http://bugs.winehq.org/show_bug.cgi?id=35208
Bug ID: 35208
Summary: bug in Happy Foto
Product: Wine
Version: 1.7.4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fam.wagemann(a)yahoo.at
Classification: Unclassified
Created attachment 46960
--> http://bugs.winehq.org/attachment.cgi?id=46960
bug report
installer bug
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http://bugs.winehq.org/show_bug.cgi?id=35022
Bug #: 35022
Summary: League Of Legends Hangs
Product: Wine
Version: 1.7.7
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: levanchelidze(a)gmail.com
Classification: Unclassified
Created attachment 46683
--> http://bugs.winehq.org/attachment.cgi?id=46683
Terminal output
Just created fresh 32-bit wine prefix on ubuntu x64 13.10
Then installed lol and started it before the battle starts everything seems to
work but when the battle starts the item shop does not work any more when I
enter it the game hangs but strangely I manages to press Esc a lot and I ended
up exiting the battle end opening lol battle select window.
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http://bugs.winehq.org/show_bug.cgi?id=29877
Bug #: 29877
Summary: NtOpenFile can't handle \\Device\\Cdrom0
Product: Wine
Version: 1.4-rc2
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
The following function succeeds on win7, but on wine, it fails and complains
fixme:mountmgr:harddisk_ioctl Unsupported ioctl 335140 (device=33 access=1
func=450 method=0)
static DWORD openDrive(HANDLE *phdevice)
{
IO_STATUS_BLOCK io;
OBJECT_ATTRIBUTES attr;
UNICODE_STRING nt_name;
BOOL bRet;
static WCHAR szSourceDevice[] = {
'\\', 'D', 'e', 'v', 'i', 'c', 'e', '\\', 'C', 'd', 'r', 'o', 'm', '0',
0
};
pRtlInitUnicodeString(&nt_name, szSourceDevice);
attr.Length = sizeof(attr);
attr.RootDirectory = 0;
attr.Attributes = OBJ_CASE_INSENSITIVE;
attr.ObjectName = &nt_name;
attr.SecurityDescriptor = NULL;
attr.SecurityQualityOfService = NULL;
return pNtOpenFile(phdevice, FILE_GENERIC_READ,
&attr, &io, FILE_SHARE_READ,
FILE_NON_DIRECTORY_FILE |
FILE_SYNCHRONOUS_IO_NONALERT);
}
I don't know of any real world apps that need this; I ran into it while writing
conformance tests.
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http://bugs.winehq.org/show_bug.cgi?id=27330
Summary: Black Mirror 2: crashes in 4th section of game after a
fire
Product: Wine
Version: 1.3.19
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sabraq(a)email.cz
This game is normally playable even with the known bug (Bug24563) till to the
fourth section of game.
In backtrace from terminal is everything OK till the eleventh line. In twelveth
line is the begining of the problem I thought.
The version is original in czech localization from TopCD, with no-cd crack.
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http://bugs.winehq.org/show_bug.cgi?id=26366
Summary: Some Wargames get black screen.
Product: Wine
Version: 1.1.14
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xaron77(a)fastmail.fm
There's a black screen instead of gaming board/minimap.
Affected games:
Future Force Company Commander - gaming board - unplayable
War Plan Orange: Dreadnoughts in the Pacific 1922 - 1930 - gaming board -
unplayable
Airborne Assault: Conquest of the Aegean - minimap
Command Ops: Battles from the Bulge - minimap
According to developer of the last two games, the code for minimap creates a
DIBSection and calls ::StretchBitmapSmoothly()
The problem exists since many versions (possibly since ever).
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http://bugs.winehq.org/show_bug.cgi?id=25078
Summary: Gateway (game distribution client) can't log in.
Product: Wine
Version: 1.3.6
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dahanso(a)gmail.com
Created an attachment (id=31797)
--> (http://bugs.winehq.org/attachment.cgi?id=31797)
I placed a comment describing my actions prior to crashing..
After entering your username and password, you are told to wait.. the program
simply never advances beyond that point. If you hit close, it closes.. if you
his minimize however, it fatally crashes.
As far as I know (I could be wrong - possibly with the exception of Ragnarok)..
Gravity Interactive's lineup of games now requires the Gateway client to play,
so we can't test the games until we get past this.
I have a post in the Wine user forums, regarding this problem.. I hope it's
okay to add the link to the thread here:
http://forum.winehq.org/viewtopic.php?t=9985
I have tried every version since 1.2
(Let me know if I can supply any more information..)
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http://bugs.winehq.org/show_bug.cgi?id=34724
Bug #: 34724
Summary: Encore Foreign language High school not working
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wineserver
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dwreeves4160(a)yahoo.com
Classification: Unclassified
Created attachment 46300
--> http://bugs.winehq.org/attachment.cgi?id=46300
Backtrace created when trying to open language link in encore advantage.
Encore Advantage High School windows version. The foreign language button
crashes and creates an error. The other links for english math chemistry work
good. if the language link worked too, then linux would be a perfect O/S for
this educational program.
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http://bugs.winehq.org/show_bug.cgi?id=29454
Bug #: 29454
Summary: will rock crash
Product: Wine
Version: 1.3.35
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: prueboblog(a)gmail.com
Classification: Unclassified
The game will rock crashed randomly at starting play. It seems to overheating
cpu/graphic or some else in a computer far avobe the recomendations.
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http://bugs.winehq.org/show_bug.cgi?id=28169
Summary: MSDNAA downloader does not download anything
Product: Wine
Version: 1.3.26
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: devurandom(a)gmx.net
Created an attachment (id=36089)
--> (http://bugs.winehq.org/attachment.cgi?id=36089)
wine log
After pressing the "Continue download" (or "Start download", does not make a
difference) button on the "Authorisation" page, the downloader advances to the
"Download" page, but the download never starts. The progress bar in the status
bar is never displayed and the selected folder stays empty.
Wine log (complete output incl. program exit) attached. (I tried with
WINEDEBUG=all, but that was awfully large. Please request more specific debug
flags for logging if you need them.)
I was using the downloader for windows-7-sp1-x64-de from
http://e5.onthehub.com/WebStore/OfferingDetails.aspx?ws=e43b114b-769b-e011-…
(You need to be enrolled to the University of Hannover to be allowed
downloading there.)
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http://bugs.winehq.org/show_bug.cgi?id=24733
Summary: Everquest 2 Extended - much of world is black if
shader model 3 selected?
Product: Wine
Version: 1.3.4
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
There was a required update to Everquest 2 Extended in the last couple days.
Because the EQ2 installer doesn't work on Wine, you have to run the updater
on Windows, then copy C:/ProgramData/Sony to wine.
With shader model 1, it behaves much as before, except for a
blue waterfall problem in the character selection screen ( bug 24726 ).
With shader model 3, however, half the world looks black, even
with d3dx9_36 installed to work around bug 24726.
Confusingly, the character selection screen seems to be drawn
with shader model 3 even if you have sm1 selected, and as a result,
its left side is all black.
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