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http://bugs.winehq.org/show_bug.cgi?id=23566
Summary: Arcanum crash after start.
Product: Wine
Version: 1.2-rc6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: g.wurgengel(a)gmail.com
Created an attachment (id=29450)
--> (http://bugs.winehq.org/attachment.cgi?id=29450)
Arcanum Crash Log
Arcanum crash after start.
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http://bugs.winehq.org/show_bug.cgi?id=19200
Summary: Neverwinter Nights 2 crashes
Product: Wine
Version: 1.1.25
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: axelgenus(a)gmail.com
Created an attachment (id=22199)
--> (http://bugs.winehq.org/attachment.cgi?id=22199)
Error log
The game starts with no problems. When I play the official campaign
nwn2main.exe crashes as soon as I exit the Daegun house.
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http://bugs.winehq.org/show_bug.cgi?id=16935
Summary: BCG Slider thumb doesnt display correctly
Product: Wine
Version: 1.1.12
Platform: Other
URL: http://www.bcgsoft.com/download.htm
OS/Version: other
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: leslie_alistair(a)hotmail.com
Downlaod the "BCGControlBar Professional Edition demonstration"
Run the Slider.exe example
Try to move the slider across, it doesn't move.
The new value is recorded, as a Dialog appears stating the value.
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http://bugs.winehq.org/show_bug.cgi?id=26384
Summary: BabasChess crashed after examining a game for a while
Product: Wine
Version: 1.3.15
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jonathan.natewood(a)gmail.com
Created an attachment (id=33599)
--> (http://bugs.winehq.org/attachment.cgi?id=33599)
Terminal output
To reproduce:
Examine a game in BabasChess 4.0.
Use the mouse scroll wheel to navigate between moves.
Keep repeating previous step until it will crash. Will take between immediate
to a few minutes, unknown what it depends on.
Download link:
http://www.babaschess.net/download/SetupBabasChess_4_0_XP.exe
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http://bugs.winehq.org/show_bug.cgi?id=31140
Bug #: 31140
Summary: BCG Gantt Demo crashes when large date ranged enter.
Product: Wine
Version: 1.5.8
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: leslie_alistair(a)hotmail.com
Classification: Unclassified
Run the BCGPGanttDemo.exe demo
On "Task 11", set the year to 2009 and press enter.
Wine crashes.
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http://bugs.winehq.org/show_bug.cgi?id=28042
Summary: [regression] deadlock introduced/exposed with recent
changes to winmm
Product: Wine
Version: 1.3.26
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cfiend(a)talent.edu.pl
Running recent versions of Wine (1.3.25 or 1.3.26) causes "Cuban Missile
Crisis: The Aftermath" (known also as "The Day After: Fight for Promised Land")
to hang during startup with a message similar to:
err:ntdll:RtlpWaitForCriticalSection section 0x7efec8e4 "loader.c:
loader_section" wait timed out in thread 001f, blocked by 0009, retrying (60
sec)
I cannot test this as currently I'm not in possesion of suitable software but
there is a possibility that other games using the Enigma engine might suffer in
the same way: Blitzkrieg, Blitzkrieg 2, Stalingrad. This needs confirmation
though.
git bisect converges on the following commit:
30eeb996edc3be14b06244ed13b2b8f84be5f400 is the first bad commit
commit 30eeb996edc3be14b06244ed13b2b8f84be5f400
Author: Andrew Eikum <aeikum(a)codeweavers.com>
Date: Wed Jul 13 14:20:40 2011 -0500
winmm: Implement mixer* on top of MMDevAPI.
:040000 040000 3d0e5786be14ebaa13b08f4cd4234ddcbf112eb1
2ba46764f5cf7c6d823ce3a2d9d6132d43db7013 M dlls
Switching between hardware or emulation in sound settings does not help,
neither does turning off sound entirely.
I will gladly provide any additional logs or information on request.
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