https://bugs.winehq.org/show_bug.cgi?id=39320
Bug ID: 39320
Summary: Unrest doesn't exit properly (hangs on exit) with
built-in Xaudio2
Product: Wine
Version: 1.7.51
Hardware: x86
URL: http://store.steampowered.com/app/292400
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: xaudio2
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
CC: aeikum(a)codeweavers.com
Distribution: ---
The game remains in the process list after exiting the game.
'winetricks xact_jun2010' is a workaround (the game loads xaudio2_7.dll).
Plain terminal output doesn't show anything related.
Can be reproduced with Unrest demo on Steam.
The same problem occurs in System Shock:Enhanced Edition (released a few days
ago on gog.com). After pressing alt-x to quit the game, the game freezes.
FWIW, both games quit properly with built-in xaudio previously, this was the
commit which changed the behaviour:
commit a4fd0a7080f7ad32126c864389ab05d91b2f25fe
Author: Andrew Eikum <aeikum(a)codeweavers.com>
Date: Thu Aug 27 09:31:12 2015 -0500
xaudio2: Implement the audio mixing thread.
wine-1.7.51-201-g60d1d6f
Fedora 22 32-bit
Alsa 1.0.29 (pulseaudio is not running)
Openal-soft 1.16.0
~/.alsoftrc contains:
drivers = alsa
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http://bugs.winehq.org/show_bug.cgi?id=36110
Bug ID: 36110
Summary: Drakan: screen flickers and graphics are distorted
(Mac OS X only bug)
Product: Wine
Version: 1.7.12
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: winebugs140(a)gmail.com
Created attachment 48292
--> http://bugs.winehq.org/attachment.cgi?id=48292
Drakan Log
The problem doesn't occur in Wine 1.7.11. Could it be a regression? I have
problems doing regression tests on Mac OS X, can a more advanced user look at
this, please?
On Ubuntu everything works fine. A demo is available. Attaching logs.
Mac OS X 10.9.2, ATI HD 2600 Pro, Mac Driver/X11
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http://bugs.winehq.org/show_bug.cgi?id=18265
Summary: Argentinian Soft
Product: Wine
Version: 1.1.20
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pmac.itservices(a)gmail.com
Hi, I'm from Argentina and happy about WINE.
I'm trying to run 2 things with no luck.
Compumap 3 and SIAP 3.1
Both programs give error when entering menus, saving data or trying to exit a
module. i give you the url where u can get SIAP so to make necessary tests.
http://www.afip.gov.ar/Aplicativos/http://www.afip.gov.ar/Aplicativos/AplicativoDetalle.aspx?jqx%2fpWcOAt8HUdd…
Thanks in advance
Regards,
Pablo Alonso
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https://bugs.winehq.org/show_bug.cgi?id=39361
Bug ID: 39361
Summary: WildStar Launcher2 crashes immediately after startup
Product: Wine-staging
Version: 1.7.51
Hardware: x86
URL: http://wildstar.patcher.ncsoft.com/Wildstar.exe
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: xomachiner(a)gmail.com
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ArchLinux
Created attachment 52461
--> https://bugs.winehq.org/attachment.cgi?id=52461
Application calls
WildStar Launcher2 crashes without any error message right after start. The
problem probably in shell32.dll component. There is some results of
investigation:
1. System calls
The application before being crashed done two important calls (application
related call log attached below):
CreateActCtxW(structure) and GetLastError()
The first of them returns 0xffffffff (-1) and the second returns 0x715
The mentioned "structure" have following data:
typedef struct tagACTCTX {
ULONG cbSize = 0x20;
DWORD dwFlags = ACTCTX_FLAG_SET_PROCESS_DEFAULT |
ACTCTX_FLAG_RESOURCE_NAME_VALID | ACTCTX_FLAG_ASSEMBLY_DIRECTORY_VALID;
LPCWSTR lpSource = (by pointer) "shell32.dll";
USHORT wProcessorArchitecture = 0x0;
LANGID wLangId = 0x0;
LPCTSTR lpAssemblyDirectory = (by pointer) "c:\windows\system32";
LPCTSTR lpResourceName = (instead of pointer) 0x0000007c;
LPCTSTR lpApplicationName = NULL;
HMODULE hModule = NULL;
}
A quick check of MSDN showed that return value -1(INVALID_HANDLE_VALUE) from
first call means that function failed to create a handle, and errorcode
obtained from GetLastError function related to resource problem
(ERROR_RESOURCE_TYPE_NOT_FOUND)
2. Dirty hack
Moreover if the returnvalue of CreateActCtxW will be replaced on the fly (using
winedbg), the application runs further and shows launcher window. (Not always,
there are some other problems which can crash application before window
drawing)
If shell32.dll will be replaced by original one from WinXP, the application
also passes this call but crashes in another place.
