https://bugs.winehq.org/show_bug.cgi?id=43283
Bug ID: 43283
Summary: Crazyracing KartRider: Crashes on startup on
unimplemented function
ntoskrnl.exe.IoCreateNotificationEvent
Product: Wine
Version: 2.11
Hardware: x86-64
URL: http://tw.hicdn.kartrider.beanfun.com/kartrider/PopKar
t_Setup_1664.exe
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntoskrnl
Assignee: wine-bugs(a)winehq.org
Reporter: j20001970(a)yahoo.com.tw
Distribution: ---
Created attachment 58621
--> https://bugs.winehq.org/attachment.cgi?id=58621
Terminal output
This is my fist bug report and please correct me if there's something wrong.
$ sha1sum PopKart_Setup_1664.exe
9ece848f42a646048a0efe3a981b876a113d35a7 PopKart_Setup_1664.exe
Note that this is a Taiwan client, I'm not sure if it can run on non-chinese
locales.
Using clean Wine-Staging 2.11 32-bit prefix.
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https://bugs.winehq.org/show_bug.cgi?id=42708
Bug ID: 42708
Summary: Soul Reaver Cinematics stopped working
Product: Wine
Version: 2.4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jeffry84(a)hotmail.it
Distribution: ---
Created attachment 57684
--> https://bugs.winehq.org/attachment.cgi?id=57684
terminal output
Video playback for Legacy of Kain: Soul Reaver (GOG version) does no longer
work. It worked with Wine 1.6.2 from the Stable branch of Debian (8, Jessie) 64
bit, while now the screen is black (or, for the introduction, with a darkened
game menu as if a fade to black failed) while the audio plays normally.
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Email: wine-bugs(a)winehq.org
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https://bugs.winehq.org/show_bug.cgi?id=43760
Bug ID: 43760
Summary: GitHub Desktop doesn't install
Product: Wine
Version: 2.17
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: plata(a)mailbox.org
Distribution: ---
Created attachment 59255
--> https://bugs.winehq.org/attachment.cgi?id=59255
output
Wine staging 2.17 64bit prefix
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https://bugs.winehq.org/show_bug.cgi?id=8780
GG <gillg02(a)hotmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |gillg02(a)hotmail.com
--- Comment #29 from GG <gillg02(a)hotmail.com> ---
It affect also
https://appdb.winehq.org/objectManager.php?sClass=application&iId=4667 in all
versions with VPINMAME lib
Tested in wine-2.4 (Staging) and previous versions
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http://bugs.winehq.org/show_bug.cgi?id=33235
Bug #: 33235
Summary: WM_NOTIFY receive problem
Product: Wine
Version: 1.5.26
Platform: x86-64
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sfence.software(a)gmail.com
Classification: Unclassified
Created attachment 43955
--> http://bugs.winehq.org/attachment.cgi?id=43955
source code of bug example application
I have wine 1.5.26 compiled with ./configure && make && make install
I found a problem and for example create an example program.
It looks like, that when I create tab control with HWND_MESSAGE parent and
lately change parent with use SetParent function to window parent (line 79 in
attachment) and show it, it isn't posting WM_NOTIFY message to actual parent.
Example program work good on MS Window XP. I tested it myself.
My command for compile example appliaction:
i686-w64-mingw32-gcc -o main.exe main.c -luser32 -lgdi32 -lcomctl32
pastie of source code (this is in attachment too):
http://pastebin.com/YdFbZGxa
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https://bugs.winehq.org/show_bug.cgi?id=42292
Bug ID: 42292
Summary: Witcher 3 fails to render correctly after starting new
game
Product: Wine
Version: 2.0-rc6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: shtetldik(a)gmail.com
Distribution: ---
Created attachment 57008
--> https://bugs.winehq.org/attachment.cgi?id=57008
Broken rendering in the Witcher 3
In the Witcher 3, when starting a new game, the rendering is all broken with
distorted graphics (while sounds works OK).
See attached screenshot.
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https://bugs.winehq.org/show_bug.cgi?id=43893
Bug ID: 43893
Summary: Disable use of SHM extension through environment
variable
Product: Wine
Version: 2.18
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: winex11.drv
Assignee: wine-bugs(a)winehq.org
Reporter: panard(a)inzenet.org
Distribution: ---
When using wine through container systems like docker, use of MIT-SHM can
provoke crashes due to some memory isolation, especially on Mac OS X or Windows
(see for instance https://github.com/pauleve/docker-mtgo/issues/3 )
It would be very convenient to be able to disable the use of XShm extension by
setting an environment variable, as Qt and others did (QT_X11_NO_MITSHM).
Something like WINE_11_NO_MITSHM would be awesome.
Let me know if you would agree with such a feature - I can work on the patch.
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https://bugs.winehq.org/show_bug.cgi?id=43856
Bug ID: 43856
Summary: Update from 2.12 staging to 2.18 staging breaks
looking around in csgo.
Product: Wine
Version: 2.18
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jmwaughtal1(a)gmail.com
Distribution: ---
This is possibly is with dinput.
I used play on linux to manage my install. I am playing csgo using steam. I
upgraded from wine 2.12 staging to 2.18 staging. After updating, it broke the
looking around mechanic with the mouse. If I move my mouse to look around the
game spazzes out. With very small movements, it is predictable but incorrect.
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