https://bugs.winehq.org/show_bug.cgi?id=43789
Bug ID: 43789
Summary: Segmentation fault when wine compiled in older distros
Product: Wine
Version: 2.17
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: version2013(a)openmailbox.org
Distribution: ---
Created attachment 59315
--> https://bugs.winehq.org/attachment.cgi?id=59315
winecfg log1
Wine-2.17
many applications, but even basic winecfg on first run, display "Segmentation
fault" when wine is compiled in these two older distributions.
puppy linux 4.31
# gcc --version
gcc (GCC) 4.2.2
# uname -r
2.6.30.5
# ldd --version
ldd (GNU libc) 2.6.1
----------------
racy puppy 5.5
# gcc --version
gcc (GCC) 4.3.4
# uname -r
3.0.66
# ldd --version
ldd (GNU libc) 2.10.1
----------------
winecfg and other applications works fine when wine compiled in this
distribution:
puppy linux tahr 6.0.5
# gcc --version
gcc (Ubuntu 4.8.4-2ubuntu1~14.04) 4.8.4
# uname -r
3.14.56
# ldd --version
ldd (Ubuntu EGLIBC 2.19-0ubuntu6.6) 2.19
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https://bugs.winehq.org/show_bug.cgi?id=43255
Bug ID: 43255
Summary: Unable to install Battle.net from .exe
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jnobles10(a)gmail.com
Distribution: ---
Created attachment 58571
--> https://bugs.winehq.org/attachment.cgi?id=58571
Backtrace of error
Attempting to install blizzard app, program crashed hard.
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https://bugs.winehq.org/show_bug.cgi?id=44050
Bug ID: 44050
Summary: Skyrim Special Edition: No video output with
resolution at 800x500
Product: Wine
Version: 2.21
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: andrew.mrolko(a)gmail.com
Distribution: ---
Created attachment 59725
--> https://bugs.winehq.org/attachment.cgi?id=59725
Log from Terminal. This is an EXT4 partition
When launching the game (from the Skyrim Launcher) the 800x500 window goes
grey, (not black) and the game freezes. However audio does play!
The only way to exit the game, is to navigate to a different desktop, and kill
the SkyrimSE.exe process. Despite the game audio playing indicating that the
application is running, the user is unable to interact with the game in any
way. (navigating the menu using only the arrow keys and audio queues like
Macgyver doesn't work)
This happens with, and without the workaround outlined in Bug 41618 which
states that the user is to launch the game using the xaudio2_7 argument.
I have attached a logfile showing 2 attempts I made to launch the game, and the
associated terminal readouts. One attempt with the xaudio2_7 argument and the
other attempt without.
To clarify, this is the workflow for launching skyrim SE:
Open Steam->Launch Skyrim Special Edition->Configure game settings in Skyrim SE
Launcher (this works!)->Click 'Play'->Game launches at resolution specified in
the Skyrim SE Launcher (This is where it fails. The game freezes at a grey
window with no audio)
Tested at 800x500 (my native resolution) (sample resolution which is the
smallest 16:10 resolution that the game supports) windowed
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https://bugs.winehq.org/show_bug.cgi?id=43083
Bug ID: 43083
Summary: Fallout 4 black screen
Product: Wine
Version: 2.8
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: headstaryt(a)gmail.com
Distribution: ---
Everytime I try to play fallout 4 I get a black screen, and I can't tab out or
close the process, forcing me to force power off my computer.
Linux mint 18.1 serena
Intel core i5 6400
nvidia geforce gtx 745 (Latest linux drivers)
12 gbs of ram.
wine version 2.8 staging.
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https://bugs.winehq.org/show_bug.cgi?id=43980
Bug ID: 43980
Summary: Missing geometry in .hack//G.U Last Recode
Product: Wine
Version: 2.15
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx11
Assignee: wine-bugs(a)winehq.org
Reporter: mailRoxas(a)gmail.com
Distribution: ---
Created attachment 59636
--> https://bugs.winehq.org/attachment.cgi?id=59636
Fragment shader with problematic discard line commented out.
