https://bugs.winehq.org/show_bug.cgi?id=38400
Bug ID: 38400
Summary: Files fail to save and open in BDCraft Cubik Lite/Pro
Product: Wine
Version: 1.7.40
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: alexjvanderpotwebdesign(a)gmail.com
Distribution: ---
Created attachment 51253
--> https://bugs.winehq.org/attachment.cgi?id=51253
Backtrace from "export json" attempt
File saving and opening fails in BDCraft Cubik in both the Pro and Lite
versions. This makes the program effectively useless in Wine as you can not
import/export models. A backtrace from a save attempt is attached.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=32508
Bug #: 32508
Summary: StringFormatFlagsNoClip breaks StringAlignmentCenter
and (probably) StringAlignmentFar)
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdiplus
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alexpigna.dev(a)gmail.com
Classification: Unclassified
In method GdipDrawString if StringFormatFlagsNoClip flag is enabled the string
rect width is modified to be very large. This breaks how centered and probably
far alignments are handled since the string will be moved a crazy amount of
pixels to the right.
Since when StringFormatFlagsNoClip is on the clipping region is already
disabled I suspect that modifying the width is not only broken but also
unnecessary. I'm not sure though since I don't know gdiplus code well enough.
Leaving the width as it is fixes the issue for my case: a .net launcher for a
game.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=36382
Bug ID: 36382
Summary: valgrind shows a possible leak in in
ddraw/tests/ddraw7.c
Product: Wine
Version: 1.7.18
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
==5480== 28 bytes in 1 blocks are possibly lost in loss record 259 of 953
==5480== at 0x7BC508EB: RtlAllocateHeap (heap.c:255)
==5480== by 0x61B3BE8: apartment_getclassobject (compobj.c:526)
==5480== by 0x61B6FF6: get_inproc_class_object (compobj.c:2894)
==5480== by 0x61B9D5F: CoGetClassObject (compobj.c:3032)
==5480== by 0x61BA4E7: CoCreateInstance (compobj.c:3197)
==5480== by 0x515764C: func_ddraw7 (ddraw7.c:2911)
==5480== by 0x50CC30B: main (test.h:584)
==5480==
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=36381
Bug ID: 36381
Summary: valgrind shows a couple possible leaks in in
ddraw/tests/ddraw2.c
Product: Wine
Version: 1.7.18
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
==5342== 28 bytes in 1 blocks are possibly lost in loss record 255 of 1,003
==5342== at 0x7BC508EB: RtlAllocateHeap (heap.c:255)
==5342== by 0x6288BE8: apartment_getclassobject (compobj.c:526)
==5342== by 0x628BFF6: get_inproc_class_object (compobj.c:2894)
==5342== by 0x628ED5F: CoGetClassObject (compobj.c:3032)
==5342== by 0x628F4E7: CoCreateInstance (compobj.c:3197)
==5342== by 0x51134ED: func_ddraw2 (ddraw2.c:3061)
==5342== by 0x50CC30B: main (test.h:584)
==5342==
==5342== 92 bytes in 1 blocks are possibly lost in loss record 515 of 1,003
==5342== at 0x7BC508EB: RtlAllocateHeap (heap.c:255)
==5342== by 0x4ABE069: d3d3_CreateViewport (ddraw.c:3941)
==5342== by 0x4ABE1EE: d3d2_CreateViewport (ddraw.c:3962)
==5342== by 0x510969B: create_viewport.constprop.3 (ddraw2.c:268)
==5342== by 0x510B50F: test_lighting_interface_versions (ddraw2.c:3407)
==5342== by 0x5113DEB: func_ddraw2 (ddraw2.c:6421)
==5342== by 0x50CC30B: main (test.h:584)
==5342==
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=36349
Bug ID: 36349
Summary: valgrind shows a few leaks in d3d9/tests/stateblock.c
Product: Wine
Version: 1.7.17
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
==4967== 148 bytes in 1 blocks are possibly lost in loss record 548 of 819
==4967== at 0x40087BA: calloc (in
