https://bugs.winehq.org/show_bug.cgi?id=46260
Bug ID: 46260
Summary: Visual Studio 2017 installer shows a black window
Product: Wine
Version: 3.21
Hardware: x86
OS: Linux
Status: NEW
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: z.figura12(a)gmail.com
Distribution: ---
The first window shown by the installer prompts you to wait while it sets some
things up. On Wine it renders as entirely black, but still responds to user
input, so this isn't too important.
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https://bugs.winehq.org/show_bug.cgi?id=46165
Bug ID: 46165
Summary: Office 365 programs crash with unhandled exception
Product: Wine
Version: 3.18
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: code_exec(a)outlook.com
Distribution: ---
I installed Office 365 on Ubuntu 18.10 and it installed successfully. The
installer window was a black screen, but there was still a progress indicator
at the side of the screen.
When I try to run programs (such as Word and Excel) I get:
wine: Unhandled page fault on read access to 0x83d0d5e4 at address 0x7bc40db9
(thread 0190), starting debugger...
0190:err:seh:raise_exception Unhandled exception code c0000005 flags 0 addr
0x7bc40db9
I've copied the required dlls, but same problem.
The instructions I followed were
https://appdb.winehq.org/objectManager.php?sClass=version&iId=35527
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https://bugs.winehq.org/show_bug.cgi?id=46246
Bug ID: 46246
Summary: Game Cat Girl Without Salad running under wine uses
wrong texture filter
Product: Wine
Version: 3.21
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: leozinho29_eu(a)hotmail.com
Distribution: ---
When playing the game Cat Girl Without Salad (a DirectX 9 game) using i965
OpenGL Mesa driver, the textures are significantly aliased. This was not
observed when using llvmpipe driver and on Windows 10. The bug report
https://bugs.freedesktop.org/show_bug.cgi?id=108944 has images and apitraces.
On the terminal the following message is constantly appearing:
0032:fixme:d3d:texture2d_blt_fbo Unsupported filter mode
WINED3D_TEXF_ANISOTROPIC (0x3).
The apitrace showing the game running on Xubuntu 18.04 though Wine using OpenGL
4.5 Core Profile and the apitrace when running the game though Wine using
llvmpipe can be found in the Freedesktop bugzilla report
https://bugs.freedesktop.org/show_bug.cgi?id=108944
The apitrace showing the game running on Xubuntu 18.04 though Wine using OpenGL
3.0 Compatibility Profile:
https://mega.nz/#!51J0UCZa!3UAaVa6Dw9GXBGZu1ZSPQlTALVOw4ocZLYaUlzJpTgA
When using apitrace.exe though Wine (`wine apitrace.exe`) to record the trace
it also has the problem. Its trace:
https://mega.nz/#!opZQBYoK!qT90VPfC-hG5IeWzNl6ahZcOVWXujGMT2SYeU71U21g
>From these problematic traces recorded on Xubuntu 18.04, all of them show the
problem when replayed on Xubuntu 18.04. The OpenGL ones play with this issue on
Windows 10 while the d3dtrace generated using `wine apitrace.exe` just shows a
black screen but has significant output on PowerShell.
