https://bugs.winehq.org/show_bug.cgi?id=3037
Edgars Liepins <edgarins29(a)gmail.com> changed:
What |Removed |Added
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CC| |edgarins29(a)gmail.com
--- Comment #71 from Edgars Liepins <edgarins29(a)gmail.com> ---
Running LTSpice from download link with latest version Wine 3.21 seems to
working OK.
Both issues - performance and scrollbars seems to be gone.
Also resizing child window to borders of parent windows scales to parent
window.
Using Linux Mint 17.1 64bit and 64bit Wine Arch clean.
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https://bugs.winehq.org/show_bug.cgi?id=42517
Bug ID: 42517
Summary: StarOffice51 Crash on File open
Product: Wine
Version: 1.8.6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gerhard.muellner(a)gm.co.at
Distribution: ---
the good old Star Office 51 works nearly perfect except it crashes if file open
menu is selected (backtrace file in root of zip file)
an error "missing font" could occur during start, please ignore.
unpack zip and start Office51/soffice.exe wine.
a bugfix would be very useful to convert or work with (very)old files ;-)
many thanks to all for your good job.
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https://bugs.winehq.org/show_bug.cgi?id=40661
Bug ID: 40661
Summary: Caret stays visible on screen.
Product: Wine
Version: 1.9.10
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: leslie_alistair(a)hotmail.com
Distribution: ---
Download the Demo from
http://subsystems.com/tewf.htm#demo
Start the DEMO.EXE
Open the demo.rtf document.
Click on some text in the document.
When the caret goes off, use the Right Arrow to move the cursor.
The caret is still drawn in the previous location.
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https://bugs.winehq.org/show_bug.cgi?id=46240
Bug ID: 46240
Summary: Champions of Regnum fps not smooth
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: hbdev(a)protonmail.com
Distribution: ---
Hello,
There is randomly but very often fps drop with wine version 3.x.
Version 2.x don't had this problem, always 60fps with vsync turned on.
V3 either drop to 0 every x seconds either (for latest 3.21) drop to around
30fps randomly. Maybe it's related to input lost that put the game in energy
safe mode or something like this, no idea.
CPU is 100% (stats from game alt+i) in V3 compared to 50% or 60% in Wine V2.
Wine and game in 64 bits on a i7 8600k + r9 280x on MacOS
Thanks
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https://bugs.winehq.org/show_bug.cgi?id=46242
Bug ID: 46242
Summary: Champions of regnum lost mouse and keyboard
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: hbdev(a)protonmail.com
Distribution: ---
Hello,
This bug was not in wine 2, it's only in wine 3.
At some random moment i just have no more mouse or keyboard in game (windowed).
It can be directly at start or after a moment. A workaround is to double click
on the window title to let the game take the full screen and do it again to get
back to previous size and both mouse and keyboard are working again.
Thanks
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https://bugs.winehq.org/show_bug.cgi?id=39124
Bug ID: 39124
Summary: Paint Shop Pro X8 Installer hangs
Product: Wine
Version: 1.7.49
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: maiktapwagner(a)aol.com
Distribution: ---
Hello everyone,
Corel has developed a new installer for their Paint Shop Pro products. The
current version of Paint Shop Pro is X8.
With Windows set to Windows 7 in winecfg the installer starts up but eventually
hangs.
The following output is been kept thrown at me:
fixme:mshtml:OleInPlaceActiveObject_TranslateAccelerator (0x13bd58)->(0x32fa7c)
Could you take a look into this please?
Regards,
Maik
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https://bugs.winehq.org/show_bug.cgi?id=43710
Bug ID: 43710
Summary: Eversion 1.73: Seems to crash randomly
Product: Wine
Version: 2.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: megaminxwin(a)gmail.com
Distribution: ---
Created attachment 59183
--> https://bugs.winehq.org/attachment.cgi?id=59183
Crash log
Eversion is mostly playable, however it seems to crash at random points for
some reason. When I reopen the game and try the same thing again, it works
fine, I'm really not sure why. It's just if I keep playing for a while,
eventually it crashes. I can finish the game, but the crashes are irritating.
