http://bugs.winehq.org/show_bug.cgi?id=26502
Summary: FX_Client.exe from AVAFX crashes
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: antonaldo.diaferio(a)gmail.com
Created an attachment (id=33742)
--> (http://bugs.winehq.org/attachment.cgi?id=33742)
error pop-up
Hi there,
I have been running the program FX_Client.exe from AVAFX
(www.avafx.com/Download-Ava-Trader)
without any problem with wine-1.3.15 on Ubuntu 10.04.2 LTS.
Now, right after the login and before starting the connection to the server,
the program crashes.
Attached is the message that appears.
Thanks
AD
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http://bugs.winehq.org/show_bug.cgi?id=35760
Bug ID: 35760
Summary: gdi32:font test_fullname2() fails on Windows 7 in the
French locale
Product: Wine
Version: 1.7.12
Hardware: x86
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: fonts
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
The fg-win7u64-fr VM gets a lot of errors like the following:
http://test.winehq.org/data/tests/gdi32:font.html
font.c:4855: Checking font Arial:
FamilyName: Arial; FaceName: Arial Bold Italic; StyleName: Bold Italic
font.c:4884: no localized FONT_FAMILY found.
font.c:4905: Test failed: font face names don't match: returned Arial Bold
Italic, expect Arial Gras Italique
font.c:4919: Test failed: style names don't match: returned Bold Italic, expect
Gras Italique
font.c:4928: no localized UNIQUE_ID found.
Despite our expectations the style names are clearly not being localized.
Yet that VM is a Windows 7 Ultimate installation where all the locales have
been set to French:
SystemDefaultLCID 40c
UserDefaultLCID 40c
ThreadLocale 40c
UserDefaultUILanguage 40c
ThreadUILanguage 40c
Interestingly there are other French machines where this does not happen:
fg-acer64-w81-t32 A French Windows 8.1 installed on my Acer laptop
fg-win2000-uplast A French Windows 2000 installed in a VMware VM
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http://bugs.winehq.org/show_bug.cgi?id=23273
Summary: Spore doesn't start
Product: Wine
Version: 1.2-rc4
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Created an attachment (id=29003)
--> (http://bugs.winehq.org/attachment.cgi?id=29003)
Last 1600 lines of +relay (without heap lines) showing crash
Spore crashes on startup. Looking at +relay, it seems it's in the
middle of some winhttp operation having to do with drm.
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http://bugs.winehq.org/show_bug.cgi?id=31230
Bug #: 31230
Summary: Topo4 by National Geographic no longer loads
Product: Wine
Version: 1.5.8
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: martindonal(a)gmail.com
Classification: Unclassified
Created attachment 41024
--> http://bugs.winehq.org/attachment.cgi?id=41024
Wine debug output when attempting to load Topo4
Wine 1.5.3-1.fc16.i686 and previous worked very well
On July 15 I installed the update 1.5.8-1.fc16.i686 and the program would no
longer load.
I attach the backtrace
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http://bugs.winehq.org/show_bug.cgi?id=30931
Bug #: 30931
Summary: Newsbin cannot connect to ssl servers
Product: Wine
Version: 1.5.5
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: web(a)robsonfamily.co.uk
Classification: Unclassified
Cannot register newsbin, or connect to any ssl servers.
I have tried 1.4,1.53, pol 1.4 & 1.53 all with the same problem.
This is the error from Newsbin
ERROR InterSocket - Error: SSL Negotiation Failed, Host:
news.giganews.com Error: SSL Connection Failed: 5 Error 0 Success.
and from the NB support pages.(
http://forums.newsbin.com/viewtopic.php?f=31&t=30453&p=185475)
#define SSL_ERROR_SYSCALL 5 /* look at error stack/return value/errno */
This is error 5. It's saying something in Wine's socket layer's dropping the
ball.
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http://bugs.winehq.org/show_bug.cgi?id=30880
Bug #: 30880
Summary: Depth Hunter: pictures missing from photo album
without native d3dx9_36
Product: Wine
Version: 1.5.6
Platform: x86
OS/Version: Linux
Status: NEW
Severity: minor
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
CC: wine-bugs(a)winehq.org
Classification: Unclassified
Since bug #30137 has been fixed I can take photos in the game, using only
built-in d3dx9* dlls, however, photos don't show up in the game photo gallery.
