http://bugs.winehq.org/show_bug.cgi?id=14867
Summary: TrackMouseEvent thinko / valgrind warning?
Product: Wine
Version: CVS/GIT
Platform: Other
OS/Version: other
Status: NEW
Severity: normal
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
An app I'm looking at is doing
TRACKMOUSEEVENT tme;
tme.cbSize = sizeof(TRACKMOUSEEVENT);
tme.dwFlags = TME_LEAVE;
tme.hwndTrack = my_hWnd;
TrackMouseEvent(&tme);
which causes the following valgrind complaint:
Conditional jump or move depends on uninitialised value(s)
at TrackMouseEvent (input.c:1043)
by MyTrackMouseLeave (in app)
...
Uninitialised value was created by a stack allocation
at MyTrackMouseLeave (in app)
Looking at git blame user32/input.c, I see line 1043 is the if:
hover_time = ptme->dwHoverTime;
if (hover_time == HOVER_DEFAULT || hover_time == 0 ||
!(ptme->dwHoverTime&TME_HOVER))
Squinting at that a bit, it get the feeling the bitmask check is a typo;
shouldn't that be dwFlags, not dwHoverTime?
Also, if TME_HOVER is not set, we probably shouldn't
be looking at dwHoverTime, right?
FWIW, that bitmask check was added by
http://www.winehq.org/pipermail/wine-patches/2006-October/031794.html
Incidentally, while playing around, I noticed that the test
crashes if you get too many events. I'll attach a little patch to
fail more gracefully.
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http://bugs.winehq.org/show_bug.cgi?id=34342
Bug #: 34342
Summary: Chronic crash of Guild Wars 2(out of memory)
Product: Wine
Version: 1.7.0
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nob.dir.info(a)gmail.com
Classification: Unclassified
Created attachment 45715
--> http://bugs.winehq.org/attachment.cgi?id=45715
ArenaNet log when crashing
Hello,
Since I'm playing Guild Wars 2 quite often, I have chronic crashes with an Out
of Memory report, although there are still 4+Gb of free RAM(total 8Gb) and 1Gb
of free VRAM(total 2Gb).
As I'm using Wine in 64-bit mode on a 64-bit system, I thought that there
shouldn't be any memory problem, but it doesn't seem to be true. I also tried
out the 4Gb patcher, still no effect.
I think it comes from Wine/the system, because I played sometimes on
Windows(with also 8 Gb of total RAM), and I never crashed.
Cordially.
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http://bugs.winehq.org/show_bug.cgi?id=25284
Summary: kernel32: process tests fail on Ubuntu 10.04
Product: Wine
Version: 1.3.7
Platform: x86-64
URL: http://test.winehq.org/data/9867c39133f260eead2e7a041e
ae1d1fd775dcf1/wine_ae-ub1004/kernel32:process.html
OS/Version: Linux
Status: NEW
Keywords: download, source, testcase
Severity: minor
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
These tests fail every time on my machine:
wine: configuration in '/home/austin/.wine' has been updated.
wine: cannot find L"C:\\windows\\system32\\doesnotexist.exe"
wine: cannot find L"C:\\windows\\system32\\does.exe"
err:module:LdrInitializeThunk Main exe initialization for
L"Z:\\home\\austin\\wine-git\\dlls\\kernel32\\tests\\kernel32_test.exe" failed,
status c0000022
process.c:1276: Test failed: StartupInfoA:cb expected 68, but got 0
process.c:1277: Test failed: StartupInfoA:lpDesktop expected '', got '(null)'
process.c:1279: Test failed: expected
'Z:\home\austin\wine-git\dlls\kernel32\tests\kernel32_test.exe.so' or null, got
'(null)'
process.c:1281: Test failed: StartupInfoA:dwX expected 0, but got 1
process.c:1282: Test failed: StartupInfoA:dwY expected 0, but got 1
process.c:1283: Test failed: StartupInfoA:dwXSize expected 0, but got 1
process.c:1284: Test failed: StartupInfoA:dwYSize expected 0, but got 1
process.c:1285: Test failed: StartupInfoA:dwXCountChars expected 0, but got 1
process.c:1286: Test failed: StartupInfoA:dwYCountChars expected 0, but got 1
process.c:1287: Test failed: StartupInfoA:dwFillAttribute expected 0, but got 1
process.c:1288: Test failed: StartupInfoA:dwFlags expected 1, but got 0
process.c:1289: Test failed: StartupInfoA:wShowWindow expected 1, but got 0
process.c:1543: Test failed: ReadProcessMemory error -559038737
process.c:1545: Test failed: wrong read bytes 0
process.c:1623: Test failed: GetProcessVersion error 5
make: *** [process.ok] Error 15
I've tried going back to 1.2, fail there as well, and in gcc-4.4 and gcc from
svn.
austin@midna:~/wine-git/dlls/kernel32/tests$ uname -a
Linux midna 2.6.35-22-generic #34~lucid1-Ubuntu SMP Mon Oct 11 14:34:26 UTC
2010 x86_64 GNU/Linux
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https://bugs.winehq.org/show_bug.cgi?id=42231
Bug ID: 42231
Summary: Bengal hangs upon startup
Product: Wine
Version: 2.0-rc5
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: rebe(a)gmx.net
Distribution: ---
The game Bengal hangs on startup. It shows a split splash screen, then halts.
