http://bugs.winehq.org/show_bug.cgi?id=19242
Summary: Red Alert 3: Crash when loading new campaign
Product: Wine
Version: 1.1.23
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: noah.mccalment(a)gmail.com
Created an attachment (id=22262)
--> (http://bugs.winehq.org/attachment.cgi?id=22262)
Results of regression test
Steps to reproduce: Install Red Alert 3 (I used Wine version 1.1.8 due to
unrelated issues). Load the application and do not apply any patches. Create
a new Soviet campaign and click through until the campaign loads. The program
will display the loading splash screen, the loading bar will fill to 97%, then
the application will crash before the user sees the map. Regression test
output is attached. I also note that some people have gotten it to work on
versions subsequent to 1.1.23, so there may be something system-specific.
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http://bugs.winehq.org/show_bug.cgi?id=33374
Bug #: 33374
Summary: Dragon Age Awakening : no cinematics sounds and no
characters voice sound
Product: Wine
Version: 1.5.27
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: scrimekiler(a)yahoo.fr
Classification: Unclassified
Sound work well in Dragon Age Origins, but in Dragon Age Awakening, I don't
have cinematic voice sounds (music) and also don't have the voice sounds from
characters others than main character.
Tried to add patch 1.04 and 1.05 but didn't fix the problem.
It seems the extension installs some voice files which are not detected.
How can I get this in debug output ? (I guess it's not related to dsound, alsa
or directsound, but missing files)
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http://bugs.winehq.org/show_bug.cgi?id=30609
Bug #: 30609
Summary: I wanna be the Boshy: only smallest screen resolution
works
Product: Wine
Version: 1.5.3
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fox6x6x6(a)gmail.com
Classification: Unclassified
Created attachment 40062
--> http://bugs.winehq.org/attachment.cgi?id=40062
Debugger output
When I select a resolution which is not the smallest some parts of the display
will be cut away. In the moment I change resolution the debugger shows a
wglSwapIntervalEXT fail.
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http://bugs.winehq.org/show_bug.cgi?id=29884
Bug #: 29884
Summary: plugplay.exe crashes on exit (Exception frame is not
in stack limits)
Product: Wine
Version: 1.4-rc3
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: marcus(a)jet.franken.de
Classification: Unclassified
When I do:
(64bit Wine)
- start Wines notepad.exe
- type some characters
- exit the program, answer without saving
after notepad has finished, I get:
err:seh:call_stack_handlers invalid frame 2410f0 (0x142000-0x240000)
err:seh:raise_exception Exception frame is not in stack limits => unable to
dispatch exception.
wine client error:13: write: Ungültiger Dateideskriptor
err:seh:call_stack_handlers invalid frame 2410f0 (0x142000-0x240000)
err:seh:raise_exception Exception frame is not in stack limits => unable to
dispatch exception.
wine client error:13: write: Ungültiger Dateideskriptor
err:ntdll:RtlDeleteResource Deleting active MRSW lock (0x130b8), expect failure
The crash seems to happen in plugplay.exe.
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http://bugs.winehq.org/show_bug.cgi?id=15991
Summary: Road Wage demo crashes when starting a mission
Product: Wine
Version: 1.1.8
Platform: PC
URL: http://www.download.com/Road-Wage-2000-demo/3000-7519_4-
10243518.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: arethusa26(a)gmail.com
Created an attachment (id=17190)
--> (http://bugs.winehq.org/attachment.cgi?id=17190)
Road Wage backtrace
After starting the game and selecting the various requested game choices, when
trying to start a mission, the game ends up crashing. I possess:
OpenGL vendor string: NVIDIA Corporation
OpenGL renderer string: GeForce 7800 GT/PCI/SSE2/3DNOW!
OpenGL version string: 2.1.2 NVIDIA 177.80
for my particular configuration.
