http://bugs.winehq.org/show_bug.cgi?id=22447
Summary: Babaschess consumes a lot of CPU
Product: Wine
Version: 1.1.43
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jskartman(a)gmail.com
Babaschess is using around 20% CPU1 and 20% CPU2 of my dual core E2100 once
opened, without doing nothing. On Windows you can see that the program only
uses around 0-1% CPU.
What is really strange is that when you open the preferences dialog the CPU
drops to 2-3%, a much nicer behavior like in windows.
There is something clearly wrong because the CPU utilization is excessive, when
the program is doing nothing, no animations, no game analisis...
I guess that maybe wine is re-drawing constantly some of the sub-windows when
there is no necessity to redrawn...
This is not a regression I have always observed this behaviour on this program.
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http://bugs.winehq.org/show_bug.cgi?id=33852
Bug #: 33852
Summary: doesn't display engine analysis branches
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wlroberts(a)tru.ca
Classification: Unclassified
In Windows, when running the 'kibitzer', the chess engine displays the best
four lines or variations in the bottom window. These variations are not
displayed when running under Wine. This makes the program almost useless.
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http://bugs.winehq.org/show_bug.cgi?id=33863
Bug #: 33863
Summary: VirtualDJ Pro Full crashes after few minutes in any
situation.
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: oberleg(a)lajt.hu
Classification: Unclassified
Created attachment 44918
--> http://bugs.winehq.org/attachment.cgi?id=44918
Bug report
VirtualDJ Pro Full crashes after few minutes in any situation.
Wine build: wine-1.4.1
Platform: i386 (WOW64)
Host system: Linux
Host version: 3.5.0-34-generic
Ubuntu 12.04 LTS 64 bit
I added the bug report with name: backtrace.txt
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https://bugs.winehq.org/show_bug.cgi?id=37738
Bug ID: 37738
Summary: Photoshop Elements 11 - Import from Scanner crash
Product: Wine
Version: 1.7.32
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: maiktapwagner(a)aol.com
Distribution: ---
Created attachment 50247
--> https://bugs.winehq.org/attachment.cgi?id=50247
Crash output - Photoshop Elements 11 on wine 1.7.32
As I have tested scanning with Adobe Photoshop CS, I have been eager to see if
scanning works with Elements 11.
My scanner is reported unter Linux as follows:
Bus 001 Device 002: ID 03f0:c211 Hewlett-Packard
When clicking on "Import" in the Organizer window a new window opens but when I
select my scanner the application crashes. I have attached the backtrace.
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http://bugs.winehq.org/show_bug.cgi?id=22361
Summary: Juxta background does not redraw under menus etc and
can blacken whole screen
Product: Wine
Version: 1.1.42
Platform: x86
URL: http://www.juxtasoftware.org/wp-content/software/Juxta
_windows_1_3_1.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: leighmanthegreat(a)hotmail.com
Created an attachment (id=27364)
--> (http://bugs.winehq.org/attachment.cgi?id=27364)
Terminal log
When menus etc are closed the underneath is not redrawn, resulting in grey
sections.
Running the second time also blackened the whole desktop other than the
program, which slowly reveals itself as I mouse over things
Log doesn't seem to have anything interesting but attached.
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https://bugs.winehq.org/show_bug.cgi?id=37526
Bug ID: 37526
Summary: Red Faction: Armageddon - Crash after seconds play
video intro
Product: Wine
Version: 1.7.30
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: david.gamiz(a)gmail.com
Distribution: ---
Created attachment 49945
--> https://bugs.winehq.org/attachment.cgi?id=49945
Backtrace wine
Game install.
Run and autoconfigure perfectly. Sound OK
The gamepad is recognized but, the axis is blocked and not use whit normally.
Select new game and few seconds after to start play the intro movie, the game
crash.
The log no help to find that dll or configuration is the problem.
