http://bugs.winehq.org/show_bug.cgi?id=34406
Bug #: 34406
Summary: regression: Finale Notepad 2012 doesn't copy/create
user files on program start
Product: Wine
Version: 1.7.0
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: advapi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: s_chriscollins(a)hotmail.com
Classification: Unclassified
Program: Finale NotePad 2012 (free download)
Download URL: http://www.finalemusic.com/products/finale-notepad/
Commit causing regression: 5851032d07c321f2c050187115cfd8e21b5f3f49 (advapi:
Implement SetNamedSecurityInfoW on top of SetSecurityInfo.)
Reproducing the Bug:
1) Download and install Finale NotePad 2012.
2) Run the Finale Notepad 2012 application.
3) Click "OK" or "Continue" on all the dialogs, and then you'll get to a
registration dialog. Click "Remind Me Later".
Result: Finale throws an error: "Finale NotePad cannot start the Wizard because
a necessary data file (Maestro Font Default.FTM) could not be found."
Expected result: NotePad should bring up the new song wizard, which it does
correctly using Wine 1.4 and all versions leading up to the commit listed
above.
Here's what appears to be happening:
When installing Finale NotePad, default user files are copied to
"drive_c/users/Public/Application Data/MakeMusic". When running the NotePad
application for the first time after installation, files are copied from this
public location to the current user at "drive_c/users/[username]/Application
Data/MakeMusic", and some additional configuration files are created in this
same location.
After the regression, these user-specific files are never copied/created,
causing NotePad to throw the error. Once these files are created, perhaps by an
earlier version of Wine, NotePad will run even in newer versions of Wine.
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http://bugs.winehq.org/show_bug.cgi?id=24823
Summary: Miranda IM crashes with a modern contact list plugin
Product: Wine
Version: 1.3.5
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: t.artem(a)mailcity.com
Obtain Miranda, set modern contact list as a default contact list plugin,
restart Miranda, get a crash.
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http://bugs.winehq.org/show_bug.cgi?id=26791
Summary: backtraces broken on gcc 4.7
Product: Wine
Version: 1.3.17
Platform: x86-64
OS/Version: Linux
Status: NEW
Keywords: download, source
Severity: enhancement
Priority: P2
Component: dbghelp
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
CC: eric.pouech(a)orange.fr
Part 2 of bug 26718
"yes the backtrace is wrong because gcc aligns main's stack on 16bit
boundaries,
and the dwarf unwinder isn't smart enough yet to cope with it"
Backtrace:
=>0 0x685e23ca func_debugger+0x3ba()
[/home/austin/wine-git/dlls/kernel32/tests/debugger.c:177] in kernel32_test
(0x00000003)
1 0x6865afd4 main+0x393(argc=*** Invalid address 0x5c5c5c5c ***
, argv=*** Invalid address 0x5c5c5c60 ***
Internal symbol error: unable to access memory location 0x5c5c5c60)
[/home/austin/wine-git/dlls/kernel32/tests/../../../include/wine/test.h:556] in
kernel32_test (0x0033fe68)
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http://bugs.winehq.org/show_bug.cgi?id=36780
Bug ID: 36780
Summary: The game on Steam states that an error has occurred
and must quit. How do I get it working?
Product: Wine
Version: unspecified
Hardware: x86
OS: Windows
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mcmartin28(a)aol.com
Created attachment 48849
--> http://bugs.winehq.org/attachment.cgi?id=48849
This game apparently has an error preventing it from working.
The game will not work on Steam. I installed it and reinstalled it. There
still says that there is an error. How do I fix it? Thank you!
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http://bugs.winehq.org/show_bug.cgi?id=31694
Bug #: 31694
Summary: A ton of 'error loading char 255 - bad news!' errors
when compiling wine with newer Freetype
Product: Wine
Version: 1.5.12
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Keywords: download, source
Severity: trivial
Priority: P2
Component: fonts
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Classification: Unclassified
This may be a bug in Freetype, but I couldn't get an answer on #winehackers
last time I asked...
