https://bugs.winehq.org/show_bug.cgi?id=38520
Bug ID: 38520
Summary: Command and Conquer fails to launch from Origin
Product: Wine
Version: 1.7.41
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: maiktapwagner(a)aol.com
Distribution: ---
Created attachment 51388
--> https://bugs.winehq.org/attachment.cgi?id=51388
Command and Conquer Backtrace from Slackware 14.1
Hello everyone,
just to let you know that "Command and Conquer" doesn't launch using the Origin
game service. Backtrace gathered from Slackware 14.1 is attached.
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http://bugs.winehq.org/show_bug.cgi?id=33141
Bug #: 33141
Summary: Problem to start SimCity 2013
Product: Wine
Version: 1.5.25
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: linfo(a)afaportal.ru
Classification: Unclassified
When i start simcity 2013 in origin i crashed the game.
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https://bugs.winehq.org/show_bug.cgi?id=43666
Bug ID: 43666
Summary: PuTTY crashes if compiled with 64-bit winegcc (winegcc
defines va_list incorrectly for Win64)
Product: Wine
Version: 2.16
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: tools
Assignee: wine-bugs(a)winehq.org
Reporter: alexhenrie24(a)gmail.com
Distribution: ---
Created attachment 59112
--> https://bugs.winehq.org/attachment.cgi?id=59112
backtrace
To reproduce this bug:
1. Clone PuTTY from https://git.tartarus.org/simon/putty.git
2. Run `./mkfiles.pl`
3. Run `make -C windows -f Makefile.mgw CC="winegcc -mno-cygwin"
COMPAT="-D__MINGW32__" RC=wrc`
4. Run `wine windows/putty.exe.so`
A backtrace is attached, but to save you some time, PuTTY is crashing in its
dupvprintf_inner function:
va_list aq;
va_copy(aq, ap);
len = vsnprintf(buf + oldlen, size, fmt, aq);
va_end(aq);
The problem is that va_list has one ABI on 32-bit Windows or Linux binaries and
another on 64-bit Windows binaries. I can work around the problem by adding
-m32 or -mabi=ms to the winegcc options. One solution might be to make winegcc
use -mabi=ms by default.
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https://bugs.winehq.org/show_bug.cgi?id=43922
Bug ID: 43922
Summary: Dys-vocal: crashes when opening sillab2XP.exe program
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: danielgutier(a)gmail.com
Distribution: ---
Created attachment 59550
--> https://bugs.winehq.org/attachment.cgi?id=59550
bug log created by wine
This an educative software (dyslexic people) for windows. When trying to start
it crashes (sillab2XP.exe) which seems to be a toolbox for main program.
Thanks
PS: downloaded from http://www.dyslogiciel.fr/
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https://bugs.winehq.org/show_bug.cgi?id=40739
Bug ID: 40739
Summary: Option to silently install Mono and gecko without
dialog installers
Product: Wine
Version: 1.9.11
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: c_pradelli(a)yahoo.com
Distribution: ---
We execute many Services in Ubuntu server distribution (no X server or
sometimes only xvfb server).
When we execute our services for first time, Wine hangup trying to build .wine
folder due to mono and gecko installers.
So we need to kill everything and work with a broken wine prefix.
I think that Wine should use a command line dialog when is invoked from command
line or add a command line option to automatically install mono and gecko when
wine is used in servers with no X server or with xvfb server.
By the moment we workaround doing:
WINEDLLOVERRIDES="mscoree,mshtml=" wine application
But I think that is not the right solution
Regards
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https://bugs.winehq.org/show_bug.cgi?id=41716
Bug ID: 41716
Summary: appwiz.cpl should have a function to report addon info
Product: Wine
Version: 1.9.23
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: madewokherd(a)gmail.com
Distribution: ---
Wine should have a command that reports, for each addon:
* The addon name.
* The version of the addon Wine will automatically install.
* The system location where Wine will search for this version.
* The URL Wine will try to download.
* If Wine has downloaded the installer and cached it, the location of the
cached installer.
Appwiz.cpl already has a table that it uses to determine these things, so it
should be easy to dump it to a terminal.
The expected sha1 hash may also be useful, but it may confuse users of
distributions that build their own addons and have a different sha1.
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https://bugs.winehq.org/show_bug.cgi?id=38876
Bug ID: 38876
Summary: Codewright crashes when clicking on menu item
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ted.pillera(a)us.bosch.com
Distribution: ---
Created attachment 51805
--> https://bugs.winehq.org/attachment.cgi?id=51805
Bug Report
Clicking on any of the dropdown menus in CodeWright causes the program to
crash. System is Ubuntu 12.04 (see attached bug report).
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https://bugs.winehq.org/show_bug.cgi?id=43919
Bug ID: 43919
Summary: MUSHclient Infobar only displays symbol fonts.
Product: Wine
Version: 2.19
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdi32
Assignee: wine-bugs(a)winehq.org
Reporter: madcowchow_69(a)hotmail.com
Distribution: ---
The Infobar in MUSHClient does not display selected font, and defaults to
marlett.ttf, as being discussed in MUSHclient forums topics here:
https://www.mushclient.com/forum/?id=14087&page=999
Steps to reproduce:
* Download MUSHClient (Version 4.94 or 5.05):
https://www.mushclient.com/downloads/dlmushclient.htm (4.94)
http://www.gammon.com.au/forum/?id=13918 (5.05)
* Install and launch it under wine (any version, i compiled from git as below)
madcow@minbuntu:$ wine --version
wine-2.19-107-gaef2f07
* Create new world, under File -> New World, give it any name + hostname. no
need to connect to any real game.
* execute the following lua code under Game -> Immediate
Info ("Hello ")
InfoFont ("Courier", 10, 0)
Info ("World")
Results:
* the world 'World' will be displayed in Marlette instead of Courier.
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https://bugs.winehq.org/show_bug.cgi?id=43626
Bug ID: 43626
Summary: Crysis 3: Black Screens before gameplay starts,
[ENTER] needed
Product: Wine-staging
Version: 2.15
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jojos_band(a)gmx.net
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
Crysis 3 (v1.0.1.3). When entering the tutorial or starting a campaign, screen
goes black during initialization. The "real" gameplay starts after hitting
enter, but the corresponding on screen message to please hit this button is
thus invisible.
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https://bugs.winehq.org/show_bug.cgi?id=9027
Luke Short <ekultails(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |ekultails(a)gmail.com
--- Comment #63 from Luke Short <ekultails(a)gmail.com> ---
No sound and the "winetricks directmusic" fix also applies to the newer Rise of
Nations: Extended Edition found on Steam.
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