http://bugs.winehq.org/show_bug.cgi?id=16876
Summary: .NET 3.0: WIC installer hangs due to bug in property
sheet control
Product: Wine
Version: 1.1.12
Platform: Other
URL: http://www.microsoft.com/downloads/details.aspx?FamilyID
=10cc340b-f857-4a14-83f5-25634c3bf043
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: focht(a)gmx.net
Hello,
after bug 16875 is fixed, there is another bug unearthed by WIC installer.
Normally you won't notice it because the main installer claims success on this
sub-installer.
If you run WIC installer manually and press "finish" in last property page it
simply hangs.
Prerequisite:
1. clean WINEPREFIX
2. download .NET 3.0 Framework installer from: http://download.microsoft.com
/download/4/d/a/4da3a5fa-ee6a-42b8-8bfa-ea5c4a458a7d/dotnetfx3setup.exe
(sha1sum:
a566bcd2ffffc3842a95adc57f7df3f8cd11577f)
3. export _SFX_CAB_SHUTDOWN_REQUEST=1 (workaround, see bug 9158)
4. wine ./dotnetfx3setup.exe
It might take a while until all required packages are downloaded using BITS.
Note: If you need to redo steps, backup the directory "dotnetfx304506.30" from
"c:\\windows\\temp" to a different location, remove ~/.wine, copy
"dotnetfx304506.30" again to "c:\\windows\\temp" to prevent BITS from
downloading over and over again.
There is a (ui) thread spawned to display and handle property sheet:
--- snip ---
0084:Starting thread proc 0x1043904 (arg=(nil))
...
0084:Call comctl32.CreatePropertySheetPageW(7ec515b4) ret=01045ccb
...
0084:Ret comctl32.CreatePropertySheetPageW() retval=00149568 ret=01045ccb
...
0084:Call comctl32.PropertySheetW(7ec516e0) ret=01045ffc
0084:Call KERNEL32.GlobalAlloc(00000040,00000084) ret=7763bc0e
0084:Ret KERNEL32.GlobalAlloc() retval=006026a8 ret=7763bc0e
0084:trace:propsheet:PropertySheetW (0x7ec516e0)
0084:trace:propsheet:PROPSHEET_CollectSheetInfoW
** PROPSHEETHEADER **
dwSize 52
dwFlags 01198100
hwndParent (nil)
hInstance (nil)
pszCaption L"\1828\7ec5"
nPages 5
pfnCallback 0x1043cb1
...
0084:trace:propsheet:PROPSHEET_PropertySheet startpage: 0 of 5 pages
0084:trace:propsheet:PROPSHEET_CreateDialog
...
0084:trace:propsheet:PROPSHEET_Finish active_page 4
...
0084:trace:propsheet:PROPSHEET_CleanUp
...
0084:trace:propsheet:PROPSHEET_Finish msg result 0
...
0084:Ret comctl32.PropertySheetW() retval=00000001 ret=01045ffc
..
0084:Call user32.GetMessageA(7ec519ec,00000000,00000000,00000000) ret=01043942
<hangs here>
--- snip ---
Relevant code:
--- snip dlls/comctl32/propsheet.c ---
static BOOL PROPSHEET_Finish(HWND hwndDlg)
{
..
if (psInfo->result == 0)
psInfo->result = IDOK;
if (psInfo->isModeless)
psInfo->activeValid = FALSE;
else
psInfo->ended = TRUE;
return TRUE;
}
--- snip dlls/comctl32/propsheet.c ---
--- snip dlls/comctl32/propsheet.c ---
static INT_PTR PROPSHEET_PropertySheet(PropSheetInfo* psInfo, BOOL unicode)
{
...
