http://bugs.winehq.org/show_bug.cgi?id=14601
Summary: Easter egg of WinRAR do very slow speed of application
Product: Wine
Version: 1.0.0
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: enhancement
Priority: P5
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Zenitur(a)yandex.ru
In About window you can see logo (icon) and logo (WinRAR word on the sea).
First logo is in 16 colors, this is strange: in Windows this is full-colored.
Double clicking do easter egg: it jump to down of window! Double clicking on
second logo (big WinRAR word) can do second easter egg, but it make very small
speed of application! Double click fix this.
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http://bugs.winehq.org/show_bug.cgi?id=31226
Bug #: 31226
Summary: MathCad 15 installer fails without native dotnet35sp1
Product: Wine
Version: 1.5.8
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
Tried repeating bug 31201 without native dotnet35sp1.
When the installer's progress bar hits about 50%,
I get a dialog
Fatal error in gc
GetThreadContext failed
Using ps, I see it's coming from "C:\users\dank\Temp\msi1c95.tmp HandBooks"
This is a 24KB .net executable, and running it by hand while that dialog
is still up generates another instance of the fatal error.
One sees lots of this error message on the web, mostly from Unity3d
apps conflicting with antivirus programs. I also recall seeing this
before when using Mono in Wine, so it's not specific to this app.
See also bug 30914 for another GetThreadContext failure which may be
the same problem.
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http://bugs.winehq.org/show_bug.cgi?id=25192
Summary: 'fatal error in gc: collecting from unknown thread'
with Mono
Product: Wine
Version: 1.3.7
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sam(a)robots.org.uk
Created an attachment (id=31979)
--> (http://bugs.winehq.org/attachment.cgi?id=31979)
test case script
I'm trying to run Wix, a .NET application, on Wine. In order to do this I am
using the mono-gtksharp installer from
<http://ftp.novell.com/pub/mono/archive/2.8/windows-installer/9/mono-2.8-gtk…>.
When building an installer, I get the following error:
fatal error in gc
Collecting from unknown thread
Some digging around reveals that this message comes from Mono's use of the
Boehm garbage collector. There is a bug open in their tracker that talks about
the error <https://bugzilla.novell.com/show_bug.cgi?id=323578>; they seem to
consider it a bug in Wine.
I'll attach a shell script that reproduces this from scratch, almost
automatically. You just have to download Wix3.msi and drop it in the same
directory as test.sh.
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http://bugs.winehq.org/show_bug.cgi?id=27288
Summary: Facade installation ends prematurely when installing
to a directory name with a space
Product: Wine
Version: 1.3.20
Platform: x86-64
URL: http://www.interactivestory.net/download/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: asb(a)asbradbury.org
Created an attachment (id=34897)
--> (http://bugs.winehq.org/attachment.cgi?id=34897)
console log
Tested in self-built wine 1.3.20, git HEAD, and 1.2.3. When installing Facade
with the default destination directory (C:\Program Files\Facade) and a fresh
WINEPREFIX, the installation ends prematurely. Interestingly, choosing
'C:\Facade' as the destination directory works, as does 'C:\Test\This\Facade',
while 'C:\Faceade Space' also fails. (to reproduce, remember to delete the
WINEPREFIX in between, or the installer will erroneously report success).
See the attached console log.
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http://bugs.winehq.org/show_bug.cgi?id=18271
Summary: MSI creates incompatible msi file in a specific case of
create table
Product: Wine
Version: 1.1.20
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P5
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tijnema(a)gmail.com
Created an attachment (id=20797)
--> (http://bugs.winehq.org/attachment.cgi?id=20797)
Test application for this bug (source and binary)
I was doing some testing on MSI, and figured that when using only 1 column in a
table with only 1 character, wine's msi implementation fails to create a
correct msi file.
When opening the msi file with orca, orca crashes after selecting the table.
Using native dll override for msi.dll, a correct msi file is generated.
The query I am using is
CREATE TABLE testTable (b INT PRIMARY KEY b)
Test application built in VS2008 (source and binary) is attached, it needs
vcredist package from microsoft to run.
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http://bugs.winehq.org/show_bug.cgi?id=23487
Summary: Buccaneer: freezes when changing screen resolution
Product: Wine
Version: 1.2-rc6
Platform: x86
URL: http://www.bigdownload.com/games/buccaneer-the-pursuit
-of-infamy/pc/buccaneer-the-pursuit-of-infamy-demo/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Created an attachment (id=29315)
--> (http://bugs.winehq.org/attachment.cgi?id=29315)
standard console log
The game Buccaneer: The Pursuit of Infamy (an arcadish Pirates! clone) becomes
unresponsive when changing in-game screen resolution. This occurs both in
Wine's virtual desktop mode and in fullscreen.
If you untick the 'Fullscreen' option in the game (so it runs in windowed
mode), the freezing doesn't happen and I can switch resolutions successfully.
The game uses the Torque engine, there are D3D9 and OpenGL rendering modes
available. However selecting OpenGL rendering from the options menu doesn't
have an effect: the game always resets itself to the default D3D9 renderer.
You can check out the issue using the demo (122 Mb download size), I added the
link to URL.