When I open the photo gallery, pictures are surely there, because they're
selectable, but each frame, containing a photo, is empty/blank.
Photos are saved on disk in bmp format, under ~/DepthHunter/Photos directory
and I can open the files with any Linux image viewer.
Native d3dx9_36.dll is a workaround.
Wine doesn't provide anything suspicious in the terminal, so here I'm attaching
a +d3dx debug log.
A demo for Depth Hunter does exist but in-game photo gallery is not available
in the demo.
Fedora 17
Nvidia 250 / driver 295.53
X.Org X Server 1.12.2
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http://bugs.winehq.org/show_bug.cgi?id=29585
Bug #: 29585
Summary: wineoss.drv audio renderer not on par with others
Product: Wine
Version: 1.3.36
Platform: x86
URL: http://www.winehq.org/pipermail/wine-devel/2012-Januar
y/093721.html
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: mmdevapi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hoehle(a)users.sourceforge.net
CC: aeikum(a)codeweavers.com
Classification: Unclassified
The OSS4 mmdevapi audio renderer is not yet on par with developments in the two
other ones in Wine.
Specific issues are:
1. handling underrun(?)
2. handling incomplete last (initial?) period
3. correct GetPosition
4. non-blocking mode or not needed?
i.e. what's mostly covered by my renderer tests attached to bug #27937.
Some of it was discussed in bug #28056.
This bug is *not* about mixer related issues, or failure to recognize an audio
device at all, or recording. If your Linux or BSD system has such issues with
Wine, please file another bug.
Andre Eikum proposed a patch to GetPosition in:
http://www.winehq.org/pipermail/wine-devel/2012-January/093721.html
It has two flaws:
+ *pos = 0;
this should be at least the position of the last Start (I highly recommend
This->last_pos_frames).
+ stopped/running/etc. state is not checked, yet GETODELAY can only be invoked
while running (witness IIRC the logs attached to bug #28056).
The current ALSA driver is not the best, but here is how I believe several
issues could be solved:
- Decouple OSS buffer from mmdevapi buffer, a bit like winealsa;
- Hide at least one OSS period in that buffer, i.e. GetCurrentPadding yields 0
while OSPACE < oss_period and 1 with period+1. This will help with bug #28723.
That way, unreliable OSS padding < period won't bother GetCurrentPadding.
My preference goes to something like attached to bug #28723, comment #105,
except it should try to hide less than the 3 periods winealsa hides in 1.3.35,
i.e. somewhat of a breed of that attachment and Andrew's initial wine 1.3.25
code.
- At callback time, complete a partial mmdevapi period by adding trailing
silence. We need to do that with ALSA too to ensure short sounds get played,
as well as trailing samples on period-driven devices like dmix. This is the
major ALSA bug #26878. Here I'd like to know how OSS behaves.
- Introduce This->last_pos_frames like I did with ALSA;
>...Underrun
>GetPosition() must return `size'
Not immediately, according to bug #28723, comment #65. But if underrun can be
defined as OSPACE < oss_period (not sure, presumably then 2 OSS periods need
be hidden from GCP), then we can bump last_pos_frames.
Regarding non-blocking mode, I simply don't know whether OSS may block in
open(), waiting for another process. While playing, now that GETOSPACE is
used, blocking may be prevented (I've some doubts since I saw ALSA return
EAGAIN with nearly full buffers in non-blocking mode).
For now, I believe it would be enough to behave like an exclusive-mode renderer
and not bother with decrementing padding in mmdevapi-period-size chunks -- I
still don't know how to best do that.
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http://bugs.winehq.org/show_bug.cgi?id=37100
Bug ID: 37100
Summary: Norton Power Eraser: The procedure
OpenEncryptedFileRawW could not be located in ADVAPI32
Product: Wine
Version: 1.6.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: advapi32
Assignee: wine-bugs(a)winehq.org
Reporter: jmichae3(a)yahoo.com
Norton Power Eraser: The procedure OpenEncryptedFileRawW could not be located
in dll ADVAPI32
https://security.symantec.com/nbrt/npe.aspx?lcid=1033
you should also look into making
https://security.symantec.com/NSS/GetNSS.aspx?pid=symc&affiliateid=symfreet…
work. both of these fail, but in different ways. NPE throws the above error,
NSS runs, hides, and hangs. after killing everything wine, cmd, and exe
related, I got
wineserver: could not save registry branch to system.reg : No space left on
device
in actuality I have 32GB free.
hmm. well, these too... infinite loop with same infinite loop error message
mentioned in bug 37099 (but dialog wasn't there).
fixme:dbghelp:x86_64_find_runtime_function RunTime_Function outside
IMAGE_DIRECTORY_ENTRY_EXCEPTION unimplemented yet!
