https://bugs.winehq.org/show_bug.cgi?id=42214
Bug ID: 42214
Summary: Unsupported source bit depth: 48 and 64 (Battle.net)
Product: Wine
Version: 2.0-rc5
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: msacm32
Assignee: wine-bugs(a)winehq.org
Reporter: winetest(a)luukku.com
Distribution: ---
These messages seems to be totally harmless, but they are spammed when starting
battle.net client.
fixme:msacm:PCM_StreamOpen Unsupported source bit depth: 48
fixme:msacm:PCM_StreamOpen Unsupported source bit depth: 64
http://source.winehq.org/git/wine.git/blob/3c54d4fb6926195e43a1163b0a243d26…
I quess wine is lacking some code there.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=40152
Bug ID: 40152
Summary: Palo Alto Networks GlobalProtect (VPN client): has
encountered serious problem
Product: Wine
Version: 1.9.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: murphycc(a)gmail.com
Distribution: ---
Created attachment 53653
--> https://bugs.winehq.org/attachment.cgi?id=53653
backtrace
This is a VPN client from Palo Alto Networks ("GlobalProtect"). The program
starts up and the GUI window appears, but when trying to connect to VPN it
crashes and says the "serious problem..." message.
I realize nobody else in the wine community probably uses this program, and
it's not a free download, so you probably cannot run it. But I thought
something from the backtrace might jump out at you.
This has never worked in wine as far as I know, since 1.4/1.6 til now.
Program names are pangpa.exe and pangps.exe
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=8922
Fabian Maurer <dark.shadow4(a)web.de> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |dark.shadow4(a)web.de
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=8922
winetest(a)luukku.com changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |winetest(a)luukku.com
--- Comment #14 from winetest(a)luukku.com ---
Could you test if these patches make any difference?
https://source.winehq.org/patches/data/128612https://source.winehq.org/patches/data/128613
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=37109
Bug ID: 37109
Summary: Tab control waits for two seconds and then hides its
children when its WS_TABSTOP/WS_EX_CONTROLPARENT
change
Product: Wine
Version: 1.7.22
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comctl32
Assignee: wine-bugs(a)winehq.org
Reporter: pietro10(a)mac.com
Created attachment 49330
--> https://bugs.winehq.org/attachment.cgi?id=49330
Source of program that demonstrates this bug. Only compiles with mingw due to
use of asprintf().
For simplicity's sake (and especially since I'm now going to need to make them
transparent...), my tab apges are all children of the tab control itself.
Because WS_TABSTOP and WS_EX_CONTROLPARENT are mutually exclusive, my tab
controls enable the latter before calls to IsDialogMessage() and enable
WS_TABSTOP after calls to IsDialogMessage(). The attached program is a basic
example with a tab that parents an edit control.
In wine, if you click the sole tab or press Tab while focused on the edit
control, you will notice that wine seems to stall for a few seconds, then the
tab receives focus and the edit disappears. If you press Tab again, the edit
reappears.
On both Windows XP 32-bit and Windows 7 64-bit, both with and without a
comctl32.dll v6 manifest, the focus switch happens instantly and the edit does
not disappear.
Using wine-1.7.22 from the official Wine PPA and a 64-bit WINEPREFIX
(apparently) on Ubuntu 14.04.
Thanks!
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=38709
Bug ID: 38709
Summary: The problem with mailru agent for windows.
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: 79625490833(a)yandex.ru
Distribution: ---
Created attachment 51638
--> https://bugs.winehq.org/attachment.cgi?id=51638
buglist
Hello. There is a problem with the launch of stored agent, as the version
stored 32 bit and the program emulates 64 bit Windows7. Provide buglist.
http://rghost.ru/download/8dYjSN2BF/d507cfdee155767cdc7503f4084c2187442dac5…
- Here is the file.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=41371
Bug ID: 41371
Summary: Grand Theft Auto San Andreas crash using cleo 4
Product: Wine
Version: 1.9.19
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mrdeathjr28(a)yahoo.es
Distribution: ---
Created attachment 55716
--> https://bugs.winehq.org/attachment.cgi?id=55716
backtrace-cleo-a
Grand Theft auto crash using cleo 4 in various situations
With modloader - skin selector crash around 8 to 12 minuts of play
With some mods (4 cars modded and 1 weapon) around same time
Without cleo with only cars mode crash too
Disable radio stations also produce similar crash too
This situations produce two different backtraces
System Specs Used in Test
Nvidia Drivers 370.28 (run package from nvidia homepage)
Xubuntu 16.04 64Bit - Kernel 4.4.0-38 generic (ubuntu mainline) - CPUFreq:
Performance
CPU: INTEL Pentium G3258 (Haswell 22nm) 4.1Ghz + Artic Cooling Alpine 11 Plus
MEMORY 8GB DDR3 1333 (2x4) Patriot value (128 bit dual channel: 21.3 gb/s)
GPU: Zotac Nvidia Geforce GT630 (GK208 28nm: 384 Shaders / 8 ROPS) Zone Edition
Passive Cooling 2GB DDR3 1800Mhz 64Bit (14.4Gb/s)
MAINBOARD: MSI H81M E33
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=9141
rebe(a)gmx.net changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |rebe(a)gmx.net
--- Comment #17 from rebe(a)gmx.net ---
Wine implements cards.dll here and uses bmp files
http://source.winehq.org/git/wine.git/tree/HEAD:/dlls/cards
The Microsoft cards.dll comprises 68 bmp images and plus a few legacy images
(ID:678-684) missing in wine.
Reactos has a different implementation which appears to support different card
decks (default and bavarian):
https://github.com/reactos/reactos/blob/master/reactos/dll/win32/cards/
If the topic under discussions is theming of cards.dll the easiest way would be
to build an alternative cards.dll with another deck of bmp files.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=41689
Bug ID: 41689
Summary: Cyberduck crashes at launch
Product: Wine
Version: 1.8.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: contact(a)rudloff.pro
Distribution: ---
Created attachment 56083
--> https://bugs.winehq.org/attachment.cgi?id=56083
Backtrace
When I try to run Cyberduck 5.2.3
(https://update.cyberduck.io/windows/Cyberduck-Installer-5.2.3.21496.exe), it
crashes.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.