Game download: http://zarat.us/downloads/eversion173.zip
SHA1SUM: 6813e47ba283383319b82d409cd13245bf800e4f
NOTE: Upon completing the game, it closes itself automatically; this is not a
bug, this is supposed to happen.
I really wish I could provide more info than that, but it doesn't seem to have
any pattern.
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https://bugs.winehq.org/show_bug.cgi?id=46243
Bug ID: 46243
Summary: wine doesn't work with valgrind's --progress-interval
option
Product: Wine
Version: 3.21
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, valgrind
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Distribution: ---
valgrind-3.14.0 added an option to print its progress. Adding
--progress-interval=1 will print some statistics about its progress every
second.
This works with, for example, yes or bzip2:
austin@laptop:~$ /opt/oldvalgrind/valgrind-3.14.0/bin/valgrind
--progress-interval=1 yes > /dev/null
==11932== Memcheck, a memory error detector
==11932== Copyright (C) 2002-2017, and GNU GPL'd, by Julian Seward et al.
==11932== Using Valgrind-3.14.0 and LibVEX; rerun with -h for copyright info
==11932== Command: yes
==11932==
--11932-- PROGRESS: U 1s, W 1s, 100.0% CPU, EvC 0.50M, TIn 1.9k, TOut 0.0k,
#thr 1
--11932-- PROGRESS: U 2s, W 2s, 100.0% CPU, EvC 1.20M, TIn 1.9k, TOut 0.0k,
#thr 1
--11932-- PROGRESS: U 3s, W 3s, 100.0% CPU, EvC 1.80M, TIn 1.9k, TOut 0.0k,
#thr 1
--11932-- PROGRESS: U 4s, W 4s, 100.0% CPU, EvC 2.50M, TIn 1.9k, TOut 0.0k,
#thr 1
but when I try that with Wine, nothing:
austin@laptop:~/wine-git$ /opt/oldvalgrind/valgrind-3.14.0/bin/valgrind
--progress-interval=1 ./wine winemine
==12309== Memcheck, a memory error detector
==12309== Copyright (C) 2002-2017, and GNU GPL'd, by Julian Seward et al.
==12309== Using Valgrind-3.14.0 and LibVEX; rerun with -h for copyright info
==12309== Command: ./wine winemine
==12309==
==12314==
==12314== HEAP SUMMARY:
This would be incredibly helpful to have working, for knowing when valgrind is
busy versus when it's stuck in a loop.
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http://bugs.winehq.org/show_bug.cgi?id=10841
Summary: Support for dynamic resolution changing
Product: Wine
Version: unspecified
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: wine-x11driver
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thedamocles(a)gmail.com
After a disscussion on this bug it appears the it would be great if Wine
supports dynamic resolution changing (just like windows when you swith between
a game and the desktop).
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https://bugs.winehq.org/show_bug.cgi?id=45680
Bug ID: 45680
Summary: dotnet35(sp1) fails to install in a 64bit prefix
Product: Wine
Version: 3.14
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
Assignee: wine-bugs(a)winehq.org
Reporter: farmboy0+winehq(a)googlemail.com
Distribution: ---
Created attachment 62103
--> https://bugs.winehq.org/attachment.cgi?id=62103
WINEDEBUG=-all,+msi,+msiexec
Steps to reproduce:
1. create new 64bit wine prefix without mono
2. use winecfg to set windows version to Windows 2003
3. run ./dotnetfx35.exe /lang:ENU
4. accept EULA and press install button
5. wait for it to crash during installation
The last errors will always be:
00b3:err:msiexec:custom_action_server Failed to read from custom action server
pipe: 109
0097:err:msiexec:custom_action_server Failed to read from custom action server
pipe: 109
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