http://bugs.winehq.org/show_bug.cgi?id=31319
Bug #: 31319
Summary: Age of Mythology: slow performance
Product: Wine
Version: 1.5.7
Platform: x86
URL: http://www.fileplanet.com/files/110000/116261.shtml
OS/Version: Linux
Status: NEW
Keywords: download, regression
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
CC: hverbeet(a)gmail.com
Classification: Unclassified
Regression SHA1: 0610d1eec9a287e22831a40427e6a9a38f3f745f
Created attachment 41156
--> http://bugs.winehq.org/attachment.cgi?id=41156
terminal output
I tested with the trial version of Age of Mythology as I don't have the full
version, so can't say whether or not the full version of the game is affected.
The problem: performance is considerably slower in the game since Wine 1.5.7.
This can be observed during the cutscenes, in unit animations, or when
scrolling the screen.
According to my testing, the problem appeared in 1.5.7, and is still present as
of wine-1.5.9-186-g1f6febe. The result of the regression test:
0610d1eec9a287e22831a40427e6a9a38f3f745f is the first bad commit
commit 0610d1eec9a287e22831a40427e6a9a38f3f745f
Author: Henri Verbeet <hverbeet(a)codeweavers.com>
Date: Tue Jun 12 17:03:50 2012 +0200
wined3d: Invalidate the entire buffer on maps with WINED3DLOCK_DISCARD.
:040000 040000 4d4701b1fcdaeeacffb68fd1b6f5d241e7a79a24
6bfde78e83d26ae6b5b3c799bc80e67237556e56 M dlls
Steps to reproduce the problem with the trial version:
1. download and install the demo (installing msxml4 is not mandatory with
current Wine)
2. start the demo with aom.exe. Background animation in the menu is kinda slow.
Click on <Campaign>, <Play campaign>, <Start>: a prologue video begins to play
and you can observe how slow the rendering is. You can observe the same laggy
performance during gameplay too.
Fedora 17 x86
Nvidia 250 / driver 295.59
X.Org X Server 1.12.2
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http://bugs.winehq.org/show_bug.cgi?id=25212
Summary: piwigo ploader can't connect to the net
Product: Wine
Version: 1.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jdd(a)dodin.org
Hello,
I try to make an application to work in wine.
It's "ploader", an utility coming with the "Piwigo" photo gallery.
It seems to work, but have to connect to the web to upload photos and this
don't works.
This windows program is available here:
http://fr.piwigo.org/ext/extension_view.php?eid=270
when launched from wine it first shows locales loading:
wine pLoader.exe
fixme:msvcrt:MSVCRT__wsetlocale 0 L"Chinese_People's Republic of China.936"
fixme:msvcrt:MSVCRT__wsetlocale 0 L"English_United States.1252"
(....)
then:
fixme:msvcrt:MSVCRT__wsetlocale 0 L"English_United States.1252"
fixme:msvcrt:msvcrt_fdtoh wtf
(several times)
fixme:msvcrt:MSVCRT__sopen : pmode 0x01b6 ignored
fixme:msvcrt:msvcrt_fdtoh wtf
it asks for the gallery URL then is issues an error message: can't connect to
xxxx:80 (unknown error). I can connect from windows or some variant of Linux
(there is a linux debian only version, not working on my openSUSE).
Adding :80 after the URL gives the same result (http://dodin.org:80/piwigo)
there is an offline option, and under this options the program works perfectly,
so only the connect problem seems to forgive it's use
the programm is a perl application.
thanks
jdd
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http://bugs.winehq.org/show_bug.cgi?id=12272
Summary: Aliens Versus Predator 2 1.0.9.6 mouse axis problem
Product: Wine
Version: 0.9.58.
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dinput
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sexy_b14(a)hotmail.com
Aliens Versus Predator 2 1.0.9.6 you are able to load the game fine, you can
use the mouse in the menus, but when you get load into a level the mouse axis a
wrong move the mouse left it looks right, move the mouse up looks goes down.
Moving the mouse right or down don't do a hole lot. Once your looking down you
are unable to us the mouse to look anymore. This mouse issue also happens with
No One Lives Forever2.
thanks all
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http://bugs.winehq.org/show_bug.cgi?id=32794
Bug #: 32794
Summary: Batman: Arkham City missing text in launcher
Product: Wine
Version: 1.5.22
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrey.goosev(a)gmail.com
Classification: Unclassified
Created attachment 43306
--> http://bugs.winehq.org/attachment.cgi?id=43306
log
Missing text in launcher. See attached log and screen.
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http://bugs.winehq.org/show_bug.cgi?id=26076
Summary: shdocvw/shdocvw tests show a memory leak in
winemenubuilder?
