https://bugs.winehq.org/show_bug.cgi?id=38504
Bug ID: 38504
Summary: powersaves3dspro crashes when being loaded but
installed fine
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: holden.moore.motf(a)gmail.com
Distribution: ---
Created attachment 51355
--> https://bugs.winehq.org/attachment.cgi?id=51355
crash error message
there is a 3ds game cheating program known as 3ds powersaves pro, It installed
fine, but when I tried to load it, it crashes wine.
the attachment is the crash message
error code ( I think this is it. )
0x0049b56c
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http://bugs.winehq.org/show_bug.cgi?id=21428
Summary: Stronghold 2: some textures are not displayed, map
hangs for a while when scrolled;
Product: Wine
Version: 1.1.36
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alientor(a)poczta.onet.pl
Created an attachment (id=25805)
--> (http://bugs.winehq.org/attachment.cgi?id=25805)
terminal output, what You see should be multiplied...
Hi;
I've installed 'Stronghold 2 1.4' on 'Ubuntu 9.10' with 'Wine 1.1.36', the game
didn't work at first, but started after installing DirectX 9.0c. Almost
everything is fine, the game loads fine (except for the first time when it
hanged at players name confirmation...). Menu, options etc. looks and works
perfectly. Then I tried playing...
On the play-map I can see the grass, trees, water is always perfectly
displayed... and so on, but except for two buildings, stockpile and sawmill I
see squares in blue or red colour, I haven't seen any units also, maybe the
weren't any at this time, but most likely they're not displayed correct also.
It looks to me that this could be fixed, as game doesn't crash, it only looks
funny. What should I change to get it to work? I've seen this bug in other
posts, but it never seemed to be the problem that was fixed. Could anyone help?
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http://bugs.winehq.org/show_bug.cgi?id=31753
Bug #: 31753
Summary: TrainingPeaks WKO+ Crashes when workout is viewed
Product: Wine
Version: 1.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: chris.teague(a)gmail.com
Classification: Unclassified
Created attachment 41756
--> http://bugs.winehq.org/attachment.cgi?id=41756
stack trace of wko+ segfault
TrainingPeaks WKO+ 3.0 (trial at:
http://www.trainingpeaks.com/linker.aspx?linkto=http://storage.trainingpeak…)
Application installs fine, and at first loads fine. Go to "Calendar" tab, and
double click on a workout in order to view it, and the application crashes.
Looks like a segfault in MFC90.
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http://bugs.winehq.org/show_bug.cgi?id=16296
Summary: Activeworlds client 4.2 chat breaks after sending one
message
Product: Wine
Version: 1.1.9
Platform: Other
URL: http://activeworlds.com/products/download.asp
OS/Version: other
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Do "winetricks vcrun6" to get missing redistributables (mfc42 and msvcp60),
"winetricks wininet" if needed to work around bug 16292, and
"winetricks directx9" if needed to work around bug 16293.
Then send a chat message by typing in the chat window.
("Hello, is chat working?" is a good one to try :-)
If somebody is around and friendly, they will reply, and
you will see their reply above their head, but the chat
window goes blank after you put in your first message.
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http://bugs.winehq.org/show_bug.cgi?id=36534
Bug ID: 36534
Summary: the guy game crashes when i click play at the startup
menu
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: tedwaltmuf(a)yahoo.com
i click the wrapper and there is a splash screen.it goes to a menu with 3
buttons "paly,configure, quit" i click play the game loads a bit then crashes.
it says Unhandled exception: page fault on read access to 0x8b000018 in 32-bit
code. the rest of the crash report is attatched.
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http://bugs.winehq.org/show_bug.cgi?id=29032
Bug #: 29032
Summary: Need for speed undercover crashes when display
settings are modified.
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winex11.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: marco_oscillada(a)yahoo.com.ph
Classification: Unclassified
Created attachment 37388
--> http://bugs.winehq.org/attachment.cgi?id=37388
This is being displayed whenever program crashes.
When any of the graphic prefs are modified, e.g anti-aliasing set to 2x, nfs
undercover crashes.
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http://bugs.winehq.org/show_bug.cgi?id=22644
Summary: DX8000: Crashes during startup
Product: Wine
Version: 1.1.42
Platform: x86
URL: http://support.pelco.com/view.php?fDocumentId=20688
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: doofusroy(a)gmail.com
Created an attachment (id=27855)
--> (http://bugs.winehq.org/attachment.cgi?id=27855)
Command line output.
Tested with vanilla Ubuntu 10.04 install and it's Wine 1.1.42 via its package
manager, as well as using "winetricks mfc42.dll", I'm unable to get beyond the
startup of the program where the status says "init comm..." and I get the
blanket program error "...has encountered a serious problem and needs to
close."
My current test is on an AMD 64-bit install of Ubuntu, but I have tested it
from a 32-bit as well giving a similar error. I don't have that system running
at this time, but I can get it back up in a day if anyone needs to go that
route as well.
I've included the URL to the download, as well as attached the output I see
from wine via the command prompt.
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http://bugs.winehq.org/show_bug.cgi?id=11365
Summary: Total Annihilation:Kingdoms dies in fullscreen after
selecting a game or graphic options from menu
Product: Wine
Version: 0.9.54.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: directx-ddraw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jamesp(a)ndsupernet.com
Created an attachment (id=10472)
--> (http://bugs.winehq.org/attachment.cgi?id=10472)
output of wine using WINEDEBUG=warn+all, last 2 lines of the out put are
probably the cause of the problem
Running the game in fullscreen with winver set to 2000, the game dies when
selecting graphics options from the main menu or launching any game.
Setting winver to XP does the same thing, but also the intro movie and main
menu don't look right in fullscreen, My gnome taskbar never gets covered up.
Yet the game runs perfectly when using an emulated window.
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http://bugs.winehq.org/show_bug.cgi?id=17729
Summary: Trivial Pursuit Digital Choice does not detect the USB
device game pod
Product: Wine
Version: 1.1.17
Platform: PC
URL: http://www.hasbro.com/trivialpursuit/tpchoice/default.cf
m?page=Entertainment/Download
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: frail.knight(a)gmail.com
The game pod is not detected when you hook it up by USB and run the
application. Trivial Pursuit Digital Choice displays an error stating:
"There was an error connecting to your handheld. Make sure it is plugged into
your PC and it is powered on."
Upon clicking ok it prompts you with another dialog box asking you to connect
the handheld and click ok to try again. No amount of retrying leads to a
solution. The program will continue to error and prompt you until you select
cancel and the program exits.
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http://bugs.winehq.org/show_bug.cgi?id=24456
Summary: Snes9x 1.52 doesn't change aspect ratios/window sizes.
Product: Wine
Version: 1.3.2
Platform: x86-64
OS/Version: Mac OS X 10.6
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: LordHDL(a)yahoo.com
Changing the default aspect ratio from 8:7 (native) to 4:3 doesn't do anything.
Video and window size remains the same.
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