if(!psInfo->isModeless)
{
parent = psInfo->ppshheader.hwndParent;
if (parent) EnableWindow(parent, FALSE);
}
bRet = PROPSHEET_CreateDialog(psInfo);
if(!psInfo->isModeless)
{
bRet = do_loop(psInfo);
if (parent) EnableWindow(parent, TRUE);
}
return bRet;
}
--- snip dlls/comctl32/propsheet.c ---
--- snip dlls/comctl32/propsheet.c ---
static INT do_loop(const PropSheetInfo *psInfo)
{
MSG msg;
INT ret = -1;
HWND hwnd = psInfo->hwnd;
while(IsWindow(hwnd) && !psInfo->ended && (ret = GetMessageW(&msg, NULL, 0,
0)))
{
if(ret == -1)
break;
if(!IsDialogMessageW(hwnd, &msg))
{
TranslateMessage(&msg);
DispatchMessageW(&msg);
}
}
if(ret == 0)
{
PostQuitMessage(msg.wParam);
ret = -1;
}
if(ret != -1)
ret = psInfo->result;
DestroyWindow(hwnd);
return ret;
}
--- snip dlls/comctl32/propsheet.c ---
This propery sheet is modal.
When the message pumps exits, the return value is derived from "psInfo->result"
which is set to IDOK (button "finish") in PROPSHEET_Finish().
Unfortunately this tells the app the property sheet is modeless and it tries to
setup it's own message pump after PropertySheetW() return which obviously hangs
because the control is no more present at this time.
Regards
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http://bugs.winehq.org/show_bug.cgi?id=35981
Bug ID: 35981
Summary: Battlefield: Bad Company 2 Updater has missing glyphs
Product: Wine
Version: 1.7.16
Hardware: x86
OS: Linux
Status: NEW
Severity: trivial
Priority: P2
Component: fonts
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Created attachment 48100
--> http://bugs.winehq.org/attachment.cgi?id=48100
screenshot
In English game locale BFBC2Updater has a normal text, but in Russian isn't.
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http://bugs.winehq.org/show_bug.cgi?id=27245
Summary: Internet Settings security zones not i18n-ed
Product: Wine
Version: 1.3.20
Platform: x86-64
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: frederic.delanoy(a)gmail.com
Created an attachment (id=34829)
--> (http://bugs.winehq.org/attachment.cgi?id=34829)
Internet Settings screenshot (French)
In the control panel (wine control), tab "Security", the security zones and
their associates descriptions aren't translatable.
They seem to be hardcoded in dll/urlmon/urlmon.inf
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http://bugs.winehq.org/show_bug.cgi?id=22849
Summary: Printing coupons from online sites results in a blank
coupon
Product: Wine
Version: 1.1.38
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tribes2player2003(a)yahoo.com
Many stores / sites use a product called "coupon activator" to support online
coupon distribution (Target on-line is my test case), but a quick net search
reveals that many sites use this service.
When printing should take place, the following messages are printed to console:
fixme:psdrv:PSDRV_GetDeviceCaps (0x1f5c): unsupported capability 1, will return
0
fixme:psdrv:PSDRV_GetDeviceCaps (0x1f5c): unsupported capability 3, will return
0
...
(capability numbers go from 1 to 31).
The coupon boarders, expiration date, and scissors icon print, but the
internals of the coupon are blank (bar codes, images, etc).
Steps to reproduce (using Default Fedora 12 wine install):
- Install firefox on wine
- Visit target.com, goto "get coupons"
- Allow install of coupon activator
- Select a coupon to print
- Print
If there's any additional steps I can take to help with this, please let me
know.
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http://bugs.winehq.org/show_bug.cgi?id=33547
Bug #: 33547
Summary: Nokia PC Suite can't connect to phone
Product: Wine
Version: 1.5.29
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: emerson.prado.eng(a)gmail.com
Classification: Unclassified
Created attachment 44402
--> http://bugs.winehq.org/attachment.cgi?id=44402
App output to the shell when run from the command line
I installed Nokia PC Suite 7.1.180.94 on Linux Mint Debian Edition with kernel
3.2.0-3-686-pae i686. The installation required mono-complete and
libwine-gecko-1.4 packages to be installed first. Although the installation
went fine, and menus and buttons worked OK, the application complained of no
connections available thru both the Connection Wizard and Connection Manager.