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http://bugs.winehq.org/show_bug.cgi?id=30554
Bug #: 30554
Summary: Regression: Mass Effect 2 only renders a black screen
Product: Wine
Version: 1.5.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: samurai_no_densetsu(a)yahoo.es
Classification: Unclassified
This weekend I installed ME2 since long time, and when ran with 1.5.2 found
that the game draws the screen as a black foreground, but it doesn't crashes,
as the cursor is correctly drawn and if I click in the right place the game
starts, as I can hear the character interacting, but still nothing is drawn.
Since it worked in the past under the same hardware (directx9c capable), I did
a regression test and the result are the following ones from Matteo Bruni:
6e6a917617ab79a309e123a0207995b574bc59ea
7254f5e661598a148dd61d008338fd69c49a7ebc
5f2c6b3c8289bb71ad3baf62c66b56b776adb671
8af1c6ee19200d572f9c0311efb1bc41717ff112
095a9a68937a04949a04d707f81fe7b3d75840b0
If I revert those, the problem dissapear even on the following wine versions
like 1.3.32/33, but on more recent ones the code changes too much and it fails
to compile.
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http://bugs.winehq.org/show_bug.cgi?id=33004
Bug #: 33004
Summary: Easy-PC V16 crashes in pcb editor
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bugzilla(a)jle.co.uk
Classification: Unclassified
Created attachment 43613
--> http://bugs.winehq.org/attachment.cgi?id=43613
Backtrace file
Easy-PC pcb editor crashes when editing. Wine V1.4.1 running on Kubuntu Linux
64bit.
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http://bugs.winehq.org/show_bug.cgi?id=23510
Summary: Google Talk error dialog when opening
Product: Wine
Version: 1.2-rc6
Platform: x86
URL: http://dl.google.com/googletalk/googletalk-setup.exe
OS/Version: Linux
Status: NEW
Keywords: download, regression
Severity: minor
Priority: P2
Component: mshtml
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dylan.ah.smith(a)gmail.com
Created an attachment (id=29351)
--> (http://bugs.winehq.org/attachment.cgi?id=29351)
Console output from opening google talk
When google talk is started after it is installed, a regression causes a dialog
box to be shown with the following message:
"Google Talk encountered an internal error, and must now close. Ok to report
this error to Google?"
Closing the dialog causes the application to exit.
I did a regression test and found the following commit caused the regression.
Reverting the commit fixes the issue.
8c06ed96aeb737e5596e190efe785a2c2c97237e is the first bad commit
commit 8c06ed96aeb737e5596e190efe785a2c2c97237e
Author: Piotr Caban <piotr(a)codeweavers.com>
Date: Mon Dec 7 14:54:33 2009 +0100
mshtml: Improved OleDocumentView_UIActivate implementation.
Google talk should at least open without an error, although bug 3254 prevents
it from keeping a stable connection after logging in, and bug 5162 prevents a
lot of text from being shown.
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http://bugs.winehq.org/show_bug.cgi?id=31251
Bug #: 31251
Summary: A new beginning and Deponia does not save
Product: Wine
Version: 1.5.8
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: paulthetall(a)gmail.com
Classification: Unclassified
Created attachment 41047
--> http://bugs.winehq.org/attachment.cgi?id=41047
Save Issue
In "a new beginning" and in "Deponia", which are both from the same company
Daedalic Entertainment, you can save in the game, but the result is not visible
and if you restart the game it seemed not to be saved at all (no option to
load). (see screenshot). However you can click continue which will continue
from where you left. Wierd bug. I haven't really an test debug output which
points to something...unless you guys can give me a parameter which i can use
in this case. More then one people are having the same issue, in fact, the
screenshot is from a friend of mine who runs into the same issue.
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http://bugs.winehq.org/show_bug.cgi?id=33451
Bug #: 33451
Summary: Cannot install KindleForPC (Japanese version)
Product: Wine
Version: 1.4.1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: maverick6664(a)gmail.com
Classification: Unclassified
HI all!
Title says it all. I'm running wine-1.4.1 on Gentoo x86 (cpu is core2duo) in
32bit mode, but KindleforPCinstaller fails to install; it doesn't even ask my
account. Wine tells to attach the backtrace, so I attach it to this message.
Thanks in advance.
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