http://bugs.winehq.org/show_bug.cgi?id=34453
Bug #: 34453
Summary: .NET 4 - DOLServer
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hunab_ku91(a)hotmail.fr
Classification: Unclassified
I've installed dotnet40 with winetricks to launch dawn of light server. tried
too with playonlinux, same result
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https://bugs.winehq.org/show_bug.cgi?id=38597
Bug ID: 38597
Summary: slight update on Fur Fighters bug
Product: Wine
Version: 1.7.38
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: tcll5850(a)gmail.com
Distribution: ---
I say slight because the version I'm using, I've only just realized, isn't the
newest.
(I thought wine auto-updated to the latest build, so I thought I had 1.7.43)
in any case, I've tried with multiple Windows versions and I mostly get this
error:
http://lh3.ggpht.com/-4U8OeOg2Fjs/VVf23q0cVII/AAAAAAAAJII/ZxVrfzOLO6A/s279/…
otherwize it's a -p option not implemented.
so anyways, this is just to update, no change from 1.7.28 to 1.7.38
I'll see what happens when I use 1.7.43
I don't have a console output, but I can post the ISO if you'd like to test. :)
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https://bugs.winehq.org/show_bug.cgi?id=38681
Bug ID: 38681
Summary: TESV : Skyrim black textures and GL_OUT_OF_MEMORY
errors with Nvidia GTX 750 TI, 2 Go
Product: Wine
Version: 1.7.43
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: thierry.blabruyere(a)laposte.net
Distribution: ---
Created attachment 51598
--> https://bugs.winehq.org/attachment.cgi?id=51598
Skyrim GL_OUT_OF_MEMORY
After the 10 first minutes of gaming in ultra setting (the game is fluid) many
textures become black, especially roads, trees and clothes. Then the game is
slower and sometimes i have white screen.
I tried too with these parameters in regedit :
VideoMemorySize : 2048
VideoPciDeviceID : 0x1380
VideoPciVendor : 0x10de
I tried to activate the CSMT mode but the game become very slower.
Fedora 22
i5 4460
Nvidia GTX 750 Ti, 2 Go
8 Go of RAM
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http://bugs.winehq.org/show_bug.cgi?id=30546
Bug #: 30546
Summary: League of Legends' patcher has anormal behavior.
Product: Wine
Version: 1.5.3
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nob.dir.info(a)gmail.com
Classification: Unclassified
Hello.
I'm not an expert of wine, but i tried to find how to let the LoL patch (this
window with a big button "Play") always work : because of some error (or not
implemented functions) in wine, the patcher stays blocked at 0% or 33% of
loading and the "Play" button stays in grey. I have to open it ten times to get
it function. But curiously when in write "WINEDEBUG=+ntdll" before the launch
command (wine "rads_user_kernel.exe" run lol_launcher 0.0.0.54
LoLLauncher.exe), the patcher function correctly.
That's why i think there is some error in the ntdll code (can't be sure on
something, i'm not a wine developper) and i report that painful bug (painful
because starting LoL with WINEDEBUG=+ntdll decrases the performances with
freezes of 1 sec or more ingame).
Cordially.
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http://bugs.winehq.org/show_bug.cgi?id=36759
Bug ID: 36759
Summary: winefile: crash when inserting removable media
Product: Wine
Version: 1.7.19
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: visserthree(a)gmail.com
Created attachment 48813
--> http://bugs.winehq.org/attachment.cgi?id=48813
A backtrace
When I plug in a USB flash memory stick while Winefile is running, it crashes.
Built on Debian 7.5 amd64/multiarch with 32-bit libraries.
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https://bugs.winehq.org/show_bug.cgi?id=2805
Alexandre Julliard <julliard(a)winehq.org> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #21 from Alexandre Julliard <julliard(a)winehq.org> ---
Closing bugs fixed in 1.7.45.
