https://bugs.winehq.org/show_bug.cgi?id=42821
Bug ID: 42821
Summary: Bookshelf (.Net app) does not install:
Hardware/DirectX not supported
Product: Wine
Version: 2.4
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: xerox_xerox2000(a)yahoo.co.uk
Distribution: ---
Created attachment 57890
--> https://bugs.winehq.org/attachment.cgi?id=57890
+relay,+seh,+tid log
Hi, a user reported trouble with this program on wine forum.
I attached +relay log hereafter, most likely it is caused by:
003a:Ret dxgi.DXGID3D10CreateDevice() retval=80004005 ret=7d2b412c
003a:Ret d3d11.D3D11CoreCreateDevice() retval=80004005 ret=7d5957d9
003a:Ret d3d10core.D3D10CoreCreateDevice() retval=80004005 ret=7d5ac339
However, I checked that is _does_ install on same laptop in Windows 7, so it
should be possible to install this as well in wine.
Running on:
lspci
00:02.0 VGA compatible controller: Intel Corporation Mobile GM965/GL960
Integrated Graphics Controller (primary) (rev 03)
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https://bugs.winehq.org/show_bug.cgi?id=40252
Bug ID: 40252
Summary: 16 bit dll support seems to be broken for the TI-Graph
Link software
Product: Wine
Version: 1.8.1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: user16
Assignee: wine-bugs(a)winehq.org
Reporter: estellnb(a)elstel.org
Distribution: ---
Created attachment 53849
--> https://bugs.winehq.org/attachment.cgi?id=53849
console output running Wlink82.exe
The TI Graph Link software fails to load several 16bit .dll files shipped with
this software:
dll16.dll16: invalid ELF header
Perhaps it just recognizes the filetype wrong. The software is supposed to run
under Windows XP though it is in deed a Win3.1 program:
> file Wlink82.exe *.dll
Wlink82.exe: MS-DOS executable, NE for MS Windows 3.x
dll16.dll: MS-DOS executable, NE for MS Windows 3.x (driver)
ticalc.dll: PE32 executable (DLL) (GUI) Intel 80386, for MS Windows
> ls *.dll
dll16.dll ticalc.dll
program was run as this:
WINEDEBUG=fixme-all,warn+all wine Wlink82.exe
The real task the program should perform is to copy some data from the serial
port (all other functionality works). Serial port access is to my mind an
important feature for wine programs as many firmware-updaters do also need it.
any comment is appreciated.
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https://bugs.winehq.org/show_bug.cgi?id=41349
Bug ID: 41349
Summary: Alpha Centauri desktop resolution reset on switching
between windowed and fullscreen mode.
Product: Wine
Version: 1.9.18
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: neutrino_sunset(a)hotmail.com
Distribution: ---
Alpha Centauri (GOG version), probably the best strategy game ever created. As
far as I've seen so far it runs the same in wine on Ubuntu 14.04 (Mint 17.3
x64) as it does on Windows (Win7 x64).
A problem that is common to AC on both Windows and wine though is that it is a
full screen game which can neither alt tab to desktop nor run in windowed mode.
There is a procedure described here
http://www.gogwiki.com/wiki/Sid_Meier's_Alpha_Centauri#Restoring_Alt.2BTab_support
...that purports to re-enable alt-tab in Windows. I have tried this in Windows
and not managed to get it to work (as other users have also reported).
There is also an open source graphics engine enhancement patch by PlotinuxRedux
linked to from here http://alphacentauri2.info/wiki/Installation
...which among other enhancements enables adjusting the fullscreen resolution
and enablement of windowed mode switching via alt-enter.
Patch link PRACX.v1.08.exe
alphacentauri2.info/index.php?action=dlattach;topic=14308.0;attach=18278
This does work in Windows and currently appears to be the only reliable way of
running Alpha Centauri and still being able to access the desktop.
However this does not work under wine. The patch installs fine and the graphics
improvements all function correctly, but when pressing alt-enter to switch
between windowed and full-screen mode the original desktop resolution is not
restored and instead the fullscreen resolution is left in place. Tested with
WinXP and Win7 versions.
