http://bugs.winehq.org/show_bug.cgi?id=19816
Summary: Enhancement request: MSVBVM60
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bammzilla(a)astronomy.com.ph
I would like to request that Wine have its own built-in version of MSVBVM60. I
don't know how difficult it would be, but since WinXP has it by default I would
love Wine to have it as well.
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http://bugs.winehq.org/show_bug.cgi?id=31786
Bug #: 31786
Summary: Run the tests on real hardware
Product: Wine-Testbot
Version: unspecified
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fgouget(a)codeweavers.com
Classification: Unclassified
It would be very useful to run some tests on real hardware.
* This is the case for all the 3D graphics tests. For these we would even want
to run them on both AMD and NVidia graphics cards(*). Currently they are
essentially ignored by WineTestBot because the virtual graphic cards don't
provide meaningful 3D support.
* It could somewhat be useful for sound tests too, mostly to avoid timing
issues, but also to ensure the results we get are not tainted by bugs in the
emulated sound card. Also emulated sound cards typically don't support MIDI
emulation.
The problem is that it's very important to limit the test duration and to
restore the test environment to a clean state after each test, no matter what
happens, for two reasons:
* Because it's not uncommon for tests to have side effects and for them to
leave the test environment in an unusable state. Granted it happens much more
often with older Windows releases as they are more prone to crashes. However
graphics drivers also tend to be buggy and we would not want the tests to be
tainted by a previous run (though a reboot should take care of most issues).
* But also the Wine TestBot runs anything that gets posted by anonymous users
on wine-patches. That's ok as long as such code is properly confined and not
allowed to run for too long. That supposes thoroughly cleaning up the
environment after a test has run, including anything that could happen at boot
time.
Virtual machines provide a simple solution to both of these issues which is why
the TestBot relies on them heavily.
With QEmu it's possible to let the guest OS access some peripherals directly
via the 'passthrough' mode. This is normally done for network cards. If it
worked for graphics cards that would be a great solution but it's not clear
that it's feasible.
Another option would be to play tricks with Grub scripts: have it boot from a
clean Linux partition (or from the network?), restore the Windows partition
from a clean disk image, reboot into that partition, and back on the clean
partition with the next reboot. That still leaves the issue of forcing a reboot
in case of a freeze or malware taking control of Windows (use a remote
controlled power switch like in data centers?).
(*) We currently have two such machines ready for this:
http://www.winehq.org/pipermail/wine-devel/2012-February/094080.html
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http://bugs.winehq.org/show_bug.cgi?id=33912
Bug #: 33912
Summary: Remove All Wine Home Content - Button
Product: Wine
Version: 1.6-rc4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: moceap(a)hotmail.com
Classification: Unclassified
This enhancement what I require that a button not remove only .wine folder in
home , also delete all installed-by-wine-application desktop integration files
Such as ::
$HOME/.local/share/mime/packages/wine*
$HOME/.local/share/applications/wine*
And others .
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http://bugs.winehq.org/show_bug.cgi?id=10729
Summary: Clicking things in-game in LEGO Island causes game to
hang
Product: Wine
Version: 0.9.50.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: echidnaman(a)gmail.com
Created an attachment (id=9571)
--> (http://bugs.winehq.org/attachment.cgi?id=9571)
Console log
Once you get in-game in LEGO Island, clicking things will print a few fixme and
then hang indefinitely. A console log is attached, and notes where the fixmes
coinciding to the hang are.
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http://bugs.winehq.org/show_bug.cgi?id=13616
Summary: Screenserver starts while playing with Joypads
Product: Wine
Version: 1.0-rc2
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: winex11.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: trevi55(a)gmail.com
I don't exactly know if this is an issue related to GNOME or wine, but when I
play a game using a joystick - after few minutes - the gnome screensaver starts
so I've to move the mouse to continue...
Shouldn't wine block the screensaver launching if it is getting data from
/dev/input/js*?
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http://bugs.winehq.org/show_bug.cgi?id=32942
Bug #: 32942
Summary: Metal Gear Solid 2 Substance Internal errors
Product: Wine
Version: 1.5.23
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: levanchelidze(a)gmail.com
Classification: Unclassified
Created attachment 43497
--> http://bugs.winehq.org/attachment.cgi?id=43497
outputs
Metal Gear Solid 2 Substance Internal errors
Game installed with no problem but the game did not load
here is outputs and a screenshot
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http://bugs.winehq.org/show_bug.cgi?id=33858
Bug #: 33858
Summary: FarCry 3 needs "4gb_patch" to run properly
Product: Wine
Version: 1.6-rc3
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: berillions(a)gmail.com
Classification: Unclassified
Created attachment 44910
--> http://bugs.winehq.org/attachment.cgi?id=44910
Crash Medium/Ultra settings without 4gb_patch
Hi,
Even if they are the same crash log about msvcr100, this workaround does not
works for the bug #32500.
4gb_patch is a tool which allow to have 4GB of virtual memory for a x86
executable instead of 2GB. See her website :
http://www.ntcore.com/4gb_patch.php
For my test, i play twice at FC3 without apply the patch to attach their
bugreport.
Laptop Caracteristics :
- Nvidia GTX670MX
- Intel Core I5
- Debian Unstable 64Bits
- Nvidia drivers 319.17
- Wine 1.6-rc3
- 32bits clean wineprefix
--- Test #1 (Medium Settings) ---
I launch FarCry 3 with these graphic options :
- Texture = Medium
- Ambient Lighting = Medium
- Shadow = Low
- Post FX = Low
- Geometry = Medium
- Vegetation = Medium
- Terrain = Medium
- Water = Medium
- Environment = Medium
Result : With these graphic options, the game crashed after 10 minutes when i
drove a car. This crash appears during the loading too.
--- Test #2 (Very High Settings) ---
I launch FarCry 3 with these graphic options :
- Texture = High
- Ambient Lighting = High
- Shadow = Ultra
- Post FX = Ultra
- Geometry = Ultra
- Vegetation = Very High
- Terrain = High
- Water = Very High
- Environment = High
Result : the game crash quickly during the first loading when i want to load my
savegame.
I attach only one log for these two tests because it's the same crash for both.
--- Test #3 (Very High Settings) ---
Same graphic settings than test #2 but i patched farcry3.exe with the 4gb_patch
tool.
Result : No crash after 25 minutes
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Max
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http://bugs.winehq.org/show_bug.cgi?id=35378
Bug ID: 35378
Summary: Metal Gear Rising: Revengeance crashes when change
settings
Product: Wine
Version: 1.7.10
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Classification: Unclassified
Created attachment 47183
--> http://bugs.winehq.org/attachment.cgi?id=47183
log+backtrace
Game crashes immediately, when you change settings as example, a screen
resolution or game mode from Windowed to a Fullscreen. Workaround is to use
'GLSL disabled'.
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http://bugs.winehq.org/show_bug.cgi?id=36514
Bug ID: 36514
Summary: MCIWndCreate does not create a child window if parent
is specified
Product: Wine
Version: 1.7.19
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvfw32
Assignee: wine-bugs(a)winehq.org
Reporter: nicode(a)gmx.net
WS_CHILD is commented out in the default style for MCIWnd child windows (parent
window specified). But it should be included.
At least one application (King's Quest: Mask of Eternity) depends on the
documented API behavior.
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http://bugs.winehq.org/show_bug.cgi?id=34348
Bug #: 34348
Summary: Wine xrandr12 failure
Product: Wine
Version: 1.6
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wolterh6(a)gmail.com
Classification: Unclassified
Every time I run an application through wine, I get the terminal output I
attach to this bug. This prevents most applications from even running at all.
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http://bugs.winehq.org/show_bug.cgi?id=34752
Bug #: 34752
Summary: Rising Kingdoms Demo: the menu is heavily distorted
Product: Wine
Version: 1.7.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winebugs140(a)gmail.com
Classification: Unclassified
Created attachment 46336
--> http://bugs.winehq.org/attachment.cgi?id=46336
RK Log
Different menu elements are rearranged and multiplied. When you move the mouse,
the menu changes in various ways.
Tested with:
Windows Vista (without Wine), GeForce 9600M GS--the program works fine here
Ubuntu 13.04, GeForce 9600M GS (NVIDIA driver 313)
Mac OS X 10.7.5, ATI HD 2600 Pro, Mac Driver/X11
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http://bugs.winehq.org/show_bug.cgi?id=22273
Summary: CDBurnerXP doesn't start with Mono
Product: Wine
Version: 1.1.42
Platform: x86-64
URL: http://cdburnerxp.se/
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: RandomAccountName(a)mail.com
The summary basically says it all... with winetricks mono26, the program
installs but won't start. With winetricks dotnet20, it's buggy but at least
somewhat usable. There's not much terminal output:
fixme:actctx:parse_depend_manifests Could not find dependent assembly
L"Native.CDBXP" (1.0.4.0)
fixme:reg:GetNativeSystemInfo (0x9c9bf58) using GetSystemInfo()
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http://bugs.winehq.org/show_bug.cgi?id=25431
Summary: Wine shouldn't change the gamma value
Product: Wine
Version: 1.3.8
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: incarus6(a)googlemail.com
Some games (like Shaya http://shaiya.aeriagames.com/ ) can change the gamma
value (I don't know how exactly, but it have the same effect as using the
xgamma command in Linux). When you play in windowed mode (or with dual-screen)
it is really annoying (and causing eyestrain) when the gamma value is too high.
There should be an option to disable the possibility for games and software to
change the gamma value.
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http://bugs.winehq.org/show_bug.cgi?id=33889
Bug #: 33889
Summary: Worship Assistant 5.2
Product: Wine
Version: 1.6-rc3
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dsreyes1014(a)gmail.com
Classification: Unclassified
Specs:
-Linux Mint Mate
-x86_64
-wine-1.6rc3
-latest winetricks
My problem is with a program called Worship Assistant version 5.2. The
requirements for the program is .NETFramework 2.0 which seems to install fine
with the version of wine and winetricks I provided above. The program installs
and runs ok but when I go to print anything it shows dialog with options to
continue or quit the program. The attachment is the contents of the dialog
details area. Any ideas?
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http://bugs.winehq.org/show_bug.cgi?id=32767
Bug #: 32767
Summary: Word 2003 shows a document incorrectly
Product: Wine
Version: 1.5.22
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdiplus
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: b7.10110111(a)gmail.com
Classification: Unclassified
Created attachment 43259
--> http://bugs.winehq.org/attachment.cgi?id=43259
Test file
See test file. It doesn't show a bg image and some lines, showing only two
lines of all.
If I select gdiplus as native,builtin, it works almost OK (with a little
glitch).
I'll attach screenshots.
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http://bugs.winehq.org/show_bug.cgi?id=21114
Summary: Chessbase products - antialiasing has no effect
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdiplus
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jskartman(a)gmail.com
When turned on antialiasing the pieces are draw with the same quality as of
antialiasing off. The antialiasing has no effect.
