http://bugs.winehq.org/show_bug.cgi?id=35574
Bug ID: 35574
Summary: gdi32:fonts test_EnumFontFamiliesEx_default_charset()
fails on Windows 7 in the Japanese and Hebrew locales
Product: Wine
Version: 1.7.12
Hardware: x86
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: gdi32
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Classification: Unclassified
In the Japanese locale the conformance test errors are:
font.c:3001: 'MS Shell Dlg' has 10 charsets.
font.c:3003: Test failed: (MS Shell Dlg) got charset 0 expected 128
And in the Hebrew one they are:
font.c:3001: 'MS Shell Dlg' has 10 charsets.
font.c:3003: Test failed: (MS Shell Dlg) got charset 0 expected 177
(the Hebrew locale also has a lot of errors in this test)
There are three VMs running the tests in a Japanese or Hebrew locale:
fg-win7u64-1spie9-he, fg-win7u64-1spie9-ja, newtb-w7u:
http://test.winehq.org/data/tests/gdi32:font.html
The corresponding tests where introduced by:
commit 6834a44dc4c3c7e8c377a2fd56d11e93edd37b2f
Author: Dmitry Timoshkov <dmitry(a)baikal.ru>
Date: Mon Jun 17 19:01:39 2013 +0900
gdi32/tests: Add a test for default font height scaling with screen
resolution changes.
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http://bugs.winehq.org/show_bug.cgi?id=33870
Bug #: 33870
Summary: Occasional crash during ie7 install
Product: Wine
Version: 1.6-rc3
Platform: x86
OS/Version: Linux
Status: NEW
Severity: minor
Priority: P2
Component: crypt32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
While testing the patch in bug 27168, I noticed that
"winetricks ie7" failed with
fixme:wintrust:CryptCATGetCatAttrInfo 0x1f0c5e0, L"SPLevel"
wine: Unhandled page fault on read access to 0xffffffff ...
Backtrace:
=>0 CertDuplicateCertificateContext+0x3a(pCertContext=<?>)
[dlls/crypt32/cert.c:190]
I'll attach the backtrace.
I don't think this happens often; the second try to reproduce it failed.
Guess I should run it overnight in a loop.
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http://bugs.winehq.org/show_bug.cgi?id=32959
Bug #: 32959
Summary: Warcraft 3: Minimizing problems
Product: Wine
Version: 1.5.23
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sworddragon2(a)aol.com
Classification: Unclassified
I'm using Openbox 3.5.0 and trying to minimize Warcraft 3 (RoC and TFT) with
the window manager will cause the game visually to minimize but it is still
active. The sound is still playing and the mouse is not showing on my desktop.
Using -opengl works as a workaround but introduces a new problem: After ~1 hour
of playing minimizing and recovering the game will cause the next mouseclick in
the game to minimize it again.
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http://bugs.winehq.org/show_bug.cgi?id=27312
Summary: Requiem: Avenging Angel - Black artifacts in the main
menù
Product: Wine
Version: 1.3.21
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: directx-ddraw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cyclops(a)fastwebnet.it
Created an attachment (id=34936)
--> (http://bugs.winehq.org/attachment.cgi?id=34936)
Black artifacts in screen menù.
It occurs in each version of Wine.
In the main menù, there are some black artifacts so you can't see some options.
See attached screenshot.
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http://bugs.winehq.org/show_bug.cgi?id=26216
Summary: Lylian: can't play videos
Product: Wine
Version: 1.3.14
Platform: x86
URL: http://demos.gamersgate.com/21701
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Created an attachment (id=33419)
--> (http://bugs.winehq.org/attachment.cgi?id=33419)
terminal output
There are 2 videos in the demo but none of them work: a short company logo
after you start the game shows only black screen (by pressing a key you will
get into the main menu). The other video is a 1-minute long intro when you
start a new game: Wine simply skips the video.
The videos are in AVI format, using Cinepack video codec (audio is Microsoft
PCM format).
I've tried native iccvid.dll and native quartz.dll, devenum.dll but none of
them helped.
The videos are playing fine in Linux, e.g. by using Totem.