Using apitrace on Windows 10 to record the game on Windows 10 and then
replaying it on Windows 10 and on Xubuntu 18.04 using `wine apitrace.exe` shows
the textures without the aliasing. The apitrace generated on Windows 10:
https://mega.nz/#!A5IkjATJ!1rsdQWQl83STzGzjVXwpUuwgVGH7waO8TPU5oLzBNm0
System information:
Wine version: 3.21
CPU: Intel Core i3-6100U
Kernel: drm-tip
GPU information: glxinfo -B
name of display: :0.0
display: :0 screen: 0
direct rendering: Yes
Extended renderer info (GLX_MESA_query_renderer):
Vendor: Intel Open Source Technology Center (0x8086)
Device: Mesa DRI Intel(R) HD Graphics 520 (Skylake GT2) (0x1916)
Version: 19.0.0
Accelerated: yes
Video memory: 3072MB
Unified memory: yes
Preferred profile: core (0x1)
Max core profile version: 4.5
Max compat profile version: 3.0
Max GLES1 profile version: 1.1
Max GLES[23] profile version: 3.2
OpenGL vendor string: Intel Open Source Technology Center
OpenGL renderer string: Mesa DRI Intel(R) HD Graphics 520 (Skylake GT2)
OpenGL core profile version string: 4.5 (Core Profile) Mesa 19.0.0-devel
(git-4b218984d8)
OpenGL core profile shading language version string: 4.50
OpenGL core profile context flags: (none)
OpenGL core profile profile mask: core profile
OpenGL version string: 3.0 Mesa 19.0.0-devel (git-4b218984d8)
OpenGL shading language version string: 1.30
OpenGL context flags: (none)
OpenGL ES profile version string: OpenGL ES 3.2 Mesa 19.0.0-devel
(git-4b218984d8)
OpenGL ES profile shading language version string: OpenGL ES GLSL ES 3.20
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https://bugs.winehq.org/show_bug.cgi?id=44034
Bug ID: 44034
Summary: Starcraft II errors out on loading some maps
Product: Wine
Version: 2.20
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ss.c(a)gmx.net
Distribution: ---
Created attachment 59698
--> https://bugs.winehq.org/attachment.cgi?id=59698
Starcraft II logs
Starcraft II errors out on loading some maps. See also
https://forum.winehq.org/viewtopic.php?f=8&t=29648. Attaching log of last runs
with crash result and mutex result.
uname -a:
Linux b250m 4.13.0-1-amd64 #1 SMP Debian 4.13.4-2 (2017-10-15) x86_64 GNU/Linux
glxinfo | egrep '(^OpenGL|direct[: ])'
direct rendering: Yes
OpenGL vendor string: Intel Open Source Technology Center
OpenGL renderer string: Mesa DRI Intel(R) HD Graphics 630 (Kaby Lake GT2)
OpenGL core profile version string: 4.5 (Core Profile) Mesa 17.2.4
OpenGL core profile shading language version string: 4.50
OpenGL core profile context flags: (none)
OpenGL core profile profile mask: core profile
OpenGL core profile extensions:
OpenGL version string: 3.0 Mesa 17.2.4
OpenGL shading language version string: 1.30
OpenGL context flags: (none)
OpenGL extensions:
OpenGL ES profile version string: OpenGL ES 3.2 Mesa 17.2.4
OpenGL ES profile shading language version string: OpenGL ES GLSL ES 3.20
OpenGL ES profile extensions:
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https://bugs.winehq.org/show_bug.cgi?id=45696
Bug ID: 45696
Summary: iconcache ImageList goes out of sync when an icon
partially fails to load
Product: Wine
Version: 3.14
Hardware: x86
URL: http://web.archive.org/web/20061024195250/http://www.g
orlani.com:80/downloads/turniton.zip
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: shell32
Assignee: wine-bugs(a)winehq.org
Reporter: gabrielopcode(a)gmail.com
Distribution: ---
This is mostly for reference and reproducibility: I plan to fix this bug.
I've stumbled upon it when browsing through a Windows drive full of random
programs with Total Commander under Wine, that contained the application
"TurnItOn.exe" which is packed with some sort of executable packer (not UPX).
There were other applications with icons in the same directory, but when the
icon failed to load for TurnItOn.exe, it would receive the icon of the *next*
application in the list and so on, until the last one which had a blank icon
(out of bounds) -- totally messing the icons up until Total Commander was
restarted.
I was able to locate this exact version of TurnItOn.exe that I found via the
web archive. It's a freeware, and it doesn't even have to be run! To reproduce
this bug, it's enough that it exists so that its icon gets loaded by Total
Commander.