You can use chessbase light to test.
http://www.chessbase.com/DOWNLOAD/cblight/index.asp
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http://bugs.winehq.org/show_bug.cgi?id=35648
Bug ID: 35648
Summary: Anthem Room Correction 2 v1.0.1: crash when connecting
to A/V receiver in auto mode
Product: Wine
Version: 1.7.12
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: tristan.schmelcher(a)gmail.com
Created attachment 47607
--> http://bugs.winehq.org/attachment.cgi?id=47607
Console output
The application Anthem Room Correction 2 v1.0.1 crashes when trying to connect
to an A/V receiver if run in automatic mode (with "/Auto" specified on the
command line). The application also fails in manual mode at the same spot, but
it doesn't crash; instead it hangs with 100% CPU usage.
The console output with stack trace from the crash in automatic mode is
attached.
The application can be downloaded at
http://anthemav.com/downloads/ARC-2%20Setup.zip, but you must have an Anthem
A/V receiver in order to get this far in it. I am happy to carry out suggested
testing/debugging.
74dc2107ca936dddbd0fc6abbb2baf74e387c163 ARC-2 Setup.zip
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https://bugs.winehq.org/show_bug.cgi?id=36509
Bug ID: 36509
Summary: valgrind shows a potential leak in
mscoree/tests/debugging.c
Product: Wine
Version: 1.7.19
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: mscoree
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
../../../tools/runtest -q -P wine -T ../../.. -M mscoree.dll -p
mscoree_test.exe.so debugging && touch debugging.ok
preloader: Warning: failed to reserve range 00110000-68000000
preloader: Warning: failed to reserve range 7f000000-82000000
/bin/sh: /usr/bin/egrep: No such file or directory
==9100== Find PDB file: /tmp/valgrind_petmp9100_2afae468 is empty
==9100== Warning: Missing or un-stat-able
/home/austin/.wine-valgrind/drive_c/windows/mono/mono-2.0/bin/libmono-2.0-x86.pdb
fixme:mscoree:CorDebug_Initialize stub 0x4aa1808
==9100== 52 bytes in 1 blocks are possibly lost in loss record 296 of 646
==9100== at 0x7BC4C6DF: notify_alloc (heap.c:255)
==9100== by 0x7BC50F23: RtlAllocateHeap (heap.c:1716)
==9100== by 0x62F2004: ???
==9100== by 0x62F4544: ???
==9100== by 0x62F4F5D: ???
==9100== by 0x62F9A9F: ???
==9100== by 0x4CA2FF1: test_createDebugger (debugging.c:450)
==9100== by 0x4CA3237: func_debugging (debugging.c:488)
==9100== by 0x4CA76F6: run_test (test.h:584)
==9100== by 0x4CA7AE5: main (test.h:654)
==9100==
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http://bugs.winehq.org/show_bug.cgi?id=33406
Bug #: 33406
Summary: Archicad 15 selection fence and marquee doesn't show
correctly
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdiplus
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xsitian(a)gmail.com
Classification: Unclassified
Created attachment 44201
--> http://bugs.winehq.org/attachment.cgi?id=44201
screenshot compare for selection fence
Archicad 15 selection fence and marquee doesn't show correctly when use wine
buildin gdiplus.dll. If use windows native gdiplus.dll, it works correctly.
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http://bugs.winehq.org/show_bug.cgi?id=32310
Bug #: 32310
Summary: EVEMon needs
System.Net.NetworkInformation.NetworkChange
implementation
Product: Wine
Version: 1.5.18
Platform: x86
URL: http://evemon.battleclinic.com/
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: mscoree
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: madewokherd(a)gmail.com
Classification: Unclassified
To reproduce, install EVEMon without .NET, and try to run it.
It crashes on startup with an exception:
System.EntryPointNotFoundException: CreateNLSocket
at (wrapper managed-to-native)
System.Net.NetworkInformation.NetworkChange:CreateNLSocket ()
at System.Net.NetworkInformation.NetworkChange.EnsureSocket () [0x00000] in
<filename unknown>:0
at System.Net.NetworkInformation.NetworkChange.Register
(System.Net.NetworkInformation.NetworkAvailabilityChangedEventHandler d)
[0x00000] in <filename unknown>:0
at System.Net.NetworkInformation.NetworkChange.add_NetworkAvailabilityChanged
(System.Net.NetworkInformation.NetworkAvailabilityChangedEventHandler value)
[0x00000] in <filename unknown>:0
at EVEMon.Common.Net.NetworkMonitor.Initialize () [0x00000] in <filename
unknown>:0
at EVEMon.Common.EveMonClient.Initialize () [0x00000] in <filename unknown>:0
at EVEMon.Program.Main () [0x00000] in <filename unknown>:0
CreateNLSocket is an entry point into the MonoPosixHelper library. AFAICT it's
only implemented on Unix-like systems and would not be possible to implement on
Windows. So we need an alternative implementation of
System.Net.NetworkInformation.NetworkChange that's based on the Windows API.
Probably the NotifyAddrChange function could be used to detect changes, using
System.Threading.AutoResetEvent and ThreadPool.RegisterWaitForSingleObject to
get the event notification into the .NET world.
I think this would be a good introduction to Mono development, if anyone needs
one.
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http://bugs.winehq.org/show_bug.cgi?id=33690
Bug #: 33690
Summary: Microsoft SQL Server 2005 Express Edition: installer
window layout incorrect with builtin mono
Product: Wine
Version: 1.5.31
Platform: x86
URL: http://go.microsoft.com/fwlink/?linkid=65212
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: djelinski1(a)gmail.com
Classification: Unclassified
Created attachment 44606
--> http://bugs.winehq.org/attachment.cgi?id=44606
left is wine mono, right is native .NET
After fixing bug #33513, the installer displays another set of windows. There
are some problems with their layout:
- the initial size of the windows is different than when using native .NET. As
a result there's a gap between the interface elements and the right window
border, and some buttons on the bottom of the window are only partially
visible. Resizing the window does not unhide them.
- Label text does not wrap, it is clipped instead.
- also, the focus rectangle on buttons looks different.
Attaching screenshot showing the same windows with and without winetricks
dotnet20.
Prerequisites:
winetricks mspatcha
fix for bug 33513
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http://bugs.winehq.org/show_bug.cgi?id=23192
Summary: 2D graphics in Mathematica are not antialiased while
on Windows they are
Product: Wine
Version: 1.2-rc2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: b7.10110111(a)gmail.com
To see this, try Plot[Sin[x],{x,-10,10}] in Windows and in Wine. Output in
Windows is antialiased while in wine it's jagged.
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http://bugs.winehq.org/show_bug.cgi?id=35680
Bug ID: 35680
Summary: Impossible to run DVDVideoSoft Free YouTube to MP3
Converter
Product: Wine
Version: 1.7.13
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: thomthomthom(a)ymail.com
It's impossible to run DVDVideoSoft Free YouTube to MP3 Converter.
Output:
$ wine FreeYouTubeToMP3Converter.exe
Unknown heap type: #GUlD
Unknown heap type: #Blop
Unhandled Exception:
System.TypeLoadException: Could not load type 'FreeAllDownload.Main' from
assembly 'FreeYouTubeToMP3Converter, Version=3.12.26.224, Culture=neutral,
PublicKeyToken=1f9a51e1f0f27a9a'.
at <PrivateImplementationDetails>{9294DE1F-C5EC-46B6-AD3E-640AF3B83387}.Main
() [0x00000] in <filename unknown>:0
[ERROR] FATAL UNHANDLED EXCEPTION: System.TypeLoadException: Could not load
type 'FreeAllDownload.Main' from assembly 'FreeYouTubeToMP3Converter,
Version=3.12.26.224, Culture=neutral, PublicKeyToken=1f9a51e1f0f27a9a'.
at <PrivateImplementationDetails>{9294DE1F-C5EC-46B6-AD3E-640AF3B83387}.Main
() [0x00000] in <filename unknown>:0
It's a clean .wine directory. No winetrick or something else ...
Thanks.
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http://bugs.winehq.org/show_bug.cgi?id=27197
Summary: Russian Fishing game not starting
Product: Wine
Version: 1.3.20
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mscoree
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sir-lexa(a)yandex.ru
Russian Fishing game not starting. It just says:
fixme:mscoree:get_runtime_info unsupported startup flags 2
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https://bugs.winehq.org/show_bug.cgi?id=37337
Bug ID: 37337
Summary: chem3d wont start
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: tedwaltmuf(a)yahoo.com
Created attachment 49651
--> https://bugs.winehq.org/attachment.cgi?id=49651
here is the last run log
my copy of chem3d wont start. i used winetricks for the dlls that were missing
according to the run.log
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http://bugs.winehq.org/show_bug.cgi?id=26020
Summary: Miner Wars Demo: crashes on startup
Product: Wine
Version: 1.3.13
Platform: x86
URL: http://www.fileplanet.com/218230/210000/fileinfo/Miner
-Wars-Demo
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: mscoree
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
austin@aw21 ~/.wine/drive_c/Program Files/Miner Wars $ wine
MinerWarsLauncher.exe
Unhandled Exception: System.ArgumentException: invalid utf-16 sequence at
3340336 (missing surrogate head)
Parameter name: string
at (wrapper managed-to-native) System.Type:internal_from_name
(string,bool,bool)
at System.Type.GetType (System.String typeName) [0x00000] in <filename
unknown>:0
at .. (System.String ) [0x00000] in <filename unknown>:0
at .. (Int32 ) [0x00000] in <filename unknown>:0
. (System.String[] ) [0x00000] in <filename unknown>:0
Also exhibits bug 25192.
Appears to be a mono bug. If I use dotnet20 instead of mono28, app starts up.
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http://bugs.winehq.org/show_bug.cgi?id=24190
Summary: Playon installer fails
Product: Wine
Version: 1.3.1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ead1234(a)hotmail.com
Created an attachment (id=30453)
--> (http://bugs.winehq.org/attachment.cgi?id=30453)
console output
The installer for Playon fails. First it informs me to install mono to run .NET
executables, after installing mono it still fails with an msi error.
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http://bugs.winehq.org/show_bug.cgi?id=36797
Bug ID: 36797
Summary: Overwolf Installation doesn't open a window.
Product: Wine
Version: 1.6.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jonaharagon(a)mcweb.us
Created attachment 48870
--> http://bugs.winehq.org/attachment.cgi?id=48870
Error log
The Overwolf installer
(http://appdb.winehq.org/objectManager.php?sClass=version&iId=30064) does not
even get to opening an installation window before it crashes. A log from the
console will be attached. I'm not sure if it's a problem with installations on
my host machine, and if I should reset the wineprefix or if it's a problem with
the executable. If anyone has any insight to what the error log means, that
would be great.
I am installing from the official source (www.overwolf.com/download)
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http://bugs.winehq.org/show_bug.cgi?id=33728
Bug #: 33728
Summary: Microsoft SQL Server 2005 Express Edition: installer
window layout incorrect with builtin mono
Product: Wine
Version: 1.5.31
Platform: x86
URL: http://go.microsoft.com/fwlink/?linkid=65212
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mscoree
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: djelinski1(a)gmail.com
Classification: Unclassified
After fixing bug #33513, the installer displays another set of windows. Once
the installer visits these windows, it does not exit cleanly, i.e. after
cancelling the installation the installer process keeps hogging the CPU.