I ran the app from the command line and redirected the shell output to the file
Log.txt. Most messages went to stdout anyway, so I copied them and pasted in
Shell messages.txt, which I'll attach here in case it helps.
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http://bugs.winehq.org/show_bug.cgi?id=32128
Bug #: 32128
Summary: Incorrect links in the mailing list archives
Product: WineHQ.org
Version: unspecified
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: www-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fgouget(a)codeweavers.com
Classification: Unclassified
Email addresses such as wineconf(a)winehq.org are being converted into links to
the wine-devel mailing list (which happens to be the mailing list where the
email was posted).
See for instance:
http://www.winehq.org/pipermail/wine-devel/2012-November/097669.html
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https://bugs.winehq.org/show_bug.cgi?id=37815
Bug ID: 37815
Summary: onigirl
Product: Wine
Version: 1.7.0
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: windowscodecs
Assignee: wine-bugs(a)winehq.org
Reporter: Crazy_TrickzZzz(a)yahoo.com
Distribution: ---
Created attachment 50364
--> https://bugs.winehq.org/attachment.cgi?id=50364
i dont understand it runs so smothly but when i log it it just crashes
i cant play the game right after i log into it
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http://bugs.winehq.org/show_bug.cgi?id=19386
Summary: Please provide single login for all websites of
winehq.org portal.
Product: WineHQ.org
Version: unspecified
Platform: PC
OS/Version: All
Status: UNCONFIRMED
Severity: major
Priority: P5
Component: www-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: yurikoles(a)gmail.com
For every website users must create new account. I think it's really annoying.
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http://bugs.winehq.org/show_bug.cgi?id=35179
Bug ID: 35179
Summary: Quake Live standalone login window crashes when TAB
pressed
Product: Wine
Version: 1.7.8
Hardware: x86-64
URL: http://quakelive.com
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: gdiplus
Assignee: wine-bugs(a)winehq.org
Reporter: alexandru.balut(a)gmail.com
Classification: Unclassified
Steps to reproduce:
1. Open QuakeLive's Launcher.exe
2. Wait a few seconds for the round Play button to become red. At this point
the username field should be focused.
3. Press TAB three times, notice the app crashes
$ sha1sum .wine-ql/drive_c/Program\ Files\ \(x86\)/Quake\ Live/Launcher.exe
b4d565634bdac72047790d64dbc870b8b8bb5f48 .wine-ql/drive_c/Program Files
(x86)/Quake Live/Launcher.exe
$ sha1sum QuakeLiveSetup_840.exe
843d1542bccaaf1bd46bee0acec95d4bfdfc898b QuakeLiveSetup_840.exe
$ wine --version
wine-1.7.8
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http://bugs.winehq.org/show_bug.cgi?id=33199
Bug #: 33199
Summary: iexplore crash when changing location.href in if
stamtement xhtml
Product: Wine
Version: 1.5.25
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thepouar(a)gmail.com
Classification: Unclassified
Created attachment 43914
--> http://bugs.winehq.org/attachment.cgi?id=43914
xhtml file that crashes iexplore
iexplore crashes when trying to change the URL in javascript within an if
statement, attached a file that causes the crash
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http://bugs.winehq.org/show_bug.cgi?id=35732
Bug ID: 35732
Summary: Adobe CC (Creative Cloud) fails to install.
Product: Wine
Version: 1.7.13
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: giorgosk67(a)gmail.com
Created attachment 47719
--> http://bugs.winehq.org/attachment.cgi?id=47719
The error screen.
CC fails to install and exits with an error (A12E1).
(For error details, please see the attached screenshot).
For help, points to this page:
https://helpx.adobe.com/creative-cloud/topics/getting-started.html
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http://bugs.winehq.org/show_bug.cgi?id=17258
Summary: M.A.X.2 : error "Screen init failed" when starting the
game
Product: Wine
Version: 1.1.14
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jazzedupj0sh(a)gmail.com
Created an attachment (id=19245)
--> (http://bugs.winehq.org/attachment.cgi?id=19245)
Game does not start, instead shows this error
Installation works fine. This is a game meant for Windows 98. Not sure which
version of Directx it uses.
