http://bugs.winehq.org/show_bug.cgi?id=32106
Bug #: 32106
Summary: Caps Lock doesn't work correctly with WinUAE with
DirectInput
Product: Wine
Version: 1.5.16
Platform: x86-64
URL: http://www.winuae.net/files/InstallWinUAE2410.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: directx-dinput
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: markk(a)clara.co.uk
Classification: Unclassified
Created attachment 42334
--> http://bugs.winehq.org/attachment.cgi?id=42334
Dummy/empty bootable Amiga floppy disk image
This issue shows up with the WinUAE Amiga emulator.
For keyboard and mouse input, WinUAE uses raw input if available, falling back
to DirectInput otherwise. This bug only shows up when WinUAE is using
DirectInput. Raw input was first working in Wine 1.5.16, so if using 1.5.16 or
later, run WinUAE with the -norawinput argument.
Pressing Caps Lock does not affect typed letters properly. For example,
repeatedly mashing the d-f-g letters on the keyboard, and occasionally pressing
Caps Lock might result in something like this (where [CL] denotes Caps Lock
being pressed and released):
gfd [CL] gfd [CL] gFDgFDgFD [CL] GFDGFDGFD [CL] GdGfDGfd [CL] gfdgdgfd [CL]
gFDgdFgdF [CL] GDFGFDGFD [CL] GfdGfDGDf
That should actually look like:
gfd [CL] GFD [CL] gfdgfdgfd [CL] GFDGFDGFD [CL] gdgfdgfd [CL] GFDGDGFD [CL]
gfdgdfgdf [CL] GDFGFDGFD [CL] gfdgfdgdf
I tested using Wine 1.5.16 built from source on Lubuntu 11.10 x86-64.
To reproduce:
- Download and run the WinUAE installer.
- You need to obtain an Amiga ROM image. Try googling for "kick12.rom" OR
"kick13.rom" and you should find the required file easily. Download the file
and copy to a directory accessible by Wine.
- Run wine winuae.exe -norawinput
- When the WinUAE Properties window appears, click ROM under Hardware in the
tree-view at the left side. Click the "..." button to the right of "Main ROM
file" and select the ROM image file.
- Click Floppy drives under Hardware in the tree-view. Click the "..." button
at the upper right of the window to select a floppy disk image. Select the
test.adf file attached to this bug report. (That's a dummy/empty bootable disk;
its only purpose is to leave you in a CLI window where you can type text.)
- Click Start at the bottom of the window. The emulation will start. After a
few seconds you should be presented with a CLI window.
- While mashing various letter keys on the keyboard, press and release Caps
Lock from time to time. Notice the issue described above.
- You can quit WinUAE and run it again without the -norawinput argument.
Repeating the same steps as above, pressing the keys should give the
correct/expected result.
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http://bugs.winehq.org/show_bug.cgi?id=30406
Bug #: 30406
Summary: WinUAE crashes when the emulation window is resized
Product: Wine
Version: 1.5.1
Platform: x86-64
URL: http://www.winuae.net/files/InstallWinUAE2400.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: markk(a)clara.co.uk
Classification: Unclassified
Created attachment 39747
--> http://bugs.winehq.org/attachment.cgi?id=39747
Backtrace output for crash when resizing window
I'm testing with Wine 1.5.1, Lubuntu 11.10 64-bit, Nvidia driver 295.20.
This bug applies to version 2.4.0 of the WinUAE Amiga emulator. WinUAE can use
either DirectDraw or Direct3D for its graphics output. The default is
DirectDraw (at least when installed under Wine in XP mode). I get a crash on
resizing the emulation window. In my testing, it seems to happen more often
when graphics API is set to Direct3D.
To reproduce the problem:
- Download and run the WinUAE installer. Run WinUAE.
- Click Start. The emulation window opens and after a few seconds the insert
media screen appears. There's a red mouse pointer which you can move.
- Click the middle mouse button to un-capture the mouse, then resize the
emulation window several times. You may get a crash at this point.