If running AC at the desktop resolution that would not be a problem, but my
desktop resolution on a MacBook is 2880x1900, in full screen Alpha Centauri
needs to be run quite low 1024x768 because its ui doesn't scale at all and is
unreadable at high res. Switching out to windowed mode results in the
fullscreen resolution of 1024x768 being applied to my desktop, which is
unusable.
It would be really nice if this classic game could made to run well on Linux,
and this issue of leaving the fullscreen resolution in place on alt-enter to
windowed mode seems like it might that be a significant issue that could affect
other programs too.
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https://bugs.winehq.org/show_bug.cgi?id=42604
Bug ID: 42604
Summary: Memory leak with Final Fantasy XIV ARR
Product: Wine
Version: 2.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: junk(a)daijobu-fansub.fr
Distribution: ---
Created attachment 57549
--> https://bugs.winehq.org/attachment.cgi?id=57549
Log file memory leak
I have a memory leak problem with Final Fantasy XIV ARR game. After a while
(could be a few mins, or hour), all my ram (I have 8 GB) is used by the game,
then the swap begins and computer become very very slow.
I couldn't found the cause of this leak memory.
I tried with 1.9, 2.1 and 2.3 versions and I have always the same bug.
At least one person, xaris, had the same problem with this game (see comment
here https://appdb.winehq.org/objectManager.php?sClass=version&iId=28853).
You will find the log file in attachement.
I'm on Archlinux 64 bits.
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https://bugs.winehq.org/show_bug.cgi?id=40585
Bug ID: 40585
Summary: Anime Studio Pro 11 can not be Activated
Product: Wine
Version: 1.9.9
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: rylleman(a)gmail.com
Distribution: ---
Anime Studio Pro 11 has to be activated to be used in other than 7 days Trial
mode.
There are two ways to activate, AS in Wine fails at both.
1. Direct activation to the activation server through AS UI registration form.
Fails with not being able to access the Activation server.
2. Manual activation.
AS should create an activation request text file which is saved to the
computer.
This you then have to manually upload to the activation server, getting a
activation key which you then use in AS to activate.
AS can not save the file to disk!
Fails with "An error occurred while attempting to save your Activation
Request."
I have made sure that there are a full rights folder to write to etc.
http://my.smithmicro.com/anime-studio-pro.html
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https://bugs.winehq.org/show_bug.cgi?id=43467
Bug ID: 43467
Summary: Graphic glitches in Life is Strange on OS X
Product: Wine
Version: 2.13
Hardware: x86
URL: http://store.steampowered.com/app/319630/Life_is_Stran
ge__Episode_1/
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: setantalp(a)gmail.com
Wine Version=wine devel-2.13 (and also devel 2.12, stable 2.0/2.0.1/2.0.2)
Environment=Windows XP 32 bit (and also 64 bit)
OS=OS X 10.10.5
DLL Overrides=None
"Life is Strange - Episode 1" has some strange looking graphic bugs (see
https://www.youtube.com/watch?v=SmgD6NKZj2k).
These bugs don't disappear when I change the settings or when I allow d3d11 (by
editing the settings-file). Switching to win7 doesn't change anything, except
from adding a flattering sound to the audio.
I only checked the beginning of the first episode (which is available for
free), but I'm quite sure that these bugs will also appear in the rest of the
game.
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https://bugs.winehq.org/show_bug.cgi?id=43591
Bug ID: 43591
Summary: Intuos 3 Tablet does not work with Clip Studio EX
1.6.2 on Wine-staging 2.14
Product: Wine-staging
Version: 2.14
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: chrnoboost(a)mailinator.com
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
Installed ClipStudio 1.6.2 in a 64-bit wine bottle with Wine-staging 2.14
Enabled CSMT, VAAPI, EAX under winecfg -> staging tab
Installed vcrun 2005 - 2015, vcrun6, vcrun6sp6; msxml4, msxml6, msc40, msc42
via winetricks
Program installs and runs.
