https://bugs.winehq.org/show_bug.cgi?id=39387
Bug ID: 39387
Summary: "W" glyph looks corrupted here (Mac OS X-only bug)
Product: Wine
Version: 1.7.51
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: winebugs140(a)gmail.com
Created attachment 52495
--> https://bugs.winehq.org/attachment.cgi?id=52495
Corrupted "W"
If you launch the Horn of the Abyss installer (a link provided), you can see
that the words "Welcome" and "Wizard" have a strange looking "W" in them. The
same issue affects the Etrom installer:
http://www.fileplanet.com/175674/download/Etrom:-The-Astral-Essence-Demo
On Linux everything looks fine. I might be wrong, but I think this is not the
first time I see corrupted fonts on OS X. Maybe someone should check font
rendering on this system?
I've attached screenshots illustrating the problem. Installing "corefonts"
doesn't help. Nothing unusual in the logs.
OS X 10.9.5
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https://bugs.winehq.org/show_bug.cgi?id=40279
Bug ID: 40279
Summary: Option for a silent migration to a new version
Product: Wine
Version: 1.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sworddragon2(a)aol.com
Distribution: ---
If a new version of Wine gets installed and it gets started a window is shown
that the wine configuration gets updated which does eventually ask to download
some components. Maybe there could be an option that does not show this dialog
at all. Questions about downloading a specific component should then be maybe
handled as if the user would click "Cancel".
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http://bugs.winehq.org/show_bug.cgi?id=33459
Bug #: 33459
Summary: Dragon Age Origins crash with Framebuffer error
Product: Wine
Version: 1.5.28
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: scrimekiler(a)yahoo.fr
Classification: Unclassified
Created attachment 44293
--> http://bugs.winehq.org/attachment.cgi?id=44293
wine backtrace when the crash occured
While playing Dragon Age Origins, I often have crashes with a framebuffer error
:
"err:d3d:context_bind_texture >>>>>>>>>>>>>>>>>
GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glBindTexture @
/var/tmp/portage/app-emulation/wine-1.5.28/work/wine-1.5.28/dlls/wined3d/context.c
/ 1947"
With what debug options should I create a debug output log for this specific
error ?
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http://bugs.winehq.org/show_bug.cgi?id=27671
Summary: ComboFix fails to install
Product: Wine
Version: 1.3.23
Platform: x86
URL: http://www.bleepingcomputer.com/combofix/how-to-use-co
mbofix
OS/Version: Linux
Status: NEW
Keywords: download, Installer
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Pops up a ton of errors like:
"Error opening file for writing:
c:\\32788R22FWJFW\\023.dat
Click Abort to stop the installation,
Retry to try again, or
Ignore to skip this file."
no terminal output, unfortunately.
wine-1.3.23-109-g7340dcd
456268372dadf0d3712df815f293cb160c225e81 ComboFix.exe
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https://bugs.winehq.org/show_bug.cgi?id=40448
Bug ID: 40448
Summary: Final Fantasy XI: Missing character models, potential
black screen and crashes
Product: Wine
Version: 1.9.7
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: osman(a)retroflux.net
Issues: Some player character models go missing, loading certain zones (Mog
Garden) can result in black screen, sporadic crashes can occur.
I've bisected this, and found commit 1061969eb6e29 to be the culprit. It is a
tiny commit that adds WINED3DFMT_FLAG_RENDERTARGET to WINED3DFMT_B5G5R5X1_UNORM
in format_texture_info[] in dlls/wined3d/utils.c.
It looks like this can somehow make wined3d_buffer_create_vb/ib fail on my
MacBook Pro. (Retina, 13-inch, Late 2013, Intel Iris 5100)
warn:d3d:wined3d_buffer_create_ib Failed to initialize buffer, hr
0x8876017c
err:d3d:resource_init Out of adapter memory
(I don't think it is an out of memory issue - the message seems to be always
present regardless, default message? - Memory consumption is not high)
Reversing this particular patch on latest master solves all the problems.
