https://bugs.winehq.org/show_bug.cgi?id=37727
Bug ID: 37727
Summary: Saya no Uta: sound is all over the place after update
Product: Wine
Version: 1.7.33
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dsound
Assignee: wine-bugs(a)winehq.org
Reporter: xzvnjp(a)gmail.com
Distribution: ---
Created attachment 50225
--> https://bugs.winehq.org/attachment.cgi?id=50225
Wine output
Wine update from 1.7.32 to 1.7.33 brought sound issue in Saya no Uta: music
plays normally for about 2 seconds then jumps few seconds ahead into track,
plays normally again for ~2 seconds and jumps again. Voiced dialogue gets cut
after about 2 seconds. Installing directmusic with winetricks solves the issue.
Judging by release announcement, commit "dsound: Report buffer notifications in
offset order." may have caused the issue, but I'm not sure.
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https://bugs.winehq.org/show_bug.cgi?id=37684
Bug ID: 37684
Summary: unimplemented function msvcr120.dll._wcsset_s
Product: Wine
Version: 1.7.31
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jaromir(a)mailinator.com
Distribution: ---
http://download.dvdvideosoft.com/webDownloadSource/FreeYouTubeToMP3Converte…
Download that exe, Install it.
The installer couldnt finnish correctly.
Console shows this bug title message.
wine 1.7.31
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http://bugs.winehq.org/show_bug.cgi?id=34230
Bug #: 34230
Summary: Game crashes every time it try's to load. SWGEmu
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tdownsville(a)yahoo.com
Classification: Unclassified
Created attachment 45544
--> http://bugs.winehq.org/attachment.cgi?id=45544
Error message that Wine say's to report.
Playing game and toon dies. Sent to a "cloner" where toon is supposed to
reload. Game crashes when trying to reload every time. Try to reload/restart
game and won't load one more time. Takes 2nd time to load game. Game is SWGEmu
on Haydian-Way server.
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http://bugs.winehq.org/show_bug.cgi?id=33809
Bug #: 33809
Summary: javascript basic DOM API functions fail
Product: Wine
Version: 1.5.31
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: jscript
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: aerilius(a)googlemail.com
Classification: Unclassified
Created attachment 44816
--> http://bugs.winehq.org/attachment.cgi?id=44816
Test case. Open the file in iexplore.exe
Wine's bundled iexplore.exe fails to run certain javascript DOM API functions.
I use an application which embeds html/javascript dialogs and they stop working
when the script reaches one of these functions. (Work-around MS IE8 works, but
I much prefer Gecko and appreciate the progress that has been made so far).
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https://bugs.winehq.org/show_bug.cgi?id=37783
Bug ID: 37783
Summary: N1MM PLUS Logger crashes on launch.
Product: Wine
Version: 1.7.33
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: thenels(a)gmail.com
Distribution: ---
Created attachment 50325
--> https://bugs.winehq.org/attachment.cgi?id=50325
The crash report.
When launching N1MM Plus I receive a fatal error. (see attached)
This is a NEW version of the N1MM logging software which was recently ported
from COM to .NET.
This is a logging application used by Amateur Radio operators to log their
radio contacts, particularly for contests.
This app uses .net framework 4.0. Works fine in windows 7.
Here is a link to the N1MM+ software home page:
http://n1mm.hamdocs.com/tiki-index.php
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https://bugs.winehq.org/show_bug.cgi?id=37752
Bug ID: 37752
Summary: Airport Tycoon 2 demo fails to load with built-in
msvcp70
Product: Wine
Version: 1.7.33
Hardware: x86
URL: http://www.gamershell.com/download_1721.shtml
OS: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: msvcp
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
Distribution: ---
The demo just hangs forever with the initial loading screen when using the
built-in msvcp70.dll. The game comes with native msvcp70,msvcr70 installed in
the game directory, if I set msvcp70 to 'native' then the game loads correctly.
wine-1.7.33-45-g6f98de0
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https://bugs.winehq.org/show_bug.cgi?id=37735
Bug ID: 37735
Summary: Propellerhead Reason 8 installer complains "interface
not supported" during install
Product: Wine
Version: 1.7.33
Hardware: x86
URL: http://ahttps://www.propellerheads.se/download/reason/
OS: Linux
Status: NEW
Keywords: download, obfuscation
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Distribution: ---
Requires win7 mode.
err:shell:IShellLinkW_fnQueryInterface -- Interface: E_NOINTERFACE
appears in terminal and and error dialog with the message "Interface not
supported" appears twice during install.