Attachment 44606 contains the screenshots of the windows to look for. Bug
affects only MONO, the installer exits just fine with native .NET.
Prerequisites:
winetricks mspatcha
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http://bugs.winehq.org/show_bug.cgi?id=35209
Bug ID: 35209
Summary: application crash (SMA Sunny Explorer 1.06.17)
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: klaus.hader(a)bnv-bamberg.de
Classification: Unclassified
Created attachment 46961
--> http://bugs.winehq.org/attachment.cgi?id=46961
backtrace generated when starting the application
SMA Sunny Explorer 1.06.17 crashes during application startup
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http://bugs.winehq.org/show_bug.cgi?id=28978
Bug #: 28978
Summary: Statistica 10 trial crash during instalation
Product: Wine
Version: 1.3.31
Platform: x86
URL: http://www.statsoft.cz/file1/STATISTICA_TRIALV10CZ.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pavel.ondracka(a)gmail.com
Classification: Unclassified
Created attachment 37268
--> http://bugs.winehq.org/attachment.cgi?id=37268
terminal output
During Statistica 10 trial installation there is a crash in rundll32.exe and
installer program finish unsuccessfully. winetricks mono210 is required.
Sorry about the download program in Czech language, haven't found any english
version. However its really easy to reproduce, just run the exe file and wait
for crash.
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http://bugs.winehq.org/show_bug.cgi?id=27215
Summary: Capsized fails to launch
Product: Wine
Version: 1.3.20
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: orzechowskid(a)gmail.com
Created an attachment (id=34776)
--> (http://bugs.winehq.org/attachment.cgi?id=34776)
console output (default debug flags)
Capsized, a game purchased through Steam, fails to run. WINE is complaining
about code in the Microsoft XNA Framework which can't be executed by the
Windows version of Mono that the game automatically installed when it ran for
the first time.
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http://bugs.winehq.org/show_bug.cgi?id=27030
Summary: iTunes 10.2.2 : Incomplete UI Graphics (Notably Slider
Bars and Partitioners)
Product: Wine
Version: 1.3.15
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: haggisman2005_23(a)hotmail.com
Steps To Reproduce
Install x86 iTunes with Wine under XP mode
Swap to Win7 Mode and run
Decline CD autorun
winetricks riched20 <-- Bypass http://bugs.winehq.org/show_bug.cgi?id=24255
Now you can see from my screenshot what is garbled, slider bars have a
particular problem.
Note: On every startup it will warn you about it not being installed correctly
and have issues with CD mounting. This is a known bug, just hit "ok" and ignore
it. Does not affect this bug being reported.
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http://bugs.winehq.org/show_bug.cgi?id=15796
Summary: Americas Army Deploy Client does not install
Product: Wine
Version: 1.1.6
Platform: PC
URL: http://files.filefront.com/Americas+Army+Deploy+Client+v
123+Installer/;12072120;/fileinfo.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mscoree
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ead1234(a)hotmail.com
Created an attachment (id=16915)
--> (http://bugs.winehq.org/attachment.cgi?id=16915)
console output
America's Army Deploy Client installer fails. Wine states to use mono for .NET
support. After installing MONO for windows and then running the installer wine
crashes due to an unimplimented function mscoree.dll.ClrCreateManagedInstance
and then msi returns an error of err:msi:custom_get_thread_return Invalid
Return Code and the installer states there was an error before installation
completed.
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http://bugs.winehq.org/show_bug.cgi?id=21952
Summary: Word 2003: glyphs position in incorrect in embedded
equations
Product: Wine
Version: 1.1.40
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdiplus
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: oleh.nyk(a)gmail.com
Created an attachment (id=26650)
--> (http://bugs.winehq.org/attachment.cgi?id=26650)
formula "++++====----" with builtin gdiplus
Since
commit db3d756c1e4b03b0fb33f2863ab3d2275dcf00c2
Author: Vincent Povirk <vincent(a)codeweavers.com>
Date: Sun Jan 24 15:18:46 2010 -0600
gdiplus: Prefer the builtin version.
both spacing in an Equation formula and its size are wrong (although in a
separate Equation window the formula looks ok, see bug 5264). The normal look
can be restored either by reverting this patch or by setting gdiplus=native in
winecfg. Screenshots with native (good) and builtin (bad) gdiplus are in
attachments.
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http://bugs.winehq.org/show_bug.cgi?id=32964
Bug #: 32964
Summary: FAST Search for Sharepoint MOSS 2010 Query Tool
installer does not start
Product: Wine
Version: 1.5.23
Platform: arm
URL: http://fastforsharepoint.codeplex.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: robert.munteanu(a)gmail.com
Classification: Unclassified
Launching the installer results in just a couple of lines printed on the
console and then the process exists.
$ wine setup.exe
fixme:storage:create_storagefile Storage share mode not implemented.
fixme:iphlpapi:NotifyAddrChange (Handle 0x112e8d0, overlapped 0x112e8dc): stub
wine: configuration in '/home/rmuntean/.wines/sharepoint-query-tool-32' has
been updated.
fixme:heap:HeapSetInformation (nil) 1 (nil) 0
fixme:process:SetProcessDEPPolicy (1): stub
fixme:heap:HeapSetInformation (nil) 1 (nil) 0
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http://bugs.winehq.org/show_bug.cgi?id=31193
Bug #: 31193
Summary: Google Sketchup Layout crashes on startup
Product: Wine
Version: 1.5.8
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: abe(a)nativetrauma.com
Classification: Unclassified
Created attachment 40961
--> http://bugs.winehq.org/attachment.cgi?id=40961
Layout failed to launch
I am new to Linux so if you are to provide a solution please let me know what
to copy and were and also if it is a .deb fix or not etc.. I seen a fix but
just shows me files and no location to put them in Please provide a how to so i
can follow or supply a link to an auto fix like a deb file please. Meanwhile
Sketchup itself is working great just the layout program keep crashing the
gdiplus.dll was added manually to the
/home/abe/.wine/drive_c/windows/Microsoft.NET/Framework/v2.0.50727 but i might
have missed the explanation I understand the .net and the layout application
are fighting for this and may be the cause but not sure.
following is my system info:
System Info:
System information report, generated by Sysinfo: 7/5/2012 12:37:40 AM
http://sourceforge.net/projects/gsysinfo
SYSTEM INFORMATION
Running Ubuntu Linux, the Ubuntu 12.04 (precise) release.
GNOME: unknown (unknown)
Kernel version: 3.2.0-26-generic (#41-Ubuntu SMP Thu Jun 14 17:49:24 UTC
2012)
GCC: 4.6 (x86_64-linux-gnu)
Xorg: 1.11.3 (07 May 2012 11:43:21PM) (07 May 2012 11:43:21PM)
Uptime: 0 days 13 h 58 min
CPU INFORMATION
AuthenticAMD, AMD Athlon(tm) II X2 255 Processor
Number of CPUs: 2
CPU clock currently at 3100.000 MHz with 1024 KB cache
Numbering: family(16) model(6) stepping(3)
Bogomips: 6200.06
Flags: fpu vme de pse tsc msr pae mce cx8 apic sep mtrr pge mca cmov pat
pse36 clflush mmx fxsr sse sse2 ht syscall nx mmxext fxsr_opt pdpe1gb rdtscp lm
3dnowext 3dnow constant_tsc rep_good nopl nonstop_tsc extd_apicid pni monitor
cx16 popcnt lahf_lm cmp_legacy svm extapic cr8_legacy abm sse4a misalignsse
3dnowprefetch osvw ibs skinit wdt npt lbrv svm_lock nrip_save
MEMORY INFORMATION
Total memory: 3010 MB
Total swap: 3069 MB
STORAGE INFORMATION
SCSI device - scsi1
Vendor: ATA
Model: WDC WD15EARS-00Z
SCSI device - scsi5
Vendor: SONY
Model: CDRW/DVD CRX330E
SCSI device - scsi7
Vendor: ZTEMT
Model: Mass storage
HARDWARE INFORMATION
MOTHERBOARD
Host bridge
Advanced Micro Devices [AMD] Family 10h Processor Link Control
Subsystem: Advanced Micro Devices [AMD] RS780 Host Bridge
PCI bridge(s)
Advanced Micro Devices [AMD] RS780 PCI to PCI bridge (ext gfx port 0)
(prog-if 00 [Normal decode])
Advanced Micro Devices [AMD] RS780 PCI to PCI bridge (PCIE port 3)
(prog-if 00 [Normal decode])
Advanced Micro Devices [AMD] nee ATI SBx00 PCI to PCI Bridge (prog-if
01 [Subtractive decode])
Advanced Micro Devices [AMD] RS780 PCI to PCI bridge (ext gfx port 0)
(prog-if 00 [Normal decode])
Advanced Micro Devices [AMD] RS780 PCI to PCI bridge (PCIE port 3)
(prog-if 00 [Normal decode])
Advanced Micro Devices [AMD] nee ATI SBx00 PCI to PCI Bridge (prog-if
01 [Subtractive decode])
ISA bridge
Advanced Micro Devices [AMD] nee ATI SB7x0/SB8x0/SB9x0 LPC host
controller
Subsystem: Biostar Microtech Int'l Corp Device 3700
IDE interface
Advanced Micro Devices [AMD] nee ATI SB7x0/SB8x0/SB9x0 IDE Controller
(prog-if 8a [Master SecP PriP])
Subsystem: Biostar Microtech Int'l Corp Device 3700
GRAPHIC CARD
VGA controller
NVIDIA Corporation GF119 [GeForce GT 520] (rev a1) (prog-if 00 [VGA
controller])
Subsystem: eVga.com. Corp. Device 1529
SOUND CARD
Multimedia controller
NVIDIA Corporation HDMI Audio stub (rev a1)
Subsystem: eVga.com. Corp. Device 1529
NETWORK
Ethernet controller
Realtek Semiconductor Co., Ltd. RTL8101E/RTL8102E PCI Express Fast
Ethernet controller (rev 02)
Subsystem: Biostar Microtech Int'l Corp Device 2308
NVIDIA GRAPHIC CARD INFORMATION
Model name: GeForce GT 520
Card Type: PCIe 16x
Video RAM: 2048 MB
GPU Frequency: 270 MHz
Driver version: NVIDIA UNIX x86_64 Kernel Module 302.17 Tue Jun 12
16:03:22 PDT 2012
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http://bugs.winehq.org/show_bug.cgi?id=32745
Bug #: 32745
Summary: TurboTax 2012 installer crashes before start with
wine-mono
Product: Wine
Version: 1.5.21
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: Installer
Severity: enhancement
Priority: P2
Component: mscoree
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Classification: Unclassified
Created attachment 43207
--> http://bugs.winehq.org/attachment.cgi?id=43207
WINE_MONO_TRACE=x WINEDEBUG=mscoree,tid
See also bug 30905 (for TurboTax 2011).
wine-1.5.21-321-g175039e
export WINEPREFIX=~/.wine-tax
wineserver -k
rm -rf $WINEPREFIX
wine TurboTax\ 2012\ Installer.exe
err:seh:setup_exception_record stack overflow 1840 bytes in thread 0042 eip
7bc57a04 esp 00230c00 stack 0x230000-0x231000-0x330000
Note: there are some gdiplus/wincodecs fixme's before this, but native doesn't
help. Just native dotnet40, however, avoids the crash.