How to reproduce the issue in the demo:
1. Install the demo and start it by T3D.exe. The game will notify you about the
latest update, you can install it, the game will restart after updating.
2. Go to 'Help & Options' in the menu, then select 'Settings'. Change the
screen resolution (default is 1024x768) and press 'Apply graphic changes' >>
the game will hang, although music is playing on, and htop shows the game
executable still consumes 50-60 % CPU.
Workaround: playing the game in windowed mode.
I attached the console output when the game freezes. I added winedebug=-dsound
to the command line to suppress the tons of dsound related fixmes in the log.
Fedora 13 x86
Wine-1.2-rc6
Nvidia 7600 GT / driver 195.36.31
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http://bugs.winehq.org/show_bug.cgi?id=28000
Summary: World War One Gold hangs during the initial loading
stage
Product: Wine
Version: 1.3.26
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Created an attachment (id=35848)
--> (http://bugs.winehq.org/attachment.cgi?id=35848)
plain terminal output
World War One Gold Edition v1.08l never reaches the main menu after starting:
the game always stops at the same point while loading (the progress bar reaches
95-98% when the loading process halts).
The game is still using 100% CPU power, the mouse pointer is movable across the
screen and music is playing but nothing else happens (I've waited for about 15
minutes just to be sure).
The same problem when trying to start the game in Wine-1.0.1, 1.2.3 etc.
The game was installed in a clean wineprefix, no native dlls were used.
I found out that adding WINEDEBUG=warn+heap to the command line makes it
possible to reach the main menu. No additional lines in the terminal appeared
when warn+heap was used.
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http://bugs.winehq.org/show_bug.cgi?id=22995
Summary: Adobe FrameMaker 8 installer displays complaint about
installation path drive type
Product: Wine
Version: 1.2-rc2
Platform: x86
URL: http://www.adobe.com/support/downloads/detail.jsp?ftpI
D=4549
OS/Version: Linux
Status: NEW
Keywords: download, Installer
Severity: minor
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: arethusa26(a)gmail.com
Created an attachment (id=28485)
--> (http://bugs.winehq.org/attachment.cgi?id=28485)
Adobe FrameMaker 8 installer +msi,+volume trace (lzma compressed)
With wine-1.2-rc2-51-gbbd93e5, after pressing Next at the "Setup Type" dialog
in the Adobe FrameMaker 8 installer, an "Invalid Installation Directory Type"
dialog is spawned, complaining about the destination drive type. Dismissing the
dialog, however, allows installation to continue. I suspect the problem is
msi-related, as a +volume trace shows that the GetDriveType invocation is
working correctly, and, within the ControlEvent msi table of the installer, a
SpawnDialog event for InvalidInstallDirType keyed to the Next button of the
SetupType dialog has condition:
_IsSetupTypeMin = "Typical" AND Drive_Fixed = "1"
which seems pretty strange, as a fixed drive is one that the installer is
supposed to accept. A +msi,+volume trace is attached.
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http://bugs.winehq.org/show_bug.cgi?id=25617
Summary: Clones crashes after a period of time (occasionally
with an out of memory error)
Product: Wine
Version: 1.3.10
Platform: x86
URL: http://clonesgame.com/sites/clonesgame.com/modules/pubdlcnt/pubdlcnt.php?file=http://clones.s3.amazonaws.com
/ClonesGameDemo_1.26.exe&nid=220
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Created an attachment (id=32618)
--> (http://bugs.winehq.org/attachment.cgi?id=32618)
terminal output
'Clones' is a nice Lemmings clone.
The game always crashes for me after 5-10 minutes of gameplay. Usually the
crash is preceded by some strange screen corruption (big red X-s appear on the
screen) but sometimes the crash happens out of the blue. It always happens
after you've been playing the game for 5-10 minutes.
No usable backtrace is generated. The issue is present in Wine-1.0.1,
Wine-1.2.2 and so on.
To reproduce the issue in the demo:
Because of bug #25606 you can only test the problem in the multiplayer mode of
the game.
1. After installation launch the game by ../Bin/ClonesGame.exe
2. Create a new profile then choose 'Tournaments' > 'Host Tournament'. Choose
the first available level (Beach). Uncheck the 'Public' option so other players
online won't disturb you in testing :)
3. <Start level>, <Start match>. You can play the game if you like it or simply
let it alone and wait for about 5-10 minutes. A crash is going to happen sooner
or later.
Sorry for the not so clear description but this is a problem that cannot be
reproduced easily (it doesn't happen right after starting the game or by doing
certain actions in the game).
Fedora 14 x86
Nvidia GeForce 250 GTS / driver 260.19.29
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http://bugs.winehq.org/show_bug.cgi?id=30785
Bug #: 30785
Summary: MS Office 2007 reports msmxl 5 as uninstalled
Product: Wine
Version: 1.5.5
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jpxsat(a)gmail.com
Classification: Unclassified
Installed just Word, Excel & Powerpoint.
It opens, runs and all.
At closing things get crazy: MS Office tells that msmxl 5 is not installed,
then crashes.
I've read that msmxl 5 is part of MS Office 2007, something went wrong during
the install?
Have not tried a full install though, I just want those components.
Tell me what test do I have to run, if during install or something else...
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