This may be related to its driver failing to load, later, I see:
fixme:module:load_library unsupported flag(s) used (flags: 0x00000060)
regsvr32: Successfully registered DLL 'C:\Program
Files\CodeMeter\Runtime\bin\WibuCmTrigger32.dll'
wine: Unhandled page fault on read access to 0x00000000 at address 0x7ef92d76
(thread 004e), starting debugger...
Application tried to create a window, but no driver could be loaded.
The explorer process failed to start.
err:service:service_send_start_message service L"CodeMeter.exe" failed to start
err:msi:ITERATE_StartService Failed to start service L"CodeMeter.exe" (1053)
err:msi:ITERATE_Actions Execution halted, action L"StartServices" returned 1627
fixme:module:load_library unsupported flag(s) used (flags: 0x00000060)
regsvr32: Successfully unregistered DLL 'C:\Program
Files\CodeMeter\Runtime\bin\WibuCmTrigger32.dll'
later, an error about 'ignitition key failure', aka authorizaiton failure.
austin@aw25 ~ $ du -h Reason_800.zip
3.7G Reason_800.zip
austin@aw25 ~ $ sha1sum Reason_800.zip
3230fe80c19eed3ddb9b24eca782d23b9a0d168a Reason_800.zip
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http://bugs.winehq.org/show_bug.cgi?id=35167
Bug ID: 35167
Summary: Atom Zombie Smasher (Steam version) doesn't start with
Wine Mono 4.5.2
Product: Wine
Version: 1.7.8
Hardware: x86
OS: Linux
Status: NEW
Keywords: regression
Severity: normal
Priority: P2
Component: mscoree
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
CC: madewokherd(a)gmail.com
Classification: Unclassified
Regression SHA1: 608b1e141457dc9653d4783419aa6492ea705d99
Created attachment 46913
--> http://bugs.winehq.org/attachment.cgi?id=46913
terminal output
I have this problem only with the Steam version of the game, but can't
reproduce it with the non-Steam demo or full version of the game.
The 'atomzombiesmasher.exe' process constantly uses 100% CPU upon starting, but
nothing happens, the game never loads. Terminal output doesn't contain anything
useful I guess.
The game starts fine with Wine Mono 0.0.8:
608b1e141457dc9653d4783419aa6492ea705d99 is the first bad commit
commit 608b1e141457dc9653d4783419aa6492ea705d99
Author: Vincent Povirk <vincent(a)codeweavers.com>
Date: Wed Dec 4 11:04:21 2013 -0600
mscoree: Update Wine Mono to 4.5.2.
Demo version is available on Steam, but I can't confirm that it has the same
problem as the full version.
http://store.steampowered.com/app/55040/
Fedora 19
wine-1.7.8-123-g0ff6879
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https://bugs.winehq.org/show_bug.cgi?id=37794
Bug ID: 37794
Summary: crash in bus simulator
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: Maciex105(a)gmail.com
Distribution: ---
Created attachment 50338
--> https://bugs.winehq.org/attachment.cgi?id=50338
Here are details of crash.
After starting the game I have main menu, then i'm clicking play and then there
is some crash.
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http://bugs.winehq.org/show_bug.cgi?id=33940
Bug #: 33940
Summary: winmm/mci tests hang on PC-BSD
Product: Wine
Version: 1.6-rc4
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: download, regression, source
Severity: normal
Priority: P2
Component: wineoss.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Classification: Unclassified
Created attachment 45078
--> http://bugs.winehq.org/attachment.cgi?id=45078
WINEDEBUG=+tid,+mmdevapi,+winmm,+driver,+midi,+dsound,+dsound3d,+dmusic,+mci,+oss
make mci.ok
Regression testing blames:
[austin@pcbsd-7162] ~/wine-git% git bisect bad
92e835111bbb22b8c0002ce5d61a24565176a443 is the first bad commit
commit 92e835111bbb22b8c0002ce5d61a24565176a443
Author: Andrew Eikum <aeikum(a)codeweavers.com>
Date: Wed Jan 25 11:14:03 2012 -0600
wineoss.drv: Decouple MMDevAPI buffer and OSS buffer.
:040000 040000 fd4262b0a2aac9d074edbc2b2b57e0c77f6171cc
7763677732d3d090f2fe3451aad08a8a3dd9b423 M dlls
Still in wine-1.6-rc4-41-g0fb9de6. Logs are attached.
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