To reproduce:
* Download Total Commander if you don't have it from:
http://www.ghisler.com/amazons3.php
* Download and place TurnItOn.exe in C:\windows on a new prefix for
winhlp32.exe
* Enter the directory via Total Commander, notice how both lack icons now
* Exit it and enter it again to redraw the icons
Note how at this point, TurnItOn.exe has the icon of winhlp32.exe, while the
latter has a blank icon. If there were more executables, all the icons were
"shifted" back but not in index.
This happens because, due to the packer in TurnItOn.exe, only some of the icons
fail to load. The icon cache loads multiple versions of the icon at different
sizes in its cached ImageList array.
When at least one icon succeeds the extraction, the index gets incremented.
However, in this case the 16x16 icon fails to load, but the 32x32 icon does
not. So the cache ImageLists will get out of sync (a warning is even
displayed), resulting in this problem: index pointing one icon ahead in the
16x16 list.
The simplest solution would be to fail the entire thing if at least one icon
fails to load. However, that would make TurnItOn.exe have no icon, despite the
fact its 32x32 icon extracted fine, but at least it would solve the bug.
But I plan to do something better: create missing icons that failed to extract
by resizing the ones that succeeded. In this case, the 32x32 icon would get
resized to 16x16 and an icon would be created. Then, TurnItOn.exe would also
have an icon (as well as other times an icon fails to extract).
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https://bugs.winehq.org/show_bug.cgi?id=46267
Bug ID: 46267
Summary: winecfg: overrides window is not wide enough
Product: Wine
Version: 4.0-rc1
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: programs
Assignee: wine-bugs(a)winehq.org
Reporter: wylda(a)volny.cz
Distribution: ---
Some of the libraries are too long to fit provided window. It needs couple more
pixels to fit probably longest current library name:
api-ms-win-security-activedirectoryclient-l1-1-0
In my case, four its last letters are missing + entire info about load order,
i.e. (native, builtin).
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https://bugs.winehq.org/show_bug.cgi?id=37418
Bug ID: 37418
Summary: Unable to paste images from linux clipboard to Wine
apps workspace (affects Photoshop, Powerpoint etc.)
Product: Wine
Version: 1.7.29
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: winex11.drv
Assignee: wine-bugs(a)winehq.org
Reporter: fincer89(a)hotmail.com
Distribution: ---
Note: This is not the same bug than 7372
(https://bugs.winehq.org/show_bug.cgi?id=7372) as it deals mostly with
text/html issue.
Pasting a raster image from the clipboard or from a website (using native linux
web browser like Firefox) to the Photoshop workspace doesn't work. The paste
button stays greyed out, no matter of what.
The workaround, which is basically saving the image to the computer and opening
to the Photoshop, is a cumbersome, less user-friendly and time consuming
method: you need to save the image file and look for it from a local directory
structure and then open it. Much more complicated than just copying the image
to the linux clipboard and paste it to the Photoshop, isn't it?
Very desirable Wine implementation would be a support for copy-pasting images
from native linux programs to Windows-based programs straightforwardly without
extra tricky steps needed.
This is marked as a bug because the image pasting function is one of the
fundemental functions in the program and, at the moment of writing this bug
report, it does not work as it should do.
All comments and ideas are welcome.
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https://bugs.winehq.org/show_bug.cgi?id=6549
joaopa <jeremielapuree(a)yahoo.fr> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |jeremielapuree(a)yahoo.fr
--- Comment #17 from joaopa <jeremielapuree(a)yahoo.fr> ---
Does the bug still occur with current wine (3.21)?
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https://bugs.winehq.org/show_bug.cgi?id=6254
joaopa <jeremielapuree(a)yahoo.fr> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |jeremielapuree(a)yahoo.fr
--- Comment #89 from joaopa <jeremielapuree(a)yahoo.fr> ---
Unfortunately, the bug is still there in current wine (3.21).
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