WINE_MONO_TRACE=x WINEDEBUG=mscoree,tid attached.
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http://bugs.winehq.org/show_bug.cgi?id=35498
Bug ID: 35498
Summary: Adobe Lightroom 4.4 - image thumnails disappear
Product: Wine
Version: 1.7.11
Hardware: x86-64
URL: http://www.adobe.com/support/downloads/detail.jsp?ftpI
D=5567
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: robert.munteanu(a)gmail.com
Classification: Unclassified
When there are photos to import, collapsing and then expanding the 'All photos'
block makes all thumbnails but the first one disappear
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http://bugs.winehq.org/show_bug.cgi?id=35538
Bug ID: 35538
Summary: Adobe Lightroom 4.4 - text for slider values trimmed
for large values
Product: Wine
Version: 1.7.11
Hardware: x86-64
URL: http://www.adobe.com/support/downloads/detail.jsp?ftpI
D=5567
OS: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P3
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: robert.munteanu(a)gmail.com
Classification: Unclassified
Text for numeric slider values only accomodates 3 digits, e.g. 973. 1008 is
trimmed and only 008 is visible. To reproduce, navigate to the Web tab and
change Output Settings -> Size to something above 1000.
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http://bugs.winehq.org/show_bug.cgi?id=11287
Summary: err:ole:CoInitializeEx Attempt to change threading model
of this apartment from apartment threaded to multi-
threaded
Product: Wine
Version: 0.9.5.
Platform: Macintosh
OS/Version: Mac OS X 10.5
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: ole
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kevin01(a)kilohotel.com
I get an error when trying to run My Sirius Studio.exe
http://download.sirius.speedera.net/stiletto/SiriusStudioSetup.exe
The error is:
fixme:win:EnumDisplayDevicesW ((null),0,0x61e3e0,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x61e3e0,0x00000000), stub!
fixme:wtsapi:WTSRegisterSessionNotification Stub 0x6002c 0x00000000
err:ole:CoInitializeEx Attempt to change threading model of this apartment from
apartment threaded to multi-threaded
err:ole:CoGetClassObject class {25baad81-3560-11d3-8471-00c04f79dbc0} not
registered
err:ole:CoGetClassObject no class object {25baad81-3560-11d3-8471-00c04f79dbc0}
could be created for context 0x1
** (My Sirius Studio.exe:44): WARNING **: Thread 00000000 may have been
prematurely finalized
err:seh:raise_exception Unhandled exception code c0000005 flags 0 addr
0x68fa02fc
In order to install and use this software, I did the following:
winetricks corefonts
winetricks mono12
wineticks gdiplus
I had to use the native gdiplus, or I get the problem seen in bug 11033.
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http://bugs.winehq.org/show_bug.cgi?id=34029
Bug #: 34029
Summary: QuickBooks SS 2008 R1 hangs on first run
Product: Wine
Version: 1.6-rc5
Platform: x86-64
URL: http://download.microsoft.com/download/C/C/0/CC0BD555-
33DD-411E-936B-73AC6F95AE11/IE8-WindowsXP-x86-ENU.exe
OS/Version: Linux
Status: NEW
Keywords: dotnet, download
Severity: minor
Priority: P2
Component: mscoree
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Classification: Unclassified
Created attachment 45221
--> http://bugs.winehq.org/attachment.cgi?id=45221
wine-1.6-rc5 console output
QuickBooks SS 2008 R1 hangs on first run following a successful install and
working around Bug 34028 with msxml4.
Subsequent attempts to run the application becomes less and less useful: I
assume the data becomes too corrupt to continue.
Workaround is dotnet20.
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http://bugs.winehq.org/show_bug.cgi?id=25355
Summary: Time clock SBE 1.2 and 2.2 not working properly on
ubuntu 10.04LTS
Product: Wine
Version: 1.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ryanmore2006(a)yahoo.com.ph
Our company used Ubuntu 8.04 install in all computer in all branches. were
using Time clock SBE 1.2 for time logging for all our employees. the said
software were stable in ubuntu 8.04 LTS wine wine version 1.0.
The problem starts when we updated the LINUX OS to Ubuntu 10.04LTS with wine
1.2 install, but something wrong with the some menu can't be seen anymore, we
tried to update the time clock sbe form 1.2 to 2.2 but the unfortunately it did
not fixed the problem. we also updated the version of wine but still the same.
for reference i will attached the screen shot for ubuntu 8.04 and 10.04
Im homping that someone can help me with this problem.
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http://bugs.winehq.org/show_bug.cgi?id=27294
Summary: livezilla can't start, complains of missing Verdana
font
Product: Wine
Version: 1.3.20
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
A user complained that Livezilla wouldn't start, see
http://forum.winehq.org/viewtopic.php?t=12202
I was able to reproduce this, plus a possible font-related gdiplus bug:
cd $HOME
rm -rf ~/.wine
sh winetricks corefonts dotnet20
wget http://www.livezilla.net/downloads/pubfiles/LiveZilla_3.3.2.2_Full.exe
wine LiveZilla_3.3.2.2_Full.exe
cd ~/".wine/drive_c/Program Files/LiveZilla"
wine LiveZilla
That gets the error
Your system misses the font Microsoft Sans Serif
Copying micross.ttf from a Windows system into ~/.wine/drive_c/windows/Fonts
gets past that. (Dunno if that needs to be added to winetricks,
or if one of the existing fonts in 'allfonts' should satisfy it.)
The next problem is
Your system misses the font Tahoma
Doing
winetricks tahoma gdiplus
gets past that. (Don't know why gdiplus was needed, that's interesting.)
The next problem is the user's error,
Your system misses the font 'Verdana Regular'
Which is funny, because Verdana Regular is already in windows/Fonts,
and WINEDEBUG=+font shows
trace:font:AddFontToList Loading font file
"/home/dank/.wine/dosdevices/c:/windows/Fonts/Verdana.TTF" index 0
trace:font:get_familyname Got localised name L"Verdana"
trace:font:AddFontToList fsCsb = 2000019f 00000000/00000287 00000000 00000000
00000000
trace:font:AddFontToList Added font L"Verdana" L"Regular"
...
trace:font:AddFontToList Loading font file
"/usr/share/fonts/truetype/msttcorefonts/Verdana.ttf" index 0
trace:font:get_familyname Got localised name L"Verdana"
trace:font:AddFontToList Already loaded font L"Verdana" L"Regular" original
version is 10000, this version is 10000
trace:font:AddFontToList Original font is newer so skipping this one
Oddly, at some point, wine forgets about the Regular variant:
trace:font:DumpFontList Family: L"Verdana"
000d:Ret advapi32.RegGetValueW() retval=0000trace:font:DumpFontList L"Bold"
2000019f
000d:Call advapi32.RegGetValueW(0000004c,000trace:font:DumpFontList L"Bold
Italic" 2000019f
Perhaps one of the fonts in /usr/share/fonts is interfering...
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http://bugs.winehq.org/show_bug.cgi?id=33410
Bug #: 33410
Summary: QQ International 1.6 displays its window abnormally
with a black line across
Product: Wine
Version: 1.5.28
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdiplus
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fangendoucg(a)gmail.com
Classification: Unclassified
Created attachment 44204
--> http://bugs.winehq.org/attachment.cgi?id=44204
screenshot
Hi folks,
While I install QQ International QQIntl1.61.exe, its first window shows with a
threadlet across.See the attachment.
Well, winetricks gdiplus can workaround it.
It's free to download.
$ sha1sum QQIntl1.61.exe
6cd9042f591a7b140e3216df2851c9b7a436be34 QQIntl1.61.exe
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http://bugs.winehq.org/show_bug.cgi?id=24653
Summary: Builtin GdiPlus doesn't draw lines equally to native
GdiPlus
Product: Wine
Version: 1.3.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: gdiplus
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: boreno(a)gmail.com
Created an attachment (id=31163)
--> (http://bugs.winehq.org/attachment.cgi?id=31163)
Sourcecode that draws GdiPlus pixel-perfection tests. Image that shows tests
drawn using native and builtin GdiPlus.
Lines are off by 1 pixel at either start or end position depending on drawing
operation. Image and source code attached. Marked with severity major since it
ruins pixel-perfection for UI components developed to rely on GdiPlus. In other
words, it looks too ugly to be released to customers.
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http://bugs.winehq.org/show_bug.cgi?id=32266
Bug #: 32266
Summary: Songr Portable 2.0 fails to start
Product: Wine
Version: 1.5.17
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jaimerave(a)gmail.com
Classification: Unclassified
Created attachment 42579
--> http://bugs.winehq.org/attachment.cgi?id=42579
Error log
Songr Portable 2.0 fails to start with current version of Wine, I guess is a
problem with Wine-mono since Songr requires .Net 3.5 to work.
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http://bugs.winehq.org/show_bug.cgi?id=37050
Bug ID: 37050
Summary: Wine and FreeSCAN.exe fails to load
Product: Wine
Version: 1.6.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: loader
Assignee: wine-bugs(a)winehq.org
Reporter: hd625b(a)gmail.com
Used Lunix Mint17 Terminal and Wine to run FreeSCAN.exe which threw the errors
below. FreeSCAN.exe is from SixSpot Software.
hd625b@MyLunixMint17 ~ $ wine "/home/hd625b/.wine/drive_c/Program
Files/FreeSCAN/FreeSCAN.exe"
Unhandled Exception:
System.TypeLoadException: Could not load type 'FreeSCAN.lblSiteNote' from
assembly 'FreeSCAN, Version=0.8.3.0, Culture=neutral, PublicKeyToken=null'.
at FreeSCAN.My.MyProject+MyForms.get_lblSiteNote () [0x00000] in <filename
unknown>:0
at FreeSCAN.My.MyApplication.OnCreateMainForm () [0x00000] in <filename
unknown>:0
at
Microsoft.VisualBasic.ApplicationServices.WindowsFormsApplicationBase.OnRun ()
[0x00000] in <filename unknown>:0
at Microsoft.VisualBasic.ApplicationServices.WindowsFormsApplicationBase.Run
(System.String[] commandLine) [0x00000] in <filename unknown>:0
at FreeSCAN.My.MyApplication.Main (System.String[] Args) [0x00000] in
<filename unknown>:0
[ERROR] FATAL UNHANDLED EXCEPTION: System.TypeLoadException: Could not load
type 'FreeSCAN.lblSiteNote' from assembly 'FreeSCAN, Version=0.8.3.0,
Culture=neutral, PublicKeyToken=null'.
