http://bugs.winehq.org/show_bug.cgi?id=27415
Summary: The Geometer's Sketchpad 5.03 does not display
pictures. "fixme:gdiplus:GdipCreateMetafileFromEmf not
implemented"
Product: Wine
Version: 1.3.21
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdiplus
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nifgraup(a)gmail.com
CC: madewokherd(a)gmail.com
Created an attachment (id=35060)
--> (http://bugs.winehq.org/attachment.cgi?id=35060)
A test document for sketchpad containing a picture.
Download the application here, http://www.keypress.com/x24795.xml, install and
open attached file using it. A picture is not displayed. Pictures are displayed
when using a native gdiplus.dll.
output when opening file:
fixme:gdiplus:GdipCreateMetafileFromEmf not implemented
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http://bugs.winehq.org/show_bug.cgi?id=32774
Bug #: 32774
Summary: Lucius incorrect rendering
Product: Wine
Version: 1.5.22
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrey.goosev(a)gmail.com
Classification: Unclassified
Created attachment 43270
--> http://bugs.winehq.org/attachment.cgi?id=43270
integrated card log
Look attached screens.
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http://bugs.winehq.org/show_bug.cgi?id=24916
Summary: Soulbringer: crash in D3D Hardware mode
Product: Wine
Version: 1.3.5
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: emanuele.emalele(a)gmail.com
As stated in bug 11616 the game SEEMS to work but only in Software low detailed
mode: when speaking about 'mode' I'm referring to an internal game mode
selection.
The game has four execution mode they can be chosen by a menu during launch.
Please note that I do not know the truly meaning of the mode itself but I
reported them as the game name themselves.
Here follows the Wine report:
Wine 1.2 report ->
Exec game mode: DirectDraw6 HAL -> not working, black screen and return to
desktop
Exec game mode: D3D7 HAL -> not working, black screen and return to desktop
Exec game mode: D3D7 T&L HAL -> not working, black screen and return to
desktop
Exec game mode: D3D7 RGB -> not working, black screen and return to desktop
Exec game mode: Software -> not working, black screen and return to desktop
Wine 1.3.5 report ->
Exec game mode: DirectDraw6 HAL -> black screen, return to desktop but music
in background so it seems that the game has launched
Exec game mode: D3D7 HAL -> not working, black screen and return to desktop
Exec game mode: D3D7 T&L HAL -> not working, black screen and return to
desktop
Exec game mode: D3D7 RGB -> not working, black screen and return to desktop
Exec game mode: Software -> IF I install native DCOM98 with winetricks -> the
game works perfectly
Exec game mode: Software -> IF I DO NOT install native DCOM98 with winetricks
-> the game has a similar behaviour as DirectDraw6 HAL but in this case I have
music and only a part of the first game menu's screen instead of black screen
I opened an issue to you as per point 6.6 of the Wiki Wine FAQ about DCOM;
anyway the best solution of course it's a fix of the hardware D3D mode. Please
note that I've tried D3D mode both with Vertex Shader hardware On and Off.
Thank you and please ask me anything you may need to solve the problem.
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https://bugs.winehq.org/show_bug.cgi?id=37338
Bug ID: 37338
Summary: Unhandled exception 0x40000015 in thread 55 at address
0x330023:0x013e327c (thread 0055)
Product: Wine
Version: 1.7.27
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: alfonsojon1997(a)gmail.com
Created attachment 49652
--> https://bugs.winehq.org/attachment.cgi?id=49652
Verbose log (not very useful...)
Hi, when attempting to run Roblox games in Wine, it crashes. I've attached a
log, but it does not reveal anything useful. I also attempted to start a
debugger when the crash dialog appeared, but it did not load any information
for me to save. I would run this in +relay, but my computer does not play well
with heavy load... Any help would be appreciated!
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http://bugs.winehq.org/show_bug.cgi?id=34480
Bug #: 34480
Summary: wined3d: League of Legends crashes when using textures
with mipmaps smaller than a block
Product: Wine
Version: 1.7.1
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: c10ud.dev(a)gmail.com
Classification: Unclassified
Hello,
this is a long-standing issue for this game (but as far as I can see it has
been never reported): the in-game shop (not the store) crashes.
