http://bugs.winehq.org/show_bug.cgi?id=29603
Bug #: 29603
Summary: Ski Challenge 2010: extremely long loading times
(unless Win98 mode is set)
Product: Wine
Version: 1.3.37
Platform: x86
URL: http://www.jeuxvideopc.com/demo/43133-ski-challenge-20
10.php
OS/Version: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Classification: Unclassified
Starting a new game in Ski Challenge 2010 demo takes an unusually long time:
5-7 minutes.
Lowering the screen resolution/detail level, disabling audio don't make a
difference.
Besides the default Windows XP mode, I tried with Win2000, Vista as well as
Windows 7 mode: all the same.
What does seem to improve the loading time considerably is to set the Windows
version to Win98 in winecfg: loading a new game takes only 15-30 seconds
(depending on the detail level).
Steps to reproduce the problem with the demo:
1. Install the demo. Select 'Use custom installation' option and uncheck the
option 'Run Ski Challenge 2010 (FTV)'.
2. Start the demo by Updater.exe. The updater will fail, dismiss the error
message. The launcher should appear.
3. In the launcher go to <Options> --> <Manual> then click on <Accept>. Click
on <Play>.
4. When the main menu appears click on <Play> --> <Training>, select a course
and click on <Play>.
5. The game is loading but it seems to take forever to get into the game.
Terminal output doesn't reveal anything suspicious, just lots of
fixme:d3d:resource_check_usage Unhandled usage flags 0x8
Fedora 16
Nvidia 250 / driver 290.10
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http://bugs.winehq.org/show_bug.cgi?id=29788
Bug #: 29788
Summary: Microsoft Word 2007: Crash at saving a file.
Product: Wine
Version: 1.3.37
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: EagleScreen(a)gmail.com
Classification: Unclassified
Created attachment 38697
--> http://bugs.winehq.org/attachment.cgi?id=38697
The terminal output.
Word crashes at saving a file, always, the save file dialog does not appears,
it crashes before. And word restarts.
This also produces an abnormal behavior on the KDE task manager, I only can
switch between application by Alt + Tab keys, this stops when I completely
close Word and wine.
This seems to be similar to http://bugs.winehq.org/show_bug.cgi?id=17464
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http://bugs.winehq.org/show_bug.cgi?id=33464
Bug #: 33464
Summary: Firefox debug builds are not working
Product: Wine
Version: 1.5.28
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gk(a)jondos.de
Classification: Unclassified
Created attachment 44296
--> http://bugs.winehq.org/attachment.cgi?id=44296
Log of Firefox Nightly startup
Trying to run a Firefox debug build (you may take the latest Nightly for
testing purposes found on:
https://ftp.mozilla.org/pub/mozilla.org/firefox/nightly/) under wine (1.5.28
and 1.4) leads to an infinite loop containing
### ERROR: WalkStack64: Invalid handle.
(see attachment for a bit more output).
This happens both on 32bit and 64bit systems (I used an Ubuntu 12.04) with the
32bit Firefox version (64bit Windows versions are not supposed to work).
Non-debug versions of Firefox are working fine with Wine. And nightlies are
working fine on Windows.
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http://bugs.winehq.org/show_bug.cgi?id=30920
Bug #: 30920
Summary: Diablo 3: Random freezes
Product: Wine
Version: 1.5.6
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winehq(a)uukgoblin.net
Classification: Unclassified
Latest diablo 3 running on wine-1.5.6-105-gb5511bd randomly freezes. I've
experienced freezes: before clicking login; after clicking login and when
loading hero list; when clicking around in auction house; or during gameplay.
Freeze doesn't seem related to anything in particular, sometimes takes a few
minutes after I start the game, sometime it's pretty fast.
On the console, the last message (often repeated) is usually:
Handle Event: "auth validation event"
Game is running in virtual desktop at 1600x1000 resolution. I have AMD Phenom
X6 1090T (hexa-core) processor and AMD Radeon HD 6990 graphics card.
Symptoms of the freeze include locking the cursor to whatever it was during the
freeze (most often the diablo cursor) - when moving cursor around the screen's
existing windows it doesn't change. If the cursor was at a text editor during
the freeze, it'll remain to be the editing cursor wherever I move the mouse. No
windows respond to clicks. No windows update (including gkrellm on another
monitor).
The only solution is to killall "Diablo III.exe" from another shell, which
unlocks everything and brings the system back to operation.
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http://bugs.winehq.org/show_bug.cgi?id=21520
Summary: Monty Python's Complete Waste Of Time by 7th Level
does not go beyond opening scene.
Product: Wine
Version: 1.1.37
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jaybird25(a)gmail.com
Monty Python's Complete Waste Of Time game does not go beyond the opening scene
when started, the program just freezes. It did install correctly and seems to
start up properly under Wine. There are no errors reported when opening the
game.
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http://bugs.winehq.org/show_bug.cgi?id=26410
Summary: Wine sets gamma incorrectly - probably uses the
obsolete xgamma interface instead of xrandr interface
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hramrach(a)centrum.cz
When I start a d3d game the gamma on the other monitor changes.
