https://bugs.winehq.org/show_bug.cgi?id=38382
Bug ID: 38382
Summary: winemenubuilder.exe crashes during initial run of
Section 8: Prejudice (Steam Version)
Product: Wine
Version: 1.7.40
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gordan(a)bobich.net
Distribution: ---
Created attachment 51229
--> https://bugs.winehq.org/attachment.cgi?id=51229
winemenubuilder.exe crash backtrace
winemenubuilder.exe crashes during initial run of Section 8: Prejudice (Steam
Version)
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https://bugs.winehq.org/show_bug.cgi?id=41027
Bug ID: 41027
Summary: Mio Cycloagent dont work
Product: Wine
Version: 1.6.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: registry
Assignee: wine-bugs(a)winehq.org
Reporter: jantaelman(a)telenet.be
Distribution: ---
Created attachment 55198
--> https://bugs.winehq.org/attachment.cgi?id=55198
Unhandled exception: page fault on read access to 0x00000240 in 32-bit code
(0x00a3c9f6). Register dump:
Unhandled exception
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https://bugs.winehq.org/show_bug.cgi?id=41241
Bug ID: 41241
Summary: League of Legends: HLSL shader parsing failed.
Product: Wine
Version: 1.9.14
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: directx-d3dx9
Assignee: wine-bugs(a)winehq.org
Reporter: krzysztofmachura1(a)gmail.com
Distribution: ---
Created attachment 55535
--> https://bugs.winehq.org/attachment.cgi?id=55535
log +hlsl_parser
On 1.9.13 game works perfectly on the clean prefix.
On 1.9.14 game crashes during the loading screen.
Can be "fixed" by setting d3dcompiler_43 to native.
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https://bugs.winehq.org/show_bug.cgi?id=37283
Bug ID: 37283
Summary: ANNO 2070: Shader Problem? no textures?
Product: Wine
Version: 1.7.26
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: arieleoar(a)gmail.com
Created attachment 49585
--> https://bugs.winehq.org/attachment.cgi?id=49585
Image, shows neither water or the ark
Hello, i'm having trouble to play, the game starts normally but ingame only
shows the "grid" of non discovered territory and some shadows of smoke; water,
ark, terrain, buildings, etc, textures aren't been showed, seems black.
msvcr100 is set to builtin-native; d3dx9 d3dx11_43 d3dx11_42 vc2008 vc2010
winhttp are installed from winetricks
I assume there is a problem with the shaders, when i set glsl disabled from
winetricks the situation inverts, the "grid" is missing, and everithing else is
white, with some shadows of smoke.
the rest (ark messages, panel, info, etc.) is working well.
The version is 2.0 with deep sea addon. the console output don't shows errors
of d3d, the version of wine is 1.7.62, i tried on 1.6.4 version but it was
worst, only showed the cursor icons and nothing else (posted in other bugs).
thanks!
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https://bugs.winehq.org/show_bug.cgi?id=39225
Bug ID: 39225
Summary: eClipse Writer Pro failure
Product: WineHQ Apps Database
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: appdb-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jlsmi3th(a)gmail.com
Distribution: ---
Attempting to install eClipse Writer Pro evaluation copy, failed as noted in
backtrace.txt
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https://bugs.winehq.org/show_bug.cgi?id=38839
Bug ID: 38839
Summary: wine psiphon3 failed
Product: Wine
Version: 1.7.46
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: widon1104(a)qq.com
Distribution: ---
psiphon3 is a software help china people over the gfw,it's easy to use and
speed is ok
but it is only support windows and android, so i tried wine, but seems not work
you can download psiphon3 below link:
http://www.psiphon3.net/zh/download.html
I use ubuntu15.04 mate
widon@widon-X401A:~$ uname -a
Linux widon-X401A 3.19.0-21-generic #21-Ubuntu SMP Sun Jun 14 18:31:11 UTC 2015
x86_64 x86_64 x86_64 GNU/Linux
error msg below
widon@widon-X401A:~/Desktop$ wine psiphon3.exe
err:svchost:AddServiceElem failed to load library L"C:\\Program
Files\\Tencent\\QQMusic\\QQMusic1152.17.6.38\\QQMusicService.dll", err=126
err:svchost:wmain Failed to load requested group: L"QQMusicService"
err:service:service_send_start_message service L"QQMusicService" failed to
start
fixme:service:scmdatabase_autostart_services Auto-start service
L"QQMusicService" failed to start: 1053
fixme:heap:HeapSetInformation (nil) 1 (nil) 0
fixme:ras:RasEnumEntriesW ((nil),(null),0x18da68,0x33fb8c,0x33fb94),stub!
