http://bugs.winehq.org/show_bug.cgi?id=26527
Summary: The Witcher registration doesn't work
Product: Wine
Version: 1.3.16
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wininet
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pavel.ondracka(a)gmail.com
Created an attachment (id=33787)
--> (http://bugs.winehq.org/attachment.cgi?id=33787)
+wininet,+chain log
The Witcher (1.0 CZ DVD) online registration doesn't work. I can insert my
account data, however there is an error dialog with "InternetException,12037"
when I click send.
Winetricks wininet works around this.
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http://bugs.winehq.org/show_bug.cgi?id=31502
Bug #: 31502
Summary: Dota 2: switching focus from game corrupts it
Product: Wine
Version: 1.5.11
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: phoenix(a)mail.ru
Classification: Unclassified
Created attachment 41415
--> http://bugs.winehq.org/attachment.cgi?id=41415
Game gets corrupted after alt-tab
Repro:
1. Launch game
2. Alt-tab out of it
Result:
Viewable area shrinks, showing just small rectangle in the center of the
screen. Game freezes, at least visually (image within this rectangle doesn't
update). See attached screenshot.
Expected:
No game corruption.
Note:
This could be gnome3-specific bug. Using virtual desktop works around it
perfectly fine.
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http://bugs.winehq.org/show_bug.cgi?id=28173
Summary: Pharaoh (sometimes) fails to start
Product: Wine
Version: 1.3.26
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: charlespigott(a)googlemail.com
see attachment + title
sometimes it fails to start, sometimes it does (generally with terminal) - i
have not properly tested this, all i know is that it worked (from terminal),
shut down computer, tried again - didn't work, rebooted, it did (from terminal)
hope i've made sense! :)
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http://bugs.winehq.org/show_bug.cgi?id=32629
Bug #: 32629
Summary: Oblivion crashes, when using magic
Product: Wine
Version: 1.5.20
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mcfiddich(a)web.de
Classification: Unclassified
Created attachment 43055
--> http://bugs.winehq.org/attachment.cgi?id=43055
bugreport after crash
when character fight against goblin mage and this one use a fireball, oblivion
crashes.
I start the game with "playonlinux"
more information see attachment
thanks for help
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http://bugs.winehq.org/show_bug.cgi?id=30667
Bug #: 30667
Summary: MadTracker not playing anymore
Product: Wine
Version: 1.4
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ae_7fam(a)yahoo.com
Classification: Unclassified
I was playing around with the settings in MadTracker 2.6.1, hoping to make it
run better. Namely, the "buffers", "size", and "use callback".
At the same time, I upgraded from Kubuntu 11.10 to 12.04.
I'm not sure what I did, but it no longer is playing anything.
Even after reinstalling MadTracker completely, it still doesn't work.
This is what I get when trying to execute from the terminal:
~$ wine C:\\Program/ Files\\MadTracker\\mt2.exe
wine: cannot find 'C:\Program/'
ammon@ammon-GA-78LMT-S2P:~$ wine C:\\Program\ Files\\MadTracker\\mt2.exe
p11-kit: couldn't load module:
/usr/lib/i386-linux-gnu/pkcs11/gnome-keyring-pkcs11.so:
/usr/lib/i386-linux-gnu/pkcs11/gnome-keyring-pkcs11.so: cannot open shared
object file: No such file or directory
fixme:ntdll:NtLockFile I/O completion on lock not implemented yet
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http://bugs.winehq.org/show_bug.cgi?id=30546
Bug #: 30546
Summary: League of Legends' patcher has anormal behavior.
Product: Wine
Version: 1.5.3
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nob.dir.info(a)gmail.com
Classification: Unclassified
Hello.
I'm not an expert of wine, but i tried to find how to let the LoL patch (this
window with a big button "Play") always work : because of some error (or not
implemented functions) in wine, the patcher stays blocked at 0% or 33% of
loading and the "Play" button stays in grey. I have to open it ten times to get
it function. But curiously when in write "WINEDEBUG=+ntdll" before the launch
command (wine "rads_user_kernel.exe" run lol_launcher 0.0.0.54
LoLLauncher.exe), the patcher function correctly.
That's why i think there is some error in the ntdll code (can't be sure on
something, i'm not a wine developper) and i report that painful bug (painful
because starting LoL with WINEDEBUG=+ntdll decrases the performances with
freezes of 1 sec or more ingame).