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https://bugs.winehq.org/show_bug.cgi?id=38462
Bug ID: 38462
Summary: valgrind shows an uninitialized variable in
dlls/mshtml/tests/activex.c test_exec_script()
Product: Wine
Version: 1.7.41
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase, valgrind
Severity: normal
Priority: P2
Component: mshtml
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Distribution: ---
==10009== Conditional jump or move depends on uninitialised value(s)
==10009== at 0x4E8752B: VARIANT_ValidateType (variant.c:512)
==10009== by 0x4E878FD: VariantClear (variant.c:626)
==10009== by 0x487C37B: test_exec_script (activex.c:2619)
==10009== by 0x487C468: test_create_element (activex.c:2641)
==10009== by 0x487CE41: func_activex (activex.c:2807)
==10009== by 0x4900DDF: run_test (test.h:584)
==10009== by 0x4901219: main (test.h:666)
==10009== Uninitialised value was created by a stack allocation
==10009== at 0x487C26B: test_exec_script (activex.c:2604)
==10009==
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http://bugs.winehq.org/show_bug.cgi?id=24033
Summary: StarCraft2 bad physics issue on non-flat landscape
parts that is unrelated to the physics
Product: Wine
Version: 1.2
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: NightNord(a)gmail.com
I've attached few screenshots, illustrating this bug, first of which is most
impressive.
In short: at some parts of map, mostly this is non-flat and non-linear parts on
landscape, units, controlled by player or not, may:
1) Fly above the screen or just a little bit up.
2) Fall underground.
Buildings are also affected with even more funny effects (see first screenshot)
In most of cases units became unselectable with mouse and competely invisible.
Only way to get them out of there - move some big force at same location
(binded to hotkey), pushing them to outside of bug zone. I.e. "collisions" with
ground units just ok. Firing and damaging also works well, so only UI and
graphics are affected. No such bug for air units noticed.
This is done on ATI HD4570, fglrx-10.7, 2.6.35 kernel. wine-1.2 first tested.
Still remains on 1.3.
Settings:
VideoMemorySize=512 (unrelated)
UseGLSL=disabled (unrelated)
OffscreenRenderingMode=pbuffer (unrelated)
Game settings:
Shaders are low (middle with UseGLSL=enabled - unrelated. Without it
(UseGLSL=enabled) can't be tested due to bug #23906)
Textures are high (middle - unrelated)
Physics - middle (unrelated, I even tried to "off" it)
Shadows and other shader-related settings - low
Reflections - on (unrelated)
P.S. "Unrelated" means that changing this settings doesn't help, but no deep
testing was done (mostly due to crashes or heavy lags).
Default log shows nothing new while moving though such locations, so I'm not
posting any log.
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http://bugs.winehq.org/show_bug.cgi?id=12451
Summary: Adobe Acrobat Pro 6 -- "Acrobat Online..." and "Online
Support" do not work
Product: Wine
Version: 0.9.58.
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jens(a)porup.com
Selecting Help --> Acrobat Online and Help --> Online Support both do nothing.
This is interesting, because Help --> Registration will successfully open a new
tab in Firefox in Linux, so Acrobat knows how to communicate to the browser,
but doesn't do so with these two other menu options.
Wishlist item.
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https://bugs.winehq.org/show_bug.cgi?id=38664
Bug ID: 38664
Summary: PJConv crashes after dropping an image file.
Product: Wine
Version: 1.6-rc2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: shell32
Assignee: wine-bugs(a)winehq.org
Reporter: sagawa.aki+winebugs(a)gmail.com
Distribution: ---
An anonymous reporter posted the following bug report on 24 June, 2013 [1]:
PJConv[2] crashes when I drop an image file after launching wine (1.6rc2).
I tried jpeg, png, bmp, and every image format file leads crash.
OS is Ubuntu 12.04.
I didn't touch configuration when I extract the archive file.
[1] http://engawa.open2ch.net/test/read.cgi/linux/1348712072/19
[2] http://riy.jp/
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