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http://bugs.winehq.org/show_bug.cgi?id=36375
Bug ID: 36375
Summary: eRacer demo doesn't start, fails to load audio files
Product: Wine
Version: 1.7.18
Hardware: x86
URL: http://www.gamershell.com/download_5118.shtml
OS: Linux
Status: NEW
Keywords: download, regression
Severity: normal
Priority: P2
Component: winmm&mci
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
Blocks: 29598
Regression SHA1: 7a222508679328875b795392f2b90a6f2b313016
Created attachment 48435
--> http://bugs.winehq.org/attachment.cgi?id=48435
audio debug log (uncompressed 1.9 MB)
To reproduce the problem first you need to rename or remove the intro.avi file
because it causes another crash when starting the demo, but it is unrelated to
the current problem. The file is located in ../eRacer/Gui/Avi directory.
When you start the demo with eracer.exe an error messages is shown, the game
fails to load one of the game audio files (GUI_MUSIC.wav).
This didn't happen before
7a222508679328875b795392f2b90a6f2b313016 is the first bad commit
commit 7a222508679328875b795392f2b90a6f2b313016
Author: Akihiro Sagawa <sagawa.aki(a)gmail.com>
Date: Thu Apr 4 22:28:14 2013 +0900
winmm: Inherit the seek position when using standard file handle.
:040000 040000 d0bf0f390d708af61be7e7c98153516bb00934be
8f1d2c8170972509af5c4a04804af0e3ab2d8082 M dlls
Reverting the commit on 1.7.18 lets the game get further and it hits another
bug (regression). Plain terminal output doesn't show anything audio related,
here I'm attaching a
+tid,+mmdevapi,+winmm,+driver,+msacm,+midi,+dsound,+dsound3d,+dmusic,+mci,+alsa
debug log.
Fedora 20
Kernel 3.14.2-200.fc20.i686+PAE
Alsa 1.0.27 (pulseaudio is not running)
wine-1.7.18-22-ge399729
Audio device: NVIDIA Corporation MCP61 High Definition Audio (rev a2)
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https://bugs.winehq.org/show_bug.cgi?id=36122
Bug ID: 36122
Summary: valgrind possible leak in
winemenubuilder/winemenubuilder.c
Product: Wine
Version: 1.7.17
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: programs
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
==22312== 28 bytes in 1 blocks are possibly lost in loss record 164 of 578
==22312== at 0x7BC4C735: notify_alloc (heap.c:255)
==22312== by 0x7BC50F79: RtlAllocateHeap (heap.c:1716)
==22312== by 0x510B8B6: COMPOBJ_DllList_Add (compobj.c:526)
==22312== by 0x510DBF2: apartment_getclassobject (compobj.c:1335)
==22312== by 0x511133C: get_inproc_class_object (compobj.c:2894)
==22312== by 0x51117FB: CoGetClassObject (compobj.c:3032)
==22312== by 0x5111DBD: CoCreateInstance (compobj.c:3197)
==22312== by 0x47767A7: Process_Link (winemenubuilder.c:3229)
==22312== by 0x4778134: wWinMain (winemenubuilder.c:3703)
==22312== by 0x4778869: wmain (exe_wmain.c:51)
==22312== by 0x4778744: __wine_spec_exe_wentry (exe_wentry.c:36)
==22312== by 0x7B864247: ??? (process.c:1045)
==22312== by 0x7B864394: start_process (process.c:1097)
==22312== by 0x7BC87087: ??? (signal_i386.c:2571)
==22312== by 0x7BC870D0: call_thread_func (signal_i386.c:2630)
==22312== by 0x7BC87065: ??? (signal_i386.c:2571)
==22312== by 0x7BC5A1C0: start_process (loader.c:2840)
==22312== by 0x401B03C: ??? (port.c:60)
==22312==
exposed by msi/tests/action.c
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