$ cd ~/wine-git/fonts
$ make clean && make &> log
$ grep -c 'bad news' log
1688
So either:
A) there's a wine bug to fix
B) the error should be ignored (and the fprintf removed)
C) there's an upstream bug
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http://bugs.winehq.org/show_bug.cgi?id=36953
Bug ID: 36953
Summary: Galactic Civilizations II: stars not rendered
Product: Wine
Version: 1.7.22
Hardware: x86
URL: http://sdcbase.stardock.com/bounce/index.aspx?url=http
://stardock.cachefly.net/GalacticCivilizationsII_Demo.
exe
OS: Linux
Status: NEW
Keywords: download
Severity: trivial
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
Created attachment 49065
--> http://bugs.winehq.org/attachment.cgi?id=49065
terminal output
Stars are missing on the main map in the game. You can see the ships, planets
and other objects but not the stars (they should appear as tiny white/grey
dots).
Both the open source Noveau and the binary Nvidia drivers affected.
Native d3dx9_27 was used.
The same problem with Wine 1.2.3/1.4.1/1.6.2/1.7.22
Fedora 20
Nvidia binary drivers 340.24
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http://bugs.winehq.org/show_bug.cgi?id=19695
Summary: Gox Box window loses focus when list box is expanded
Product: Wine
Version: 1.1.27
Platform: PC
URL: http://www.steamingcoffee.com/software/goxbox/GoxBox.z
ip
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: arethusa26(a)gmail.com
Created an attachment (id=22995)
--> (http://bugs.winehq.org/attachment.cgi?id=22995)
Gox Box standard error output
With wine-1.1.27-40-g0c862de, when expanding the list box in the Gox Box chat
window, the Gox Box window seems to lose focus, which doesn't happen on
Windows. I've attached standard error output.
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http://bugs.winehq.org/show_bug.cgi?id=28148
Summary: Neuro Hunter: certain effects are invisible
Product: Wine
Version: 1.3.26
Platform: x86
URL: http://www.fileplanet.com/158936/150000/fileinfo/Neuro
-Hunter-Demo
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Created an attachment (id=36068)
--> (http://bugs.winehq.org/attachment.cgi?id=36068)
plain terminal output
Description: at the beginning of the game you encounter some mutants which are
spitting green, cloud-like acid at you. That cloud of acid is invisible when
running the game under Wine.
You can only notice that something hit you by the red blood effect and by the
fact that your HP is decreasing.
Steps to reproduce the issue in the demo:
1) Install the demo as usual. Launch it by NeuroHunter.exe
2) Start a new game from the menu. You can skip the conversation with the NPC
by pressing <Space>. Leave the cave, at the intersection turn left and follow
the shaft leading to a room occupied by two lizard-like creatures. Engage
them...they will answer with heavy spitting.
According to my tests Wine-1.3.22 is the first version which is able to start
the game (without crashing) and the problem is already there.
I don't have Windows installed so I can't show you a picture of the correct
behaviour.
In this video @3:15 you can see what that green cloud should look like:
http://www.youtube.com/watch?v=iL8eTEC6SWw
Fedora 15 x86
Nvidia GeForce 250 / driver 280.13
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https://bugs.winehq.org/show_bug.cgi?id=37307
Bug ID: 37307
Summary: Regression: Microsoft Urban Assault (1998) doesn't run
Product: Wine
Version: 1.5.14
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mikko.kumara(a)gmail.com
Created attachment 49617
--> https://bugs.winehq.org/attachment.cgi?id=49617
ddraw debug logfile of the first broken revision
Urban Assault (a 1998 Microsoft Direct3D game) used to work on Wine but doesn't
run on versions 1.5.14 and later. When starting the game it only goes to a
black screen. There is an older bug report about this issue
(https://bugs.winehq.org/show_bug.cgi?id=24885) which was fixed before now
regressing back to this state.
I bisected the bug and found the breaking commit to be
b0cefe897c6dbd846b0525e3f3aab59cae75eb6d . A ddraw debug logfile of trying to
run the game with this wine revision is attached.
My operating system is Ubuntu 14.04 with proprietary Nvidia drivers. I'm
running the game inside a "virtual desktop".
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http://bugs.winehq.org/show_bug.cgi?id=32127
Bug #: 32127
Summary: Oblivion Launcher crash on start
Product: Wine
Version: 1.5.6
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: renato.borges(a)gmail.com
Classification: Unclassified
Created attachment 42377
--> http://bugs.winehq.org/attachment.cgi?id=42377
Back-trace
Immediately after clicking the icon to start the launches, the crash happens.
Please refer to the back-trace for additional information.
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