https://bugs.winehq.org/show_bug.cgi?id=39714
Bug ID: 39714
Summary: Halo some sounds in cut scenes don't play
Product: Wine
Version: 1.8-rc2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: SolisX007(a)yahoo.com
Distribution: ---
Halo some sounds in cut scenes don't play. I add a video of the issue.
https://www.sendspace.com/file/1ilpfr
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http://bugs.winehq.org/show_bug.cgi?id=30355
Bug #: 30355
Summary: DVDSubEdit.exe crashes immediately.
Product: Wine
Version: 1.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vinkronald(a)hotmail.com
Classification: Unclassified
Created attachment 39679
--> http://bugs.winehq.org/attachment.cgi?id=39679
Program Error Details log file
When started, the program DVDSubEdit.exe crashes into a Crash Report.
The same executable runs without any problem in a vmware XP virtual machine.
I used the latyest version of DVDSubEdit 1.52
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https://bugs.winehq.org/show_bug.cgi?id=41599
Bug ID: 41599
Summary: Battle.net and Hearthstone play loud static when
receiving messages
Product: Wine
Version: 1.9.21
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ilmansonic(a)abv.bg
Distribution: ---
On the 22.10.2016 Battle.net received an update adding built-in voice chat. Now
whenever someone sends you a message, a loud static noise is played instead of
a regular click sound. The terminal doesn't show anything when that happens.
I'm running this on Fedora 24 and PulseAudio. No other applications, whether
from Wine or native cause similar problems.
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https://bugs.winehq.org/show_bug.cgi?id=37762
Bug ID: 37762
Summary: Runaway & Runaway 2: wrong colors
Product: Wine
Version: 1.7.32
Hardware: x86
URL: http://www.gamershell.com/download_17706.shtml
OS: Linux
Status: NEW
Keywords: download, regression
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
CC: stefan(a)codeweavers.com
Regression SHA1: f6dde7062413a1dfdd71acc92c5178ac66f3ade0
Distribution: ---
Created attachment 50288
--> https://bugs.winehq.org/attachment.cgi?id=50288
terminal output
Colors are messed up in these two adventures games.
A regression from Wine 1.7.32:
f6dde7062413a1dfdd71acc92c5178ac66f3ade0 is the first bad commit
commit f6dde7062413a1dfdd71acc92c5178ac66f3ade0
Author: Stefan Dösinger <stefan(a)codeweavers.com>
Date: Tue Nov 18 21:26:57 2014 +0100
wined3d: Restore the display mode on focus change.
:040000 040000 aa87fc202d416bf38b92925b0040cbdbcc9e3a84
23850dec1d6e575a9050437206d54d48db834005 M dlls
:040000 040000 0e90d026408ce1c052257f931536dd23c1e53a6f
5e45b170033d4faab106d4de13292c70ce3cbed4 M include
wine-1.7.33-50-g7eed378
Nvidia binary drivers 340.65
Fedora 20
XFCE 4.10
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http://bugs.winehq.org/show_bug.cgi?id=11808
Summary: winefile: broken horizontal scrolling
Product: Wine
Version: 0.9.56.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hoehle(a)users.sourceforge.net
Hi,
I've tested 0.9.56, 0.9.48, 0.9.21(!) and noticed that there is a bug with
horizontal scrolling with winefile.
After clicking the right half of the horizontal scrollbar, so that the view
scrolls to the right, click to the left. The view should scroll back to the
left, but this does not happen.
The same happens in both displays of winefile (the file list and directory
tree). In the tree, the visual effect when scrolling back is "interesting".
OTOH, regedit scrolls perfectly fine.
Same when clicking the horizontal arrows instead of the bar.
I'm using Ubuntu Dapper and Gutsy, compiling wine snapshots myself, running
wine in a 800x600 virtual desktop.
Regards,
Jörg Höhle
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https://bugs.winehq.org/show_bug.cgi?id=41508
Bug ID: 41508
Summary: Menu infinitely loops, the application hangs.
Product: Wine
Version: 1.9.20
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: johnfound(a)asm32.info
Distribution: ---
It happens on all programs with main menu.
Example how to reproduce:
Start "wine regedit" (it can be reproduced with any other program with main
menu)
Press Alt+E in order to open the Edit submenu (or any other Alf+Key shortcut)
While holding the Alt key pressed down, after the Edit submenu is opened, press
Left or Right arrow keys.
The active submenu start to cycle infinitely through all submenus and the
application does not accept any keyboard input. The mouse is captured to the
WINE application and not working for the whole desktop environment (tested with
XFCE).
In the same time, the main message loop works, because the refresh of the
window is normal and for example the hint text in the status bar cycles
according to the currently active submenu. The CPU usage is high at least for
one of the cores.
