http://bugs.winehq.org/show_bug.cgi?id=21085
Summary: Comctl32 status control uses tooltip window wrongly
Product: Wine
Version: 1.1.35
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P3
Component: comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: us(a)edmeades.me.uk
I've been debugging a private application and tracked down the source of a trap
to the way the status control initializes and uses the tooltip control.
The application in question traps because it receives a WM_CREATE message for
the tooltip window and calls GetWindowLong against an hwnd for a value it
should have set earlier - this fails but the code doesnt notice, and results in
a trap.
On windows, the status control does not create the tooltip until the first
WM_MOUSEMOVE event, and hence all application initialization would have
finished in my case. You can clearly see this by use of a simple application
with a statusbar control set to have a tooltip and text, and then use SPY++ to
monitor the window creation messages.
Note this also shows a 2nd problem which is that the status control passes the
tooltip text to the tooltip window to manage. This is wrong, because using the
status bar you can set and then get the tooltip text before the tooltip window
is ever created. Additionally, SPY++ shows that the notify messages (NEEDTEXT
type) are sent to the status window when the tooltip needs the text, both of
which mean that the status control should manage the text.
I have a simple application which has a button for get tip, set tip text, and
using it you can see the behaviour above. It doesnt replicate the trap but you
can see the behavious using it - you dont get a WM_CREATE for the tooltip until
such time as you move the mouse into the statusbar area on windows.
Simple workarounds for me: winetricks comctl32, or modifying the
STATUSBAR_WMCreate method to something like "if (0 && dwStyle & SBT_TOOLTIPS)
{" to prevent the tooltip altogether.
JECC
JECC
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https://bugs.winehq.org/show_bug.cgi?id=42049
Bug ID: 42049
Summary: VSphere install crashes with
ntoskrnl.exe.KeWaitForMultipleObjects, "Failed to
install the hcmon driver"
Product: Wine
Version: 2.0-rc2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntoskrnl
Assignee: wine-bugs(a)winehq.org
Reporter: alexchandel(a)gmail.com
Distribution: ---
As stated. The VSphere 6.0.0 installation crashes about halfway through with a
popup titled "VMInstallHcmon" saying "Failed to install the hcmon driver".
However, the console output reveals wine crashed due to an unimplemented
"ntoskrnl.exe.KeWaitForMultipleObjects".
The last few lines of output:
regsvr32: Successfully registered DLL 'C:\Program Files (x86)\Common
Files\VMware\VMware Remote Console Plug-in 5.5\Internet
Explorer\vmwareRemoteConsole.dll'
fixme:msvcrt:__clean_type_info_names_internal (0x11072b4c) stub
fixme:heap:RtlSetHeapInformation 0x250000 0 0x23fdf0 4 stub
fixme:heap:RtlSetHeapInformation 0x250000 0 0x23fdf0 4 stub
fixme:heap:RtlSetHeapInformation 0x250000 0 0x23fdf0 4 stub
fixme:ntoskrnl:IoWMIRegistrationControl (0x64a880 2147549185) stub
fixme:ntoskrnl:IoCsqInitialize (0x156a8 0x64730c 0x64735c 0x647394 0x6473ec
0x647410 0x647424) stub
fixme:ntoskrnl:KeInitializeEvent stub: 0x15630 0 0
fixme:ntoskrnl:KeInitializeEvent stub: 0x15648 0 0
fixme:ntoskrnl:KeInitializeEvent stub: 0x15660 0 0
fixme:ntoskrnl:IoRegisterPlugPlayNotification (2 0 0x649310 0x12fe0 0x6468e4
0x151c8 0x15698) stub
fixme:ntoskrnl:IoRegisterPlugPlayNotification (2 1 0x6492b0 0x12fe0 0x646cf0
0x151c8 0x156a0) stub
fixme:ntoskrnl:ObReferenceObjectByHandle stub: 0x3c 1f03ff 0x0 0 0x15678 0x0
wine: Call from 0x7b430d32 to unimplemented function
ntoskrnl.exe.KeWaitForMultipleObjects, aborting
wine: Unimplemented function ntoskrnl.exe.KeWaitForMultipleObjects called at
address 0x7b430d32 (thread 00a0), starting debugger...