- Press F12 to bring up the settings window. Click Miscellanous in the treeview
and change Graphics API to Direct3D.
- To work around Wine bug 10643, click in the emulation window then press and
release F12.
- Click OK to continue the emulation.
- Repeatedly resize the window. You should get a crash sooner or later.
When it crashes, a dialog box appears with caption Crash, and text like this:
Crash detected. MiniDump saved as:
C:\Program Files\WinUAE\winuae_240_yyyymmdd_hhmmss.dmp
On clicking OK a Wine Program Error window appears. Backtrace output from that
is attached.
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https://bugs.winehq.org/show_bug.cgi?id=38204
Bug ID: 38204
Summary: WriteFileEx/ReadFileEx C Ubuntu 14.04 LTS
Product: Wine
Version: 1.6.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: kotomixkyou(a)gmail.com
Distribution: ---
Created attachment 50995
--> https://bugs.winehq.org/attachment.cgi?id=50995
Full description of bug
Previously posted here:
https://forum.winehq.org/viewtopic.php?f=8&t=24271
or see attached document
General problem:
Wine 1.6.2
Ubuntu 14.04 LTS
ReadFileEx CompletionRoutine does not take the expected
dwNumberOfBytesTransfered in Ubuntu-Wine compared with windows. In windows
dwNumberOfBytesTransfered is less than or equal to nNumberOfBytesToRead
corresponding to the amount of data available to be read from an external
device, but in Ubuntu-Wine nNumberOfBytesTransfered is always equal to
nNumberOfBytesToRead/Write. Changing COMMTIMEOUTS.ReadIntervalTimeout to be
MAXDWORD does return a smaller chunk of data but does not remedy the problem as
it cuts off the packet.
When attempting to write into an external device that isn't turned on but
connected by USB, WriteFileEx returns success in both windows and Ubuntu-Wine,
but does not create the correct windows error 87, and the CompletionRoutine
does not execute after the second WriteFileEx.
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http://bugs.winehq.org/show_bug.cgi?id=37047
Bug ID: 37047
Summary: MAC OSX: Add mac app's information
Product: Wine
Version: unspecified
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winemac.drv
Assignee: wine-bugs(a)winehq.org
Reporter: swdevelop1981(a)gmail.com
It would be great if wine had mac app's information as described here:
https://developer.apple.com/library/mac/documentation/general/Reference/Inf…
This would allow modifying "Command" to "Control" easily with "Karabiner" and
allow a much nicer wine experience.
Issue in "Karabiner" explaining the requirement:
https://github.com/tekezo/Karabiner/issues/250
Hope this is possible...
Thank you guys for all your hard work, it is very much appreciated!
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https://bugs.winehq.org/show_bug.cgi?id=40509
Bug ID: 40509
Summary: The game Spooky's House of Jump Scares doesn't load
Product: Wine
Version: 1.9.8
Hardware: x86-64
URL: http://www.indiedb.com/games/spookys-house-of-jump-sca
res/downloads/spookys-house-of-jump-scares-28
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: f.ebner94(a)gmail.com
Distribution: ---
Created attachment 54305
--> https://bugs.winehq.org/attachment.cgi?id=54305
log
Hello,
when running this game the loading screen appears, but then it exits with an
unexpected error.
Attached is the log which shows several DirectMusic related fixmes.
After running winetricks directmusic dsound the fixmes are gone, but the game
still fails in the same way.
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https://bugs.winehq.org/show_bug.cgi?id=38260
Bug ID: 38260
Summary: Battle.net client show Traditional Chinese or
Simplified Chinese is dot when into news page and
shop page
Product: Wine
Version: 1.7.38
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: hark110(a)163.com
Distribution: ---
Battle.net client show Traditional Chinese or Simplified Chinese is dot when
into News page and Shop page
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http://bugs.winehq.org/show_bug.cgi?id=34257
Bug #: 34257
Summary: Continent of the Ninth Seal: Launcher crashes when
clicking on Login
Product: Wine
Version: 1.7.0
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sickam(a)mail.ru
Classification: Unclassified
Hello, as mentioned in the description the game keeps crashing after clicking
on the Login-Button in the Launcher.