Various models are not rendered correctly in .hack//G.U Last Recode.
The problematic shaders seems to have generated if branch with discard that
seems to cause this.
Attached is example of wine generated GLSL shader with problematic line
commented.
The game looks like this by default:
https://my.mixtape.moe/zcrgqq.png
And with hack applied that removes discards:
https://my.mixtape.moe/fqffup.png
I wrote this small tool to apply dump and replace opengl resources in game and
apply runtime hacks, as none of the opengl debuggers seemed to work with the
game: https://github.com/Cloudef/glinject
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https://bugs.winehq.org/show_bug.cgi?id=8051
--- Comment #158 from Alexandr Oleynikov <sashok.olen(a)gmail.com> ---
Created attachment 59920
--> https://bugs.winehq.org/attachment.cgi?id=59920
Loading screen
One issue I've noticed is that family preview icons??? in household selection
menu/during loading screen looks corrupted, even with boolprop useshaders true.
This happens with all newly created families and some (not all) precreated
families. I am using Origin version of the game.
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https://bugs.winehq.org/show_bug.cgi?id=7425
paulo <i30817(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |i30817(a)gmail.com
--- Comment #39 from paulo <i30817(a)gmail.com> ---
I'm sorry, but someone can verify if this bug is really fixed? Cause it's
crashing without setting music to off here as soon a 'new game' is started (not
on the menu, the new game option after the intro, when you go ingame).
Turning the option off 'fixes' it, as well as winetricks directmusic.
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http://bugs.winehq.org/show_bug.cgi?id=35745
Bug ID: 35745
Summary: Proetus 8 install stops when asking for license key
Product: Wine
Version: 1.7.13
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jozamm(a)gmail.com
Created attachment 47737
--> http://bugs.winehq.org/attachment.cgi?id=47737
Errors during proteus installation
Hi,
I am installing proteus 8.1 sp1 and the install stops when asking for the
licence key. I click on next and nothing happens.
I tried the solution of bug 35544 by installing winetricks -q w57 but it didnt
work. I am using wine 1.7.13.
The main error seems to be
fixme:wshom:ClassFactory_QueryInterface
(0x7ff0d6c8cac0)->({342d1ea0-ae25-11d1-89c5-006008c3fbfc} 0x55cee0)
fixme:wshom:WshShell3_QueryInterface Unknown iface
{fc4801a3-2ba9-11cf-a229-00aa003d7352}
fixme:wshom:WshShell3_QueryInterface Unknown iface
{719c3050-f9d3-11cf-a493-00400523a8a6}
Any help would be appreciated,
jozamm
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https://bugs.winehq.org/show_bug.cgi?id=41690
Bug ID: 41690
Summary: winegstreamer compiler warnings when building Wine
64-bit
Product: Wine
Version: 1.9.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winegstreamer
Assignee: wine-bugs(a)winehq.org
Reporter: fjfrackiewicz(a)gmail.com
Distribution: ---
Created attachment 56086
--> https://bugs.winehq.org/attachment.cgi?id=56086
Compiler warnings for winegstreamer
When compiling the 64-bit version of wine-1.9.22-129-g906e770, I receive the
attached compiler warnings for winegstreamer.
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https://bugs.winehq.org/show_bug.cgi?id=44149
Bug ID: 44149
Summary: cant run adobe dreamweaver cc 2018
Product: Wine
Version: 2.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcp
Assignee: wine-bugs(a)winehq.org
Reporter: ankit.karan99(a)gmail.com
Distribution: ---
Created attachment 59903
--> https://bugs.winehq.org/attachment.cgi?id=59903
backtrace
I have successfully installed dreamweaver cc 2018 on wine 2.22
copied required "mfc140u.dll" in same folder as Dreamweaver.exe
but when i run dreamweaver it crashes.
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