The game does not start, instead I get an error. The screenshot of the error is
attached.
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http://bugs.winehq.org/show_bug.cgi?id=9418
Summary: Colasoft Mac Scanner 1.1 doesn't work
Product: Wine
Version: CVS/GIT
Platform: Other
URL: http://www.colasoft.com/mac_scanner/
OS/Version: other
Status: NEW
Keywords: download
Severity: enhancement
Priority: P2
Component: wine-net
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
A user complained in
http://www.linuxforums.org/forum/wine/101536-problem-tcp-ip.html
"[Running colasoft mac scan in wine complains
Cannot find any valid ip address...]"
So I downloaded it and tried it.
It found my IP address right away, so that's fine.
But it wasn't able to actually scan for MAC addresses; it
had lots of
fixme:iphlpapi:SendARP (DestIP 0xda01a8c0, SrcIP 0x00000000, pMacAddr
0x7abcc808, PhyAddrLen 0x7abcc7fc): stub
messages. On Linux, at least, the way to do this is
probably to send the packet, wait a millisec, then do
ioctl SIOCGARP. (Or the command arp -n W.X.Y.Z. Or look in /proc/net/arp.)
It'd be cheesy beans to implement, if anybody cares to.
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http://bugs.winehq.org/show_bug.cgi?id=33759
Bug #: 33759
Summary: Some applications reset the X color profile
Product: Wine
Version: 1.5.31
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: liquitsnake(a)gmx.net
Classification: Unclassified
Some applications tend to reset the X color profile when they start. This
profile is set by xcalib and shouldn't be mindlessly messed with.
I could not determinate a pattern as to which programs do this. It seems games
are especially prone.
A simple test case:
Get xcalib, and use it to set some random color profile, such as with
xcalib -a -gc 5
Get CPU-Z. There is a simple no-installation zip available. Click away the
initial error message and then watch as it resets the profile as it loads
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http://bugs.winehq.org/show_bug.cgi?id=29384
Bug #: 29384
Summary: Voobly fails to launch Age of Empires II multiplayer
game (DirectPlay)
Product: Wine
Version: 1.3.35
Platform: x86-64
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lapommegolden(a)gmail.com
Classification: Unclassified
Instead of entering AOE II's brown multiplayer game screen, game will now be
automatically aborted & cancelled unrated instead.
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http://bugs.winehq.org/show_bug.cgi?id=28467
Summary: Chromium Browser restore button doesn't work
Product: Wine
Version: 1.3.28
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fracting(a)gmail.com
1. Download chromium from
http://build.chromium.org/f/chromium/snapshots/Win/95816/chrome-win32.zip
unpack chrome-win32.zip, cd to the directory.
2. start chrome.exe with --no-sandbox, works around Bug 21232
$ wine chrome.exe --no-sandbox
Notice that the chrome window is decorated by the Linux native window manager.
Is it a bug? On windows, chrome have no traditional "window bar".
Now there is two "Maximal" button: one is drawn by Linux native window manager,
the other is drawed by wine chrome browser it self.
3. Click on the "Maximal" button which is drawn by Linux native window manager,
then chrome browser switch to maximal mode as expect.
This time, the Linux native window bar is disappear.
4. Click on the "Restore" button of wine chrome browser. However it doesn't
work. Wine chrome switch to normal mode for a second, then switch back to
maximal mode automatically.
I use ubuntu 11.04 , with traditional gnome desktop, gnome 2.32.1 .
There is some ways to work around:
I. Instead of clicking on the native "Maximal" button in step 3, try to click
the wine chrome "Maximal" button, then everything works as expect.
II. Do not set "Allow the window manager to decorate the windows" in winecfg,
then everything works as expect.
III. Do not set "Allow the window manager to control the windows" in winecfg,
then everything works as expect.