at FreeSCAN.My.MyProject+MyForms.get_lblSiteNote () [0x00000] in <filename
unknown>:0
at FreeSCAN.My.MyApplication.OnCreateMainForm () [0x00000] in <filename
unknown>:0
at
Microsoft.VisualBasic.ApplicationServices.WindowsFormsApplicationBase.OnRun ()
[0x00000] in <filename unknown>:0
at Microsoft.VisualBasic.ApplicationServices.WindowsFormsApplicationBase.Run
(System.String[] commandLine) [0x00000] in <filename unknown>:0
at FreeSCAN.My.MyApplication.Main (System.String[] Args) [0x00000] in
<filename unknown>:0
hd625b@MyLunixMint17 ~ $
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http://bugs.winehq.org/show_bug.cgi?id=27447
Summary: HAL7600 doesn't start
System.InvalidOperationException:
WinForms_SeeInnerException
Product: Wine
Version: 1.3.22
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mscoree
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: adys.wh(a)gmail.com
Unhandled Exception: System.InvalidOperationException:
WinForms_SeeInnerException ---> System.Reflection.TargetInvocationException:
Exception has been thrown by the target of an invocation. --->
System.ComponentModel.Win32Exception: No valid icon entry were found.
at System.Drawing.Icon.InitFromStreamWithSize (System.IO.Stream stream, Int32
width, Int32 height) [0x00000] in <filename unknown>:0
at System.Drawing.Icon..ctor (System.Runtime.Serialization.SerializationInfo
info, StreamingContext context) [0x00000] in <filename unknown>:0
at (wrapper managed-to-native) System.Reflection.MonoCMethod:InternalInvoke
(System.Reflection.MonoCMethod,object,object[],System.Exception&)
at System.Reflection.MonoCMethod.Invoke (System.Object obj, BindingFlags
invokeAttr, System.Reflection.Binder binder, System.Object[] parameters,
System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
--- End of inner exception stack trace ---
at System.Reflection.MonoCMethod.Invoke (System.Object obj, BindingFlags
invokeAttr, System.Reflection.Binder binder, System.Object[] parameters,
System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[]
parameters) [0x00000] in <filename unknown>:0
...
at Microsoft.VisualBasic.ApplicationServices.WindowsFormsApplicationBase.Run
(System.String[] commandLine) [0x00000] in <filename unknown>:0
at HAL7600.My.MyApplication.Main (System.String[] Args) [0x00000] in
<filename unknown>:0
http://forums.mydigitallife.info/threads/23966-UNSUPPORTED-HAL7600-Permanen…
mono210 required. Check url for direct download link
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http://bugs.winehq.org/show_bug.cgi?id=21227
Summary: cmd doesn't echo redirection like native
Product: Wine
Version: 1.1.35
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P3
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Native cmd echoes commands after some canonicalization has been done
on their redirects. A batch file containing
dir 1> ok
dir > bad
dir | bad
dir > blah > bad
echoes as
dir 1> ok
dir 1> bad
dir | bad
dir 1> bad
(note the extra space inserted before the > or |).
Wine's cmd doesn't currently do this, but it could probably
do so without too much trouble; it already collects redirects
separately for each command.
For the moment I'll probably put a kludge in the cmd conformance
test runner to compensate.
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http://bugs.winehq.org/show_bug.cgi?id=24026
Summary: Tab completion for cmd
Product: Wine
Version: 1.3.0
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: cmd
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrew.millington(a)gmail.com
Pressing tab only creates a space but should complete a file name in the same
way that Windows does with their Command Prompt.
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http://bugs.winehq.org/show_bug.cgi?id=32449
Bug #: 32449
Summary: QGIS err:module:import
Product: Wine
Version: 1.5.19
Platform: x86
URL: http://hub.qgis.org/projects/quantum-gis/wiki/Download
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: guy.roussin(a)teledetection.fr
Classification: Unclassified
Created attachment 42810
--> http://bugs.winehq.org/attachment.cgi?id=42810
Error log when launching qgis 1.8.0-1 on wine 1.5.19
Hi,
QuantumGIS is an open source software which run very fine on linux.
Today, i try the windows version on a quantal 32 bits chroot on my debian sid
amd64.
http://qgis.org/downloads/QGIS-OSGeo4W-1.8.0-1-Setup.exe
I get this error when launching qgis :
(see attachment)
I get the same error with PlayOnLinux ...
Thank you,
Guy
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http://bugs.winehq.org/show_bug.cgi?id=21806
Summary: Star Wars Empire at War: Demo crashes during battles
Product: Wine
Version: 1.1.39
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gaming4jc2(a)yahoo.com
Created an attachment (id=26385)
--> (http://bugs.winehq.org/attachment.cgi?id=26385)
Tutorial 1 debugs, pagefaults, backtraces...
This seems to affect the game any time you are going into battle. At the
loading screen the game will issue a exception.
You have two choices, retry or cancel. I've provided a backtrace log that
results from each selection - as well as the game's built debugger log.
For anyone wishing to confirm, just try Tutorial 1. It will crash in under
2mins. The other tutorials may crash too, but not nearly as often since there's
not many battles to load. I was using the Demo CD I got in a promo.
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http://bugs.winehq.org/show_bug.cgi?id=35984
Bug ID: 35984
Summary: Leftover pixels in Microsoft Paint when using
Rectangle tool with thick border
Product: Wine
Version: 1.7.15
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: Nachanon_Vetjasit(a)hotmail.com
Created attachment 48104
--> http://bugs.winehq.org/attachment.cgi?id=48104
Screencast demonstrating the leftover lines problem
I've used Microsoft Paint on WINE, I found that when I set
line thickness to >1px (using Line tool) and select Rectangle tool,
then drag mouse to South-East direction to create a rectangle
(but don't release mouse button yet), then move to West, then North,
and release the button. I'll see that some color pixels that's used to be
old rectangle border were left over.
The larger line size, more obvious the effect.
Apart from leftover lines, there is also a knot on the top left of the
rectangle. (Won't be visible at first glance, use Magnifier tool to see it)
These leftover lines (and knot) also didn't disappear on Undo too.
Screencast demonstrating this problem and affected image also attached.
(Using 5px line thickness in this case).
Microsoft Paint 5.1.2600.5512 (mspaint.exe from Windows XP SP3)
mfc42u.dll 6.2.8071.0 picked from Windows XP SP3, placed with the same
directory as mspaint.exe
WINE: 1.7.15 (git), set to Windows version XP
WINE installed without XInput2, OSMesa, OpenCL, CMS, GStreamer, and OSS support
System: Debian GNU/Linux 5.0 "Lenny" i386
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http://bugs.winehq.org/show_bug.cgi?id=17195
Summary: NamedPipe datagrams need to be _really_ datagrams
Product: Wine
Version: unspecified
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lkcl(a)lkcl.net
ok, after a little bit of investigation, i think i understand the pipes code
enough to be able to say what's going on, and i'm seeing something like this:
process 1:
recvpipe = CreateNamedPipe("\\pipe\fred")
ReadFile(recvpipe, buffer, &length);
printf(length) ===> 43
ReadPipe(recvpipe, buffer, &length); /* no data */
process 2:
sendpipe = CreateNamedPipe("\\pipe\fred")
length = 9;
WriteFile(sendpipe, buffer, &length);
length = 34;
WriteFile(sendpipe, buffer, &length);
what's happening is that the data being sent down the pipes isn't being done as
datagrams. the implementation is using a stream-based fd.
the solution is: you _must_ implement a protocol on top of the pipes which
sends the length (as a 32-bit int, whatever) which is read off the fd, followed
by the data stream of _exactly_ that length.
_must_. there's no two ways about this.
the protocol of Pipes is unfortunately a combination of both datagrams and
streams. datagrams because the lengths of data sent are absolute and
inviolate. streams because the data order and reliability are _also_ absolute
and inviolate.
you can't use datagrams (because they're unreliable). you can't expect all
unixen to support datagrams on top of unix sockets (if that's what's being
used).
so - you have to send the length, as part of the implementation of the
pipe-data-send.
sending a length will also solve the issue of trying to send zero-length pipe
datagrams.
as a first implementation, you _might_ be able to get away with assuming that
when someone asks for some data, they _will_ provide a buffer big enough.
... actually... i don't see any ERR_MORE_DATA error codes in NtReadFile, so
that would explain... this is going to get messy :)
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http://bugs.winehq.org/show_bug.cgi?id=32618
Bug #: 32618
Summary: Atlantica Online partially hangs when rotating the
view with the mouse.
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: arek75(a)gmail.com
Classification: Unclassified
Created attachment 43044
--> http://bugs.winehq.org/attachment.cgi?id=43044
Bisect log
Starting with Wine 1.5.18, Atlantica Online is no longer playable due to a bug
where if you attempt to rotate the camera with the mouse (right-click and
drag), Atlantica's graphics lock up and the game seems to lose the mouse. You
can get the game to respond again by pressing alt on the keyboard, but you
still can't rotate the camera (or rather not much, it'll move a tiny bit each
time before locking up).
I went ahead and bisected this, and also ran into a problem where Atlantica
never got control of the mouse/keyboard and had to be closed with alt-f4. In
these cases I used 'git bisect skip' to continue. Git finally came up with 18
possible "bad commits". Looking at them in gitk, the following commits are of
note (the first skipped commit and the first known bad commit):
841214ddb4d4dc620e6b51dfe6655b585d423edc - user32: Don't check for driver
events before normal messages in PeekMessage.
a0f039a6049641cc2be8fa32f2afa3c3f394a99b - user32: Fix the wait event mask in
PeekMessage.
The first of these commits caused Atlantica to not respond much to
mouse/keyboard events (you could get a partial response from the mouse if you
could get it over a button, but you can't see the pointer), and while the
second patch fixed that, attempting to rotate the camera using the mouse causes
Atlantica's input/graphics to partially freeze as noted above.
I've attached the bisect log so that you can have a look at it if you need to.
--James
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http://bugs.winehq.org/show_bug.cgi?id=21369
Summary: Tab bar isn't fully visible in HTML-Kit; must be
scrolled
Product: Wine
Version: 1.1.36
Platform: x86-64
URL: http://www.chami.com/html-kit/download/
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: RandomAccountName(a)mail.com
Created an attachment (id=25731)
--> (http://bugs.winehq.org/attachment.cgi?id=25731)
Terminal output
In HTML-Kit build 292, one of the tab bars (the one below the current working
file) isn't displayed as expected in Wine. In Windows, the entire tab bar is
visible, but in Wine, part of it is cut off, with scroll arrows present to
bring the rest into view. Native comctl32 installed by winetricks fixes the
issue.
Interestingly, increasing Wine's DPI to 120 allows all the tabs to display at
once, though rendering is still a bit different from Windows.
Terminal output is from opening the program and entering "create a new file"
mode (which is when the tabs first become visible).
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http://bugs.winehq.org/show_bug.cgi?id=33239
Bug #: 33239
Summary: VisualBasic arrays of User Defined Type (UDTs) with
strings
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mod(a)navsoft.com
Classification: Unclassified
Created attachment 43964
--> http://bugs.winehq.org/attachment.cgi?id=43964
Uses a simple program to test where the crash occurs
I use arrays of UDTs which work under MS Windows. (Any version post Win 2000
except ME.) The program also works happily on a Mac using a Parallels virtual
machine.
These fail under WINE if one or more of the fields is a string. The "TYPE"
order makes no difference.
UDTs which contain only numbers are not affected.
Failure occurs on any attempt to "ReDim" or "Erase" the array. The problem does
not occur when the strings are fixed length or for flat UDTs containing strings
of undeclared length. Prior to a crash, the content of the UDTs can be read and
written to.
