https://bugs.winehq.org/show_bug.cgi?id=38339
Bug ID: 38339
Summary: Steam: Can't change resolution in game
Product: Wine
Version: 1.7.39
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: timsta2000(a)googlemail.com
Distribution: ---
Created attachment 51180
--> https://bugs.winehq.org/attachment.cgi?id=51180
Terminal output. Don't know if this is all, but I think it is.
I've installed Call of Duty 4 Modern Warfare over Steam, but the resolution,
when I start the game, drops to 640*480( with a screen with 1600*900 ). The
rest of the screen is black.
When I try to set a new resolution the game just crashes and the resoluton is
still 640*480 in Unity.
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https://bugs.winehq.org/show_bug.cgi?id=37175
Bug ID: 37175
Summary: Call of Duty 2: Video playback is not working
Product: Wine
Version: 1.7.24
Hardware: x86
OS: FreeBSD
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: hardy.schumacher(a)gmx.de
Created attachment 49414
--> https://bugs.winehq.org/attachment.cgi?id=49414
Call of Duty 2 - Terminal Log
Each time "Call of Duty 2" is started, the first splash screen is shown, but
when the video from intro should be started it hangs.
Only if the playback can be skipped very fast it's possible to reach the menu.
On the terminal lots of following messages can be seen:
err:d3d:wined3d_debug_callback 0x16333e78: "GL_INVALID_OPERATION error
generated. Source and destination dimensions must be identical with the current
filtering modes.".
err:d3d_surface:surface_blt_fbo >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502)
from glBlitFramebuffer() @ surface.c / 984
See also attached log file.
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https://bugs.winehq.org/show_bug.cgi?id=42880
Bug ID: 42880
Summary: Ragnarok Online stays with the loading screen.
Product: Wine
Version: 2.6
Hardware: x86
URL: https://unreserved.eu/documents/iro-client-installer-m
irrors.html
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: SolisX007(a)yahoo.com
Distribution: ---
Hello Everyone,
Ragnarok Online appears not to clear the loading screen. If i rollup the window
then roll it down the game clears the loading screen.
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https://bugs.winehq.org/show_bug.cgi?id=38432
Bug ID: 38432
Summary: Xeon (Xbox emulator) fails to run - invalid address
Product: Wine
Version: 1.7.41
Hardware: x86
URL: http://www.emulator-zone.com/doc.php/xbox/xeon.html
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Distribution: ---
User asked about it in #winehq, appdb shows old results (failed in 1.1.29:
https://appdb.winehq.org/objectManager.php?sClass=version&iId=17840
But it appears to have the same issue now as then:
austin@debian-home:~/x$ wine Xeon.exe
wine: Invalid address.
austin@debian-home:~/x$ file Xeon.exe
Xeon.exe: PE32 executable (GUI) Intel 80386, for MS Windows
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http://bugs.winehq.org/show_bug.cgi?id=19801
Summary: cygwin can't run a batch file from inside a shell
script without explicit cmd /c
Product: Wine
Version: 1.1.27
Platform: PC
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Given the batch file foo.bat containing
echo FOO
and the shell script 'foo.sh' containing
./foo.bat
the command
./foo.bat
interactively will output
FOO
on both cygwin/windows and cygwin/wine, but the command
sh foo.sh
will produce
FOO
on cygwin/windows but will fail on cygwin/wine saying
foo.sh: line 1: ./foo.bat: permission denied
This happens both in an interactive cygwin shell started under wineconsole,
as well as the naked command
$ wine ~/.wine/drive_c/cygwin/bin/sh foo.sh
which sometimes says permission denied, and sometimes says "bad address", e.g.
foo.sh: line 1: ./foo.bat: Bad address
13 [main] sh 50! _cygtls::handle_exceptions: Error while dumping state
(probably corrupted stack)
foo.sh: line 1: 50 Segmentation fault (core dumped) ./foo.bat
So the "permission denied" error might be a symptom of a crash, too.
This was found while trying to automate the chrome and firefox build
setup procedures.
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https://bugs.winehq.org/show_bug.cgi?id=40062
Bug ID: 40062
Summary: Media Player Classic Home Cinema does not show bitmaps
in buttons
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: carlo.bramix(a)libero.it
Distribution: ---
Created attachment 53540
--> https://bugs.winehq.org/attachment.cgi?id=53540
MPC-HC running on WINE.
Run MPC-HC with WINE
Select to display the options from the menu.
Go to the formats page.
Here there are 4 buttons on the right decorated with bitmaps, but WINE does not
show them.
See attached screenshots, compare results between WINE and Windows.
Tested with MPC-HC version 1.7.10.
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https://bugs.winehq.org/show_bug.cgi?id=44001
Bug ID: 44001
Summary: Empire of the Ants (french version "les fourmis") -
game crashed
Product: Wine
Version: 2.20
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: legluondunet(a)free.fr
Distribution: ---
Hello,
I tried to play the french version of the game "Empire of the Ants" (Les
Fourmis) from the famous novel.
Install OK
InitVid crashed
game crashed
This bug is about the the main game executable.