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http://bugs.winehq.org/show_bug.cgi?id=36692
Bug ID: 36692
Summary: Bad performance when combineng SetEvent /
WaitForSingleObject for synchronizing worker threads
Product: Wine
Version: 1.6.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: milasudril(a)gmail.com
In a 2d simulation program, each worker thread has its own pair of events. One
event is used to signal master thread that the worker thread is ready. The
other is used by the master thread to signal that the worker thread may
continue.
In Master thread:
while(!m_stop)
{
auto proc_ptr=processors.begin();
while(proc_ptr!=processors.end())
{
// Call SetEvent on "start" event object owned by the object pointed
// to by proc_ptr
proc_ptr->frameNext();
++proc_ptr;
}
proc_ptr=processors.begin();
while(proc_ptr!=processors.end())
{
// Call WaitForSingleObject on "ready" event object owned by
// the object pointed to by proc_ptr
proc_ptr->wait();
++proc_ptr;
}
++framecounter;
}
In worker thread:
while(!m_stop)
{
// Wait for master thread signaling start event (Calls
WaitForSingleObject)
start.wait();
m_model->process(m_framecounter,m_buffers[0].first
,m_buffers[0].second,m_offset);
swap(m_buffers[0],m_buffers[1]);
// Signal master thread that we are ready for next frame (Calls SetEvent)
ready.set();
}
On Wine, the framerate is half of that on Windows 7 on the same machine
Intel(R) Core(TM) i5-3570K CPU @ 3.40GHz. Also there seems to be a huge
different workload on differnt cores when running under Wine.
I realize that SetEvent/WaitForSingleObject are heavy functions on Windows too
as they need kernel assistance, so it might be hard to make it perform better.
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http://bugs.winehq.org/show_bug.cgi?id=24063
Summary: World in conflict fails to start in DX10 mode
Product: Wine
Version: 1.3.1
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xvachon(a)gmail.com
Created an attachment (id=30246)
--> (http://bugs.winehq.org/attachment.cgi?id=30246)
Log +d3d10
World in Conflict is unable to start in DX10 mode. Native dxdiagn.dll was used
to avoid http://bugs.winehq.org/show_bug.cgi?id=11114 and sh winetricks d3dx10
was run too.
I uploaded a +d3d10 log. If you need other debug channels, please ask.
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http://bugs.winehq.org/show_bug.cgi?id=19471
Summary: Earthworm Jim 3D: Extensive graphics errors
Product: Wine
Version: 1.1.26
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ezekiel000(a)lavabit.com
Created an attachment (id=22632)
--> (http://bugs.winehq.org/attachment.cgi?id=22632)
Terminal output.
While running Earthworm Jim 3D the background to the title screen and intro
video/scene are black and during the game there are various graphics errors
including: missing textures, corrupt textures, low quality textures.
There are also quite a few 3D model animation errors.
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http://bugs.winehq.org/show_bug.cgi?id=10845
Summary: Application Menu doesn't work
Product: Wine
Version: 0.9.51.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gizmo.gentoo(a)gmx.de
In Propellerheads Reason 3.0 and 4.0 the application menu doesn' work. This
affects, in my experience, all versions >wine-0.9.46 or 0.9.47.
The problem is that i can't give you log files or something else, because
there's no error message. It's just that u click on the menu and nothing
happens.
You can download a demo version from the software here:
http://www.propellerheads.se/download/index.cfm?fuseaction=download_reason_…
Let me know if i can do something to provide more information.
thanks,
marc
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http://bugs.winehq.org/show_bug.cgi?id=33643
Bug #: 33643
Summary: Dungeons & Dragons Neverwinter: stuttering mouse input
Product: Wine
Version: 1.5.30
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kisak42(a)gmail.com
Classification: Unclassified
While in the Dungeons & Dragons Neverwinter game client, I experience a
consistent stutter to to all mouse rotation. Also, every now and then the mouse
input bogs down and causes the player to overcompensate, then wait until the
moment passes. One possible cause of this is the multiple megabytes per minute
of:
fixme:win:GetRawInputBuffer (pData=(nil), pcbSize=0x1212e818, cbSizeHeader=16)
stub!
fixme:win:GetRawInputBuffer (pData=0x278daf8, pcbSize=0x1212bbb8,
cbSizeHeader=16) stub!