Product: Wine
Version: 1.3.13
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: download, source, testcase
Severity: minor
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
256 bytes in 1 blocks are definitely lost
at notify_alloc (heap.c:254)
by RtlAllocateHeap (heap.c:1701)
by IMalloc_fnAlloc (ifs.c:186)
by CoTaskMemAlloc (ifs.c:395)
by ???
by ???
by Process_URL (winemenubuilder.c:3019)
by wWinMain (winemenubuilder.c:3416)
by wmain (exe_wmain.c:50)
by __wine_spec_exe_wentry (exe_wentry.c:36)
by ??? (process.c:1034)
by start_process (process.c:1086)
by ??? (signal_i386.c:2473)
by call_thread_entry_point (signal_i386.c:2499)
by start_process (loader.c:2606)
by ??? (port.c:60)
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http://bugs.winehq.org/show_bug.cgi?id=34316
Bug #: 34316
Summary: The Guild 2: loading screen is blank (white)
Product: Wine
Version: 1.7.0
Platform: x86
URL: http://www.fileplanet.com/169779/160000/fileinfo/The-G
uild-2-Demo
OS/Version: Linux
Status: NEW
Keywords: download, regression
Severity: minor
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
CC: hverbeet(a)gmail.com
Classification: Unclassified
Regression SHA1: 37d1e8b79cfc2c4ca7b947589574179470a06c42
Created attachment 45682
--> http://bugs.winehq.org/attachment.cgi?id=45682
terminal output
In certain games the loading screens are empty (blank), or simply not
refreshing.
Such games are Fallout 3/Fallout:New Vegas, TES IV: Oblivion (one of the intro
video is blank) or Ghostbusters: The Video Game.
The Guild 2 is affected too, it has a demo version so you can reproduce the
problem with that. The only problem with the demo is that that installation
takes a very long time under Wine for some reason.
This is a regression due to
37d1e8b79cfc2c4ca7b947589574179470a06c42 is the first bad commit
commit 37d1e8b79cfc2c4ca7b947589574179470a06c42
Author: Henri Verbeet <hverbeet(a)codeweavers.com>
Date: Fri Aug 16 09:12:30 2013 +0200
wined3d: Try to avoid redundant constant updates.
This gives a minor performance improvement. For example, in 3DMark03 Game
Test
1 this gives about a 4% improvement, in the Counter Strike: Source stress
test
it's about 1%. (NVIDIA GF9600M, Intel T9550, 1024x768).
:040000 040000 f99284ef188ab87b9d6372a5be54f6ccb63e8ea0
b3e06f60336fdcee348606b5de4f818fe0a7ed15 M dlls
Reverting the patch fixes the problem.
Fedora 19
Nvidia 250 / driver 325.15
X.Org X Server 1.14.2
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http://bugs.winehq.org/show_bug.cgi?id=26254
Summary: King School computer aided course will not execute
Product: Wine
Version: 1.0.1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rabbitanddino(a)att.net
Created an attachment (id=33457)
--> (http://bugs.winehq.org/attachment.cgi?id=33457)
Debug output from KSI G1000 training - commands embedded in file
King Schools produces computer based training tool. The tool is based on
videos (.mpg) and follow-up activities. The built-in video player will not
run. However the videos can be played using the "VLC Media player". Debug
information was captured and is provided in an attachment.
I'm running the latest DEBIAN install:
System specifics are:
#uname -a
Linux Euler 2.6.26-2-686 #1 SMP Thu Jan 27 00:28:05 UTC 2011 i686 GNU/Linux
#gcc -v
gcc version 4.3.2 (Debian 4.3.2-1.1)
#wine --version
wine-1.0.1-174-gc4039bd
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http://bugs.winehq.org/show_bug.cgi?id=30004
Bug #: 30004
Summary: Scrollbars flickers while searching in regedit
Product: Wine
Version: 1.4-rc5
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: RandomAccountName(a)mail.com
CC: dmitry(a)baikal.ru
Classification: Unclassified
Regression SHA1: ee7ca802f4839fab9efd1759a762a9839d931a9b
In builtin regedit, the scrollbars in the treeview (if visible) flicker while
performing a search. It seems a bit more obvious when compositing is enabled
(but still happens without it).
This first occurred in 1.1.26, and regression testing indicated:
ee7ca802f4839fab9efd1759a762a9839d931a9b is the first bad commit
commit ee7ca802f4839fab9efd1759a762a9839d931a9b
Author: Dmitry Timoshkov <dmitry(a)codeweavers.com>
Date: Wed Jul 15 21:21:26 2009 +0900
comctl32: Do not redraw treeview in TVM_INSERTITEM handler if bRedraw is
not set, trigger the redraw on WM_SETREDRAW/TRUE.
:040000 040000 6581adc5a4c37b359b4bdd1f35e35ebb5dc70a9d
0bcde40d001433b39cdc73cf2a69e2a0677ea5d3 M dlls
Reverting the patch fixed the problem. It also doesn't flicker with native
comctl32.
To reproduce: start regedit, shrink the treeview enough to make a horizontal
scrollbar appear, then perform a search that won't finish too quickly to see
the problem ("hello world" will work).
No terminal output.
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http://bugs.winehq.org/show_bug.cgi?id=16576
Summary: Warlords Battlecry III crashes on exit.
Product: Wine
Version: 1.1.10
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nthykier(a)hotmail.com
CC: nthykier(a)hotmail.com
Created an attachment (id=18090)
--> (http://bugs.winehq.org/attachment.cgi?id=18090)
complete wine log
When I close (click quit/exit in the menus) Warlords Battlecry III, it gets an
"unhandled page fault". So rather than closing it crashes. Severity does not
seem overwhelming as it has not failed to flush its files due to these crash.
I have made no special changes (no patches) to my installation to play this
game. The AppDB suggests installing some native DLL files, which I haven't done
- since single player version ran fine without.
AppDB entry: http://appdb.winehq.org/objectManager.php?sClass=version&iId=1168
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