/usr/lib/valgrind/vgpreload_memcheck-x86-linux.so)
==4967== by 0x72216AF: ??? (in /usr/lib/libdrm_intel.so.1.0.0)
==4967== by 0x721C294: drm_intel_bo_alloc (in
/usr/lib/libdrm_intel.so.1.0.0)
==4967== by 0x6F2A251: ??? (in /usr/lib/dri/i965_dri.so)
==4967== by 0x6F2A84B: ??? (in /usr/lib/dri/i965_dri.so)
==4967== by 0x6F5F6DB: ??? (in /usr/lib/dri/i965_dri.so)
==4967== by 0x6EEE9B4: ??? (in /usr/lib/dri/i965_dri.so)
==4967== by 0x6918B9B: ??? (in /usr/lib/libGL.so.1.2.0)
==4967== by 0x68E82F4: ??? (in /usr/lib/libGL.so.1.2.0)
==4967== by 0x6034DF2: create_glxcontext.isra.0 (opengl.c:1254)
==4967== by 0x6035127: X11DRV_wglCreateContextAttribsARB (opengl.c:2071)
==4967== by 0x5459C29: wglCreateContextAttribsARB (wgl.c:268)
==4967== by 0x4FB39D8: context_create (context.c:1543)
==4967== by 0x5049866: wined3d_swapchain_create (swapchain.c:914)
==4967== by 0x4F58F1F: d3d9_swapchain_create (swapchain.c:333)
==4967== by 0x4F53348: d3d9_device_CreateAdditionalSwapChain (device.c:504)
==4967== by 0x4A878DC: switch_render_target (stateblock.c:187)
==4967== by 0x4A89C94: execute_test_chain (stateblock.c:141)
==4967== by 0x4A8A9BE: test_state_management (stateblock.c:457)
==4967== by 0x4ADCD4C: run_test (test.h:584)
==4967==
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=38021
Bug ID: 38021
Summary: ntdll:load_dll doesn't check for correct dll ARCH
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: patrick1804(a)web.de
Distribution: ---
Problem 1:
ntdll:load_dll doesn't check if the found DLL has the wrong arch.
For example: 64bit application want's to load xinput1_3.dll.
There's a 32bit xinput1_3.dll in the same folder.
Expected behavior:
It should ignore this dll, instead of trying to open it.
Problem 2:
ntdll:load_dll doesn't check other locations for this DLL once a matching one
has been found, even when it has the wrong arch and couldn't be loaded.
For example: 64bit application want's to load xinput1_3.dll.
There's a 32bit xinput1_3.dll in the same folder.
It tries to open the file and fails. It doesn't check other folders like
System32.
The application doesn't start.
Expected behavior:
load_dll looks for 64bit xinput1_3.dll in system32 and starts.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=36267
Bug ID: 36267
Summary: valgrind shows an invalid read in ddraw/tests/ddraw4.c
Product: Wine
Version: 1.7.18
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
==4973== Invalid read of size 4
==4973== at 0x50CE7C7: update_heap_entry (glsl_shader.c:905)
==4973== by 0x50CE900: shader_glsl_update_float_vertex_constants
(glsl_shader.c:939)
==4973== by 0x50AAEEE: wined3d_device_set_vs_consts_f (device.c:2297)
==4973== by 0x5137052: wined3d_stateblock_apply (stateblock.c:957)
==4973== by 0x498F1ED: ddraw_set_cooperative_level (ddraw.c:951)
==4973== by 0x498F69F: ddraw4_SetCooperativeLevel (ddraw.c:1019)
==4973== by 0x4CA8A97: test_coop_level_create_device_window (ddraw4.c:678)
==4973== by 0x4CCC1E5: func_ddraw4 (ddraw4.c:7300)
==4973== by 0x4D1E890: run_test (test.h:584)
==4973== by 0x4D1EC7F: main (test.h:654)
==4973== Address 0xb458000 is 42,896 bytes inside a block of size 65,544
alloc'd
==4973== at 0x7BC4C735: notify_alloc (heap.c:255)
==4973== by 0x7BC50F79: RtlAllocateHeap (heap.c:1716)
==4973== by 0x50DF534: constant_heap_init (glsl_shader.c:6409)
==4973== by 0x50DF8FB: shader_glsl_alloc (glsl_shader.c:6478)
==4973== by 0x50A5691: wined3d_device_init_3d (device.c:882)
==4973== by 0x498E381: ddraw_attach_d3d_device (ddraw.c:591)
==4973== by 0x498E5B9: ddraw_create_swapchain (ddraw.c:634)
==4973== by 0x498F124: ddraw_set_cooperative_level (ddraw.c:934)
==4973== by 0x498F69F: ddraw4_SetCooperativeLevel (ddraw.c:1019)