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https://bugs.winehq.org/show_bug.cgi?id=43948
Bug ID: 43948
Summary: d3dx9 effects - pixel shader 2.0 does not render well
Product: Wine
Version: 2.19
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx9
Assignee: wine-bugs(a)winehq.org
Reporter: havran.jan(a)email.cz
Distribution: ArchLinux
Created attachment 59587
--> https://bugs.winehq.org/attachment.cgi?id=59587
d3dx9 effects
I have strange behaviour of effects in d3dx9 application where I have access to
source code. I tried to reduce code size to the minimum where this bug is still
reproduciable. The problem is, when I apply attached shaders.fx effects (VS +
PS) on some objects (triangle for example), then the object is black in Wine,
while in Windows or Gallium Nine it is grey.
Here is list of configuration where it works as expected (expected = how it
works on native Windows):
Windows 7 + D3D9 + AMD graphics
Windows 7 + D3D9 + Intel graphics
Linux + Wine + Gallium Nine + AMD graphics (Mesa)
Here is list of configuration where it does not work (renders black objects):
Windows 7 + WineD3D + AMD graphics
Windows 7 + WineD3D + Intel graphics
Linux + Wine + WineD3D + AMD graphics (Mesa)
Linux + Wine + WineD3D + Intel graphics (Mesa)
There are possibly two issues in attached pixel shader:
1) uninitialized IN.lightVec
2) usage of normalize() function (and possible division by zero)
But here is the strange behaviour:
1) when I set IN.lightVec red, green or blue to 0.0 (one or two of them, but
not all of them, because it cause crash), then it is rendered black in Windows
and in Wine as well.
2) when I set IN.lightVec.r (for example) to "IN.lightVec.r + 0.0f", then it
has no effect.
>From point 2 it looks like IN.lightVec default values are 0.0f, but from point
1 it looks opposite. So I have no idea what are values of uninitialized vector.
I thought that it could be related to bug #34266 [1], but:
1) created patch did not work for me
2) when I set IN.lightVec to zero, the bug disappears
I can upload simple d3d app which use these effect and also binary file (exe).
I have no D3D (and D3D shaders) deep knowledge, so maybe I something understand
wrong.
I also used native d3dcompiler_43 so Wine could compile these shaders.
[1] https://bugs.winehq.org/show_bug.cgi?id=34266
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https://bugs.winehq.org/show_bug.cgi?id=39148
Bug ID: 39148
Summary: Guild Wars 2: Hangs on Close
Product: Wine
Version: 1.7.50
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: soulhuntor(a)gmail.com
Distribution: ---
Guild Wars 2: Hangs on Close
Starting with 1.7.50 when trying to close Guild Wars 2 the program looks like
it closes but the Gw2.exe is still running.
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https://bugs.winehq.org/show_bug.cgi?id=36014
Bug ID: 36014
Summary: secur32/{negotiate,ntlm} tests fail with debian's
samba/winbind 4
Product: Wine
Version: 1.7.16
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source
Severity: normal
Priority: P2
Component: secur32
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Follow up to bug 35965.
The secur32 tests fail on a default installation of samba/winbind4 on Debian 7
(wheezy):
../../../tools/runtest -q -P wine -T ../../.. -M secur32.dll -p
secur32_test.exe.so negotiate && touch negotiate.ok
WARNING: gnome-keyring:: couldn't connect to:
/home/austin/.cache/keyring-mD4V6F/pkcs11: No such file or directory
ntlm_auth: /usr/lib/i386-linux-gnu/libwbclient.so.0: no version information
available (required by /usr/lib/i386-linux-gnu/samba/libauth4.so)
fixme:secur32:nego_AcquireCredentialsHandleW forwarding to NTLM
fixme:secur32:nego_AcquireCredentialsHandleW forwarding to NTLM
ntlm_auth: /usr/lib/i386-linux-gnu/libwbclient.so.0: no version information
available (required by /usr/lib/i386-linux-gnu/samba/libauth4.so)
ntlm_auth: /usr/lib/i386-linux-gnu/libwbclient.so.0: no version information
available (required by /usr/lib/i386-linux-gnu/samba/libauth4.so)
Unable to setup messaging listener for
'/var/lib/samba/private/smbd.tmp/msg/msg.10803.179872511':NT_STATUS_OBJECT_NAME_NOT_FOUND
negotiate.c:295: Test failed: server returned 80090304, more tests will fail
negotiate.c:305: Tests skipped: authentication failed, skipping remaining tests
negotiate.c:349: Test failed: DeleteSecurityContext returned 80090301
make: *** [negotiate.ok] Error 2
that lack of version information message seems bad, and makes the tests fail
even worse later (in ntlm.c):
../../../tools/runtest -q -P wine -T ../../.. -M secur32.dll -p
secur32_test.exe.so ntlm && touch ntlm.ok
WARNING: gnome-keyring:: couldn't connect to:
/home/austin/.cache/keyring-mD4V6F/pkcs11: No such file or directory
ntlm_auth: /usr/lib/i386-linux-gnu/libwbclient.so.0: no version information
available (required by /usr/lib/i386-linux-gnu/samba/libauth4.so)
..