There's one patch that workarounds the issue but doesn't fix it:
http://uz.sns.it/~ranma42/iLoL/0001-HACK-Disallow-block-based-textures-with…
I'm trying with latest wine-git (20130909), if you need further debug or
informations just ask
greets
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http://bugs.winehq.org/show_bug.cgi?id=28672
Bug #: 28672
Summary: VirtualDub: crash when using directx for display panes
Product: Wine
Version: 1.3.29
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: t0p0linik(a)yahoo.it
Classification: Unclassified
Latest wine updates are causing constant crashes in VirtualDub; these happens
with several file types since wine-1.3.28 and I've been able to load back those
files after disabling directx usage.
Running wine from console (when using directx, as I used to do) gives me a
single error report (among several fixme messages, as usual) when VD has loaded
the file and is about to show it:
err:d3d:context_create wglSwapIntervalEXT failed to set swap interval 1 for
context 0x20b1c8, last error 0x591
then the application crashes and shows a dialog box with an alert "An integer
division by zero occurred in module 'VirtualDub'" which I believe is not really
related to the crash.
The error message (d3d error) points me to a video issue which, in fact,
disappears when disabling directx for display panes.
These crashes appeared when upgrading from 1.3.26 to 1.3.28 (there was no
1.3.27 wine binary for my lucid lynx) and still happen with 1.3.29.
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http://bugs.winehq.org/show_bug.cgi?id=17196
Summary: Text Editor Curser can be scrolled outside editor
Product: Wine
Version: 1.1.14
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: florian(a)fkoeberle.de
This bug is about the cursor which displays the position,
where text will appear in an text editor.
In a text editor like notepad with enough content for scrollbars it is possible
to scroll so long, until the cursor gets displayed oudside the actual text
editor.
If you scroll to much the cursor gets captured outside the editor and doesn't
come back if you scroll back.
I can reproduce the bug with notepad, however if you scroll the cursor so much,
that it stays outside it will be actually out of the window.
To see that the cursor gets actually displayed, if there is still window at the
position you try the Application Warcraft III: World Editor, which suffers from
the same bug.
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http://bugs.winehq.org/show_bug.cgi?id=34127
Bug #: 34127
Summary: FIFA 2000 demo crashes after 'Press Any Key'
Product: Wine
Version: 1.6
Platform: x86
URL: http://www.fileplanet.com/34839/30000/fileinfo/FIFA-20
00
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrey.goosev(a)gmail.com
Classification: Unclassified
Created attachment 45386
--> http://bugs.winehq.org/attachment.cgi?id=45386
log+backtrace
Win 98 compatibility doesn't change anything.
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http://bugs.winehq.org/show_bug.cgi?id=33859
Bug #: 33859
Summary: Visual Web Developer Express 2008 crashes when
clicking "Browse" (bug in PropertySheet common
control)
Product: Wine
Version: 1.6-rc2
Platform: x86
URL: http://go.microsoft.com/fwlink/?LinkId=104679
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: djelinski1(a)gmail.com
Classification: Unclassified
Created attachment 44911
--> http://bugs.winehq.org/attachment.cgi?id=44911
+relay+tid+seh+heap log, trimmed
To reproduce:
- install Visual Web Developer Express 2008 (test result contains quite good
instructions:
http://appdb.winehq.org/objectManager.php?sClass=version&iId=11210&iTesting…)
- run application, select File->New Web Site...
- click Browse.
Most of the time the application will crash due to heap corruption. Using
native comctl32 from winetricks lets the application work just fine.
If I'm interpreting the attached log correctly, the application copies its own
contents into the structure passed in lParam:
http://source.winehq.org/git/wine.git/blob/2c8ea6ebff21428dc407d85af3f51608…
The data copied by application is 0x14c bytes in size, the buffer allocated by
comctl is 0x124 bytes.
Hardcoding a larger buffer size is sufficient to let the application work.
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http://bugs.winehq.org/show_bug.cgi?id=30355
Bug #: 30355
Summary: DVDSubEdit.exe crashes immediately.
Product: Wine
Version: 1.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vinkronald(a)hotmail.com
Classification: Unclassified
Created attachment 39679
--> http://bugs.winehq.org/attachment.cgi?id=39679
Program Error Details log file
When started, the program DVDSubEdit.exe crashes into a Crash Report.
The same executable runs without any problem in a vmware XP virtual machine.
I used the latyest version of DVDSubEdit 1.52
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