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https://bugs.winehq.org/show_bug.cgi?id=9009
Alexandre Julliard <julliard(a)winehq.org> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #27 from Alexandre Julliard <julliard(a)winehq.org> ---
Closing bugs fixed in 1.7.52.
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https://bugs.winehq.org/show_bug.cgi?id=36732
Bug ID: 36732
Summary: mscoree PATH environment setup contains a potential
stack buffer overflow
Product: Wine
Version: 1.7.20
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: mscoree
Assignee: wine-bugs(a)winehq.org
Reporter: focht(a)gmx.net
Hello folks,
split off, see bug 36731 for details.
http://source.winehq.org/git/wine.git/blob/8cdcf470016f0655dfc8810f9d4d2f2d…
Found by code review, I don't have an actual app that suffers from this.
Regards
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http://bugs.winehq.org/show_bug.cgi?id=21670
Summary: FMS: Error Dialogue - Interface Not Found
Product: Wine
Version: 1.1.38
Platform: x86-64
URL: http://www.n.ethz.ch/student/mmoeller/fms/alpha/fms2al
pha85.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gaming4jc2(a)yahoo.com
Created an attachment (id=26173)
--> (http://bugs.winehq.org/attachment.cgi?id=26173)
err:d3drm:IDirect3DRMImpl_QueryInterface... and more...
This error occurs on Flying Model Simulator, a free R/C app. It installs fine
but hangs at graphics card detection and only support Wine's HAL, no other
options making the screen black and flooded with detection error dialogues.
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http://bugs.winehq.org/show_bug.cgi?id=30180
Bug #: 30180
Summary: winecfg hangs on drive actions
Product: Wine
Version: 1.4
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sworddragon2(a)aol.com
Classification: Unclassified
If I'm opening winecfg and going to the Drives register winecfg has some
problems if there is for example a burning process on a drive which is listed
there. In this case I don't get a list of drives and winecfg is hanging until
the related drive gets unlocked.
Maybe the drive list could be something like a sandbox so if winecfg can't
access a drive it is still possible to go through the menu and make some
actions/close winecfg.
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https://bugs.winehq.org/show_bug.cgi?id=36237
Bug ID: 36237
Summary: valgrind shows a leak in comctl32/tests/subclass.c
Product: Wine
Version: 1.7.18
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: comctl32
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
==25345== 16 bytes in 1 blocks are definitely lost in loss record 135 of 690
==25345== at 0x7BC4C735: notify_alloc (heap.c:255)
==25345== by 0x7BC50F79: RtlAllocateHeap (heap.c:1716)
==25345== by 0x7B84586B: HeapAlloc (heap.c:271)
==25345== by 0x7B845A92: GlobalAlloc (heap.c:364)
==25345== by 0x7B846ECF: LocalAlloc (heap.c:967)
==25345== by 0x4C64A16: Alloc (comctl32undoc.c:74)
==25345== by 0x4C68824: SetWindowSubclass (commctrl.c:1030)
==25345== by 0x49B8014: test_subclass (subclass.c:236)
==25345== by 0x49B8571: func_subclass (subclass.c:330)
==25345== by 0x49F4A1C: run_test (test.h:584)
==25345== by 0x49F4E0B: main (test.h:654)
==25345==
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