fixme:ras:RasEnumEntriesW ((nil),(null),0x198108,0x33f6d0,0x18e86c),stub!
fixme:ras:RasEnumConnectionsW (0x159f98,0x33ef94,0x76c623e4),stub!
fixme:ras:RasEnumConnectionsW RAS support is not implemented! Configure program
to use LAN connection/winsock instead!
fixme:service:EnumServicesStatusW resume handle not supported
fixme:process:SetProcessPriorityBoost (0xffffffff,1): stub
fixme:ntdll:NtLockFile I/O completion on lock not implemented yet
fixme:winsock:WSAIoctl SIO_GET_EXTENSION_FUNCTION_POINTER: unimplemented
TransmitFile
fixme:win:FlashWindowEx 0x33f968
fixme:process:SetProcessPriorityBoost (0xffffffff,1): stub
fixme:ntdll:NtLockFile I/O completion on lock not implemented yet
fixme:winsock:WSAIoctl SIO_GET_EXTENSION_FUNCTION_POINTER: unimplemented
TransmitFile
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https://bugs.winehq.org/show_bug.cgi?id=41623
Bug ID: 41623
Summary: Odallus The Dark call crashes when starting when an
Xbox 360 controller is plugged in
Product: Wine
Version: 1.9.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fjfrackiewicz(a)gmail.com
Distribution: ---
Created attachment 55980
--> https://bugs.winehq.org/attachment.cgi?id=55980
Terminal output Wine 1.9.22
I am using the GOG.com version of Odallus the Dark Call (Unity game) in a clean
32-bit Windows XP prefix and when I try starting the game it crashes after the
initial loading screen if I have my wired XBOX 360 controller plugged in.
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http://bugs.winehq.org/show_bug.cgi?id=17495
Summary: Open dialog crashes
Product: Wine
Version: 1.1.15
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: comdlg32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: amorozov(a)etersoft.ru
Created an attachment (id=19594)
--> (http://bugs.winehq.org/attachment.cgi?id=19594)
Crash log
To reproduce:
1. $ LANG=C wine cmdlgtst
2. Commdlg -> Open
Here file list is not being shown, only grey background.
3. Cancel
If I do not use LANG=C dialog does not crashes. $WINEPREFIX directory was
created with LANG=ru_RU.KOI8-R
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https://bugs.winehq.org/show_bug.cgi?id=40392
Bug ID: 40392
Summary: ComicRack hangs with builtin wbemprox (native wbemprox
works around this)
Product: Wine
Version: 1.9.5
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: wmi&wbemprox
Assignee: wine-bugs(a)winehq.org
Reporter: xerox_xerox2000(a)yahoo.co.uk
Distribution: ---
As the title says.
ComicRack:
(http://comicrack.cyolito.com/files/comicrack/ComicRackSetup09178.exe)
This happens after adding stub for IsDPIAware, i`ve sent a patch for this.
I`ll attach log hereafter.
Using native wbemprox makes the app go further, throwing up another
errormessagebox (i suspect from windowscodecs, i`ll investigate further).
Nicely enough there`s an option ``Try resume``. After clicking this the
application starts and seems to work.
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http://bugs.winehq.org/show_bug.cgi?id=18477
Summary: Need For Speed Most Wanted: Screen turns black after
accepting video settings
Product: Wine
Version: 1.1.21
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Created an attachment (id=21102)
--> (http://bugs.winehq.org/attachment.cgi?id=21102)
log after accepting video settings
I'm using Wine 1.1.21 (compiled from source using gcc version 4.3.2 20081105
(Red Hat 4.3.2-7) ) on Fedora 10 i386.
The problem is that when i set something in video settings in NFS MW and try to
accept that then i get black screen, the game doesn't hang because music is
played. If i don't change anything and press accept then everything is ok.
The settings for this game are saved as DWORDS in registry
In terminal there is:
err:heap:HEAP_ValidateInUseArena Heap 0x110000: in-use arena 0x35287f0 next
block has PREV_FREE flag
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