http://bugs.winehq.org/show_bug.cgi?id=33616
Bug #: 33616
Summary: secur32: assertion failure in libgcrypt when loding a
page (wine iexplore)
Product: Wine
Version: 1.5.23
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: secur32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wine.dev(a)web.de
Classification: Unclassified
Created attachment 44498
--> http://bugs.winehq.org/attachment.cgi?id=44498
Log with +ieframe,+secur32
Using wine iexplore to navigate to
https://developer.mozilla.org/en-US/demos/detail/bananabread
produce an assertion failure in libgcrypt, just after
004b:trace:secur32:schan_QueryContextAttributesW context_handle 0x22ed298,
attribute 0x53, buffer 0x467d63c
(when pasting the url with http, a redirection to https occur)
To get the log, the 32bit iexplore.exe.so must be used:
- when using the 64bit iexplore, winedbg failed to catch the crash,
the page loads with lots of different failures and later winedbg crash
(that's for a different bug)
- when calling iexplore with the target url, IEMain is called with an
ANSI string as URL (that's for a different bug)
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By by ... Detlef
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http://bugs.winehq.org/show_bug.cgi?id=32137
Bug #: 32137
Summary: Kugou2012: crashes when installing
Product: Wine
Version: 1.5.16
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jactry92(a)gmail.com
Classification: Unclassified
Created attachment 42403
--> http://bugs.winehq.org/attachment.cgi?id=42403
'kugou_crash.txt' is the log
Kugou(酷狗音乐) crashed wine during installing and there were four error windows.
You can reproduce it follow:
0. download it: http://downmini.kugou.com/Kugou2012.exe ;
1. 'wine Kugou2012.exe' to begin the installation
*(there was another bug(32136) which cause some text can't display normally,
you can get a workaroud here: http://bugs.winehq.org/show_bug.cgi?id=32136 );
3.just let it install until the four error windows appear, and it will crash
Wine.
my test environment:
- Ubuntu 12.04.1
- Wine 1.1.15
- Kugou2012
attachments:
'kugou_crash.txt' is the log;
'picture.png' is what it look like when crashing wine.
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https://bugs.winehq.org/show_bug.cgi?id=37505
Bug ID: 37505
Summary: window.screenLeft fails silently and stops script
execution
Product: Wine-gecko
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-gecko-unknown
Assignee: jacek(a)codeweavers.com
Reporter: freddi34(a)yahoo.de
Distribution: ---
Created attachment 49894
--> https://bugs.winehq.org/attachment.cgi?id=49894
demonstration of the problem
When a website's javascript accesses the property `window.screenLeft` or
`window.screenTop` to get the screen position of the viewport's top left
corner, the script is stopped without returning a value or `undefined` or
raising an error. It appears wine-gecko implements this property (however it
does not even implement Firefox's cross-browser `window.screenX`).
This is a problem because it neither returns `undefined` nor raises an error
that could be handled or work-around. Websites that use `window.screenLeft`
fail to function.
wine 1:1.7.28-0ubuntu amd64
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http://bugs.winehq.org/show_bug.cgi?id=23843
Summary: Flickering window title bar in Su Doku Active in
virtual desktop mode
Product: Wine
Version: 1.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: markk(a)clara.co.uk
Created an attachment (id=29929)
--> (http://bugs.winehq.org/attachment.cgi?id=29929)
Partial +relay log
This bug applies to Su Doku Active by Greenstreet Games. Unfortunately I don't
think there is a freely-downloadable version of this game.
When running in virtual desktop mode, the window title text flickers as the
mouse is moved. There is no flickering in Windows XP.
The game requires MFC42.DLL, so it could be some call to that which is calling
SetWindowTextA repeatedly as the mouse is moved. It may be that Windows checks
the title text being set, and optimises out the rendering if the text is the
same as the existing title.
Attached is an extract from a WINEDEBUG=+relay log which shows several calls to
SetWindowTextA.
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http://bugs.winehq.org/show_bug.cgi?id=31924
Bug #: 31924
Summary: mixerGetDevCaps does not support mixer device handles
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winmm&mci
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nicode(a)gmx.net
Classification: Unclassified
The Windows SDK documentation states: "This function also accepts a mixer
device handle returned by the mixerOpen function as the uMxId parameter. The
application should cast the HMIXER handle to a UINT."
This feature is missing in the mixerGetDevCaps(W) implementation.
It might be fixed by using mixerGetID((HMIXEROBJ)uDeviceID, &uMixerId,
MIXER_OBJECTF_HMIXER) to resolve the handle to an identifier if uDeviceID is
greater than or equal to mixerGetNumDevs().