Cordially.
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http://bugs.winehq.org/show_bug.cgi?id=24033
Summary: StarCraft2 bad physics issue on non-flat landscape
parts that is unrelated to the physics
Product: Wine
Version: 1.2
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: NightNord(a)gmail.com
I've attached few screenshots, illustrating this bug, first of which is most
impressive.
In short: at some parts of map, mostly this is non-flat and non-linear parts on
landscape, units, controlled by player or not, may:
1) Fly above the screen or just a little bit up.
2) Fall underground.
Buildings are also affected with even more funny effects (see first screenshot)
In most of cases units became unselectable with mouse and competely invisible.
Only way to get them out of there - move some big force at same location
(binded to hotkey), pushing them to outside of bug zone. I.e. "collisions" with
ground units just ok. Firing and damaging also works well, so only UI and
graphics are affected. No such bug for air units noticed.
This is done on ATI HD4570, fglrx-10.7, 2.6.35 kernel. wine-1.2 first tested.
Still remains on 1.3.
Settings:
VideoMemorySize=512 (unrelated)
UseGLSL=disabled (unrelated)
OffscreenRenderingMode=pbuffer (unrelated)
Game settings:
Shaders are low (middle with UseGLSL=enabled - unrelated. Without it
(UseGLSL=enabled) can't be tested due to bug #23906)
Textures are high (middle - unrelated)
Physics - middle (unrelated, I even tried to "off" it)
Shadows and other shader-related settings - low
Reflections - on (unrelated)
P.S. "Unrelated" means that changing this settings doesn't help, but no deep
testing was done (mostly due to crashes or heavy lags).
Default log shows nothing new while moving though such locations, so I'm not
posting any log.
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http://bugs.winehq.org/show_bug.cgi?id=12451
Summary: Adobe Acrobat Pro 6 -- "Acrobat Online..." and "Online
Support" do not work
Product: Wine
Version: 0.9.58.
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jens(a)porup.com
Selecting Help --> Acrobat Online and Help --> Online Support both do nothing.
This is interesting, because Help --> Registration will successfully open a new
tab in Firefox in Linux, so Acrobat knows how to communicate to the browser,
but doesn't do so with these two other menu options.
Wishlist item.
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http://bugs.winehq.org/show_bug.cgi?id=19813
Summary: Voddler needs GetSystemTimes to run
Product: Wine
Version: 1.1.27
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: martin(a)startwars.org
Created an attachment (id=23212)
--> (http://bugs.winehq.org/attachment.cgi?id=23212)
terminal output from voddler
I tried to run the Voddler client for Windows (www.voddler.com)
A black window is shown and some terminal output shows many
fixme:time:GetSystemTimes (0x32fc84,0x32fc7c,0x32fc74): Stub!
See attachment for the full output
Then the application "hangs"
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http://bugs.winehq.org/show_bug.cgi?id=24299
Summary: Starcraft 2: Custom maps with dialog labels using
style "ABChoiceBackButtonText" crashes game
Product: Wine
Version: 1.3.1
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: eric.julien+winehq(a)gmail.com
Created an attachment (id=30620)
--> (http://bugs.winehq.org/attachment.cgi?id=30620)
Modified map that doesn't crash
When using some custom map, SC2 may crash. With the latest version of the
Multitasking Trainer by stet_tcl, it does crash as soon as you select the race.
By trial and error, I found out it was the "Enable coach mode:" button that
made it crash. What makes it different fromt other labels is that it has a
style applied to it. That style is ABChoiceBackButtonText. Some other style,
such as ABChoiceButtonText seem to work fine. If I remove that style
specification from all strings in GameString.txt (using Ladik's MPQ Editor)
using some sed command, the map will run fine.
I've attached a version of the map that induces the crash (with a single
ABChoiceBackButtonText label) and a version that doesn't crash. Those should
only work as expected with enUS N.A. retail copies, as the enGB locale has it's
own version of the GameStrings.txt file that I don't think I have modified.
Note that I can't see the ABChoiceBackButtonText style in the list of styles
available from the Starcraft 2 Editor, don't know if it's related.
I've included wine's output for both a run of the crash inducing map and the
one that runs fine. I haven't been able to run it with WINEDEBUG="+all", Sc2
seems to terminate prematurely in that case.
Some other maps also crash for me (ie. The Unit Tester), but I don't know if
it's related.
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