All i get is this window, which doesn't load any information, it just keeps
like this
http://i.imgur.com/qUK6jBr.png
followed by this output in the terminal:
see attachment
Thanks for every help i can get.
If you need anything more informations, please let me know and i'll provide.
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https://bugs.winehq.org/show_bug.cgi?id=38873
Bug ID: 38873
Summary: When running 3DMark06 Wine fails to properly change
display resolution
Product: Wine
Version: 1.7.45
Hardware: x86
URL: http://www.futuremark.com/benchmarks/legacy
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: t.artem(a)mailcity.com
Distribution: ---
Created attachment 51802
--> https://bugs.winehq.org/attachment.cgi?id=51802
xrandr and xdpyinfo infos for Wine (incorrect) and xrandr (proper)
I've no idea how Wine changes display resolution under X11/Linux but it does
that absolutely incorrectly:
--- bad-xrandr.txt
+++ good-xrandr.txt
@@ -1,7 +1,7 @@
-Screen 0: minimum 8 x 8, current 1920 x 1080, maximum 16384 x 16384
+Screen 0: minimum 8 x 8, current 1280 x 1024, maximum 16384 x 16384
DVI-I-0 disconnected primary (normal left inverted right x axis y axis)
DVI-I-1 disconnected (normal left inverted right x axis y axis)
-HDMI-0 connected 1280x1024+0+56 (normal left inverted right x axis y axis)
510mm x 290mm panning 1920x1080+0+0
+HDMI-0 connected 1280x1024+0+0 (normal left inverted right x axis y axis)
510mm x 290mm
1920x1080 60.0 + 59.9 50.0 60.1 60.0 50.0
1680x1050 60.0
1600x900 60.0
diff -u bad-xdpyinfo.txt good-xdpyinfo.txt
--- bad-xdpyinfo.txt
+++ good-xdpyinfo.txt
@@ -51,7 +51,7 @@
number of screens: 1
screen #0:
- dimensions: 1920x1080 pixels (513x291 millimeters)
+ dimensions: 1280x1024 pixels (342x276 millimeters)
resolution: 95x94 dots per inch
depths (7): 24, 1, 4, 8, 15, 16, 32
root window id: 0x205
It looks like the screen changes to 1280x1024 resolution but at the same time
it's stretched to 1920x1080 (so part of the screen gets lost/cut out). Please,
fix this bug.
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http://bugs.winehq.org/show_bug.cgi?id=32249
Bug #: 32249
Summary: sound(pro-audio & alsa) and browser errors
Product: Wine
Version: 1.5.17
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: onlyonemaxdog(a)hotmail.com
Classification: Unclassified
Created attachment 42548
--> http://bugs.winehq.org/attachment.cgi?id=42548
a paste of wine errors
in the attachment are the errors I now get while runing wine + DDO game.
DDO is Dungeons and Dragons. Made by Turbine.
most of the sound works but voice chat will not with the current sound error.
also there is a cromeium or some sort of browser error goign with wine as well.
DDO is currently at update 16. So the winehq data base is ready for antoher
version link and info too.
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http://bugs.winehq.org/show_bug.cgi?id=37099
Bug ID: 37099
Summary: infinite loop bug in bug report dialog, msert breaks
on wine
Product: Wine
Version: 1.6.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: cmd
Assignee: wine-bugs(a)winehq.org
Reporter: jmichae3(a)yahoo.com
Created attachment 49320
--> http://bugs.winehq.org/attachment.cgi?id=49320
forever loop output into terminal from dialog
was running microsoft safety scanner (msert) available from
http://www.microsoft.com/security/scanner/en-us/default.aspx which breaks.
wine-1.6.2
Linux mint 3.13.0-24-generic #46-Ubuntu SMP Thu Apr 10 19:11:08 UTC 2014 x86_64
x86_64 x86_64 GNU/Linux
when I try to view the error detail in the error dialog, it gets an infinite
loop throwing "fixme" errors to the terminal.
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