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http://bugs.winehq.org/show_bug.cgi?id=31778
Bug #: 31778
Summary: Unhandled page fault while starting CEDAR Logic
simulator (A wxWidgets Windows application)
Product: Wine
Version: 1.4
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: matka.poohatka(a)gmail.com
Classification: Unclassified
Created attachment 41814
--> http://bugs.winehq.org/attachment.cgi?id=41814
Backtrace generated by Wine bug report tool
Hello,
I wanted to use CEDAR logic simulator <http://cedarlogic.scienceontheweb.net/>,
however it does not start, informing me of an unhandled page fault instead.
>From command line:
filip@Filip-PC:*path*$ wine cedarls.exe
p11-kit: couldn't load module:
/usr/lib/i386-linux-gnu/pkcs11/gnome-keyring-pkcs11.so:
/usr/lib/i386-linux-gnu/pkcs11/gnome-keyring-pkcs11.so: cannot open shared
object file: No such file or directory
wine: Unhandled page fault on write access to 0x4d000154 at address 0x728f70
(thread 0009), starting debugger...
The program works fine under Windows (naturally).
I attached the bug report Wine generated. Hope this helps.
--Filip
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http://bugs.winehq.org/show_bug.cgi?id=27388
Summary: IE8 UTF-7 doesn't work
Product: Wine
Version: 1.3.21
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: spammis(a)spam.la
Created an attachment (id=35017)
--> (http://bugs.winehq.org/attachment.cgi?id=35017)
stderr output
IE8 doesn't display UTF-7 HTML files at all.
Works fine under real Windows:
C:\Users\username\testhtml>c:\progra~1\intern~1\iexplore
file:///c:/Users/username/testhtml/test.html
using:
Mozilla/4.0 (compatible; MSIE 8.0; Windows NT 6.1; Win64; x64; Trident/4.0;
.NET CLR 2.0.50727; SLCC2; .NET CLR 3.5.30729; .NET CLR 3.0.30729; Media Center
PC 6.0)
Doesn't work under Wine:
$ wine c:\\prog~fbu\\inte~h1a\\iexplore file:///z:/home/test/test.html 2>
dump.log
using:
Mozilla/4.0 (compatible; MSIE 8.0; Windows NT 5.1; Trident/4.0)
Wine IE8 installed using "rm -rf ~/.wine; winetricks ie8".
The relevant stderr output is probably this:
fixme:nls:WideCharToMultiByte UTF-7 not supported
The same message about UTF-7 not being supported is also mentioned in bug
18659, but this is probably a different bug.
Note that Windows IE is 64-bit while Wine IE is 32-bit using a 32-bit Linux
kernel. I'm not sure if this matters. Both IE versions were used on the same
computer, so all hardware is the same.
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http://bugs.winehq.org/show_bug.cgi?id=30323
Bug #: 30323
Summary: Unigine Heaven DX11 Benchmark 3.0 Basic Edition:
Ambient Occlusion causes graphical issue
Product: Wine
Version: 1.5.1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jsims2359(a)gmail.com
Classification: Unclassified
In the Unigine Heaven DX11 Benchmark 3.0 Basic Edition, enabling Ambient
Occlusion distorts graphics. Disabling Ambient Occlusion returns graphics to
normal. You can toggle it from within the app while the scenes are being
rendered. It's pretty cool.
wine-1.5.1 (compiled from source)
NVIDIA GTX 295
295.33 drivers
Fedora 16 x86_64
gcc 4.6.3
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http://bugs.winehq.org/show_bug.cgi?id=34639
Bug #: 34639
Summary: Guild Wars: Crash on starting the game
Product: Wine
Version: 1.7.3
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sworddragon2(a)aol.com
Classification: Unclassified
Created attachment 46169
--> http://bugs.winehq.org/attachment.cgi?id=46169
Terminal output of a successfull and an unsuccessfull start
Besides the other 2 bugs that could crash or hang the launcher
(http://bugs.winehq.org/show_bug.cgi?id=32061 and
http://bugs.winehq.org/show_bug.cgi?id=32062) I have also noticed that the
launcher closes sometimes unexpected. After upgrading Wine to version 1.7.3 and
libx11 to version 1.6.1 I'm not able to reproduce the other 2 bugs anymore. But
the unexpected closing of the launcher still happens sometimes (~every tenth
try). It can appear on using only the image parameter (which will just download
all content from the game and then exit) and on starting the game normally. In
the attachments is a log which shows a successfull and an unsuccessfull start.
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