https://bugs.winehq.org/show_bug.cgi?id=43607
Bug ID: 43607
Summary: Akiba's Trip Undead & Undressed: Unhandled exception
page fault on read access
Product: Wine-staging
Version: 2.15
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: lockert.fredrick(a)…
[View More]gmail.com
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
Created attachment 59023
--> https://bugs.winehq.org/attachment.cgi?id=59023
Terminal Output
Akiba's Trip Undead & Undressed crashes when the Play button is pressed in the
game launcher, which results in an unhandled page fault.
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http://bugs.winehq.org/show_bug.cgi?id=15472
Summary: iexplore: cannot open links in a new window
Product: Wine
Version: 1.1.5
Platform: PC
OS/Version: Linux
Status: NEW
Keywords: download, source
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Minor, but when using iexplore/gecko, opening links …
[View More]in a new window is
unimplemented. Only terminal output is:
fixme:shdocvw:DocHostUIHandler_ShowContextMenu default action not implemented
fixme:mshtml:OleCommandTarget_Exec unsupported nCmdID 2137 of CGID_MSHTML group
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https://bugs.winehq.org/show_bug.cgi?id=43233
Bug ID: 43233
Summary: Disabling strict draw ordering causes background
textures in FFXIV not to render properly
Product: Wine-staging
Version: 2.10
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: spryor(a)…
[View More]redhat.com
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
In FFXIV, there are several areas that have a sort of fog texture over some of
the lower "skybox" uninteractable area. When disabling strict draw ordering,
the game performs much faster, but these textures fail to render, or flicker,
or flicker in a grid. However, enabling strict draw ordering is a pretty big
performance hit (about 15-20 fps hit in most situations)
Attached are pictures of two areas both with strict draw ordering and without.
It was difficult to catch it at a moment where all the splotches of background
were there, but the difference should still be clear
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https://bugs.winehq.org/show_bug.cgi?id=43124
Bug ID: 43124
Summary: FlashWindowEx: WM_NCACTIVATE behavior is incorrect
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: gamax92(a)aol.com
Distribution: ---
Created attachment 58328
--> …
[View More]https://bugs.winehq.org/attachment.cgi?id=58328
FlashWindowEx dwFlags parameter tests
Depending on the dwFlags parameter, FlashWindowEx may send a WM_NCACTIVATE
message with the wrong wParam value. Some flags should not send a WM_NCACTIVATE
message at all.
Attached is a document I've made from testing FlashWindowEx with various flags
and having the window active/inactive.
This issue seems to be related to Overwatch losing focus on respawn, it calls
FlashWindowEx with dwFlags = 0xE (FLASHW_TIMERNOFG + FLASHW_TRAY), which
according to my tests should send a WM_NCACTIVATE message with 1, but wine
sends 0 instead. Forcing FlashWindowEx to send TRUE instead did resolve the
loss of focus.
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http://bugs.winehq.org/show_bug.cgi?id=24576
Summary: Final Fantasy XIV: Live Client Launch Fails
Product: Wine
Version: 1.2
Platform: x86
URL: http://www.finalfantasyxiv.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: senjion(a)gmail.com
I was able to get the client installed …
[View More]easily just running the installer
through wine, patching was an issue as it seems to have been in Beta, however
after the install I copied in an already patched version of the game which
allowed me to get past the Version Check and patching process.
Now when running ffxivboot.exe the game loads the Login Screen properly. I can
enter credentials and it logs in fine and then goes to the Launcher page.
On the Launcher Page I can get into Account Management just fine, however if I
click on the big red "Play" button nothing happens, it seems like the Launch
page just refreshes.
After logging in I tried leaving the Launcher page up and just executing
ffxivgame.exe however it acts like it is trying to launch and then simply
crashes.
Wine Configuration has Audio set to OSS instead of ALSA.
All graphics in ffxiv config are set to the lowest possible settings.
I have tried with both Hardware Mouse enabled and disabled via ffxiv config,
and with sound enabled and disabled aswell.
If there is any data I can collect to assist in troubleshooting let me know.
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http://bugs.winehq.org/show_bug.cgi?id=14601
Summary: Easter egg of WinRAR do very slow speed of application
Product: Wine
Version: 1.0.0
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: enhancement
Priority: P5
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Zenitur(a)yandex.ru
In About window you can see logo (icon) and logo (WinRAR word on the sea).
…
[View More]First logo is in 16 colors, this is strange: in Windows this is full-colored.
Double clicking do easter egg: it jump to down of window! Double clicking on
second logo (big WinRAR word) can do second easter egg, but it make very small
speed of application! Double click fix this.
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http://bugs.winehq.org/show_bug.cgi?id=31226
Bug #: 31226
Summary: MathCad 15 installer fails without native dotnet35sp1
Product: Wine
Version: 1.5.8
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
Tried repeating bug 31201 without …
[View More]native dotnet35sp1.
When the installer's progress bar hits about 50%,
I get a dialog
Fatal error in gc
GetThreadContext failed
Using ps, I see it's coming from "C:\users\dank\Temp\msi1c95.tmp HandBooks"
This is a 24KB .net executable, and running it by hand while that dialog
is still up generates another instance of the fatal error.
One sees lots of this error message on the web, mostly from Unity3d
apps conflicting with antivirus programs. I also recall seeing this
before when using Mono in Wine, so it's not specific to this app.
See also bug 30914 for another GetThreadContext failure which may be
the same problem.
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