Trying to write a simple program produces strange results. I tried initially on
an old PC and found that it would crash simply by redimming the arrays but when
installed under Parallels, it will handle simple arrays and only crashes as I
start to get more adventurous; i.e. using a UDT type declared in a DLL but
otherwise identical.
My main program can be downloaded at http://navsoft.com/AstroNav_Setup.exe. It
makes no claims to being compatible with WINE but there are references to the
problem area elsewhere in this forum by Users who would like to run it under
WINE.
AstroNav uses UDTs extensively. The problem is the Almanac screen where multi
dimension UDTs are widely used. With AstroNav, simply declaring and then
destroying the arrays will cause a crash. [There is also a problem with WINE's
treatment of SetGraphicsMode which I have not yet pinned down but will
hopefully circumvent very shortly. (The SetGraphicsMode API does not work quite
as Microsoft claim so removing it, is probably desirable.)]
The attached backtrace was caused by the following code. The crash occurs only
for Command4_Click() and only on the third press. (Rapid pressing will cause a
"The array is temporarily locked" error/ crash.)
FORM CODE
==========
Private Type My_UDT
n1 As Long
s1 As String
s2 As String
End Type
Private mUDT() As My_UDT
Private DLL_UDT() As Main_Almanac_Columns
Private Sub Command1_Click() ' NO PROBLEM NOW BUT SIMILAR CODE CAUSED A
Dim i As Long ' CRASH ON AN OLDER PC
ReDim mUDT(99)
For i = 0 To 99
mUDT(i).s1 = "Some String"
mUDT(i).s2 = "Some String"
Next i
ReDim mUDT(99)
End Sub
Private Sub Command2_Click() ' SAME AS ABOVE BUT USING A GLOBAL UDT
Dim i As Long ' = A BIT MORE ADVENTUROUS
ReDim gUDT(99)
For i = 0 To 99
gUDT(i).s1 = "Some String"
gUDT(i).s2 = "Some String"
Next i
ReDim gUDT(99)
End Sub
Private Sub Command3_Click() ' MORE ADVENTUROUS; PASSING DATA USING
Compile_Data ' Public Property Get
gUDT = My_Module_UDT
End Sub
Private Sub Command4_Click() ' CRASHES ON THE THIRD CLICK ON MY MAIN
Alt_Compile_Data ' MACHINE
DLL_UDT = My_DLL_UDT
End Sub
MODULE CODE
===========
Private DLL_UDT() As Main_Almanac_Columns
Type Module_UDT
n1 As Long
s1 As String
s2 As String
End Type
Private mUDT() As Module_UDT
Public gUDT() As Module_UDT
'\\ THE MODULE LEVEL TEST
Sub Compile_Data()
Dim i As Long
ReDim mUDT(71)
For i = 0 To 71
With mUDT(i)
.n1 = i
.s1 = i
.s2 = i
End With
Next i
End Sub
Public Property Get My_Module_UDT() As Module_UDT()
My_Module_UDT = mUDT
End Property
'\\ USING THE IDENTICAL TYPE DECLARED IN A MODULE
Sub Alt_Compile_Data()
Dim i As Long
ReDim DLL_UDT(71)
For i = 0 To 71
With DLL_UDT(i)
.Gap = i
.sGHA = i
.sDec = i
End With
Next i
End Sub
Public Property Get My_DLL_UDT() As Main_Almanac_Columns()
My_DLL_UDT = DLL_UDT
End Property
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http://bugs.winehq.org/show_bug.cgi?id=34708
Bug #: 34708
Summary: Silent Hill 4: The Room don't run in terminal.
Product: Wine
Version: 1.7.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sov.info(a)mail.ru
Classification: Unclassified
Created attachment 46270
--> http://bugs.winehq.org/attachment.cgi?id=46270
01 terminal output
This game don't start via terminal. BUT!
When i just starting it by clicking on the .desktop file, it runs! This
behavior is pretty interesting. Of cource, this game crushes even if start by
clicking on desktop label. But if we want to see what stubs happens in game, we
should before fix terminal behavior.
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http://bugs.winehq.org/show_bug.cgi?id=23434
Summary: wine hangs & jumps up to 100% processor load
Product: Wine
Version: 1.2-rc5
Platform: x86
URL: http://www.velumng.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: axel.braun(a)gmx.de
Running wine-1.1.48_1.2rc5-1.1, i downloaded the demo from velumng.com, a race
management software.
So far it works well, I created a race, two participants, entered start and end
time, but when I come to the result list creation, the load goes up to 100%,
and caused a hang of the X-session once.
At this point it seems to load a HTML-page that was dynamically generated. wine
did not submit any error message when started from console.
Let me know what I can do to come to a more verbose error output.
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http://bugs.winehq.org/show_bug.cgi?id=33982
Bug #: 33982
Summary: Steam windows can be resized to 1x1 despite minimum
size
Product: Wine
Version: 1.6-rc2
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: adys.wh(a)gmail.com
Classification: Unclassified
Steam's windows can be resized to 1x1. On Windows they can't. The minimum size
for the main steam window is supposed to be 900x600 and for chat windows
396x351 according to tests.
Using openbox 3.5.0
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http://bugs.winehq.org/show_bug.cgi?id=13076
Summary: untangle: resize fails
Product: Wine
Version: 0.9.61.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wine(a)wnoise.ofb.net
After any of the games in Simon Tatham's portable puzzle collection is resized,
it only redraws the portion of the window that is the original size.
Under windows, these games rescale to fit in the new window size.
These may all be downloaded at
http://www.chiark.greenend.org.uk/~sgtatham/puzzles/
and have full source available.
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http://bugs.winehq.org/show_bug.cgi?id=26766
Summary: A lot of games are listed against distributors and not
the developers
Product: WineHQ Apps Database
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: ASSIGNED
Severity: trivial
Priority: P5
Component: appdb-unknown
AssignedTo: kennybobs(a)o2.co.uk
ReportedBy: kennybobs(a)o2.co.uk
A lot of the games in the AppDB are listed against the distributors instead of
the actual developers.
This is not a major problem but it would be nice to tidy this up and any bugs
relating to certain developers would be easier to collect.
Other maintainers have, sensibly, simply added "Versions" for each distributor,
and as each distributor tends to update their products as they see fit, rather
than when the developer sees fit, this could affect the ratings for different
implementations of the same game.
Assigning to myself as it's a fairly big job (some games have to be downloaded
and run just to find out who developed them) and will take far too long for me
to simply remember what's what.
Currently affected: Big Fish Games, PopCap, Steam.
Anyone: please feel free to help!
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http://bugs.winehq.org/show_bug.cgi?id=16091
Summary: StickyDrive demo installer doesn't recognize USB key as
removable
Product: Wine
Version: 1.1.8
Platform: Other
URL: http://mmiline.com/
OS/Version: other
Status: NEW
Keywords: download, Installer
Severity: normal
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
(From mmiline.com's main page, click on StickyDrive and then "Learn More",
then under Red Sox demo, click "Download Now". This points to
http://www2.stickyinc.com/download/getDownload.php?idTag=BOSTN-1668&action=…
which downloads the installer in question,
InstallStickyDrive-BOSTN-1668.exe.)
The installer puts up a dialog box of drive letters,
saying "Please select a valid removable drive...",
but nothing is listed, even if you have a USB drive
inserted and Wine has already created a d: mapping for it.
If you click on the "Show all drives"
checkbox, all drives are indeed shown.
Happily for us, this dialog box is in a separate
executable. While that prompt is up, grab a copy
of C:\windows\temp\SDDriveSelector.exe
You can then reproduce the problem easily by running
just that .exe.
+relay shows it's using GetDriveType() on each drive,
but evidently it doesn't like what it's getting.
You can work around this by using winecfg to mark d:
as a floppy, but really, wine should know that the inserted
USB drive is removable, shouldn't it?
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http://bugs.winehq.org/show_bug.cgi?id=35848
Bug ID: 35848
Summary: Sound, Black Screen then crash
Product: Wine
Version: 1.7.15
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: adec2010(a)hotmail.co.uk
Killing Time. After installation, set to windows 95 compatibility. It runs with
a black screen. I can hear sound but then a crash back to the desktop
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http://bugs.winehq.org/show_bug.cgi?id=32673
Bug #: 32673
Summary: Rainbow Six fails to start for the first time with
windows version > ME
Product: Wine
Version: 1.5.21
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: flavio(a)nebososo.com
Classification: Unclassified
Tom Clancy's Rainbow Six will only start for the first time if the windows
version is set to ME or older. However it does work when set to newer versions
after it has already been started using an old one.
Using a clean prefix.
The demo can be downloaded here:
http://www.fileplanet.com/27609/download/Rainbow-Six-Demo
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http://bugs.winehq.org/show_bug.cgi?id=34018
Bug #: 34018
Summary: Altium Designer 10 hangs on startup
Product: Wine
Version: 1.6-rc4
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
After patching wininet to work around bug 34013, the game^Wapp installs
successfully. It hangs on startup during "configuring supplier search"
(seemingly due to a deadlock when unloading altiumcore.bpl; see attached bt
all.)
"winetricks mdac28" works around this hang and lets you get to the next
problem.
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http://bugs.winehq.org/show_bug.cgi?id=35385
Bug ID: 35385
Summary: Couldn't open under Wine from FL Studio track's with
Cyrillic names.
Product: Wine
Version: 1.7.8
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mikhail.v.gavrilov(a)gmail.com
Classification: Unclassified
Couldn't open under Wine from FL Studio track's with Cyrillic names.
Demonstration:
https://drive.google.com/file/d/0B0nwzlfiB4aQXzBDSDJ3TmtrYVU/edit?usp=shari…
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http://bugs.winehq.org/show_bug.cgi?id=25498
Summary: ACDSeePFM doesn't see dlls in Common Files
Product: Wine
Version: 1.3.9
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Created an attachment (id=32462)
--> (http://bugs.winehq.org/attachment.cgi?id=32462)
Terminal output on Wine 1.3.9 at installation
Steps to reproduce:
1) remove ~/.wine
2) install acdseepfm-1-0-81-win-en.exe
3) wine ACDSeePFM.exe
Behaviour:
err:module:import_dll
Expected behaviour:
no err:module:import_dll
Terminal output:
err:module:import_dll Library ShellIntMgrPFMU.dll (which is needed by
L"C:\\Program Files\\ACD Systems\\ACDSee Picture Frame
Manager\\1.0\\ACDSeePFM.exe") not found
err:module:import_dll Library ACDInTouch70U.dll (which is needed by
L"C:\\Program Files\\ACD Systems\\ACDSee Picture Frame
Manager\\1.0\\ACDSeePFM.exe") not found
err:module:LdrInitializeThunk Main exe initialization for L"C:\\Program
Files\\ACD Systems\\ACDSee Picture Frame Manager\\1.0\\ACDSeePFM.exe" failed,
status c0000135
Additional info:
Both dlls are available in "~/.wine/drive_c/Program Files/Common Files/ACD
Systems" and if I copy them to application main directory both errors
disappear.