The game engine is Gplayer.exe by OXXOMedia.
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https://bugs.winehq.org/show_bug.cgi?id=43989
Bug ID: 43989
Summary: MSI: error for object: pointer being freed was not
allocated
Product: Wine
Version: 2.0.3
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
Assignee: wine-bugs(a)winehq.org
Reporter: kenorb(a)gmail.com
Distribution: ---
The following MSI installer doesn't run properly.
$ wine msiexec /i scalarizr_5.11.5.msi
fixme:wer:WerSetFlags (2) stub!
fixme:heap:RtlSetHeapInformation 0x0 1 0x0 0 stub
fixme:process:SetProcessShutdownParameters (00000380, 00000000): partial stub.
fixme:ntdll:NtLockFile I/O completion on lock not implemented yet
fixme:service:QueryServiceConfig2W Level 6 not implemented
---
winedevice.exe(27561,0xb0004000) malloc: *** error for object 0x401c5308:
pointer being freed was not allocated
*** set a breakpoint in malloc_error_break to debug
File URL: http://repo.scalr.net/win/latest/scalarizr_5.11.5.msi
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http://bugs.winehq.org/show_bug.cgi?id=10502
Summary: Zoundry Blogwriter crashes on startup
Product: Wine
Version: CVS/GIT
Platform: Other
URL: http://www.zoundry.com/
OS/Version: other
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: wine-shdocvw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
http://justanystuff.blogspot.com/2007/11/running-zoundry-blog-editor-under-…
says that Zoundry BlogWriter runs ok in Wine iff you have IE6
installed, crashes otherwise. I verified that it crashes on vanilla wine
without IE6.
The +relay log looks like it's checking gecko
for a bunch of properties, e.g. browser.visited_color,
image.animation_mode, bidi., unloads gecko when
it can't find them, and then crashes.
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http://bugs.winehq.org/show_bug.cgi?id=32967
Bug #: 32967
Summary: jscript: selectors api test does not run
Product: Wine
Version: 1.5.23
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: jscript
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wine.dev(a)web.de
Classification: Unclassified
Created attachment 43545
--> http://bugs.winehq.org/attachment.cgi?id=43545
Full jscript log
This Selectors API test does not run
wine iexplore http://ejohn.org/apps/selectortest/
0030:fixme:mshtml:HTMLLocation_put_hash (0x1443f00)->(L"#target")
0030:trace:jscript:enter_bytecode EXCEPTION 80004001
0030:trace:jscript:prop_put L"arguments" = undefined
0030:trace:jscript:jsdisp_free (0x2673e70)
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http://bugs.winehq.org/show_bug.cgi?id=10000
Summary: The original win32 api is still more popular then wine.
Product: Wine
Version: 0.9.46.
Platform: Other
URL: http://www.winehq.org
OS/Version: other
Status: NEW
Severity: critical
Priority: P2
Component: wine-winelib
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: M.B.Lankhorst(a)gmail.com
Microsoft has a majority market share in the new desktop PC marketplace. A lot
of software depends on the win32 api, so wine should eventually have to be the
most popular implementation of it.
This idea came from https://bugs.launchpad.net/ubuntu/+bug/1 ;-)
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https://bugs.winehq.org/show_bug.cgi?id=40425
Bug ID: 40425
Summary: Page fault in PsList from sysinternals
Product: Wine
Version: 1.9.7
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: alexchandel(a)gmail.com
Distribution: ---
Created attachment 54168
--> https://bugs.winehq.org/attachment.cgi?id=54168
Backtrace of page fault on 1.9.7
Running PsList with no arguments triggers an immediate page fault. Tested on
wine-1.9.7, OS X 10.11.
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https://bugs.winehq.org/show_bug.cgi?id=40902
Bug ID: 40902
Summary: Simple 3D Text screen saver does not show expected
graphics
Product: Wine
Version: 1.9.13
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: opengl
Assignee: wine-bugs(a)winehq.org
Reporter: carlo.bramix(a)libero.it
Distribution: ---
I tried to run some screensavers with WINE and I have seen an unexpected result
with ReactOS 3D Text screensaver.
This screensaver should show a text in a 3D format and rotating over the axis,
see the attached screenshot "Run on Windows.png". WINE is able to execute it,
but it shows a 2D text instead, see the attached screenshot "Run on WINE.png".
I tried to debug a bit the source code of the wglUseFontOutlines() function and
in my opinion there is at least a brutal memory leak here. If you look into:
https://github.com/wine-mirror/wine/blob/master/dlls/opengl32/wgl.c#L1638
there is an HeapAlloc() for allocating the vertices, but later it seems to me
that this pointer is lost because it is changed in some places, see for
example:
https://github.com/wine-mirror/wine/blob/master/dlls/opengl32/wgl.c#L1662
so the next HeapFree() is also directed to a wrong address.
I did a quick fix but, as I expected, this is not the cause of the original
problem, there is something else which causes the text to not be 3D.
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