ntlm_auth: /usr/lib/i386-linux-gnu/libwbclient.so.0: no version information
available (required by /usr/lib/i386-linux-gnu/samba/libauth4.so)
===============================================================
INTERNAL ERROR: Signal 11 in pid 10826 (4.0.0beta2)
Please read the Trouble-Shooting section of the Samba HOWTO
===============================================================
PANIC: internal error
but, as Dmitry points out in https://bugs.winehq.org/show_bug.cgi?id=35965#c9,
the wiki says that only ntlm_auth needs to be available, nothing is said about
the configuration:
"To get access to all the features while using NtlmSigningAndSealing, you need
an up-to-date version of ntlm_auth. Samba 3.0.26 or later will do. In some
distributions, you need to install the "winbind" package to get ntlm_auth.
If you want client mode NTLM for Wine, e.g. reading your email using Outlook
over a connection with NTLM encryption, that's all you need. "
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http://bugs.winehq.org/show_bug.cgi?id=31393
Bug #: 31393
Summary: Nvidia force antialiasing no longer works
Product: Wine
Version: 1.5.10
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: b7.10110111(a)gmail.com
Classification: Unclassified
Regression SHA1: 09443f14e75e134328643b5d33aff61bdf4dca32
After AlwaysOffscreen has become enabled by default, games such as GTAIII and
GTAVC (which are unaware of FSAA) can't benefit from nvidia antialiasing
settings out of the box. I'm not sure if it's intended result, but despite it
being possible to disable it back, new default seems no good to me as e.g. on
Windows it's enough to set antialiasing in the driver utility and there's no
need to change D3D configuration.
Maybe wine should check whether default render target is multisampled and
toggle the default?
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https://bugs.winehq.org/show_bug.cgi?id=43679
Bug ID: 43679
Summary: PDF-XChange's typewriter tool works only once
Product: Wine
Version: 2.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: matteo.guglielmi(a)gmail.com
Distribution: ---
When using the 'typewriter' tool of pdf-xchange, which is used to add text on
pdf pages, it works only the first time it is used (typewriter box appears and
text can be typed in).
>From the second time on, the typewriter box appears but it is not possible to
type in any text.
Also editing the first typewriter box does not work either.
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http://bugs.winehq.org/show_bug.cgi?id=32580
Bug #: 32580
Summary: Copy text+images into Word 2007, 2010 doesn't work!!
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: randommaxi(a)yahoo.com
Classification: Unclassified
When I copy a wall of text with images in it from Linux into MS Office, it'll
copy the text, but completely ignores the images.
Please fix. It's kind of a deal breaker with Linux. - My client is pretty
pissed off and I may have to switch all the computers back to windows if he
can't cut&paste.
_
Details:
I can copy text just fine, I can copy images (individually) just fine, but when
I want to copy long documents with both, it doesn't work.
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https://bugs.winehq.org/show_bug.cgi?id=39237
Bug ID: 39237
Summary: urlmon:sec_mgr fails if privileges not high enough
Product: Wine
Version: unspecified
Hardware: x86
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: urlmon
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
The following failures only happen on the fg-winxp-lusr box which is a Limited
user account running on Windows XP configuration:
sec_mgr.c:774: Test failed: RegCreateKey failed: 5
sec_mgr.c:777: Test failed: RegSetValueEx failed: 6
sec_mgr.c:919: testing zone domain mappings...
sec_mgr.c:931: Test failed: Expected URLZONE_CUSTOM, but got 3
The error code (ERROR_ACCESS_DENIED) corresponds to a registry permission
error.
The tests regression was introduced by the following commit:
commit b9308fa06f4bcce4c340e6d9199c52c6b5ad9130
Author: Thomas Mullaly <tmullaly(a)codeweavers.com>
Date: Fri Mar 11 00:55:31 2011 -0500
urlmon/tests: Added zone domain mapping tests.
See:
https://test.winehq.org/data/tests/urlmon:sec_mgr.html
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