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http://bugs.winehq.org/show_bug.cgi?id=31332
Bug #: 31332
Summary: Project64: about page fails to render
Product: Wine
Version: 1.5.9
Platform: x86
URL: http://www.pj64-emu.com/downloads/func-startdown/34/
OS/Version: Linux
Status: NEW
Keywords: download, source
Severity: minor
Priority: P2
Component: ieframe
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Classification: Unclassified
Created attachment 41173
--> http://bugs.winehq.org/attachment.cgi?id=41173
terminal output
Install project64, run it. Go to 'Help', 'about Project 64'. A small window
opens up, that should contain the about info. Behind this, iexplore.exe opens
with about:blank.
winetricks -q ie7 works around it.
austin@aw25 ~ $ sha1sum setup\ Project64\ 1.6.exe
005954395994c0a355c06abae3fc88d10ae84934 setup Project64 1.6.exe
austin@aw25 ~ $ du -h setup\ Project64\ 1.6.exe
2.0M setup Project64 1.6.exe
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http://bugs.winehq.org/show_bug.cgi?id=10531
Summary: Windows Calculator: Color in buttons missing
Product: Wine
Version: 0.9.49.
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bammzilla(a)gabriana.com
Created an attachment (id=9282)
--> (http://bugs.winehq.org/attachment.cgi?id=9282)
How it looks in my Windows XP box
In Windows Calculator CALC.EXE the button texts should be color coded but all
appear black in Wine.
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https://bugs.winehq.org/show_bug.cgi?id=36373
Bug ID: 36373
Summary: Requiem: Avenging Angel - Black screen in-game
Product: Wine
Version: 1.7.18
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: ubuntugamingproject(a)gmail.com
Created attachment 48430
--> https://bugs.winehq.org/attachment.cgi?id=48430
Black screen log
The game installs and runs correctly, but then if you start a new game, there's
only a black screen, and the only thing can be done is going back to the menù.
So the game is unplayable.
Log attached.
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http://bugs.winehq.org/show_bug.cgi?id=35940
Bug ID: 35940
Summary: Server (and perhaps others) may fail to build on some
platforms
Product: Wine
Version: unspecified
Hardware: x86
OS: Windows
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: build-env
Assignee: wine-bugs(a)winehq.org
Reporter: carlo.bramix(a)libero.it
In my opinion there is a severe mistake in the build system for the server.
>From the man page of GCC, the documentation for '-I' option says:
`-I DIR'
Add the directory DIR to the list of directories to be searched
for header files. Directories named by `-I' are searched before
the standard system include directories. If the directory DIR is
a standard system include directory, the option is ignored to
ensure that the default search order for system directories and
the special treatment of system headers are not defeated .
When building the server, a '-I' option is placed on the command line, pointing
to the source directory of the server.
The file wine/port.h provides this piece of code:
[...cut...]
#ifdef HAVE_PROCESS_H
# include <process.h>
#endif
[...cut...]
The problem comes out because, inside the directory with the sources of the
server, there is a file named process.h and since the -I option allows to take
the files before the standard system include directories, the wine/port.h won't
include the system file, but the one in the server directory: infact, it
happens that the local process.h file is included two times.
This is the cause for the server not compiled correctly on my platform (cygwin)
but probably it can be also applied to others.
I did an experiment and I have bypassed the problem by changing the generated
Makefile: I replaced the '-I' option that pointed to the source directory of
the server with '-idirafter'. The final result is a server that installs and
runs correctly on Windows.
Actually, this defect caused a failure on the server, but probably it may apply
to all components of WINE with some local include files: the option that allows
to point to the source directory of the component being compiled (and only this
one) should be changed with '-idirafter' or something similar, depending on the
compiler used, while all other paths could be left to '-I' without troubles.
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http://bugs.winehq.org/show_bug.cgi?id=26407
Summary: Shadowgrounds Survivor crashes after viewing the map
Product: Wine
Version: 1.3.15
Platform: x86
URL: http://www.gamershell.com/download_23192.shtml
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Created an attachment (id=33629)
--> (http://bugs.winehq.org/attachment.cgi?id=33629)
terminal output
In the game the crash always occurs when I switch back to normal mode after
viewing the map (by pressing <Tab>).
Sometimes the game "survives" 2-3 switches between the two modes but eventually
it will crash.
How to reproduce the problem in the demo:
1. Choose only Physx and Windows Media Codecs when the installer asks for it
(native d3dx9_36.dll will be placed in the game directory).
2. Start the game either by survivor.exe or with the launcher.
3. Choose <New Game> from the menu. When you gain control over your character
press <Tab> to switch to map mode then press <Tab> again to get back to normal
mode. This might need to be repeated 2-3 times. Sooner or later the game will
crash.
If I don't use the map mode, the game seems to be stable (I've played for about
30-40 minutes).
I can reproduce the crash with Wine-1.0.1, too.
The crash happens even if I lower the gfx details to the minimum and with
disabled audio.
When starting the game with WINEDEBUG=warn+heap (is that the correct syntax?)
the crash doesn't occur.
Fedora 14 x86
Nvidia GeForce 250 / driver 260.19.36
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http://bugs.winehq.org/show_bug.cgi?id=31665
Bug #: 31665
Summary: Femap unexpected crash on rebuild database (or any
command that involves it i.e. import)
Product: Wine
Version: 1.5.12
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dark.schneider(a)iol.it
Classification: Unclassified
Created attachment 41633
--> http://bugs.winehq.org/attachment.cgi?id=41633
Backtrace of crash triggered by file->rebuild in femap 10.3 with wine 1.5.12
1) wine femap.exe
2) file->rebuild...
3) answer yes.
The crash happen with any action that implies a rebuild database by femap. I.e.
if you import a "large" bdf, lunching a rebuild is just a fast way to check if
the bug is present or not.
Wine version I tested without the bug (those are working):
1.0.1
1.1.29
1.3.6
Wine versions i tested with the bug (crash with similar backtrace to one
attached):
1.4.1-2 (from debian repo)
1.5.6-2 (from debian repo)
1.5.12
I have tested with both femap 10.2 and femap 10.3 and they share the same
problem with no difference (i.e. probably the code on their side did not
changed and if someone has an older version around it may show the same bug). I
have not tested Femap 10.3.1, but may show the same problem.
All of this is related to 32 bit version of femap and wine running on a AMD 64
bit system. I have no chance to test 32 bit on 32 bit.
The bug persist on another system with ati/amd video driver, tested with both
open source and closed opposed by this system that has closed source nvidia
blob. Due to this bug seems unrelated to the video rendering (e.g. the problem
with femap not redrawing automatically the gl window looks unrelated, if needed
I can post another bug for that, but it's minor glitch)
Best Regards,
Gabriele Dini Ciacci
P.S.
Unrelated practical thing that make it desirable to have a recent version of
wine working: With 1.5.6-2 and 1.5.12 the program is much faster (especially on
start-up and actually faster than on windows)
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http://bugs.winehq.org/show_bug.cgi?id=25009
Summary: Password Memory 2010 - Titlebar color rendering error
Product: Wine
Version: 1.3.6
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rsflynn(a)gmail.com
Created an attachment (id=31694)
--> (http://bugs.winehq.org/attachment.cgi?id=31694)
Password Memory 2010 Screenshot
Password Memory 2010 v3.0.3
Download URL:
http://download.cnet.com/Password-Memory-2010/3000-18501_4-10770367.html
Titlebar is not rendered correctly. Half the title bar is in the application
default blue, the other half is black.
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http://bugs.winehq.org/show_bug.cgi?id=29417
Bug #: 29417
Summary: Mouse pointer laggy/slow in Dweebs and Dweebs 2
Product: Wine
Version: 1.3.35
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: markk(a)clara.co.uk
Classification: Unclassified
This bug applies to the games Dweebs and Dweebs 2 by Mutation Software.
Demos can be downloaded from
http://www.tucows.com/preview/272853/DWEEBS-Platinum-Remix
and
http://www.tucows.com/preview/281667/DWEEBS-2-The-New-Breed
Download and run one of the demos. Click Setup. On the title screen the mouse
pointer is fine. However if you click Help, Credits or Exit, the pointer is
very "laggy" on those screens. In-game the pointer lags slightly, but less than
on the Help/Credits/Exit screens.
(Also, with earlier versions of the first Dweebs game -- I tested the one on
the Arcade Master CD published by eGames -- the pointer lags on the title
screen as well.)
I thought this problem might be the same as bug 29325, but it also occurs with
Wine 1.3.31.
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http://bugs.winehq.org/show_bug.cgi?id=27745
Summary: Racer is unplayable
Product: Wine
Version: 1.3.24
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bugmenot123456(a)mailinator.com
Created an attachment (id=35498)
--> (http://bugs.winehq.org/attachment.cgi?id=35498)
Output of racer under wine-1.3.24
Racer used to work fine with wine-1.3.14. Somewhere between version 1.3.14 and
1.3.17 it stopped working. Now racer infinitely loops with following error
after pressing "Race" button:
RNetwork: waiting for connecting id response...
RNetwork: out of loop, client connected: 0, id 0 (objectIDbatch=-640664278)
RNetwork: connect attempt failed; be persistent (try 1)
enet_host_connect; out of (1) peers
** Error: QNClient:Connect(); failed to create enet peer; out of connections
Link to the program: http://racer.nl/download/racer0655.zip
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http://bugs.winehq.org/show_bug.cgi?id=32346
Bug #: 32346
Summary: Window is too large with Batman and Head Over Heels
remakes
Product: Wine
Version: 1.5.18
Platform: x86-64
URL: http://retrospec.sgn.net/
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: markk(a)clara.co.uk
Classification: Unclassified
Created attachment 42686
--> http://bugs.winehq.org/attachment.cgi?id=42686
Batman window showing trash at right and bottom
This issue applies to at least two game remakes available from
http://retrospec.sgn.net/
Head Over Heels: http://retrospec.sgn.net/game-links.php?link=hoh
Batman: http://retrospec.sgn.net/game-links.php?link=batman
I'm testing with wine-1.5.18-114-ga61f68f, Lubuntu 11.10 x86-64, Nvidia driver
304.64.
Wine seems to create the game window larger than it should be. There are strips
at the bottom and right sides which are never rendered into; they contain
trash/garbage. If you move the window, the trash changes, presumably reflecting
whatever was in that part of the video memory beforehand? The size of the
strips looks about the same as the size of the window decorations.
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http://bugs.winehq.org/show_bug.cgi?id=26545
Summary: Crysis2: Red color on highlights of Bumpmap/Specular
Highlights
Product: Wine
Version: 1.3.16
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mgavl69(a)juno.com
Bumpmaps are highlighted in red. This goes goes the sky as well as objects.
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http://bugs.winehq.org/show_bug.cgi?id=28192
Summary: regedit: The usage message arrives too late in the
wine console
Product: Wine
Version: 1.3.26
Platform: x86
OS/Version: All
Status: NEW
Severity: normal
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fgouget(a)codeweavers.com
To reproduce this start the console with 'wine wineconsole cmd' and then type
'regedit /?' in the wine console.
You will get something like this:
c:\>regedit /?
c:\>Usage:
regedit filename
regedit /E filename [regpath]
regedit /D regpath
[...]