If you launch it:
cinematics OK
create a profil OK
menu OK
Choose tutorial or another mission: the game crashed
terminal log:
fixme:winediag:start_process Wine Staging 2.20 is a testing version containing
experimental patches.
fixme:winediag:start_process Please mention your exact version when filing bug
reports on winehq.org.
err:winedevice:async_create_driver failed to create driver L"WineBus": c0000142
err:msvcrt:MSVCRTD_operator_new_dbg Not allowed nBlockUse value: 2
err:msvcrt:MSVCRTD_operator_new_dbg Not allowed nBlockUse value: 2
err:msvcrt:MSVCRTD_operator_new_dbg Not allowed nBlockUse value: 2
err:msvcrt:MSVCRTD_operator_new_dbg Not allowed nBlockUse value: 2
fixme:winmm:MXD_GetControlDetails What should the sw-side mixer controls map
to?
fixme:winmm:MXD_GetControlDetails What should the sw-side mixer controls map
to?
fixme:winmm:MXD_SetControlDetails What should the sw-side mixer controls map
to?
fixme:ddraw:ddraw7_Initialize Ignoring guid
{00000000-0000-0000-0000-000000000000}.
fixme:ddraw:ddraw7_Initialize Ignoring guid
{00000000-0000-0000-0000-000000000000}.
fixme:x11drv:X11DRV_desktop_SetCurrentMode Cannot change screen BPP from 32 to
16
fixme:ddraw:ddraw_surface7_Flip Ignoring flags 0x1.
fixme:d3d:surface_cpu_blt Filter WINED3D_TEXF_LINEAR not supported in software
blit.
err:msvcrt:MSVCRTD_operator_new_dbg Not allowed nBlockUse value: 2
wine: Unhandled page fault on read access to 0x0000004c at address 0x102a3c1c
(thread 0009), starting debugger...
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https://bugs.winehq.org/show_bug.cgi?id=42602
Bug ID: 42602
Summary: ::CompareItem(LPCOMPAREITEMSTRUCT lpCompareItemStruct)
bad sort compared to Windows
Product: Wine
Version: 2.3
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: martin(a)hinner.info
Distribution: ---
Let's have this MFC code:
class CIconListBox : public CListBox
...
int CIconListBox::CompareItem(LPCOMPAREITEMSTRUCT lpCompareItemStruct)
{
CIconListBoxItem *Item1;
CIconListBoxItem *Item2;
Item1=(CIconListBoxItem *)lpCompareItemStruct->itemData1;
Item2=LastItem;
/*
CompateItem is called immediately after AddString which does not contain
any info for sorting. Pointer to data is set after AddString by calling
SetItemDataPtr.
This function thus relies on undocumented fact that Item2 is always last
added item.
Item1 has correct pointer..
*/
//Item2=(CIconListBoxItem *)lpCompareItemStruct->itemData2;
//nejdriv rozhodne priorita
if (Item1->m_sortprior>Item2->m_sortprior)
return -1;
if (Item1->m_sortprior<Item2->m_sortprior)
return 1;
if (wcscmp(Item1->m_szItemName,Item2->m_szItemName)>0)
return 1;
else return -1;
}
Result in Windows: sorted OK
Result in Wine: reverse sorted.
I can provide app for testing. It is http://obdtester.com/downloads (e.g.
BimCOM), password for download upon request by individual e-mail.
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https://bugs.winehq.org/show_bug.cgi?id=43300
Bug ID: 43300
Summary: wchar.h: missing functions prototypes
Product: Wine
Version: 2.11
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcrt
Assignee: wine-bugs(a)winehq.org
Reporter: me(a)mixaill.tk
Distribution: ---
some missing prototypes from /include/msvcrt/wchar.h:
wchar_t* wmemchr(const wchar_t *, wchar_t, size_t);
int wmemcmp(const wchar_t*, const wchar_t*, size_t);
wchar_t* wmemcpy(wchar_t*, const wchar_t*, size_t);
wchar_t* wmemmove(wchar_t*, const wchar_t*, size_t);
wchar_t* wmemset(wchar_t*, wchar_t, size_t);
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http://bugs.winehq.org/show_bug.cgi?id=18734
Summary: DlgDirList(DDL_DRIVES|DDL_DIRECTORY) on 16-bits
displays files on listbox in Windows but not Wine.
Product: Wine
Version: 1.1.22
Platform: PC
OS/Version: Linux
Status: NEW
Keywords: download, patch, source, win16
Severity: normal
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: a_villacis(a)palosanto.com
Created an attachment (id=21484)
--> (http://bugs.winehq.org/attachment.cgi?id=21484)
Screenshot of problem (QEMU virtual session and Wine, side by side)
When an 16-bit Windows application displays a listbox and manually fills it
with DlgDirList (not as a part of a Common Dialog), the flag combination
DDL_DRIVES|DLL_DIRECTORY should make files appear according to the set filter.
Wine does not do this, as it (incorrectly) appends DDL_EXCLUSIVE to the bitmask
of flags before delegating to 32-bit code.
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