- this is probably an action taken by the program that triggers the gamma
change, it only happens on entering certain scenes
- there is a 'xgamma' utility that sets gamma on the other monitor as wine
does and is unable to set gamma on any other monitor
- I tried to set the "Use XRandr" registry from N to Y but Wine would still
only set gamma on the wrong monitor as xgamma does
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http://bugs.winehq.org/show_bug.cgi?id=30888
Bug #: 30888
Summary: Europa Universalis 3 Chronicles crashes on startup
after setting master_volume=-1 in settings.txt
Product: Wine
Version: 1.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: liesdiedatei(a)gmail.com
Classification: Unclassified
Europa Universalis 3 Chronicles crashes on startup. Installation was done
according to gold status in winehq.com. Additionally, in settings.txt
master_volume=-1 was set.
See attached console output from wine eu3game.exe
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http://bugs.winehq.org/show_bug.cgi?id=30843
Bug #: 30843
Summary: Adobe Flash 10 (only 10.0.x.x) fails to redraw
properly in fullscreen mode when hardware acceleration
is enabled (affects NP plugin when playing Youtube
movies and standalone flash-based apps like
Machinarium)
Product: Wine
Version: 1.5.5
Platform: x86
URL: http://helpx.adobe.com/flash-player/kb/archived-flash-
player-versions.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mooroon2(a)mail.ru
CC: hverbeet(a)gmail.com, stefan(a)codeweavers.com
Classification: Unclassified
This bug affects only Adobe Flash Player versions from 10.0 family (i.e. having
version numbers in 10.0.x.x range). I had tested it to affect almost each 10.0
release that had been released to public, namely: 10.0.12.36, 10.0.15.3,
10.0.22.87, 10.0.32.18, 10.0.42.34 and 10.0.45.2
Full screen hardware accelerated mode of Adobe Flash 10 had been failing hard
(hanging, crashing, e.t.c., check bug #25533 for example) on systems up until
the commit bd97589d. Starting with that commit and up to Wine 1.5.5 hangs no
longer happen but there's an issue with Flash player not being able to redraw
its window contents when in in fullscreen mode.
This problem only happen in case "Hardware acceleration" is enabled (relevant
checkbox is checked in "Properties->Display" of the dialog box that is
accessible by right clicking on flash player window contents and selecting
"Properties..." menu item). Inspecting CPU usage and wine trace logs makes me
believe that hardware-accelerated fullscreen mode differ from other operating
modes of Flash Player (non-fullscreen or fullscreen without hardware
acceleration) in that it uses direct3d to do rendering.
Easiest way to reproduce problem is by installing fresh version of Firefox into
the prefix, applying workaround for bug #17273 (check comment #11 in that bug),
installing any release of Adobe Flash 10 Player NP plugin and trying to
playback any clip from Youtube in fullscreen mode. In case prefix is configured
to run in non-virtual-desktop mode (i.e. Wine creates a separate X visual for
every window windows apps tries to create) - Flash Player fullscreen window
won't be redrawed properly (i.e. would display statically a frame that had been
playing at the moment of switching into fullscreen mode). In virtual desktop
mode active for prefix "fullscreen" Flash Player window would be redrawn but
there would be some rendering artifacts noticeable looking like "periodical
quick jumps backwards in time and than back".
Trying to apply fixes like activating "AlwaysOffscreen" wined3d mode doesn't
help (at least on the workstations I used to test/reproduce this bug).
With standalone Adobe Flash 10 based appls like Machinarium which don't
auto-quit fullscreen mode upon focus loss another interesting observation could
be made: Flash Player fullscreen window contents seem to redraw properly as
soon as there's some other window overlapping player's window which moves back
and forth. Simply having some other window sitting still in front of Flash
Player fullscreen window doesn't helps, one would have to move it in order to
force Flash Player into redrawing its window contents.
I'm not attaching logs to this bug as it seems that it is pretty easily and
quickly reproducible by anyone wishing to debug it. As far as I can tell from
inspecting logs (and comparing then with ones captured with Flash Player 10.1 -
which doesn't experience this bug) there are no obviously suspicious lines
there for relevant debug channels (ones acquired by grepping for "DEBUG_CHA"
inside wined3d and winex11.drv source tree folders).
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http://bugs.winehq.org/show_bug.cgi?id=30494
Bug #: 30494
Summary: Microsoft SQL Server Management Studio Express 2005:
"Open table" fails
Product: Wine
Version: 1.5.2
Platform: x86
URL: http://www.microsoft.com/download/en/details.aspx?id=8
961
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: djelinski1(a)gmail.com
Classification: Unclassified
Created attachment 39878
--> http://bugs.winehq.org/attachment.cgi?id=39878
log of ssmsee.exe - steps as described.
To reproduce:
Connect to a server
Select Databases
Select a database (create one if necessary)
Select Tables
Right-click on a table (create one if necessary), select "Open table" from the
context menu
May be a duplicate of bug 12659 - log contains:
err:ole:CoGetClassObject class {b5f8350b-0548-48b1-a6ee-88bd00b4a5e7} not
registered
err:ole:create_server class {b5f8350b-0548-48b1-a6ee-88bd00b4a5e7} not
registered
fixme:ole:CoGetClassObject CLSCTX_REMOTE_SERVER not supported
err:ole:CoGetClassObject no class object {b5f8350b-0548-48b1-a6ee-88bd00b4a5e7}
could be created for context 0x15
winetricks dotnet20 is needed to run the application. A running instance of SQL
Server is needed to reproduce this bug.
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http://bugs.winehq.org/show_bug.cgi?id=30490
Bug #: 30490
Summary: Unreal 2 installation fails
Product: Wine
Version: 1.5.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: prueboblog(a)gmail.com
Classification: Unclassified
When it ask for a path, if you change it and press next, it fails and shows the
same dialog and ask again for a path and don't continue installing
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