http://bugs.winehq.org/show_bug.cgi?id=34633
Bug #: 34633
Summary: When the Diablo installer starts it doesn't play a
Diablo laugh sound
Product: Wine
Version: 1.7.3
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winebugs140(a)gmail.com
Classification: Unclassified
Created attachment 46156
--> http://bugs.winehq.org/attachment.cgi?id=46156
Diablo Log:
+tid,+mmdevapi,+winmm,+driver,+midi,+dsound,+dsound3d,+dmusic,+mci,+oss,+alsa,+coreaudio
I've attached a sound log for this one. I can't find a demo where the problem
could be reproduced (but maybe there is one).
Tested with:
Windows Vista (without Wine), GeForce 9600M GS--the program works fine here
Ubuntu 13.04, GeForce 9600M GS (NVIDIA driver 313)
Mac OS X 10.7.5, ATI HD 2600 Pro, Mac Driver/X11
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https://bugs.winehq.org/show_bug.cgi?id=40693
Bug ID: 40693
Summary: james bond quantum of solace entry until main menu and
after this crash
Product: Wine
Version: 1.9.11
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mrdeathjr28(a)yahoo.es
Distribution: ---
Created attachment 54570
--> https://bugs.winehq.org/attachment.cgi?id=54570
backtrace
In wine 1.9.11 game runs previously put as native in winecfg
msvcm90, msvcp90 and msvcr90
System Specs used in test
Nvidia Drivers 367.18 (run package from nvidia homepage)
Xubuntu 16.04 64Bit - Kernel 4.4.0-23 generic (ubuntu mainline) - CPUFreq:
Performance
CPU: INTEL Pentium G3258 (Haswell 22nm) 4.1Ghz + Artic Cooling Alpine 11 Plus
MEMORY: 8GB DDR3 1333 (2x4) Patriot value (dual channel: 21.3 gb/s)
GPU: Zotac Nvidia Geforce GT630 (GK208 28nm: 384 Shaders / 8 ROPS) Zone Edition
Passive Cooling 2GB DDR3 1800Mhz 64Bit (14.4Gb/s)
MAINBOARD: MSI H81M E33
However at now game crash in main menu
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http://bugs.winehq.org/show_bug.cgi?id=35115
Bug ID: 35115
Summary: Campaign Cartographer does not install -
err:msi:set_installer_properties Failed to set the
UserSID property
Product: Wine
Version: 1.7.8
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
Assignee: wine-bugs(a)winehq.org
Reporter: dj.shaw(a)btconnect.com
Classification: Unclassified
Created attachment 46844
--> http://bugs.winehq.org/attachment.cgi?id=46844&action=edit
Install log
Campaign Cartographer 3 does not install. The install program appears to run
OK, but no files are installed to the prefix. The final error output is
err:msi:set_installer_properties Failed to set the UserSID property
I am unable to run a regression test as my setup does not appear capable of
compiling Wine prior to 1.6. Last known good version (from AppDb) Wine-1.2.1.
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http://bugs.winehq.org/show_bug.cgi?id=26040
Summary: Odell Down Under Demo: Pagefault on read access when
moving fish around the map
Product: Wine
Version: 1.3.13
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gaming4jc2(a)yahoo.com
Created an attachment (id=33209)
--> (http://bugs.winehq.org/attachment.cgi?id=33209)
wine: Unhandled page fault on read access to 0x00001498 at address
0x11ff:0x00001117 (thread 0022), starting debugger...
When navigating the fish up or down the ocean floor it will go to the next
"room" in the game. This causes a pagefault every time.
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http://bugs.winehq.org/show_bug.cgi?id=11995
Summary: Wipeout XL hangs at startup
Product: Wine
Version: CVS/GIT
Platform: Other
URL: http://www.3dgamers.com/dlselect/games/wipeoutxl/wipeout
xl.zip.html
OS/Version: other
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: winmm&mci
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
In http://jmikeneedham.dyndns.org/?p=10, a user complained
that Psygnosis Wipeout XL hangs on startup. I confirmed
this with the downloadable demo,
http://www.3dgamers.com/dlselect/games/wipeoutxl/wipeoutxl.zip.html
Name wipeoutxl.zip
Size 6153701
sha1sum 5e420f8e79ac63e1e3bb76692dbfb0ae1caf1161
Looking at the log, it seems to be looping endlessly looking
for an audio CD to be inserted. This was common practice
back in the day; gamers would always throw an audio
CD-ROM in the drive so they could listen to music
while they played. Games often came on hybrid audio/data cds.