Notice how the second wineconsole prompt appears before the regedit usage?
I believe this happens because regedit uses msvcrt's stdio functions: it uses
the '$(top_srcdir)/include/msvcrt' headers and that seems to be enough for it
to link with msvcrt. So there are probably two things here:
* This looks like a bug in the MSVCRT stdio functions.
* regedit should probably use the WriteConsole() / WriteFile() functions
anyway like all the other Wine tools.
See the XCOPY_wprintf() function in programs/xcopy/xcopy.c or the output_*()
functions in programs/net/net.c for a model on how to do this. And if making
the switch to WriteConsole(), verify that running 'regedit /?' still works fine
in a regular xterm or equivalent.
(split off from bug 13861)
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http://bugs.winehq.org/show_bug.cgi?id=34016
Bug #: 34016
Summary: Star Wars KOTOR II: The Sith Lords: Disabling hardware
mouse removes the mouse entirely
Product: Wine
Version: 1.6-rc3
Platform: Other
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ipickert55(a)gmail.com
Classification: Unclassified
In order to get around bug 9462 (http://bugs.winehq.org/show_bug.cgi?id=9462) I
disabled the hardware mouse option in swkotor2.ini, however, this caused my
mouse to disappear entirely.
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http://bugs.winehq.org/show_bug.cgi?id=34199
Bug #: 34199
Summary: Star Wars KOTOR II: environments and characters are
invisible
Product: Wine
Version: 1.6-rc5
Platform: Other
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winemac.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ipickert55(a)gmail.com
Classification: Unclassified
Created attachment 45502
--> http://bugs.winehq.org/attachment.cgi?id=45502
A wine log of starting steam and playing the game
The environments and characters are either invisible or very wierd (see the bad
portrait screenshot), and this issue was not present under X11, therefore it is
an issue with the mac driver.
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http://bugs.winehq.org/show_bug.cgi?id=34530
Bug #: 34530
Summary: Star Wars KOTOR II: Frame Buffer Effects and Soft
Shadows can't be turned on
Product: Wine
Version: 1.7.2
Platform: Other
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ipickert55(a)gmail.com
Classification: Unclassified
Not much else to say, the buttons are just greyed out in the options menu.
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http://bugs.winehq.org/show_bug.cgi?id=19469
Summary: ResEdit crashes checking for updates
Product: Wine
Version: 1.1.26
Platform: PC
URL: http://www.resedit.net/ResEdit-UNICODE.7z
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: urlmon
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bunglehead(a)gmail.com
Created an attachment (id=22630)
--> (http://bugs.winehq.org/attachment.cgi?id=22630)
Crash log
ResEdit 1.4.7 (unicode build) crashes checking for updates. Attached log
produced with 'Help -> Check for update' menu command.
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http://bugs.winehq.org/show_bug.cgi?id=21316
Summary: MOPy Fish: Unable to allocate required memory, cannot
continue.
Product: Wine
Version: 1.1.35
Platform: x86-64
URL: http://www.mediafire.com/file/w13znjlvyko/setup-1.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gaming4jc2(a)yahoo.com
This is classic MOPy Fish 1.9a, a free virtual pet for your computer. (
http://en.wikipedia.org/wiki/MOPy_fish )
It fails to start and gives no terminal output even when using winedbg. It
simply says "process terminated".
Url given for the free download.
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http://bugs.winehq.org/show_bug.cgi?id=23124
Summary: Philippine English locale defaults to wrong SUBLANG
Product: Wine
Version: unspecified
Platform: All
OS/Version: All
Status: NEW
Keywords: download, source
Severity: trivial
Priority: P4
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
I understand that following 1.2 .po file are going to be used, so this should
be easier to resolve then.
Philippine English follows American English rules, but currently defaults to
pick up SUBLANG_NEUTRAL which is British English. It should be picking up
SUBLANG_DEFAULT for American English.
I'm not sure if this can be changed before the introduction of .po files but
it's not urgent.
http://en.wikipedia.org/wiki/Philippine_English
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http://bugs.winehq.org/show_bug.cgi?id=28692
Bug #: 28692
Summary: Korg M1 DLE Load Program dialogue does not show files
Product: Wine
Version: 1.3.29
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gigaday(a)googlemail.com
Classification: Unclassified
Created attachment 36878
--> http://bugs.winehq.org/attachment.cgi?id=36878
No files shown under Wine
The Load Program dialogue should show files with extensions *.m1prog, but they
are not shown although the exist in the directory.
Screen shots of Windows and Wine attached.
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http://bugs.winehq.org/show_bug.cgi?id=11446
Summary: Gangsters: Wrong 2d rendering
Product: Wine
Version: 0.9.51.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: directx-ddraw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wielkiegie(a)gmail.com
Created an attachment (id=10577)
--> (http://bugs.winehq.org/attachment.cgi?id=10577)
Wine messages when starting with OpenGL as DDraw renderer
OpenGL as DirectDraw driver causes unhandled page fault when playing intro (I
tried GDI for testing). When the game starts or after changing menu screen,
main menu is completely black. Graphics can be visible only after pushing any
button in the menu, but releasing mouse button elsewhere. Buttons doesn't
contain any text and colors of whole screen are ugly.
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http://bugs.winehq.org/show_bug.cgi?id=29559
Bug #: 29559
Summary: GTA IV freeze in videos or scripted game events
Product: Wine
Version: 1.3.35
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: linuxuser-sky(a)gmx.de
Classification: Unclassified
Hi
My GTA 4 freezes or sometimes crashes when i watch a ingame video (like when
you get your next mission) or on ingame scripted videos/events (like right
before you go and kill this guy with a sniper, mission from Francis "Lure")
(without the black sripes so it does not look like a video but i guess it could
be the same background stuff rolling...).
The Mission Lure is a great example it freezes like 9 out of 10 tries by me.
Then only one i got it to work was when it was night. Do not know if this has
something to do with it. Also a lot of freezes when i would go to Francis for
new missions.
Crashes (We are sorry for the inconvenience dialog....) are very rare only had
two since i play with is 1 moth or so....
Tested wine Version: 1.3.35,1.3.36
In Console i get:
fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout (nil) is not supported
err:d3d_shader:walk_constant_heap >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION
(0x502) from walk_constant_heap() @
/var/tmp/portage/app-emulation/wine-1.3.36/work/wine-1.3.36/dlls/wined3d/glsl_shader.c
/ 434
wine: Unhandled page fault on write access to 0x084173f1 at address 0x7bc48a6c
(thread 0028), starting debugger...
Attached is a savegame so you can easy test it by yourself, just drive down to
the "F" on the map. I bet it will freeze right in the video and if you skip
this by pressing left mouse button in will freeze later on the roof....
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http://bugs.winehq.org/show_bug.cgi?id=29512
Bug #: 29512
Summary: bad fonts rendering in mochasoft's tn5250
Product: Wine
Version: 1.3.36
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: washuu(a)eastnews.com.pl
Classification: Unclassified
Created attachment 38219
--> http://bugs.winehq.org/attachment.cgi?id=38219
WINEDEBUG=fixme+all,warn+all mtn5250.exe
The program affected is Mochasoft's teminal 5250 emulator, downloadable from
http://www.mochasoft.dk/mw5250.exe
It installs cleanly. After first run, we see "fuzzy" fonts on the toolbar even
without any action from user side.
Moreover, when we connect to some AS400 (I know they are none public AS400
servers...), some letters on the screen are missing, and when we try to mark
some areas, letters are completely garbled.
I attach log from WINEDEBUG=fixme+all,warn+all. There are a lot of lines
regarding to missing fonts.
I tried to install winetricks corefonts but it doesn't do any good.
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http://bugs.winehq.org/show_bug.cgi?id=29492
Bug #: 29492
Summary: DemonStar window cannot be moved in virtual desktop
mode
Product: Wine
Version: 1.3.35
Platform: x86-64
URL: http://www.mking.com/demonstar_game.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: markk(a)clara.co.uk
Classification: Unclassified
This bug applies to the game DemonStar, a cut-down version of which is on
several eGames CD-ROMs. The game is also downloadable from
http://www.mking.com/demonstar_game.html
There are two issues which are probably related.
Ther first issue applies when using virtual desktop mode. In some cases the
window can't be moved by dragging its title bar. To reproduce the problem:
1. Download and run the game installer.
2. Use winecfg to enable virtual desktop mode.
3. Start the game. Notice the game window can be dragged normally.
4. Select the File->Options menu item. Select "Window 2x" for View Size and
click OK. The window doubles in size.
5. Notice how the window is not draggable any more.
6. If you change the view size back to Window 1x the window becomes draggable
again.
The second issue applies when Wine is not in virtual desktop mode. Then,
setting the view size to Window 2x has no effect; the window remains at its
original small size.
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http://bugs.winehq.org/show_bug.cgi?id=29462
Bug #: 29462
Summary: BurnPlot inserts lots of spaces in the default name
for a screenshot
Product: Wine
Version: 1.3.35
Platform: x86-64
URL: http://download.imgburn.com/BurnPlot_1.0.1.5.zip
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: comdlg32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: RandomAccountName(a)mail.com
Classification: Unclassified
When attempting to use BurnPlot's built-in save screenshot function, the
default name it uses is "BurnPlot" followed by 1,025 space characters. On
Windows XP, it's just "BurnPlot" with no spaces. Attempting to save a file with
all these spaces in the name will cause the program to hang, though it works
after manually deleting them.
Steps to reproduce:
1. winetricks vb6run wsh57 native_oleaut32
Note that wsh57 is a workaround for bug 28605 and native_oleaut32 is a
workaround for bug 29461.
2. Start the program and go to file -> save BurnPlot screen capture
Workaround: native shlwapi, shell32, and comdlg32. Since native shlwapi+shell32
doesn't prevent the problem, I guess it's most likely comdlg32 to blame. (I
can't get this far using native comdlg32 without the other two.)
No terminal output.
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http://bugs.winehq.org/show_bug.cgi?id=35621
Bug ID: 35621
Summary: MDI2DOC fills the file selection dialog textbox with
59000 spaces
Product: Wine
Version: 1.7.12
Hardware: x86
URL: http://www.bugysoft.com/setup.exe
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: 00cpxxx(a)gmail.com
Classification: Unclassified
Just install the program (winetricks mfc42 vb6run) and open it, after that
press the first toolbar icon (Open). Note that the caret is not in the initial
position but instead in the middle of the textbox, if you press the right mouse
button then select all and finally paste in a text editor you will see 59000
spaces.
This does not happen in XP.
sha1sum faf176e9e624611ebacb12da14a66c10a5a40be8 setup.exe
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http://bugs.winehq.org/show_bug.cgi?id=29416
Bug #: 29416
Summary: Unreal 2: Texture memory is corrupted on certain
action
Product: Wine
Version: 1.3.35
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jisaak98(a)gmail.com
Classification: Unclassified
Created attachment 38074
--> http://bugs.winehq.org/attachment.cgi?id=38074
All textures got mixed :)
All textures get mixed up when you shoot spiders eggs (second game mission).
Only game restart helps to fix this. See screenshots for details.
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