http://bugs.winehq.org/show_bug.cgi?id=15501
Summary: KeyHoleTV client listview enters drawing loop, loses
responsiveness
Product: Wine
Version: 1.1.5
Platform: PC
URL: http://www.v2p.jp/video/Viewer/SetupKHTV3.09.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nodisgod(a)yahoo.com
Created an attachment (id=16436)
--> (http://bugs.winehq.org/attachment.cgi?id=16436)
KeyholeTV standard error output
With current Git (wine-1.1.5-399-g82f77cc), when starting the KeyholeTV client,
the program listview goes into a loop, bringing CPU utilization to 100%, and
eventually causing the UI to be unresponsive. Emitted output is attached.
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http://bugs.winehq.org/show_bug.cgi?id=24555
Summary: Fugawi - Maps do not draw properly, blank spaces
(black) and colours incorrect
Product: Wine
Version: 1.1.42
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: slush(a)vodus.fsnet.co.uk
Created an attachment (id=30994)
--> (http://bugs.winehq.org/attachment.cgi?id=30994)
Screen shot of Fugawi OS maps in Wine
See screen shot, maps do not draw properly, blank areas (black), some areas
appear with incorrect colours, some bits drawn correctly. I have tried a number
of different configurations, Win 98, win 2000, win XP, emulating a virtual
desktop or not, vertex shader and pixel shader on or off. Nothing makes any
difference.
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http://bugs.winehq.org/show_bug.cgi?id=15797
Summary: Install exe not working
Product: WineHQ Apps Database
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: asudak_tantill(a)hotmail.com
After successfully downloading a game and it's installer through wine I then
have a problem using the install.exe. If I double click, right click open with
wine, or open it through Ubuntu's terminal all that happens is a bit of a
pause, the blank wine desktop pops up and then quickly fades away. Their isn't
any error message or anything similar that pops up just the virtual desktop
comes up blank, then goes away in less then a couple seconds.
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http://bugs.winehq.org/show_bug.cgi?id=28093
Summary: GetCurrentPadding must slowly decrease (MacOS)
Product: Wine
Version: 1.3.25
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mmdevapi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hoehle(a)users.sourceforge.net
This issue lends itself to an interesting case in a (hypothetical) article
about how to fully satisfy the static requirements of an API by the letter yet
lose on the dynamic (or timing) aspects of it.
Unsurprisingly, the dynamics are not well covered in MSDN.
It struck me when analysing the log of my render test (attachment #35968 to bug
#28047) that it plays ping pong with mmdevapi using two buffers: 20671/22050
and 1379/22050, then waits for almost half a second while GetCurrentPadding
yields "buffer full" at 22050 = GetBufferSize = 500ms. 100ms later, it
suddenly says "buffer almost empty". Follows another round of ping pong.
Now imagine what happens after Start when an app prefills the buffer with a
single GetBuffer(GetBufferSize): winecoreaudio will let it starve with "buffer
full" until after that one buffer is returned from MacOS' audio queue, e.g.
500ms later.
IOW an underrun and pause is guaranteed every half second.
Perhaps that explains the 0.5s pauses in bug #28027.
Native does not at all behave like this. I've mentioned its 10ms steps a few
times. Even a much reduced rate, e.g. buffer duration / 3 would prevent the
underruns in Wine.
Unfortunately, fixing this requires a significant rewrite of the
mmdevapi->CoreAudio bridge.
Note that this 10ms talk applies only to shared mode. In exclusive mode,
Initialize presumably sets the period the user asks for. Only EXCLUSIVE +
EVENTCALLBACK is documented to play ping pong with exactly 2 buffers of
GetBufferSize.
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http://bugs.winehq.org/show_bug.cgi?id=24669
Summary: Civilization V crashes on startup
Product: Wine
Version: 1.3.4
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: shimi.chen(a)gmail.com
Created an attachment (id=31185)
--> (http://bugs.winehq.org/attachment.cgi?id=31185)
Terminal output
Game does not start. Crashes on startup.
Ubuntu Lucid x64
ATI 4570hd mobility
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http://bugs.winehq.org/show_bug.cgi?id=26261
Summary: Start menu items are not displayed
Product: Wine
Version: 1.3.14
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: torgeriedel(a)gmx.de
Created an attachment (id=33469)
--> (http://bugs.winehq.org/attachment.cgi?id=33469)
Screenshot showing the installation structure
When installing Commandos - Behind Enemy Lines, I do not see any start menu
entries in my Ubuntu (gnome) menu of wine.
Checking the installation I see, that - in contrast to Axis & Allies - the
start menu entries of Commandos - BEL were created in the users menu folder,
not in the public one. See attached screenshot.
I'm sure on windows both folders are merged and displayed together.
In the screenshot there are four red squares:
The first two are marking the "Public" folder (I think it is the common folder
every user has access to), from which I see start menu entries in my Ubuntu
(gnome) menu.
The other two are marking the users own folder and the start menu folder of
Commandos - BHL which I do not see
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http://bugs.winehq.org/show_bug.cgi?id=32697
Bug #: 32697
Summary: Word 2003 crashes on formula edit
Product: Wine
Version: 1.5.15
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ole32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: b7.10110111(a)gmail.com
Classification: Unclassified
How to reproduce:
1. Open a .doc document with a formula
2. Double click the formula
3. See crash
This is a regression:
9e145eebdfbaa0fee22ff8c4eb7c33da67040981 is the first bad commit
commit 9e145eebdfbaa0fee22ff8c4eb7c33da67040981
Author: Roman Dadkov <romand(a)etersoft.ru>
Date: Tue Oct 9 14:49:50 2012 +0400
ole32: Fix dwClsContext parameter of a CoCreateInstance call in
DefaultHandler_Run.
:040000 040000 7434d23d106f5695429f0cf3ed5b4179a453de5d
24b82ae3af233abfb076385cb944c5d150d2be84 M dlls
The crash still reproduces in wine-1.5.21
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http://bugs.winehq.org/show_bug.cgi?id=22227
Summary: Wrong grayed picture for disabled vb6 controls
Product: Wine
Version: 1.1.41
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: oleaut32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gabmoa(a)yahoo.it
The vb6 command button, option and radio controls have a "graphical mode" in
which
they can display also a picture.
When the state of the control is disabled a wrong grayed picture is displayed
(I think the problem may be in oleaut32).
In the attached example two disabled command buttons have an icon and a bitmap
picture respectively and the problem seems the same.
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http://bugs.winehq.org/show_bug.cgi?id=32709
Bug #: 32709
Summary: The Testament of Sherlock Holmes crashes at launch
Product: Wine
Version: 1.5.21
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrey.goosev(a)gmail.com
Classification: Unclassified
Created attachment 43160
--> http://bugs.winehq.org/attachment.cgi?id=43160
terminal output
Game launching and crashes after 1-2 sec of splash screen.
DirectX and PhysX installed.
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http://bugs.winehq.org/show_bug.cgi?id=22551
Summary: unsupported TIFF with an alpha channel.
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: windowscodecs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jibanes(a)gmail.com
Folks,
I am trying to run Phase One's Capture One under wine 1.1.43 on x86-64, but
TIFF with an alpha channel is currently unsupported in the windowscodecs
component; as shown below:
$ wine CaptureOne.exe
fixme:wincodecs:tiff_get_decode_info unhandled RGB sample count 4
Thank you,
Jerome
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