https://bugs.winehq.org/show_bug.cgi?id=43438
Bug ID: 43438
Summary: WPF application, which requires .Net Framework 4.6, is
launched on Mac OS X and doesn't respond after some
minutes of work creating a lot of threads.
Product: Wine-staging
Version: 2.13
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: reutvadim95(a)gmail.com
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Created attachment 58802
--> https://bugs.winehq.org/attachment.cgi?id=58802
Output log of terminal under installation .Net 4.6 and launching application
Hello,
I have tried to launch .Net Framework 4.6 WPF based application on Mac OS X
using Wine Staging 2.13. In brief, it is client trading application, it uses
sockets and FIX API. It can be downloaded using the following link:
https://cdn.xbtce.info/download/ticktrader/win/xBTCe-TickTraderTerminal-lat…
My operating system is macOS Sierra, Version 10.12.6.
I create a new 32bit wine prefix for a program and use winetricks in order to
install .Net 4.6:
WINEARCH=win32 winetricks -q dotnet46
After that I install and launch the program xBTCe-TickTraderTerminal-latest.exe
using wine.
The program seems to work with some visual blinks, while terminal shows some
errors.
You may try to login using the following demo account:
Login: 70014639
Password: RdWzErem
Server: ttdemoexchange.xbtce.net
After starting connection to the server terminal shows some errors and two
following repeated errors:
fixme:kernelbase:QuirkIsEnabled3 (0x71ae500, 0xffffffff) stub!
fixme:thread:NtGetCurrentProcessorNumber need multicore support (4 processors)
The application may connect and receive some info or hang under the connecting
process creating a lot of threads.
I attached output log of terminal.
Hope something can be done with this.
Looking forward for your help,
Best regards
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https://bugs.winehq.org/show_bug.cgi?id=42290
Bug ID: 42290
Summary: Dota 2 Workshop Tools does not run at all
Product: Wine-staging
Version: 2.0-rc5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: minecraft2048(a)gmail.com
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
Created attachment 57006
--> https://bugs.winehq.org/attachment.cgi?id=57006
Output from running step 7 on terminal
Specs:
Arch Linux
Wine 2.0-rc5
Reproduction:
1. Install Linux Dota 2 using Steam for Linux
2. Install Steam for Windows using Wine on a clean 64 bit wineprefix
3. cp --reflink=all steamapps from Steam for Linux to Steam for Windows
4. Launch Steam for Windows, login and let it update Dota 2
5. Make sure that the DLC Dota 2 Workshop Tools are checked
6. cd to Steam for Windows steamapps/common/dota 2 beta/bin/win64
7. env WINEPREFIX='/home/feanor/steam-wine' wine ./dota2cfg.exe -steam -dx11
Expected result:
Dota 2 workshop tools launch and I can create a mod
What actually happens:
Nothing is happening on the screen, while the dota2cfg.exe eats up 1 CPU core
Output log is attached below
I will retry with 2.0-rc6 when pacman already have it
Note: Step 3 is probably not necessary, you can directly install Dota 2 on
Steam for Windows and follow step 5 onwards, but I don't have enough hard disk
space for that
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https://bugs.winehq.org/show_bug.cgi?id=43625
Bug ID: 43625
Summary: Crysis 3: Blank screen for a 32 bit application in
WINEARCH=win32, but 64 bit WINEPREFIX works
Product: Wine-staging
Version: 2.15
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jojos_band(a)gmx.net
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
Crysis 3 (v1.0.1.3) is a 32 bit application.
My first installation was in a clean 64 bit WINEPREFEX. Game launched as
expected, videos and menu visible.
In a clean 32 bit WINEPREFIX I created afterwards, the gme launches but screen
stays blank.
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http://bugs.winehq.org/show_bug.cgi?id=29451
Bug #: 29451
Summary: pmd85 emulator - toolbar icons missing
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jose1711(a)gmail.com
Classification: Unclassified
the latest version of pmd85 emulator available here
http://pmd85.djb-studios.com/?module=download&did=47 does not display icons in
tape browser submenu.
steps to reproduce:
1. download http://pmd85.djb-studios.com/?module=download&did=47 and unpack
2. press alt-t and a new window will pop-up - the icons are missing
tested on arch linux (current version). this bug report is continuation of
http://bugs.winehq.org/show_bug.cgi?id=20924 (check out its attachment for
screenshot)
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https://bugs.winehq.org/show_bug.cgi?id=42498
Bug ID: 42498
Summary: Error: Installing Java JRE jre-8u121-windows-i586.exe
Product: Wine
Version: 1.6.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winelib
Assignee: wine-bugs(a)winehq.org
Reporter: justineuro.moin(a)gmail.com
Distribution: ---
Created attachment 57373
--> https://bugs.winehq.org/attachment.cgi?id=57373
backtrace: ERROR installing jre-8u121-windows-i586.exe
Error: Installing Java JRE jre-8u121-windows-i586.exe
using wine-1.6.2
in Debian 8 (Jessie)
Installation stops with error message: pls. see attachment.