Fedora 14
Wine was compiled with gstreamer support
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http://bugs.winehq.org/show_bug.cgi?id=26211
Summary: Dragon Age II Demo launcher shows wine crash dialog,
Bioware logo movie silent
Product: Wine
Version: 1.3.14
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: quartz
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
To work around bug 26205, do
wget http://winetricks.googlecode.com/svn/trunk/src/winetricks-alpha
winetricks-alpha d3dx9_36 d3dx11_43
The game's launcher then starts, but on my Ubuntu 10.10 laptop,
there's a crash dialog (which can be ignored),
the console says
fixme:quartz:AsyncReader_QueryInterface No interface for
{56a868b5-0ad4-11ce-b03a-0020af0ba770}!
fixme:gstreamer:GST_QueryInterface No interface for
{56a868b5-0ad4-11ce-b03a-0020af0ba770}!
fixme:quartz:DSoundRender_QueryInterface No interface for
{56a868b5-0ad4-11ce-b03a-0020af0ba770}!
wine: Unhandled page fault on read access to 0x2009e65c at address 0x2009e65c
(thread 0021), starting debugger...
and the Bioware / EA / dragon logo movie is silent.
Doing
winetricks-alpha devenum
gets rid of the crash and makes the logo movie play sound.
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http://bugs.winehq.org/show_bug.cgi?id=34422
Bug #: 34422
Summary: Wizardry 7 Gold - Crash on starting a new game
Product: Wine
Version: 1.7.1
Platform: x86-64
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: saleck(a)saleck.net
Classification: Unclassified
Created attachment 45824
--> http://bugs.winehq.org/attachment.cgi?id=45824
Wine 1.7.1 - Wizardry 7 Gold Crash
You pick your characters, press Start New Game and the program crashes.
Is Reproducable every time.
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http://bugs.winehq.org/show_bug.cgi?id=26875
Summary: Desperados: invisible UI
Product: Wine
Version: 1.3.18
Platform: x86
URL: http://www.fileplanet.com/57743/50000/fileinfo/Despera
dos-Demo-%28English%29
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Created an attachment (id=34265)
--> (http://bugs.winehq.org/attachment.cgi?id=34265)
terminal output
The user interface is missing in Desperados: Wanter Dead or Alive.
The buttons at the bottom of the screen are black. The action bar in the upper
left corner is mostly invisible (only the outlines of the icons can be seen).
The same problem in Wine-0.9.33, 1.0.1, 1.2.3 etc.
Running the game in 16 bit color depth doesn't help.
Changing DirectDrawRenderer to opengl also has no effect on the issue.
Fedora 14
Nvidia GeForce 250 / driver 270.30
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http://bugs.winehq.org/show_bug.cgi?id=20105
Summary: Fujiprint/Fotokasten fails to update due to unhandled
xml type
Product: Wine
Version: 1.1.29
Platform: PC
URL: http://www.fotokasten.de/index.php?ftkPage=static&ftkV
iew=ftksoftware
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msxml3
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cweiske(a)cweiske.de
Similar to bug #15625, wine's xml implementation misses some bits that causes
fujiprint's photo album software to fail.
When starting the software, I get:
> err:msxml:xmlnode_get_baseName Unhandled type 8
Using the native msxml3 does not give this behavior.
That error leads to the problem that it cannot update its price list from the
online store.
See also bug #20104 for the same software.
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https://bugs.winehq.org/show_bug.cgi?id=38871
Bug ID: 38871
Summary: Homeworld Remastered crashes when starting a new game,
needs msvcp110.dll._FDtest
Product: Wine
Version: 1.7.46
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: msvcp
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
Distribution: ---
At least Homeworld 1 Remastered from the collection needs this.
When starting a new game from the menu the intro videos are playing but the
game crashes when the last video ends:
>wine: Call from 0x7b83999c to unimplemented function msvcp110.dll._FDtest, aborting
Mscodescan output:
./HomeworldRM.exe imports following stub symbols:
msvcp110:?_Add_vtordisp1@?$basic_ios@DU?$char_traits@D@std@@@std@@UAEXXZ
msvcp110:?_Add_vtordisp1@?$basic_istream@DU?$char_traits@D@std@@@std@@UAEXXZ
msvcp110:?_Add_vtordisp1@?$basic_istream@_WU?$char_traits@_W@std@@@std@@UAEXXZ
msvcp110:?_Add_vtordisp2@?$basic_ios@DU?$char_traits@D@std@@@std@@UAEXXZ
msvcp110:?_Add_vtordisp2@?$basic_ostream@DU?$char_traits@D@std@@@std@@UAEXXZ
msvcp110:?_Add_vtordisp2@?$basic_ostream@_WU?$char_traits@_W@std@@@std@@UAEXXZ
msvcp110:?_Syserror_map@std@@YAPBDH@Z
msvcp110:?_Winerror_map@std@@YAPBDH@Z
msvcp110:_FDtest
msvcp110:_FExp
Steam installs MSVC++ 2012 on the first game launch, an easy workaround is to
set msvcp110 to native in winecfg. Besides, msvcr110 should also set to native
to reduce loading times (bug #38779).
.Net 4 is installed in the prefix because the launcher needs that.
wine-1.7.46-193-g8b566b1
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