When you insert a hybrid audio/data cd, though,
you have to tell the system to mount the data portion,
else wine won't give it a drive letter.
So, if you jump through those hoops (e.g. insert a
cd-rom and tell the system to mount it), the
game will continue to the next problem: you can
tell the game to start, and the welcome screen then
goes away, but no game window comes up. The log shows:
fixme:win:EnumDisplayDevicesW ((null),0,0x34f820,0x00000000), stub!
fixme:xrandr:X11DRV_XRandR_SetCurrentMode Cannot change screen BPP from 32 to 8
err:xrandr:X11DRV_XRandR_SetCurrentMode Resolution change not successful --
perhaps display has changed?
So I guess the next step is to try this on an 8 bit display.
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https://bugs.winehq.org/show_bug.cgi?id=40762
Bug ID: 40762
Summary: Approach 97: Error Message When Opening From Network
Path
Product: Wine
Version: 1.9.11
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: crashdance(a)charter.net
Distribution: Mint
When opening a database (APR) file from a CIFS mapped Windows network share
using a drive letter in dosdevices Approach fails to open the file. The error
message is "Cannot open database "Z:\examplefile.dbf" because it is encrypted."
This problem persists regardless of the compatibility mode in the Wine config.
The program works correctly in a modern version of Windows and a Windows
virtual machine connected to the same LAN.
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http://bugs.winehq.org/show_bug.cgi?id=20926
Summary: marshal_object couldn't get IPSFactory buffer for
interface
Product: Wine
Version: 1.1.33
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: t0mcat(a)gmx.de
Created an attachment (id=25084)
--> (http://bugs.winehq.org/attachment.cgi?id=25084)
Log from running ZoomBrowser with Wine 1.1.33
Running ZoomBrowser EX (image transfer and archiving software from Canon) fails
giving the attached log.
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https://bugs.winehq.org/show_bug.cgi?id=36979
Bug ID: 36979
Summary: Cry of Fear defaults to 1280x1024 resolution
Product: Wine
Version: 1.7.23
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: schmatzler(a)googlemail.com
Created attachment 49106
--> https://bugs.winehq.org/attachment.cgi?id=49106
Startup log
Hello,
I tried to run the game Cry of Fear, which is a free game available on Steam:
http://store.steampowered.com/app/223710/
The game is bundled with a launcher where one can choose the resolution it
should run with. Regardless of the resolution I choose, the game will only run
in 1280x1024.
The launcher starts up the cof.exe like this:
wine cof.exe -basedir cryoffear -game cryoffear -hw -heapsize 1536000 -no3dmenu
-fullscreen -widescreen -w 1280 -h 720
Even when I manually start it like this (without the launcher) it still won't
use the specified resolution. A logfile is attached.
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http://bugs.winehq.org/show_bug.cgi?id=27814
Summary: Die by the Sword: menus don't drawn unless mouse is
moving
Product: Wine
Version: 1.3.24
Platform: x86
URL: http://www.fileplanet.com/11123/10000/fileinfo/Die-By-
The-Sword-Demo
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Created an attachment (id=35574)
--> (http://bugs.winehq.org/attachment.cgi?id=35574)
plain terminal output
This is a long-standing issue with the game under Wine (there are references on
AppDB with Wine as old as 0.9.20).
The problem:
In the menus, when you click on an option the previous menu "rolls up" on the
screen and the new menu drops down. In Wine the menu animation is broken: it is
stuck (not redrawing) until you begin to move the mouse.
A sound effect is intended to play when the menu comes down/up (a clashing
sound of swords). The sound is looping while the menu is in stuck state.
So you have to move the mouse constantly to use the menus.
Die by the Sword is quite an oldie game (1998), using Directdraw/DirectX 5(?).
The problem can be reproduced in the demo, too.
Notes when testing with the demo:
1) Set Windows version to Win98 otherwise the game tries to use Glide3D
(crashed for me).
2) You don't have to install the demo just unzip the contents of dbts.zip and
launch the game by WINDIE.EXE
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https://bugs.winehq.org/show_bug.cgi?id=41115
Bug ID: 41115
Summary: foldit-linux wine crashes puzzle 1269
Product: Wine
Version: 1.9.16
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: muns24072(a)mypacks.net
Distribution: ---
Created attachment 55323
--> https://bugs.winehq.org/attachment.cgi?id=55323
foldit-linux wine crashes puzzle 1269 backtrace
foldit-linux wine crashes puzzle 1269 after a long play run
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