http://bugs.winehq.org/show_bug.cgi?id=35075
Bug #: 35075
Summary: BoincTasks: very high CPU utilisation
Product: Wine
Version: 1.7.6
Platform: x86-64
URL: http://www.efmer.eu/download/boinc/boinc_tasks/unified
/setup_32_64_boinc_tasks_1_5_8.exe
OS/Version: Linux
Status: NEW
Keywords: download, performance
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: imwellcushtymelike(a)gmail.com
Classification: Unclassified
Created attachment 46782
--> http://bugs.winehq.org/attachment.cgi?id=46782
Wine 1.7.6 console output
Under Windows XP BoincTasks runs at around 22% when updating (takes a few
seconds) but idles around 1-2%. Under Wine it runs around 60% all the time. I
cannot work out why. The exact same setup was tested in both cases.
http://www.efmer.eu/download/boinc/boinc_tasks/unified/setup_32_64_boinc_ta…
Following install you are asked if you are running Windows or Linux with Wine,
choosing either option has the same effect.
Original post:
http://efmer.com/forum/index.php?topic=1140
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http://bugs.winehq.org/show_bug.cgi?id=19655
Summary: Lotus Smartsuite 3.1 installer hangs at the end
Product: Wine
Version: 1.1.27
Platform: PC
OS/Version: Linux
Status: NEW
Keywords: Installer, win16
Severity: minor
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Created an attachment (id=22938)
--> (http://bugs.winehq.org/attachment.cgi?id=22938)
Wine 1.1.27 console output
Lotus Smartsuite 3.1 (16-bit) installer apparently completes but hangs and has
to be killed.
Wine set to Windows 3.1 mode, but it does the same in Windows XP mode.
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http://bugs.winehq.org/show_bug.cgi?id=14313
Summary: Areena 5 help pages don't work at all
Product: Wine
Version: 1.1.0
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: trivial
Priority: P4
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ape3000(a)gmail.com
In the game Areena 5, I can't use the help pages at all. They aren't very
important part of the game. In fact the help pages are quite useless, but I
submit a bug report, because I think this bug is blocking the Platinum rating
for the game.
So there is a menu called Apua -> Ohje (in English something like: Help -> Help
Contents). When I click it nothing happens. So the help pages can't be used at
all.
There are AREHELP.HLP and AREHELP.GID files in the game folder. All the help
data can be found the in somewhat packed format.
This will show up every time I click the help:
fixme:ole:OLEPictureImpl_Render Not quite correct implementation of rendering
icons...
I think that it has pretty much nothing to do with the real problem, but
anyways.
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http://bugs.winehq.org/show_bug.cgi?id=17972
Summary: Problems with Slingplayer channel icons
Product: Wine
Version: 1.0-rc4
Platform: PC
URL: http://download.slingmedia.com/player/pc/SlingPlayer-
Setup-EU-1.5.1.343.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Created an attachment (id=20329)
--> (http://bugs.winehq.org/attachment.cgi?id=20329)
Wine 1.1.18 Screenshots
Slingplayer has channel icons to identify each channel.
There are two problems.
1. The icons redraw line by line, but each line clears the last, so browsing
them isn't possible. The icons redraw automatically when changing windows back
and forth.
2. The icons can't be selected.
The attachment tries to show how the icons are redrawn. I have a short video
which shows it a bit better, but I can't get it off the camera at the moment...
Tried in latest gitwine wine-1.1.18-199-ga9c0c24 too.
To get this far, I need to work around bug 17971, bug 13371, bug 17948 and bug
16546.
I tried a +bitmap log but the log was too large to make any sense of, and I'm
not certain that the icons are bitmaps, as I can't find the actual file or
files.
A +icon log causes the app to hang for some reason, so I couldn't use that
either.
Problem has been around a while, but first instance that I know of is in
1.0-rc4.