My Hardware:
AMD Phenom(tm) II X6 1055T Processor × 6
8GB RAM
Nvidia GeForce GTX 660Ti BIOS:70.08.29.00.01 1024 MB
Driver Nvidia: 340.32 from ppa Ubuntu X-Edgers
Gamepad Xbox360 Wired USB
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http://bugs.winehq.org/show_bug.cgi?id=34871
Bug #: 34871
Summary: Wine 1.7 DirectX Issues On Ubuntu 13.10
Product: Wine
Version: 1.7.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: shatteredlites(a)gmail.com
Classification: Unclassified
Ok I've upgraded to Saucy Salamander and now Wine is going crazy again I've
reinstalled and all but come up with problems when using games that require
directX. these are the issues so far-
-Visualboyadvance-M ~Crashes upon starting if set to directX renderer.
-DeSmuMe ~Extremely slow app start due to performance issues ever since Wine
1.6 and beyond. once game is selected and loaded it crashes with windows bug
window up not being able to find a problem.
-Sonic CD HD ~Upon starting either screen goes black with no sound or Desktop
distorts and Closes or Freezes until CPU is forced into shutdown.
-Silent Hill 3 Retail ~ Game crashes bringing the desktop into a 860x680
resolution making it impossible to have the area or space to change res back.
-ePSXe ~ Crashes upon starting a game if its set to directX renderer.
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http://bugs.winehq.org/show_bug.cgi?id=35492
Bug ID: 35492
Summary: Bad Direct3d Performance in Starcraft: Brood War
Product: Wine
Version: 1.7.11
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: muleyryan(a)fastmail.fm
Classification: Unclassified
For me, with WINEDEBUG=WARN+ALL, I get a screen flooded with
warn:d3d_perf:wined3d_surface_map Mapping a dynamic surface without
WINED3D_MAP_DISCARD.
warn:d3d_surface:wined3d_surface_blt D3D not initialized, using fallback
I was to perform a full regression, and then I discovered it takes 3+ hours to
make wine from source,
Hopefully this is something that can be solved without having to spend 30+
hours idling.
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http://bugs.winehq.org/show_bug.cgi?id=21578
Summary: Parallel Port LPT1 cannot be used in wine from
applications
Product: Wine
Version: 1.1.17
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: development+wine(a)km.mydyn.de
Created an attachment (id=26023)
--> (http://bugs.winehq.org/attachment.cgi?id=26023)
Screenshot and shell output
Please have a look at this description in the wine forum:
http://forum.winehq.org/viewtopic.php?p=39025
There is also a longer discussion of the principal problem here:
http://forum.winehq.org/viewtopic.php?p=38741
I am using wine 1.1.17 because i have problems with the clipboard in later
versions.
I tested the parallel port also in version 1.1.35 without success.
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http://bugs.winehq.org/show_bug.cgi?id=35010
Bug #: 35010
Summary: [Freetype]Impossible to compile Wine
Product: Wine
Version: 1.7.4
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: berillions(a)gmail.com
Classification: Unclassified
Hi,
Actually, it's impossible to compile Wine in Debian Sid when i use a 32-bits
chroot. Compile wine 64-bits does not work too.
I have this message in my 32-bits/64-bits chroot :
checking for freetype/freetype.h... no
checking for freetype/ftglyph.h... no
checking for freetype/fttypes.h... no
checking for freetype/tttables.h... no
checking for freetype/ftsnames.h... no
checking for freetype/ttnameid.h... no
checking for freetype/ftoutln.h... no
checking for freetype/ftwinfnt.h... no
checking for freetype/ftmodapi.h... no
checking for freetype/ftlcdfil.h... no
checking for FT_TrueTypeEngineType... no
configure: error: FreeType 32-bit/FreeType development files not found. Fonts
will not be built.
Use the --without-freetype option if you really want this.
I search where come from the problem and i found that the latest update (28 Nov
2013) of libfreetype6-dev in Debian Sid is the .
In Debian Stable/Testing, it's libfreetype6-dev version 2.4.9-1.1.
With this version, all .h files are located here :
/usr/include/freetype2/freetype/{freetype/ftglyph/...}.h
In Debian Sid, since the update (version 2.5.1-1), there files are now located
in this place :
/usr/include/freetype2/{freetype/ftglyph/...}.h
If i reinstall the old version from Jessie (Debian Testing), it works without
problem.
Thanks,
Max
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