The cycle stops when the active application is changed to any other. This
change is possible only by using the keyboard (for example by pressing Alt+Tab
or Alt+F4), because of the captured mouse.
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http://bugs.winehq.org/show_bug.cgi?id=31222
Bug #: 31222
Summary: Hitman: Blood Money crashes when changing screen
resolution
Product: Wine
Version: 1.3.20
Platform: x86
URL: http://www.gamefront.com/files/5075525/HitmanBloodMone
y_Demo_exe
OS/Version: Linux
Status: NEW
Keywords: download, regression
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
CC: pocketcookies2(a)gmail.com
Classification: Unclassified
Regression SHA1: d9f8cba50f4c2fc9f138d35c73ba5afc30d15866
Created attachment 41002
--> http://bugs.winehq.org/attachment.cgi?id=41002
terminal output
I believe this one is different from the recently opened bug #31217.
The problem: the game crashes when I try to change screen resolution in the
game options menu. I can reproduce the crash both with the demo version and the
full (Steam) version of the game. The same crash happens in full screen as well
as in virtual desktop mode.
According to my testing, this is a regression from Wine 1.3.20 and the problem
is still present as of wine-1.5.8-160-g8613d5e.
d9f8cba50f4c2fc9f138d35c73ba5afc30d15866 is the first bad commit
commit d9f8cba50f4c2fc9f138d35c73ba5afc30d15866
Author: John Edmonds <pocketcookies2(a)gmail.com>
Date: Tue May 3 20:22:32 2011 -0400
wined3d: Turn off message filtering temporarily in the Reset() method to
allow certain messages (e.g. WM_ACTIVATEAPP) through.
:040000 040000 aec90e219de82f19fec8fb4904112f6b497660d7
73bd34ef1c7258e97ca73401c26d121a228d3723 M dlls
Steps to reproduce the problem with the demo version:
1. Install the demo then place native d3dx9_27.dll in the game directory.
2. Start the game with HitmanBloodMoney.exe, go to Options > Graphics > Render
options. Choose a different resolution and click on <Accept>....a crash occurs
here.
Fedora 17 x86
Gnome 3.4.2
Nvidia 250 / driver 295.59
X.Org X Server 1.12.2
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https://bugs.winehq.org/show_bug.cgi?id=41141
Bug ID: 41141
Summary: gcc6: d3drm build warnings
Product: Wine
Version: 1.9.16
Hardware: x86
OS: Linux
Status: NEW
Severity: trivial
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: wylda(a)volny.cz
Distribution: ---
Created attachment 55347
--> https://bugs.winehq.org/attachment.cgi?id=55347
d3drm/frame.c d3drm/light.c d3drm/meshbuilder.c log
With Debian's gcc update, new warnings appeared.
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https://bugs.winehq.org/show_bug.cgi?id=41733
Bug ID: 41733
Summary: wineconsole: crashes in emacs mode when pasting
(Ctrl+Y) empty buffer
Product: Wine
Version: 1.9.23
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: tools
Assignee: wine-bugs(a)winehq.org
Reporter: jre.winesim(a)gmail.com
Distribution: ---
Created attachment 56173
--> https://bugs.winehq.org/attachment.cgi?id=56173
Backtrace of crash.
Originally reported as https://bugs.debian.org/844412.
wineconsole in emacs mode crashes when pressing "Ctrl" + "y" (paste buffer)
while the buffer is still empty.
This is reproducible if wineconsole is in emacs mode (changing to emacs mode
requires restart, see bug #41732).
In a fresh wineprefix:
$ wineconsole
Right-click -> Set defaults
Setup - Default settings -> Configuration
-> Choose Edition: Emacs
-> Restart wineconsole
-> "Ctrl" + "y"
-> Crash, see backtrace.txt.
wine: Unhandled page fault on read access to 0x00000000 at address 0x7b43a074
(thread 0059), starting debugger...
Once I copy something to the buffer it works as expected:
$ wineconsole
Z:\home\jens>foo
-> "Strg" + "w" cuts "foo"
-> "Strg" + "y" pastes "foo" as expected.
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https://bugs.winehq.org/show_bug.cgi?id=40243
Bug ID: 40243
Summary: Korg Nano editor USB MIDI driver won't install,
requires Administrator Priveleges
Product: Wine
Version: 1.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: hairydesertday(a)hotmail.com
Distribution: ---
I can't run Korg's Nano Series editor.
The Korg Kontrol Editor itself installs, but I must have "administrator
privileges" (Windows not Linux) for the USB-MIDI driver tools. And without the
USB MIDI driver, the program doesn't see my Nanokontrol.
"In order to install the driver, you must have Administrator privilege"
running KXStudio (KDE) 64 bit.
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