(Tested at commit ad7cb436571ec, dated Apr 7, 2016). The buffer initialization
error goes away. The game runs quite stable without any issues.
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https://bugs.winehq.org/show_bug.cgi?id=41405
Bug ID: 41405
Summary: Horton Supportworks: crash with ExtFloodFill when open
'Incident Details' pane
Product: Wine
Version: 1.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdi32
Assignee: wine-bugs(a)winehq.org
Reporter: will(a)thearete.co.uk
Distribution: ---
Created attachment 55760
--> https://bugs.winehq.org/attachment.cgi?id=55760
Backtrace
Config:
- Wine 1.8.0 from Ubuntu PPA (http://ppa.launchpad.net/ubuntu-wine/ppa/ubuntu
)
- Linux Mint 18 (64-bit)
- Hornbill Supportworks 7.6.0 Professional installed from .msi
Supportworks crashes when open a 'Incident Details' pane. See attached
backtrace.
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https://bugs.winehq.org/show_bug.cgi?id=41308
Bug ID: 41308
Summary: Crash when launching application "iconfig.exe"
Product: Wine
Version: 1.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcrt
Assignee: wine-bugs(a)winehq.org
Reporter: ami8(a)free.fr
Distribution: ---
Created attachment 55638
--> https://bugs.winehq.org/attachment.cgi?id=55638
wine error log for iconfig.exe (msvcr120.dll)
Concerns : MSVCR120.DLL (see attached file)
Application crashes immediately after launching
Installation of the program "iconfig.exe / iconnectivity" was successful (no
error messages during installation)
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https://bugs.winehq.org/show_bug.cgi?id=41050
Bug ID: 41050
Summary: Age of Mythology: Extended Edition needs
api-ms-win-crt-stdio-l1-1-0.dll.__stdio_common_vswscan
f
Product: Wine
Version: 1.9.15
Hardware: x86
URL: http://store.steampowered.com/app/266840
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: msvcrt
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
Distribution: ---
Created attachment 55223
--> https://bugs.winehq.org/attachment.cgi?id=55223
terminal output
Windows version set to Win7 because the game complains that it needs a newer OS
than WinXP.
The splash screen is shown briefly then Wine crashes due to
unimplemented function api-ms-win-crt-stdio-l1-1-0.dll.__stdio_common_vswscanf.
wine-1.9.15-197-g9ef65cf
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https://bugs.winehq.org/show_bug.cgi?id=41224
Bug ID: 41224
Summary: WineD3D8 crashes on Windows with GTAVC and i915-class
video
Product: Wine
Version: 1.9.17
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: b7.10110111(a)gmail.com
Distribution: ---
Created attachment 55490
--> https://bugs.winehq.org/attachment.cgi?id=55490
Screenshot of OllyDbg showing a bit of crash context
In version 1.7.54 downloaded from [1], when copying d3d8.dll, wined3d.dll and
libwine.dll to the game directory I can play it, albeight slower than native
D3D8. Also several previous versions tested do work. But since 1.7.55 (also the
latest 1.9.17 and 1.8.4) the game crashes at start with access violation
reading address 0x0.
A screenshot of OllyDbg was the only thing I was able to get since the game is
fullscreen and even that is only thanks to Windows 7 compositing.
[1]: http://downloads.adolfintel.com/Projects/WineD3D/Builds/
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https://bugs.winehq.org/show_bug.cgi?id=41142
Bug ID: 41142
Summary: gcc6: server build warnings
Product: Wine
Version: 1.9.16
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: wineserver
Assignee: wine-bugs(a)winehq.org
Reporter: wylda(a)volny.cz
Distribution: ---
Created attachment 55348
--> https://bugs.winehq.org/attachment.cgi?id=55348
server/request.c server/sock.c log
With Debian's gcc update, new warnings appeared.
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