Able to draw with mouse
The program detects the stylus and positions it correctly.
The cursor shows while it is over the toolbars to the side, but the cursor
disappears as soon as is moved into the drawing area.
Tried to draw when I think the invisible cursor is over the drawing area, but
nothing happens.
I'm not sure where I could get some logs for this kind of situation. If someone
knows please let me know, and I'd be happy to provide some.
I know it most likely is Wine's problem because the same tablet works on
Linux's native programing such as Krita, and also worked with ClipStudio 1.5.4
which was running in Windows 7.
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https://bugs.winehq.org/show_bug.cgi?id=43445
Bug ID: 43445
Summary: STO/Star Trek Online does not work properly on OSX not
rendering textures/shadows
Product: Wine
Version: 2.13
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: a.s.m(a)asia.com
Created attachment 58812
--> https://bugs.winehq.org/attachment.cgi?id=58812
Wine Log/Terminal Output
In Short: The Game STO/Star Trek Online does not work properly on OSX/ any
version, tried it with various version from Wine 2.3Staginig up to the latest
at this moment 2.13 Staginig still the best it works is with 2.3Stagning with
all the versions above it either it does not work or it is worse with the
rendering of Shadows/Textures, specifically Ground and objects/terrain and
surroundings, Water and space however are rendered find altough the characters
are not rendered correctly, specifically the Player character, but strangely
enough all other charcters are rendered most of the part correct, i.e. NPC's
and like i said other players.
here some sources that have some more information including screenshots
https://www.playonmac.com/en/app-2491.htmlhttps://www.reddit.com/r/sto/comments/6g7gps/i_need_a_solution_for_this_run…
and https://imgur.com/a/DWkOQ#0Cky2Ma
i was not sure if this specific bug is reported and or worked on already or a
known issue. so i went earlier on the IRC channel talked to a few ppl, and was
suggested to file a report on this with all the info i have gathered in one
place, as i do here, if thise is a duplicate entry i would like to apologize in
advance. altough there seems to be some similar problems with some other games,
but as far as i saw those games have much more texture rendered then what i
have and many others in STo/Mac,also some ppl have reported that it works fine
on Linux IIRC but that might be then a Mac OSX specific problem. thank you for
understanding.
p.s. i dont file usually bug reports so i have no expierience how to do so, in
fact this is my first time.
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https://bugs.winehq.org/show_bug.cgi?id=41838
Bug ID: 41838
Summary: XinputTest.exe/controller
Product: Wine-staging
Version: 1.9.23
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: clfr(a)bigpond.com
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
XinputTest.exe no longer working (XinputTest shows controller not connected) on
1.9.23 and 1.9.24 but checking with wine control the controller is detected and
appears to be working normally. 1.9.22 stagging and below XinputTest shows
controller is connected.
Not sure if this is Wine related or it the app now require an update.
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https://bugs.winehq.org/show_bug.cgi?id=42541
Bug ID: 42541
Summary: Smite installation crashed several times until finish
Product: Wine
Version: 1.9.3
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: luan.cestari(a)gmail.com
Distribution: ---
Created attachment 57445
--> https://bugs.winehq.org/attachment.cgi?id=57445
First crash
I tried many times to install Smite with many different packages and
configurations.
On 64bits, it doesn't even install the installer.
On 32bits, I got many different issues, I tried many times with wine 2.2 and
even sometimes the packages I asked to install (using winetricks) wasn't even
installing (after wiping the entire wineprefix). After awhile I found a POL
(play on linux) script that helped with the setup. The Smite installation
crashed several times until finish and I got the same issue on wine 2.2
(despite I didn't save the logs as it takes few hours to reproduce). It is
during the game downloading, and as it is about 8 GB, I think something leaks
or some bad code makes the game crash. Fortunately it continues from almost
where it was.
I'm attaching the logs so it could help to found the root cause and fix the
code.
Thanks for the help in advance
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