This is merely speculation from a users point of view.
The ie8 winetricks was used to workaround bug#33495, other than that I am using
a clean 32bit wineprefix.
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https://bugs.winehq.org/show_bug.cgi?id=35968
Bug ID: 35968
Summary: postgresql 9.3.4-3 has a problem initializing its
database
Product: Wine
Version: 1.7.16
Hardware: x86
URL: http://www.postgresql.org/download/windows/
OS: Linux
Status: NEW
Keywords: download, Installer
Severity: minor
Priority: P2
Component: vbscript
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Depends on: 35966, 35967
Created attachment 48075
--> https://bugs.winehq.org/attachment.cgi?id=48075
cmd,tid trace
After winetricks wsh57 to work around bug 35966, and applying the patch from
bug 35967, the installer downgrades the database problem to a non-fatal
warning.
The installer log tells us:
Called IsVistaOrNewer()...
Granting service account access to the data directory (using icacls) to NT
AUTHORITY\NetworkService:
Executing batch file 'rad222B0.bat'...
Can't recognize 'icacls "C:\Program Files\PostgreSQL\9.3\data" /T /C /grant
"NT AUTHORITY\NetworkService":(OI)(CI)(F) ' as an internal or external
command, or batch script.
Failed to grant service account access to the data directory (C:\Program
Files\PostgreSQL\9.3\data)
initcluster.vbs ran to completion
Script stderr:
Can't recognize 'CHCP 1252' as an internal or external command, or batch
script.
Can't recognize 'CHCP 1252' as an internal or external command, or batch
script.
Can't recognize 'CHCP 1252' as an internal or external command, or batch
script.
+cmd,+tid attached (with patch from 35967 applied)
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http://bugs.winehq.org/show_bug.cgi?id=10893
Summary: Guildwars Minimize Bug
Product: Wine
Version: 0.9.51.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P4
Component: wine-directx-dshow
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: core1993(a)web.de
Hello and a good day.
I have a Problem on Guildwars: If i minimize the Guildwars Window it will be
minimized. Ok, thats what i wanted. But if i resize the window the window will
have be a size of 32 * 32 Pixel. Thats sad :(
Its not so much requed because i will not minimize Guildwars often but
sometimes. And if i farm and i cant see anything thats nod fine.
I hope that you will fix this bug asap ( as soon as possible ).
Thank you. Asmar from Germany
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http://bugs.winehq.org/show_bug.cgi?id=23464
Summary: Installer windows for several Disney Interactive
products do not render correctly
Product: Wine
Version: 1.2-rc5
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: markk(a)clara.co.uk
This bug report applies to at least three Disney Interactive products from the
years 1999 and 2000: Dinosaur Activity Centre, Magic Artist Studio and Toy
Story 2 Action Game.
On starting Setup.exe from the game CD, the initial window is not rendered
properly. It mainly consists of a grey background; the only part which is
rendered properly is the "sparkling" Disney logo. If you move the pointer over
where the buttons should be, they are drawn when the pointer passes over them.
(See the Windows screenshot to find where the hotspots are.)
With Wine *not* in virtual desktop mode, if you drag the window or activate
another window, it refreshes/renders correctly. (In virtual desktop mode the
window has no decorations, so cannot be dragged.)
After the window has refreshed, if you partly cover it with another window,
then click in the Setup window to bring it to the front, the just-revealed
parts are blank. That also happens in virtual desktop mode.
I have created an archive containing only those files sufficient to allow
Setup.exe to run. You can download it from
http://rapidshare.com/files/404357546/Disney.tar.bz2.html
228740 bytes, MD5 checksum fc0b0f7926209db6b4b83ff002e79219
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