http://bugs.winehq.org/show_bug.cgi?id=16357
Summary: AppDB admin backend enhancements
Product: WineHQ Apps Database
Version: unspecified
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: saturn_systems(a)yahoo.com
Request the following enhancement be done for the AppDB admin backend.
Allow sorting on results:
For "Test Results" - be able to sort the results based on:
* Release (Wine release)
(and/or)
* Has maintainer
and
For "Comments Management":
So comments can be managed, show what app the comment relates to and if the app
has a maintainer.
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http://bugs.winehq.org/show_bug.cgi?id=15676
Summary: Style of definition lists (dl) should be better
Product: WineHQ Apps Database
Version: unspecified
Platform: Other
URL: http://appdb.winehq.org/objectManager.php?sClass=version
&iId=14181
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: S.vanDrongelen(a)students.uu.nl
The appearence/styling of definition lists in bug reports should be better.
Consider adding more left margin/padding, and a 'bolder' font weight for
definition terms (dt).
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http://bugs.winehq.org/show_bug.cgi?id=36963
Bug ID: 36963
Summary: WYSIWYG text editor slow on Chrome
Product: WineHQ Apps Database
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: appdb-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: Pendrokar(a)gmail.com
Often the editor causes slowdowns, when clicking on it or editing.
Using Chrome Stable version 36 (x86-64) on Ubuntu 14.04.
Steps to reproduce:
1. Open a page where the editor is used.
2. Click on the text area of the editor.
3. A single CPU is stressed for 100% for a few seconds
4. Editor options become available.
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https://bugs.winehq.org/show_bug.cgi?id=42272
Bug ID: 42272
Summary: Editing rejected is hard to find
Product: WineHQ Apps Database
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: appdb-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: spleefer90(a)gmail.com
Distribution: ---
I've gotten an entry rejected, which resulted in this email.
Submitted application rejected
-------------------------------------------------------
The application you submitted (The Binding of Isaac: Rebirth) has been rejected
by Rosanne.Clicking on the link in this email will allow you to modify and
resubmit the application. A link to your queue of applications and versions
will also show up on the left hand side of the Appdb site once you have logged
in.
https://appdb.winehq.org/objectManager.php?sClass=application_queue&bIsQueu…
Which leads me to believe that I should be able to edit the entry after
clicking the link.
What I get instead is this - http://i.imgur.com/48kjXNK.png - which doesn't let
me edit anything, and I need to click on "View rejected apps" to actually edit
something.
This could be easily fixed by swapping the link in the email for this one
https://appdb.winehq.org/objectManager.php?sClass=application_queue&bIsQueu…
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https://bugs.winehq.org/show_bug.cgi?id=42589
Bug ID: 42589
Summary: Bad interpretation Qt toolbars library
Product: Wine
Version: 2.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: hildogjr(a)gmail.com
Distribution: ---
Created attachment 57520
--> https://bugs.winehq.org/attachment.cgi?id=57520
Screenshot with the toolbar problem (software: Proteus)
As highlighted with red square in the figure.
To come Windows softwares based on Qt, the toolbars icons are shown overlapped.
This make difficult to click on each (overlapped) icon.
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https://bugs.winehq.org/show_bug.cgi?id=42914
Bug ID: 42914
Summary: Fog in Call of Duty 4 flickering and rendered badly
Product: Wine
Version: 2.7
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: michi(a)michi7x7.at
Distribution: ---
I tried playing Call of Duty 4, but fog renders very badly and flickers
(Screenshot attached).
Without any debugging-parameters, fixme-messages like this are written to
stderr:
fixme:d3d:wined3d_texture_add_dirty_region Ignoring dirty_region (180, 24,
0)-(184, 28, 4).
Before I tried wine-2.7, I used 1.8.5 from ubuntu-repositories with the same
problem. Since the debug-message was introduced in commit
a7f7532de393339ce23ef5b01364fe32422c089a, this might not be a regression.
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http://bugs.winehq.org/show_bug.cgi?id=25857
Summary: Stronghold 2 v1.4 and v1.4.1 hangs up with
ID3DXEffectImpl_*Pass calls
Product: Wine
Version: 1.3.12
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alexander255(a)lavabit.com
CC: wine-bugs(a)winehq.org
In certain menus and after some videos Stronghold 2 seams to get into an
endless loop and does not respond anymore, the sound however is still working
while the following text is dispalyed in the console window over and over
again:
fixme:d3dx:ID3DXEffectImpl_EndPass (0xfd57480)->(): stub
fixme:d3dx:ID3DXEffectImpl_BeginPass (0xfd57480)->(47291): stub
fixme:d3dx:ID3DXEffectImpl_EndPass (0xfd57480)->(): stub
fixme:d3dx:ID3DXEffectImpl_BeginPass (0xfd57480)->(47292): stub
Note that the returned number of ID3DXEffectImpl_BeginPass (the one without 0x)
increases by one every time a block of these messages is displayed.
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https://bugs.winehq.org/show_bug.cgi?id=4045
winetest(a)luukku.com changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |winetest(a)luukku.com
--- Comment #21 from winetest(a)luukku.com ---
This patch that got merged is closely related.
https://source.winehq.org/patches/data/133251
I quess it could be easily extented to fix this bug.
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https://bugs.winehq.org/show_bug.cgi?id=8067
rebe(a)gmx.net changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |rebe(a)gmx.net
--- Comment #25 from rebe(a)gmx.net ---
Cannot reproduce with 2.7. Which version of the game are you running? KQ6 works
fine with SCUMMVM, DOSBOX and wine SIERRA.EXE envoking dosbox. The Windows
version apparently does not run under modern incarnations of Windows either.
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http://bugs.winehq.org/show_bug.cgi?id=27534
Summary: Call of Duty 4 MW: Graphical glitches when shooting
Product: Wine
Version: 1.3.22
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wylda(a)volny.cz
If you remember bug 21962 especially its comment #56 ;) then you know this
picture, which striked again in wine-1.3.22-193-g68b15bc:
http://bugs2.winehq.org/attachment.cgi?id=27333
This time tested on nVidia GT240 1GB v275.09.07
1. I did a regression test between 1.3.22 and 1.3.22-203-gac90c1b:
commit 68b15bc5ffe6ddf5d08cbc13479eaf718ad5e39f
Author: Stefan Dösinger <stefan(a)codeweavers.com>
Date: Tue Apr 19 21:24:26 2011 +0200
wined3d: Give GL_ARB_map_buffer_range another try.
Nvidia's 270.xx.yy driver series fix the glMapBuffer alignment
issues that caused major performance problems. If the user is using
an older driver we now drop the VBO instead of using doublebuffered
loading, which means that we fall back to the current behavior
(no dynamic VBO) as needed. Dynamic VBOs are needed on Nvidia drivers
for GL_ARB_instanced_arrays.
:040000 040000 0cada15043b731febf2ef2a673aaaecc4af75f8d
c474ade74a8db2a9c547674dbb4c809841087a3d M dlls
2. Right now no other bug report suffers from this commit.
3. Revert of this patch on top of 1.3.22-203-gac90c1b makes that problem go
away.
--private keyword: bisected
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