==4973== by 0x4CA8A97: test_coop_level_create_device_window (ddraw4.c:678)
==4973== by 0x4CCC1E5: func_ddraw4 (ddraw4.c:7300)
==4973== by 0x4D1E890: run_test (test.h:584)
==4973== by 0x4D1EC7F: main (test.h:654)
==4973==
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=36261
Bug ID: 36261
Summary: valgrind shows a use after free in
ddraw/tests/ddraw4.c
Product: Wine
Version: 1.7.18
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
==29500== Invalid write of size 4
==29500== at 0x498B288: d3d_device_inner_Release (device.c:319)
==29500== by 0x498B45B: d3d_device3_Release (device.c:345)
==29500== by 0x4C6844D: test_process_vertices (ddraw4.c:624)
==29500== by 0x4C8C1E0: func_ddraw4 (ddraw4.c:7299)
==29500== by 0x4CDE890: run_test (test.h:584)
==29500== by 0x4CDEC7F: main (test.h:654)
==29500== Address 0x47a4dc8 is 112 bytes inside a block of size 160 free'd
==29500== at 0x7BC4C782: notify_free (heap.c:263)
==29500== by 0x7BC510C7: RtlFreeHeap (heap.c:1762)
==29500== by 0x497D9F9: ddraw_destroy (ddraw.c:441)
==29500== by 0x497DC0C: ddraw4_Release (ddraw.c:472)
==29500== by 0x49A3B99: ddraw_surface_release_iface (surface.c:552)
==29500== by 0x49A3D41: ddraw_surface4_Release (surface.c:611)
==29500== by 0x498B229: d3d_device_inner_Release (device.c:316)
==29500== by 0x498B45B: d3d_device3_Release (device.c:345)
==29500== by 0x4C6844D: test_process_vertices (ddraw4.c:624)
==29500== by 0x4C8C1E0: func_ddraw4 (ddraw4.c:7299)
==29500== by 0x4CDE890: run_test (test.h:584)
==29500== by 0x4CDEC7F: main (test.h:654)
==29500==
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=41168
Bug ID: 41168
Summary: Test Drive Unlimited Crash before entry main menu
Product: Wine
Version: 1.9.16
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mrdeathjr28(a)yahoo.es
Distribution: ---
Created attachment 55397
--> https://bugs.winehq.org/attachment.cgi?id=55397
backtrace-testdriveunlimited
test drive unlimited crash before entry main menu, exactly when eden cinematic
finish
System Specs
Nvidia Drivers 370.23 (run package from nvidia drivers homepage)
Xubuntu 16.04 64Bit - Kernel 4.4.0-36 generic (ubuntu mainline) - CPUFreq:
Performance
CPU: INTEL Pentium G3258 (Haswell 22nm) 4.1Ghz + Artic Cooling Alpine 11 Plus
MEMORY: 8GB DDR3 1333 (2x4) Patriot value (dual channel: 21.3 gb/s)
GPU: Zotac Nvidia Geforce GT630 (GK208 28nm: 384 Shaders / 8 ROPS) Zone Edition
Passive Cooling 2GB DDR3 1800Mhz 64Bit (14.4Gb/s)
MAINBOARD: MSI H81M E33
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=36348
Bug ID: 36348
Summary: valgrind shows a couple leaks in d3d9/tests/d3d9ex.c
Product: Wine
Version: 1.7.17
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
==3976== 16 bytes in 1 blocks are definitely lost in loss record 396 of 1,973
==3976== at 0x7BC50A9B: RtlAllocateHeap (heap.c:255)
==3976== by 0x4F58C13: Direct3DCreate9Ex (d3d9_main.c:63)
==3976== by 0x4A557EB: create_device.constprop.1 (d3d9ex.c:59)
==3976== by 0x4A55992: test_reset (d3d9ex.c:684)
==3976== by 0x4A5A5CB: func_d3d9ex (d3d9ex.c:1218)
==3976== by 0x4ADCD4C: run_test (test.h:584)
==3976== by 0x4ADD13B: main (test.h:654)
==3976==
==3976== 12,068 bytes in 1 blocks are definitely lost in loss record 1,915 of
1,973
==3976== at 0x7BC50A9B: RtlAllocateHeap (heap.c:255)
==3976== by 0x506F901: wined3d_create (wined3d_main.c:95)
==3976== by 0x4F654AE: d3d9_init (directx.c:647)
==3976== by 0x4F58C30: Direct3DCreate9Ex (d3d9_main.c:66)
==3976== by 0x4A557EB: create_device.constprop.1 (d3d9ex.c:59)
==3976== by 0x4A55992: test_reset (d3d9ex.c:684)
==3976== by 0x4A5A5CB: func_d3d9ex (d3d9ex.c:1218)
==3976== by 0x4ADCD4C: run_test (test.h:584)
==3976== by 0x4ADD13B: main (test.h:654)
==3976==
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.