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https://bugs.winehq.org/show_bug.cgi?id=42540
Bug ID: 42540
Summary: Can't install jre-8u121-windows-x64
Product: Wine
Version: 2.2
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mavck(a)outlook.com
Created attachment 57442
--> https://bugs.winehq.org/attachment.cgi?id=57442
Text dump from terminal when installing jre-8u121-windows-x64
Note: I didn't do a clean install of 2.2, I went from 1.9 - I don't know if
that would affect
Other similar bugs differ from my case.
Platform is OS X 10.12.3 (16D32)
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https://bugs.winehq.org/show_bug.cgi?id=42427
Bug ID: 42427
Summary: Steam application claims no internet connection
Product: Wine
Version: 2.1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: luan.cestari(a)gmail.com
Distribution: ---
I tried many times but Steam doesn't load any page or install any game.
I'm trying to run with "WINEDEBUG=-all wine Steam.exe -no-cef-sandbox
-no-dwrite -tcp" (AFAIK cef and dwrite are already fixed and I could remove
them) I tried the combinations with/without each argument
To force Steam to install a specific game even without internet connection to
find it using Steam application, I ran "WINEDEBUG=-all wine Steam.exe
-no-cef-sandbox -no-dwrite -tcp steam://run/372000" and then the Steam
applications says it can't install without internet connection.
One strange thing is that I installed it and after the installation, the
application updates itself without problem
Also, I have libnss-mdns:i386 library installed and updated as I have mdns in
my hosts entry of /etc/nsswitch.conf file.
I tried with Windows 7 and XP (using winecfg, setting globally and specific to
the application as well)
$wine --version
wine-2.1
Installed the latest version through:
sudo add-apt-repository ppa:wine/wine-builds
sudo apt-get update
sudo apt-get install --install-recommends winehq-devel
I searched for help on internet and on
https://appdb.winehq.org/objectManager.php?sClass=version&iId=19444 , but I
didn't find a similar problem or a workaround
Anyone have a hint how I can get it working? Or how I can get the back trace to
help to investigate this problem?
Thank you all for the help
Kind regards,
Luan
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https://bugs.winehq.org/show_bug.cgi?id=43519
Bug ID: 43519
Summary: Path of Exile: Corrupt/flickering UI textures after ~1
minute of gameplay
Product: Wine
Version: 2.14
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx9
Assignee: wine-bugs(a)winehq.org
Reporter: nneonneo(a)gmail.com
Created attachment 58911
--> https://bugs.winehq.org/attachment.cgi?id=58911
console log for Wine, manual annotations added (in the form of <<<NOTE>>>
lines)
Path of Exile 3.0.0c launches and enters a game successfully on 32-bit mode
with Wine 2.14-devel on macOS.
However, about a minute or so into gameplay, the UI textures start to flicker
uncontrollably, and are replaced with corrupt nonsense (see attached video "PoE
Corrupt Textures.mov"). At the point where this starts happening, the console
shows the following:
err:d3d:wined3d_fence_wait glClientWaitSync returned 0x911b.
err:d3d:buffer_sync_apple wined3d_fence_wait() returned 4, dropping async
buffer locks.
Before this message appears, everything is 100% OK.
Environment:
- macOS 10.12.5 (Sierra)
- MacBook Pro Retina, screen resolution 1920x1080 (external monitor only)
- NVIDIA GeForce GT 750M graphics card with 2048MB VRAM (discrete graphics in
use)
- Wine 2.14 development version, WINEARCH=win32, 32-bit .wine directory (bug
still occurs with today's Wine 2.14 staging; 64-bit Wine fails to launch the
game at all)
- Vanilla .wine directory (winecfg not run, winetricks not run, no DLL
overrides)
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https://bugs.winehq.org/show_bug.cgi?id=43586
Bug ID: 43586
Summary: Dead Space: no shadows in game
Product: Wine
Version: 2.6
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: distorsheon(a)gmail.com
Distribution: ---
Created attachment 58998
--> https://bugs.winehq.org/attachment.cgi?id=58998
no shadows screenshot
Shadows were present until version 2.6
They present in v2.5
v2.6 and later — they don't.
(Tested on Nvidia 384.59+Kubuntu 17.04)
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