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https://bugs.winehq.org/show_bug.cgi?id=41990
Bug ID: 41990
Summary: Water animations missing in Battlestrike the Siege
Product: Wine
Version: 1.9.17
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: rebe(a)gmx.net
Distribution: ---
Created attachment 56397
--> https://bugs.winehq.org/attachment.cgi?id=56397
Log of the execution
For the software game Battlestrike The Siege of City Interactive
11289cc12d3ececf36c112df25259e6da1dbefa8f86c169b82f5f93478c8bc7f siege.exe
water animations in mission 4 are missing, so the boats, mines and other object
swim in the air.
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http://bugs.winehq.org/show_bug.cgi?id=20834
Summary: Psychonauts: Mouse buttons need to be reassigned every
play
Product: Wine
Version: 1.1.33
Platform: PC-x86-64
URL: http://www.gamershell.com/download_8864.shtml
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ezekiel000(a)lavabit.com
Everytime I load up Psychonauts I need to rebind or reassign the three mouse
buttons to their actions. It seems that before reassigning the mouse buttons
the actions will be assigned to the keyboard buttons nummber 1-3 rather than
mouse button 1-3.
Running Ubuntu 9.10 amd 64 with onboard Geforce 8200 running official nVidia
drivers version 185.18.36.
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https://bugs.winehq.org/show_bug.cgi?id=36533
Bug ID: 36533
Summary: Original War: Patcher 1.12.10.12 changelog text is
wrong colour, almost illegible
Product: Wine
Version: 1.7.19
Hardware: x86-64
URL: http://www.owsupport.com/patches/OWPatch_1.12.10.12.ra
r
OS: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jopac76(a)mail.com
+++ This bug was initially created as a clone of Bug #36523 +++
After installing the retail cd version 1.02 french, and then trying to update
to 1.12.10.12.exe. Or just trying to run the patcher after installing. Shows a
changelog before installing written in black on dark grey, barely legible. The
shown colours on windows are different.
Download: http://www.owsupport.com/?sect=patches
71a1e44b03639791875dd216755e5e8910db24cb OWPatch_1.12.10.12.exe
Produces no output on default flags.
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https://bugs.winehq.org/show_bug.cgi?id=40046
Bug ID: 40046
Summary: Banished needs ID3D11Device CheckFormatSupport to be
implemented
Product: Wine
Version: 1.9.2
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: leslie_alistair(a)hotmail.com
Distribution: ---
You have the option to use DirectX11 from within the Options once the game
starts.
It will not change since ID3D11Device CheckFormatSupport isn't implemented.
Once CheckFormatSupport is changed to return valid flags, it attempts to use
DirectX11 but then fails for other reason.
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https://bugs.winehq.org/show_bug.cgi?id=40901
Bug ID: 40901
Summary: Factorio crashes with a stack overflow
Product: Wine
Version: 1.9.13
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: leslie_alistair(a)hotmail.com
Distribution: ---
Created attachment 54995
--> https://bugs.winehq.org/attachment.cgi?id=54995
+relay,+tid,+seh limited to the thread that crashed.
Running the experiential build of Factorio a causes a stack overflow occurs on
startup.
This doesn't happen with the Factorio Demo or stable build.
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https://bugs.winehq.org/show_bug.cgi?id=41463
Bug ID: 41463
Summary: Undefined symbols: _DisableThreadLibraryCalls
_RaiseException
Product: Wine
Version: 1.8.5
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: wine-2016(a)ryandesign.com
wine 1.8.5 fails to build on Mac OS X 10.6 Snow Leopard:
Undefined symbols:
"_DisableThreadLibraryCalls", referenced from:
_DllMain in main.o
"_RaiseException", referenced from:
___wine_spec_unimplemented_stub in libwinecrt0.a(stub.o)
ld: symbol(s) not found
collect2: ld returned 1 exit status
A full build log can be found here:
https://build.macports.org/builders/ports-10.6_x86_64_legacy-builder/builds…
The last versions to build on this system were 1.8.4 and 1.9.10.
The problem does not affect OS X 10.7 Lion or later.
I found a similar problem reported 5 years ago on Solaris in Bug #26291
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